diff options
Diffstat (limited to 'src/main/java/gregtech/api/gui/modularui/GUITextureSet.java')
-rw-r--r-- | src/main/java/gregtech/api/gui/modularui/GUITextureSet.java | 21 |
1 files changed, 12 insertions, 9 deletions
diff --git a/src/main/java/gregtech/api/gui/modularui/GUITextureSet.java b/src/main/java/gregtech/api/gui/modularui/GUITextureSet.java index 13d7eadfee..1bacff886a 100644 --- a/src/main/java/gregtech/api/gui/modularui/GUITextureSet.java +++ b/src/main/java/gregtech/api/gui/modularui/GUITextureSet.java @@ -1,17 +1,19 @@ package gregtech.api.gui.modularui; +import java.util.function.Function; + import com.gtnewhorizons.modularui.api.ModularUITextures; import com.gtnewhorizons.modularui.api.drawable.AdaptableUITexture; import com.gtnewhorizons.modularui.api.drawable.UITexture; import gregtech.api.enums.SteamVariant; -import java.util.function.Function; /** - * Set of textures that is commonly used for GUI but can vary depending on "style" of machines, - * e.g. bronze steam or steel steam. - * <br> This has builder pattern; Textures you didn't specify will fall back to default ones. + * Set of textures that is commonly used for GUI but can vary depending on "style" of machines, e.g. bronze steam or + * steel steam. <br> + * This has builder pattern; Textures you didn't specify will fall back to default ones. */ public class GUITextureSet { + private UITexture mainBackground; private UITexture itemSlot; private UITexture fluidSlot; @@ -27,11 +29,12 @@ public class GUITextureSet { private UITexture gregtechLogo; public static final GUITextureSet DEFAULT = new GUITextureSet() - .setMainBackground(GT_UITextures.BACKGROUND_SINGLEBLOCK_DEFAULT) - .setItemSlot(ModularUITextures.ITEM_SLOT) + .setMainBackground(GT_UITextures.BACKGROUND_SINGLEBLOCK_DEFAULT).setItemSlot(ModularUITextures.ITEM_SLOT) .setFluidSlot(ModularUITextures.FLUID_SLOT) .setCoverTab( - GT_UITextures.TAB_COVER_NORMAL, GT_UITextures.TAB_COVER_HIGHLIGHT, GT_UITextures.TAB_COVER_DISABLED) + GT_UITextures.TAB_COVER_NORMAL, + GT_UITextures.TAB_COVER_HIGHLIGHT, + GT_UITextures.TAB_COVER_DISABLED) .setTitleTab(GT_UITextures.TAB_TITLE, GT_UITextures.TAB_TITLE_DARK, GT_UITextures.TAB_TITLE_ANGULAR) .setGregTechLogo(GT_UITextures.PICTURE_GT_LOGO_17x17_TRANSPARENT); @@ -77,8 +80,8 @@ public class GUITextureSet { return this; } - public GUITextureSet setTitleTab( - AdaptableUITexture titleNormal, AdaptableUITexture titleDark, AdaptableUITexture titleTabAngular) { + public GUITextureSet setTitleTab(AdaptableUITexture titleNormal, AdaptableUITexture titleDark, + AdaptableUITexture titleTabAngular) { this.titleTabNormal = titleNormal; this.titleTabDark = titleDark; this.titleTabAngular = titleTabAngular; |