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Diffstat (limited to 'src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java')
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java206
1 files changed, 113 insertions, 93 deletions
diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java
index 592ef9391a..89888140f2 100644
--- a/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java
+++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java
@@ -14,107 +14,127 @@ import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderOctopus extends RenderLiving {
-
- private static final ResourceLocation octopusTextures = new ResourceLocation(CORE.MODID+":"+"textures/entity/australia/octopus.png");
- public RenderOctopus(ModelBase p_i1268_1_, float p_i1268_2_) {
- super(p_i1268_1_, p_i1268_2_);
- }
+ private static final ResourceLocation octopusTextures =
+ new ResourceLocation(CORE.MODID + ":" + "textures/entity/australia/octopus.png");
- /**
- * Actually renders the given argument. This is a synthetic bridge method,
- * always casting down its argument and then handing it off to a worker function
- * which does the actual work. In all probabilty, the class Render is generic
- * (Render<T extends Entity) and this method has signature public void
- * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
- * But JAD is pre 1.5 so doesn't do that.
- */
- public void doRender(EntityOctopus p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_,
- float p_76986_8_, float p_76986_9_) {
- super.doRender((EntityLiving) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
- }
+ public RenderOctopus(ModelBase p_i1268_1_, float p_i1268_2_) {
+ super(p_i1268_1_, p_i1268_2_);
+ }
- /**
- * Returns the location of an entity's texture. Doesn't seem to be called unless
- * you call Render.bindEntityTexture.
- */
- protected ResourceLocation getEntityTexture(EntityOctopus p_110775_1_) {
- return octopusTextures;
- }
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method,
+ * always casting down its argument and then handing it off to a worker function
+ * which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void
+ * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
+ * But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(
+ EntityOctopus p_76986_1_,
+ double p_76986_2_,
+ double p_76986_4_,
+ double p_76986_6_,
+ float p_76986_8_,
+ float p_76986_9_) {
+ super.doRender((EntityLiving) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
- protected void rotateCorpse(EntityOctopus p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {
- float f3 = p_77043_1_.prevSquidPitch + (p_77043_1_.octopusPitch - p_77043_1_.prevSquidPitch) * p_77043_4_;
- float f4 = p_77043_1_.prevSquidYaw + (p_77043_1_.octopusYaw - p_77043_1_.prevSquidYaw) * p_77043_4_;
- GL11.glTranslatef(0.0F, 0.5F, 0.0F);
- GL11.glRotatef(180.0F - p_77043_3_, 0.0F, 1.0F, 0.0F);
- GL11.glRotatef(f3, 1.0F, 0.0F, 0.0F);
- GL11.glRotatef(f4, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(0.0F, -1.2F, 0.0F);
- }
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless
+ * you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(EntityOctopus p_110775_1_) {
+ return octopusTextures;
+ }
- /**
- * Defines what float the third param in setRotationAngles of ModelBase is
- */
- protected float handleRotationFloat(EntityOctopus p_77044_1_, float p_77044_2_) {
- return p_77044_1_.lastTentacleAngle + (p_77044_1_.tentacleAngle - p_77044_1_.lastTentacleAngle) * p_77044_2_;
- }
+ protected void rotateCorpse(EntityOctopus p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {
+ float f3 = p_77043_1_.prevSquidPitch + (p_77043_1_.octopusPitch - p_77043_1_.prevSquidPitch) * p_77043_4_;
+ float f4 = p_77043_1_.prevSquidYaw + (p_77043_1_.octopusYaw - p_77043_1_.prevSquidYaw) * p_77043_4_;
+ GL11.glTranslatef(0.0F, 0.5F, 0.0F);
+ GL11.glRotatef(180.0F - p_77043_3_, 0.0F, 1.0F, 0.0F);
+ GL11.glRotatef(f3, 1.0F, 0.0F, 0.0F);
+ GL11.glRotatef(f4, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(0.0F, -1.2F, 0.0F);
+ }
- /**
- * Actually renders the given argument. This is a synthetic bridge method,
- * always casting down its argument and then handing it off to a worker function
- * which does the actual work. In all probabilty, the class Render is generic
- * (Render<T extends Entity) and this method has signature public void
- * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
- * But JAD is pre 1.5 so doesn't do that.
- */
- public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_,
- float p_76986_8_, float p_76986_9_) {
- this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
- }
+ /**
+ * Defines what float the third param in setRotationAngles of ModelBase is
+ */
+ protected float handleRotationFloat(EntityOctopus p_77044_1_, float p_77044_2_) {
+ return p_77044_1_.lastTentacleAngle + (p_77044_1_.tentacleAngle - p_77044_1_.lastTentacleAngle) * p_77044_2_;
+ }
- /**
- * Defines what float the third param in setRotationAngles of ModelBase is
- */
- protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) {
- return this.handleRotationFloat((EntityOctopus) p_77044_1_, p_77044_2_);
- }
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method,
+ * always casting down its argument and then handing it off to a worker function
+ * which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void
+ * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
+ * But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(
+ EntityLiving p_76986_1_,
+ double p_76986_2_,
+ double p_76986_4_,
+ double p_76986_6_,
+ float p_76986_8_,
+ float p_76986_9_) {
+ this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
- protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {
- this.rotateCorpse((EntityOctopus) p_77043_1_, p_77043_2_, p_77043_3_, p_77043_4_);
- }
+ /**
+ * Defines what float the third param in setRotationAngles of ModelBase is
+ */
+ protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) {
+ return this.handleRotationFloat((EntityOctopus) p_77044_1_, p_77044_2_);
+ }
- /**
- * Actually renders the given argument. This is a synthetic bridge method,
- * always casting down its argument and then handing it off to a worker function
- * which does the actual work. In all probabilty, the class Render is generic
- * (Render<T extends Entity) and this method has signature public void
- * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
- * But JAD is pre 1.5 so doesn't do that.
- */
- public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_,
- float p_76986_8_, float p_76986_9_) {
- this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
- }
+ protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {
+ this.rotateCorpse((EntityOctopus) p_77043_1_, p_77043_2_, p_77043_3_, p_77043_4_);
+ }
- /**
- * Returns the location of an entity's texture. Doesn't seem to be called unless
- * you call Render.bindEntityTexture.
- */
- protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
- return this.getEntityTexture((EntityOctopus) p_110775_1_);
- }
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method,
+ * always casting down its argument and then handing it off to a worker function
+ * which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void
+ * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
+ * But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(
+ EntityLivingBase p_76986_1_,
+ double p_76986_2_,
+ double p_76986_4_,
+ double p_76986_6_,
+ float p_76986_8_,
+ float p_76986_9_) {
+ this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
- /**
- * Actually renders the given argument. This is a synthetic bridge method,
- * always casting down its argument and then handing it off to a worker function
- * which does the actual work. In all probabilty, the class Render is generic
- * (Render<T extends Entity) and this method has signature public void
- * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
- * But JAD is pre 1.5 so doesn't do that.
- */
- public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_,
- float p_76986_9_) {
- this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
- }
-
-} \ No newline at end of file
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless
+ * you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
+ return this.getEntityTexture((EntityOctopus) p_110775_1_);
+ }
+
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method,
+ * always casting down its argument and then handing it off to a worker function
+ * which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void
+ * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
+ * But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(
+ Entity p_76986_1_,
+ double p_76986_2_,
+ double p_76986_4_,
+ double p_76986_6_,
+ float p_76986_8_,
+ float p_76986_9_) {
+ this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
+}