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-rw-r--r--src/main/java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java277
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/model/ModelBoar.java21
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/model/ModelDingo.java303
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/model/ModelOctopus.java113
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/render/RenderAustralianSpider.java116
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/render/RenderBoar.java37
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/render/RenderDingo.java134
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java206
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/type/EntityAustralianSpiderBase.java50
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/type/EntityBoar.java390
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/type/EntityDingo.java1009
-rw-r--r--src/main/java/gtPlusPlus/australia/entity/type/EntityOctopus.java127
12 files changed, 1415 insertions, 1368 deletions
diff --git a/src/main/java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java b/src/main/java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java
index 05b43b7558..c9ab30bc4f 100644
--- a/src/main/java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java
+++ b/src/main/java/gtPlusPlus/australia/entity/model/ModelAustralianSpider.java
@@ -10,139 +10,150 @@ import net.minecraft.util.MathHelper;
@SideOnly(Side.CLIENT)
public class ModelAustralianSpider extends ModelBase {
- /** The spider's head box */
- public ModelRenderer spiderHead;
- /** The spider's neck box */
- public ModelRenderer spiderNeck;
- /** The spider's body box */
- public ModelRenderer spiderBody;
- /** Spider's first leg */
- public ModelRenderer spiderLeg1;
- /** Spider's second leg */
- public ModelRenderer spiderLeg2;
- /** Spider's third leg */
- public ModelRenderer spiderLeg3;
- /** Spider's fourth leg */
- public ModelRenderer spiderLeg4;
- /** Spider's fifth leg */
- public ModelRenderer spiderLeg5;
- /** Spider's sixth leg */
- public ModelRenderer spiderLeg6;
- /** Spider's seventh leg */
- public ModelRenderer spiderLeg7;
- /** Spider's eight leg */
- public ModelRenderer spiderLeg8;
+ /** The spider's head box */
+ public ModelRenderer spiderHead;
+ /** The spider's neck box */
+ public ModelRenderer spiderNeck;
+ /** The spider's body box */
+ public ModelRenderer spiderBody;
+ /** Spider's first leg */
+ public ModelRenderer spiderLeg1;
+ /** Spider's second leg */
+ public ModelRenderer spiderLeg2;
+ /** Spider's third leg */
+ public ModelRenderer spiderLeg3;
+ /** Spider's fourth leg */
+ public ModelRenderer spiderLeg4;
+ /** Spider's fifth leg */
+ public ModelRenderer spiderLeg5;
+ /** Spider's sixth leg */
+ public ModelRenderer spiderLeg6;
+ /** Spider's seventh leg */
+ public ModelRenderer spiderLeg7;
+ /** Spider's eight leg */
+ public ModelRenderer spiderLeg8;
- public ModelAustralianSpider() {
- float f = 0.0F;
- byte b0 = 15;
- this.spiderHead = new ModelRenderer(this, 32, 4);
- this.spiderHead.addBox(-4.0F, -4.0F, -8.0F, 8, 8, 8, f);
- this.spiderHead.setRotationPoint(0.0F, (float) b0, -3.0F);
- this.spiderNeck = new ModelRenderer(this, 0, 0);
- this.spiderNeck.addBox(-3.0F, -3.0F, -3.0F, 6, 6, 6, f);
- this.spiderNeck.setRotationPoint(0.0F, (float) b0, 0.0F);
- this.spiderBody = new ModelRenderer(this, 0, 12);
- this.spiderBody.addBox(-5.0F, -4.0F, -6.0F, 10, 8, 12, f);
- this.spiderBody.setRotationPoint(0.0F, (float) b0, 9.0F);
- this.spiderLeg1 = new ModelRenderer(this, 18, 0);
- this.spiderLeg1.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f);
- this.spiderLeg1.setRotationPoint(-4.0F, (float) b0, 2.0F);
- this.spiderLeg2 = new ModelRenderer(this, 18, 0);
- this.spiderLeg2.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f);
- this.spiderLeg2.setRotationPoint(4.0F, (float) b0, 2.0F);
- this.spiderLeg3 = new ModelRenderer(this, 18, 0);
- this.spiderLeg3.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f);
- this.spiderLeg3.setRotationPoint(-4.0F, (float) b0, 1.0F);
- this.spiderLeg4 = new ModelRenderer(this, 18, 0);
- this.spiderLeg4.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f);
- this.spiderLeg4.setRotationPoint(4.0F, (float) b0, 1.0F);
- this.spiderLeg5 = new ModelRenderer(this, 18, 0);
- this.spiderLeg5.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f);
- this.spiderLeg5.setRotationPoint(-4.0F, (float) b0, 0.0F);
- this.spiderLeg6 = new ModelRenderer(this, 18, 0);
- this.spiderLeg6.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f);
- this.spiderLeg6.setRotationPoint(4.0F, (float) b0, 0.0F);
- this.spiderLeg7 = new ModelRenderer(this, 18, 0);
- this.spiderLeg7.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f);
- this.spiderLeg7.setRotationPoint(-4.0F, (float) b0, -1.0F);
- this.spiderLeg8 = new ModelRenderer(this, 18, 0);
- this.spiderLeg8.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f);
- this.spiderLeg8.setRotationPoint(4.0F, (float) b0, -1.0F);
- }
+ public ModelAustralianSpider() {
+ float f = 0.0F;
+ byte b0 = 15;
+ this.spiderHead = new ModelRenderer(this, 32, 4);
+ this.spiderHead.addBox(-4.0F, -4.0F, -8.0F, 8, 8, 8, f);
+ this.spiderHead.setRotationPoint(0.0F, (float) b0, -3.0F);
+ this.spiderNeck = new ModelRenderer(this, 0, 0);
+ this.spiderNeck.addBox(-3.0F, -3.0F, -3.0F, 6, 6, 6, f);
+ this.spiderNeck.setRotationPoint(0.0F, (float) b0, 0.0F);
+ this.spiderBody = new ModelRenderer(this, 0, 12);
+ this.spiderBody.addBox(-5.0F, -4.0F, -6.0F, 10, 8, 12, f);
+ this.spiderBody.setRotationPoint(0.0F, (float) b0, 9.0F);
+ this.spiderLeg1 = new ModelRenderer(this, 18, 0);
+ this.spiderLeg1.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f);
+ this.spiderLeg1.setRotationPoint(-4.0F, (float) b0, 2.0F);
+ this.spiderLeg2 = new ModelRenderer(this, 18, 0);
+ this.spiderLeg2.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f);
+ this.spiderLeg2.setRotationPoint(4.0F, (float) b0, 2.0F);
+ this.spiderLeg3 = new ModelRenderer(this, 18, 0);
+ this.spiderLeg3.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f);
+ this.spiderLeg3.setRotationPoint(-4.0F, (float) b0, 1.0F);
+ this.spiderLeg4 = new ModelRenderer(this, 18, 0);
+ this.spiderLeg4.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f);
+ this.spiderLeg4.setRotationPoint(4.0F, (float) b0, 1.0F);
+ this.spiderLeg5 = new ModelRenderer(this, 18, 0);
+ this.spiderLeg5.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f);
+ this.spiderLeg5.setRotationPoint(-4.0F, (float) b0, 0.0F);
+ this.spiderLeg6 = new ModelRenderer(this, 18, 0);
+ this.spiderLeg6.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f);
+ this.spiderLeg6.setRotationPoint(4.0F, (float) b0, 0.0F);
+ this.spiderLeg7 = new ModelRenderer(this, 18, 0);
+ this.spiderLeg7.addBox(-15.0F, -1.0F, -1.0F, 16, 2, 2, f);
+ this.spiderLeg7.setRotationPoint(-4.0F, (float) b0, -1.0F);
+ this.spiderLeg8 = new ModelRenderer(this, 18, 0);
+ this.spiderLeg8.addBox(-1.0F, -1.0F, -1.0F, 16, 2, 2, f);
+ this.spiderLeg8.setRotationPoint(4.0F, (float) b0, -1.0F);
+ }
- /**
- * Sets the models various rotation angles then renders the model.
- */
- public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_,
- float p_78088_6_, float p_78088_7_) {
- this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_);
- this.spiderHead.render(p_78088_7_);
- this.spiderNeck.render(p_78088_7_);
- this.spiderBody.render(p_78088_7_);
- this.spiderLeg1.render(p_78088_7_);
- this.spiderLeg2.render(p_78088_7_);
- this.spiderLeg3.render(p_78088_7_);
- this.spiderLeg4.render(p_78088_7_);
- this.spiderLeg5.render(p_78088_7_);
- this.spiderLeg6.render(p_78088_7_);
- this.spiderLeg7.render(p_78088_7_);
- this.spiderLeg8.render(p_78088_7_);
- }
+ /**
+ * Sets the models various rotation angles then renders the model.
+ */
+ public void render(
+ Entity p_78088_1_,
+ float p_78088_2_,
+ float p_78088_3_,
+ float p_78088_4_,
+ float p_78088_5_,
+ float p_78088_6_,
+ float p_78088_7_) {
+ this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_);
+ this.spiderHead.render(p_78088_7_);
+ this.spiderNeck.render(p_78088_7_);
+ this.spiderBody.render(p_78088_7_);
+ this.spiderLeg1.render(p_78088_7_);
+ this.spiderLeg2.render(p_78088_7_);
+ this.spiderLeg3.render(p_78088_7_);
+ this.spiderLeg4.render(p_78088_7_);
+ this.spiderLeg5.render(p_78088_7_);
+ this.spiderLeg6.render(p_78088_7_);
+ this.spiderLeg7.render(p_78088_7_);
+ this.spiderLeg8.render(p_78088_7_);
+ }
- /**
- * Sets the model's various rotation angles. For bipeds, par1 and par2 are used
- * for animating the movement of arms and legs, where par1 represents the
- * time(so that arms and legs swing back and forth) and par2 represents how
- * "far" arms and legs can swing at most.
- */
- public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_,
- float p_78087_5_, float p_78087_6_, Entity p_78087_7_) {
- this.spiderHead.rotateAngleY = p_78087_4_ / (180F / (float) Math.PI);
- this.spiderHead.rotateAngleX = p_78087_5_ / (180F / (float) Math.PI);
- float f6 = ((float) Math.PI / 4F);
- this.spiderLeg1.rotateAngleZ = -f6;
- this.spiderLeg2.rotateAngleZ = f6;
- this.spiderLeg3.rotateAngleZ = -f6 * 0.74F;
- this.spiderLeg4.rotateAngleZ = f6 * 0.74F;
- this.spiderLeg5.rotateAngleZ = -f6 * 0.74F;
- this.spiderLeg6.rotateAngleZ = f6 * 0.74F;
- this.spiderLeg7.rotateAngleZ = -f6;
- this.spiderLeg8.rotateAngleZ = f6;
- float f7 = -0.0F;
- float f8 = 0.3926991F;
- this.spiderLeg1.rotateAngleY = f8 * 2.0F + f7;
- this.spiderLeg2.rotateAngleY = -f8 * 2.0F - f7;
- this.spiderLeg3.rotateAngleY = f8 * 1.0F + f7;
- this.spiderLeg4.rotateAngleY = -f8 * 1.0F - f7;
- this.spiderLeg5.rotateAngleY = -f8 * 1.0F + f7;
- this.spiderLeg6.rotateAngleY = f8 * 1.0F - f7;
- this.spiderLeg7.rotateAngleY = -f8 * 2.0F + f7;
- this.spiderLeg8.rotateAngleY = f8 * 2.0F - f7;
- float f9 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + 0.0F) * 0.4F) * p_78087_2_;
- float f10 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * p_78087_2_;
- float f11 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + ((float) Math.PI / 2F)) * 0.4F) * p_78087_2_;
- float f12 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + ((float) Math.PI * 3F / 2F)) * 0.4F) * p_78087_2_;
- float f13 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + 0.0F) * 0.4F) * p_78087_2_;
- float f14 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + (float) Math.PI) * 0.4F) * p_78087_2_;
- float f15 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + ((float) Math.PI / 2F)) * 0.4F) * p_78087_2_;
- float f16 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + ((float) Math.PI * 3F / 2F)) * 0.4F) * p_78087_2_;
- this.spiderLeg1.rotateAngleY += f9;
- this.spiderLeg2.rotateAngleY += -f9;
- this.spiderLeg3.rotateAngleY += f10;
- this.spiderLeg4.rotateAngleY += -f10;
- this.spiderLeg5.rotateAngleY += f11;
- this.spiderLeg6.rotateAngleY += -f11;
- this.spiderLeg7.rotateAngleY += f12;
- this.spiderLeg8.rotateAngleY += -f12;
- this.spiderLeg1.rotateAngleZ += f13;
- this.spiderLeg2.rotateAngleZ += -f13;
- this.spiderLeg3.rotateAngleZ += f14;
- this.spiderLeg4.rotateAngleZ += -f14;
- this.spiderLeg5.rotateAngleZ += f15;
- this.spiderLeg6.rotateAngleZ += -f15;
- this.spiderLeg7.rotateAngleZ += f16;
- this.spiderLeg8.rotateAngleZ += -f16;
- }
-
-} \ No newline at end of file
+ /**
+ * Sets the model's various rotation angles. For bipeds, par1 and par2 are used
+ * for animating the movement of arms and legs, where par1 represents the
+ * time(so that arms and legs swing back and forth) and par2 represents how
+ * "far" arms and legs can swing at most.
+ */
+ public void setRotationAngles(
+ float p_78087_1_,
+ float p_78087_2_,
+ float p_78087_3_,
+ float p_78087_4_,
+ float p_78087_5_,
+ float p_78087_6_,
+ Entity p_78087_7_) {
+ this.spiderHead.rotateAngleY = p_78087_4_ / (180F / (float) Math.PI);
+ this.spiderHead.rotateAngleX = p_78087_5_ / (180F / (float) Math.PI);
+ float f6 = ((float) Math.PI / 4F);
+ this.spiderLeg1.rotateAngleZ = -f6;
+ this.spiderLeg2.rotateAngleZ = f6;
+ this.spiderLeg3.rotateAngleZ = -f6 * 0.74F;
+ this.spiderLeg4.rotateAngleZ = f6 * 0.74F;
+ this.spiderLeg5.rotateAngleZ = -f6 * 0.74F;
+ this.spiderLeg6.rotateAngleZ = f6 * 0.74F;
+ this.spiderLeg7.rotateAngleZ = -f6;
+ this.spiderLeg8.rotateAngleZ = f6;
+ float f7 = -0.0F;
+ float f8 = 0.3926991F;
+ this.spiderLeg1.rotateAngleY = f8 * 2.0F + f7;
+ this.spiderLeg2.rotateAngleY = -f8 * 2.0F - f7;
+ this.spiderLeg3.rotateAngleY = f8 * 1.0F + f7;
+ this.spiderLeg4.rotateAngleY = -f8 * 1.0F - f7;
+ this.spiderLeg5.rotateAngleY = -f8 * 1.0F + f7;
+ this.spiderLeg6.rotateAngleY = f8 * 1.0F - f7;
+ this.spiderLeg7.rotateAngleY = -f8 * 2.0F + f7;
+ this.spiderLeg8.rotateAngleY = f8 * 2.0F - f7;
+ float f9 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + 0.0F) * 0.4F) * p_78087_2_;
+ float f10 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + (float) Math.PI) * 0.4F) * p_78087_2_;
+ float f11 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + ((float) Math.PI / 2F)) * 0.4F) * p_78087_2_;
+ float f12 = -(MathHelper.cos(p_78087_1_ * 0.6662F * 2.0F + ((float) Math.PI * 3F / 2F)) * 0.4F) * p_78087_2_;
+ float f13 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + 0.0F) * 0.4F) * p_78087_2_;
+ float f14 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + (float) Math.PI) * 0.4F) * p_78087_2_;
+ float f15 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + ((float) Math.PI / 2F)) * 0.4F) * p_78087_2_;
+ float f16 = Math.abs(MathHelper.sin(p_78087_1_ * 0.6662F + ((float) Math.PI * 3F / 2F)) * 0.4F) * p_78087_2_;
+ this.spiderLeg1.rotateAngleY += f9;
+ this.spiderLeg2.rotateAngleY += -f9;
+ this.spiderLeg3.rotateAngleY += f10;
+ this.spiderLeg4.rotateAngleY += -f10;
+ this.spiderLeg5.rotateAngleY += f11;
+ this.spiderLeg6.rotateAngleY += -f11;
+ this.spiderLeg7.rotateAngleY += f12;
+ this.spiderLeg8.rotateAngleY += -f12;
+ this.spiderLeg1.rotateAngleZ += f13;
+ this.spiderLeg2.rotateAngleZ += -f13;
+ this.spiderLeg3.rotateAngleZ += f14;
+ this.spiderLeg4.rotateAngleZ += -f14;
+ this.spiderLeg5.rotateAngleZ += f15;
+ this.spiderLeg6.rotateAngleZ += -f15;
+ this.spiderLeg7.rotateAngleZ += f16;
+ this.spiderLeg8.rotateAngleZ += -f16;
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/model/ModelBoar.java b/src/main/java/gtPlusPlus/australia/entity/model/ModelBoar.java
index 7d858e39f0..3d1a5b5ef7 100644
--- a/src/main/java/gtPlusPlus/australia/entity/model/ModelBoar.java
+++ b/src/main/java/gtPlusPlus/australia/entity/model/ModelBoar.java
@@ -6,15 +6,14 @@ import net.minecraft.client.model.ModelQuadruped;
@SideOnly(Side.CLIENT)
public class ModelBoar extends ModelQuadruped {
-
- public ModelBoar() {
- this(0.0F);
- }
- public ModelBoar(float p_i1151_1_) {
- super(6, p_i1151_1_);
- this.head.setTextureOffset(16, 16).addBox(-2.0F, 0.0F, -9.0F, 4, 3, 1, p_i1151_1_);
- this.field_78145_g = 4.0F;
- }
-
-} \ No newline at end of file
+ public ModelBoar() {
+ this(0.0F);
+ }
+
+ public ModelBoar(float p_i1151_1_) {
+ super(6, p_i1151_1_);
+ this.head.setTextureOffset(16, 16).addBox(-2.0F, 0.0F, -9.0F, 4, 3, 1, p_i1151_1_);
+ this.field_78145_g = 4.0F;
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/model/ModelDingo.java b/src/main/java/gtPlusPlus/australia/entity/model/ModelDingo.java
index 2999cdf2dd..51bce24794 100644
--- a/src/main/java/gtPlusPlus/australia/entity/model/ModelDingo.java
+++ b/src/main/java/gtPlusPlus/australia/entity/model/ModelDingo.java
@@ -12,157 +12,168 @@ import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class ModelDingo extends ModelBase {
-
- /** main box for the dingo head */
- public ModelRenderer dingoHeadMain;
- /** The dingo's body */
- public ModelRenderer dingoBody;
- /** dingo'se first leg */
- public ModelRenderer dingoLeg1;
- /** dingo's second leg */
- public ModelRenderer dingoLeg2;
- /** dingo's third leg */
- public ModelRenderer dingoLeg3;
- /** dingo's fourth leg */
- public ModelRenderer dingoLeg4;
- /** The dingo's tail */
- ModelRenderer dingoTail;
- /** The dingo's mane */
- ModelRenderer dingoMane;
- public ModelDingo() {
- float f = 0.0F;
- float f1 = 13.5F;
- this.dingoHeadMain = new ModelRenderer(this, 0, 0);
- this.dingoHeadMain.addBox(-3.0F, -3.0F, -2.0F, 6, 6, 4, f);
- this.dingoHeadMain.setRotationPoint(-1.0F, f1, -7.0F);
- this.dingoBody = new ModelRenderer(this, 18, 14);
- this.dingoBody.addBox(-4.0F, -2.0F, -3.0F, 6, 9, 6, f);
- this.dingoBody.setRotationPoint(0.0F, 14.0F, 2.0F);
- this.dingoMane = new ModelRenderer(this, 21, 0);
- this.dingoMane.addBox(-4.0F, -3.0F, -3.0F, 8, 6, 7, f);
- this.dingoMane.setRotationPoint(-1.0F, 14.0F, 2.0F);
- this.dingoLeg1 = new ModelRenderer(this, 0, 18);
- this.dingoLeg1.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
- this.dingoLeg1.setRotationPoint(-2.5F, 16.0F, 7.0F);
- this.dingoLeg2 = new ModelRenderer(this, 0, 18);
- this.dingoLeg2.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
- this.dingoLeg2.setRotationPoint(0.5F, 16.0F, 7.0F);
- this.dingoLeg3 = new ModelRenderer(this, 0, 18);
- this.dingoLeg3.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
- this.dingoLeg3.setRotationPoint(-2.5F, 16.0F, -4.0F);
- this.dingoLeg4 = new ModelRenderer(this, 0, 18);
- this.dingoLeg4.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
- this.dingoLeg4.setRotationPoint(0.5F, 16.0F, -4.0F);
- this.dingoTail = new ModelRenderer(this, 9, 18);
- this.dingoTail.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
- this.dingoTail.setRotationPoint(-1.0F, 12.0F, 8.0F);
- this.dingoHeadMain.setTextureOffset(16, 14).addBox(-3.0F, -5.0F, 0.0F, 2, 2, 1, f);
- this.dingoHeadMain.setTextureOffset(16, 14).addBox(1.0F, -5.0F, 0.0F, 2, 2, 1, f);
- this.dingoHeadMain.setTextureOffset(0, 10).addBox(-1.5F, 0.0F, -5.0F, 3, 3, 4, f);
- }
+ /** main box for the dingo head */
+ public ModelRenderer dingoHeadMain;
+ /** The dingo's body */
+ public ModelRenderer dingoBody;
+ /** dingo'se first leg */
+ public ModelRenderer dingoLeg1;
+ /** dingo's second leg */
+ public ModelRenderer dingoLeg2;
+ /** dingo's third leg */
+ public ModelRenderer dingoLeg3;
+ /** dingo's fourth leg */
+ public ModelRenderer dingoLeg4;
+ /** The dingo's tail */
+ ModelRenderer dingoTail;
+ /** The dingo's mane */
+ ModelRenderer dingoMane;
- /**
- * Sets the models various rotation angles then renders the model.
- */
- public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_,
- float p_78088_6_, float p_78088_7_) {
- super.render(p_78088_1_, p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_);
- this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_);
+ public ModelDingo() {
+ float f = 0.0F;
+ float f1 = 13.5F;
+ this.dingoHeadMain = new ModelRenderer(this, 0, 0);
+ this.dingoHeadMain.addBox(-3.0F, -3.0F, -2.0F, 6, 6, 4, f);
+ this.dingoHeadMain.setRotationPoint(-1.0F, f1, -7.0F);
+ this.dingoBody = new ModelRenderer(this, 18, 14);
+ this.dingoBody.addBox(-4.0F, -2.0F, -3.0F, 6, 9, 6, f);
+ this.dingoBody.setRotationPoint(0.0F, 14.0F, 2.0F);
+ this.dingoMane = new ModelRenderer(this, 21, 0);
+ this.dingoMane.addBox(-4.0F, -3.0F, -3.0F, 8, 6, 7, f);
+ this.dingoMane.setRotationPoint(-1.0F, 14.0F, 2.0F);
+ this.dingoLeg1 = new ModelRenderer(this, 0, 18);
+ this.dingoLeg1.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
+ this.dingoLeg1.setRotationPoint(-2.5F, 16.0F, 7.0F);
+ this.dingoLeg2 = new ModelRenderer(this, 0, 18);
+ this.dingoLeg2.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
+ this.dingoLeg2.setRotationPoint(0.5F, 16.0F, 7.0F);
+ this.dingoLeg3 = new ModelRenderer(this, 0, 18);
+ this.dingoLeg3.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
+ this.dingoLeg3.setRotationPoint(-2.5F, 16.0F, -4.0F);
+ this.dingoLeg4 = new ModelRenderer(this, 0, 18);
+ this.dingoLeg4.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
+ this.dingoLeg4.setRotationPoint(0.5F, 16.0F, -4.0F);
+ this.dingoTail = new ModelRenderer(this, 9, 18);
+ this.dingoTail.addBox(-1.0F, 0.0F, -1.0F, 2, 8, 2, f);
+ this.dingoTail.setRotationPoint(-1.0F, 12.0F, 8.0F);
+ this.dingoHeadMain.setTextureOffset(16, 14).addBox(-3.0F, -5.0F, 0.0F, 2, 2, 1, f);
+ this.dingoHeadMain.setTextureOffset(16, 14).addBox(1.0F, -5.0F, 0.0F, 2, 2, 1, f);
+ this.dingoHeadMain.setTextureOffset(0, 10).addBox(-1.5F, 0.0F, -5.0F, 3, 3, 4, f);
+ }
- if (this.isChild) {
- float f6 = 2.0F;
- GL11.glPushMatrix();
- GL11.glTranslatef(0.0F, 5.0F * p_78088_7_, 2.0F * p_78088_7_);
- this.dingoHeadMain.renderWithRotation(p_78088_7_);
- GL11.glPopMatrix();
- GL11.glPushMatrix();
- GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6);
- GL11.glTranslatef(0.0F, 24.0F * p_78088_7_, 0.0F);
- this.dingoBody.render(p_78088_7_);
- this.dingoLeg1.render(p_78088_7_);
- this.dingoLeg2.render(p_78088_7_);
- this.dingoLeg3.render(p_78088_7_);
- this.dingoLeg4.render(p_78088_7_);
- this.dingoTail.renderWithRotation(p_78088_7_);
- this.dingoMane.render(p_78088_7_);
- GL11.glPopMatrix();
- } else {
- this.dingoHeadMain.renderWithRotation(p_78088_7_);
- this.dingoBody.render(p_78088_7_);
- this.dingoLeg1.render(p_78088_7_);
- this.dingoLeg2.render(p_78088_7_);
- this.dingoLeg3.render(p_78088_7_);
- this.dingoLeg4.render(p_78088_7_);
- this.dingoTail.renderWithRotation(p_78088_7_);
- this.dingoMane.render(p_78088_7_);
- }
- }
+ /**
+ * Sets the models various rotation angles then renders the model.
+ */
+ public void render(
+ Entity p_78088_1_,
+ float p_78088_2_,
+ float p_78088_3_,
+ float p_78088_4_,
+ float p_78088_5_,
+ float p_78088_6_,
+ float p_78088_7_) {
+ super.render(p_78088_1_, p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_);
+ this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_);
- /**
- * Used for easily adding entity-dependent animations. The second and third
- * float params here are the same second and third as in the setRotationAngles
- * method.
- */
- public void setLivingAnimations(EntityLivingBase p_78086_1_, float p_78086_2_, float p_78086_3_, float p_78086_4_) {
- EntityWolf entitydingo = (EntityWolf) p_78086_1_;
+ if (this.isChild) {
+ float f6 = 2.0F;
+ GL11.glPushMatrix();
+ GL11.glTranslatef(0.0F, 5.0F * p_78088_7_, 2.0F * p_78088_7_);
+ this.dingoHeadMain.renderWithRotation(p_78088_7_);
+ GL11.glPopMatrix();
+ GL11.glPushMatrix();
+ GL11.glScalef(1.0F / f6, 1.0F / f6, 1.0F / f6);
+ GL11.glTranslatef(0.0F, 24.0F * p_78088_7_, 0.0F);
+ this.dingoBody.render(p_78088_7_);
+ this.dingoLeg1.render(p_78088_7_);
+ this.dingoLeg2.render(p_78088_7_);
+ this.dingoLeg3.render(p_78088_7_);
+ this.dingoLeg4.render(p_78088_7_);
+ this.dingoTail.renderWithRotation(p_78088_7_);
+ this.dingoMane.render(p_78088_7_);
+ GL11.glPopMatrix();
+ } else {
+ this.dingoHeadMain.renderWithRotation(p_78088_7_);
+ this.dingoBody.render(p_78088_7_);
+ this.dingoLeg1.render(p_78088_7_);
+ this.dingoLeg2.render(p_78088_7_);
+ this.dingoLeg3.render(p_78088_7_);
+ this.dingoLeg4.render(p_78088_7_);
+ this.dingoTail.renderWithRotation(p_78088_7_);
+ this.dingoMane.render(p_78088_7_);
+ }
+ }
- if (entitydingo.isAngry()) {
- this.dingoTail.rotateAngleY = 0.0F;
- } else {
- this.dingoTail.rotateAngleY = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_;
- }
+ /**
+ * Used for easily adding entity-dependent animations. The second and third
+ * float params here are the same second and third as in the setRotationAngles
+ * method.
+ */
+ public void setLivingAnimations(EntityLivingBase p_78086_1_, float p_78086_2_, float p_78086_3_, float p_78086_4_) {
+ EntityWolf entitydingo = (EntityWolf) p_78086_1_;
- if (entitydingo.isSitting()) {
- this.dingoMane.setRotationPoint(-1.0F, 16.0F, -3.0F);
- this.dingoMane.rotateAngleX = ((float) Math.PI * 2F / 5F);
- this.dingoMane.rotateAngleY = 0.0F;
- this.dingoBody.setRotationPoint(0.0F, 18.0F, 0.0F);
- this.dingoBody.rotateAngleX = ((float) Math.PI / 4F);
- this.dingoTail.setRotationPoint(-1.0F, 21.0F, 6.0F);
- this.dingoLeg1.setRotationPoint(-2.5F, 22.0F, 2.0F);
- this.dingoLeg1.rotateAngleX = ((float) Math.PI * 3F / 2F);
- this.dingoLeg2.setRotationPoint(0.5F, 22.0F, 2.0F);
- this.dingoLeg2.rotateAngleX = ((float) Math.PI * 3F / 2F);
- this.dingoLeg3.rotateAngleX = 5.811947F;
- this.dingoLeg3.setRotationPoint(-2.49F, 17.0F, -4.0F);
- this.dingoLeg4.rotateAngleX = 5.811947F;
- this.dingoLeg4.setRotationPoint(0.51F, 17.0F, -4.0F);
- } else {
- this.dingoBody.setRotationPoint(0.0F, 14.0F, 2.0F);
- this.dingoBody.rotateAngleX = ((float) Math.PI / 2F);
- this.dingoMane.setRotationPoint(-1.0F, 14.0F, -3.0F);
- this.dingoMane.rotateAngleX = this.dingoBody.rotateAngleX;
- this.dingoTail.setRotationPoint(-1.0F, 12.0F, 8.0F);
- this.dingoLeg1.setRotationPoint(-2.5F, 16.0F, 7.0F);
- this.dingoLeg2.setRotationPoint(0.5F, 16.0F, 7.0F);
- this.dingoLeg3.setRotationPoint(-2.5F, 16.0F, -4.0F);
- this.dingoLeg4.setRotationPoint(0.5F, 16.0F, -4.0F);
- this.dingoLeg1.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_;
- this.dingoLeg2.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F + (float) Math.PI) * 1.4F * p_78086_3_;
- this.dingoLeg3.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F + (float) Math.PI) * 1.4F * p_78086_3_;
- this.dingoLeg4.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_;
- }
+ if (entitydingo.isAngry()) {
+ this.dingoTail.rotateAngleY = 0.0F;
+ } else {
+ this.dingoTail.rotateAngleY = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_;
+ }
- this.dingoHeadMain.rotateAngleZ = entitydingo.getInterestedAngle(p_78086_4_)
- + entitydingo.getShakeAngle(p_78086_4_, 0.0F);
- this.dingoMane.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.08F);
- this.dingoBody.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.16F);
- this.dingoTail.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.2F);
- }
+ if (entitydingo.isSitting()) {
+ this.dingoMane.setRotationPoint(-1.0F, 16.0F, -3.0F);
+ this.dingoMane.rotateAngleX = ((float) Math.PI * 2F / 5F);
+ this.dingoMane.rotateAngleY = 0.0F;
+ this.dingoBody.setRotationPoint(0.0F, 18.0F, 0.0F);
+ this.dingoBody.rotateAngleX = ((float) Math.PI / 4F);
+ this.dingoTail.setRotationPoint(-1.0F, 21.0F, 6.0F);
+ this.dingoLeg1.setRotationPoint(-2.5F, 22.0F, 2.0F);
+ this.dingoLeg1.rotateAngleX = ((float) Math.PI * 3F / 2F);
+ this.dingoLeg2.setRotationPoint(0.5F, 22.0F, 2.0F);
+ this.dingoLeg2.rotateAngleX = ((float) Math.PI * 3F / 2F);
+ this.dingoLeg3.rotateAngleX = 5.811947F;
+ this.dingoLeg3.setRotationPoint(-2.49F, 17.0F, -4.0F);
+ this.dingoLeg4.rotateAngleX = 5.811947F;
+ this.dingoLeg4.setRotationPoint(0.51F, 17.0F, -4.0F);
+ } else {
+ this.dingoBody.setRotationPoint(0.0F, 14.0F, 2.0F);
+ this.dingoBody.rotateAngleX = ((float) Math.PI / 2F);
+ this.dingoMane.setRotationPoint(-1.0F, 14.0F, -3.0F);
+ this.dingoMane.rotateAngleX = this.dingoBody.rotateAngleX;
+ this.dingoTail.setRotationPoint(-1.0F, 12.0F, 8.0F);
+ this.dingoLeg1.setRotationPoint(-2.5F, 16.0F, 7.0F);
+ this.dingoLeg2.setRotationPoint(0.5F, 16.0F, 7.0F);
+ this.dingoLeg3.setRotationPoint(-2.5F, 16.0F, -4.0F);
+ this.dingoLeg4.setRotationPoint(0.5F, 16.0F, -4.0F);
+ this.dingoLeg1.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_;
+ this.dingoLeg2.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F + (float) Math.PI) * 1.4F * p_78086_3_;
+ this.dingoLeg3.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F + (float) Math.PI) * 1.4F * p_78086_3_;
+ this.dingoLeg4.rotateAngleX = MathHelper.cos(p_78086_2_ * 0.6662F) * 1.4F * p_78086_3_;
+ }
- /**
- * Sets the model's various rotation angles. For bipeds, par1 and par2 are used
- * for animating the movement of arms and legs, where par1 represents the
- * time(so that arms and legs swing back and forth) and par2 represents how
- * "far" arms and legs can swing at most.
- */
- public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_,
- float p_78087_5_, float p_78087_6_, Entity p_78087_7_) {
- super.setRotationAngles(p_78087_1_, p_78087_2_, p_78087_3_, p_78087_4_, p_78087_5_, p_78087_6_, p_78087_7_);
- this.dingoHeadMain.rotateAngleX = p_78087_5_ / (180F / (float) Math.PI);
- this.dingoHeadMain.rotateAngleY = p_78087_4_ / (180F / (float) Math.PI);
- this.dingoTail.rotateAngleX = p_78087_3_;
- }
-
-} \ No newline at end of file
+ this.dingoHeadMain.rotateAngleZ =
+ entitydingo.getInterestedAngle(p_78086_4_) + entitydingo.getShakeAngle(p_78086_4_, 0.0F);
+ this.dingoMane.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.08F);
+ this.dingoBody.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.16F);
+ this.dingoTail.rotateAngleZ = entitydingo.getShakeAngle(p_78086_4_, -0.2F);
+ }
+
+ /**
+ * Sets the model's various rotation angles. For bipeds, par1 and par2 are used
+ * for animating the movement of arms and legs, where par1 represents the
+ * time(so that arms and legs swing back and forth) and par2 represents how
+ * "far" arms and legs can swing at most.
+ */
+ public void setRotationAngles(
+ float p_78087_1_,
+ float p_78087_2_,
+ float p_78087_3_,
+ float p_78087_4_,
+ float p_78087_5_,
+ float p_78087_6_,
+ Entity p_78087_7_) {
+ super.setRotationAngles(p_78087_1_, p_78087_2_, p_78087_3_, p_78087_4_, p_78087_5_, p_78087_6_, p_78087_7_);
+ this.dingoHeadMain.rotateAngleX = p_78087_5_ / (180F / (float) Math.PI);
+ this.dingoHeadMain.rotateAngleY = p_78087_4_ / (180F / (float) Math.PI);
+ this.dingoTail.rotateAngleX = p_78087_3_;
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/model/ModelOctopus.java b/src/main/java/gtPlusPlus/australia/entity/model/ModelOctopus.java
index f820d0ad85..aaec9f8dc4 100644
--- a/src/main/java/gtPlusPlus/australia/entity/model/ModelOctopus.java
+++ b/src/main/java/gtPlusPlus/australia/entity/model/ModelOctopus.java
@@ -8,60 +8,71 @@ import net.minecraft.entity.Entity;
@SideOnly(Side.CLIENT)
public class ModelOctopus extends ModelBase {
-
- /** The squid's body */
- ModelRenderer octopusBody;
- /** The squid's tentacles */
- ModelRenderer[] octoTentacles = new ModelRenderer[8];
- public ModelOctopus() {
- byte b0 = -16;
- this.octopusBody = new ModelRenderer(this, 0, 0);
- this.octopusBody.addBox(-6.0F, -8.0F, -6.0F, 12, 16, 12);
- this.octopusBody.rotationPointY += (float) (24 + b0);
+ /** The squid's body */
+ ModelRenderer octopusBody;
+ /** The squid's tentacles */
+ ModelRenderer[] octoTentacles = new ModelRenderer[8];
- for (int i = 0; i < this.octoTentacles.length; ++i) {
- this.octoTentacles[i] = new ModelRenderer(this, 48, 0);
- double d0 = (double) i * Math.PI * 2.0D / (double) this.octoTentacles.length;
- float f = (float) Math.cos(d0) * 5.0F;
- float f1 = (float) Math.sin(d0) * 5.0F;
- this.octoTentacles[i].addBox(-1.0F, 0.0F, -1.0F, 2, 18, 2);
- this.octoTentacles[i].rotationPointX = f;
- this.octoTentacles[i].rotationPointZ = f1;
- this.octoTentacles[i].rotationPointY = (float) (31 + b0);
- d0 = (double) i * Math.PI * -2.0D / (double) this.octoTentacles.length + (Math.PI / 2D);
- this.octoTentacles[i].rotateAngleY = (float) d0;
- }
- }
+ public ModelOctopus() {
+ byte b0 = -16;
+ this.octopusBody = new ModelRenderer(this, 0, 0);
+ this.octopusBody.addBox(-6.0F, -8.0F, -6.0F, 12, 16, 12);
+ this.octopusBody.rotationPointY += (float) (24 + b0);
- /**
- * Sets the model's various rotation angles. For bipeds, par1 and par2 are used
- * for animating the movement of arms and legs, where par1 represents the
- * time(so that arms and legs swing back and forth) and par2 represents how
- * "far" arms and legs can swing at most.
- */
- public void setRotationAngles(float p_78087_1_, float p_78087_2_, float p_78087_3_, float p_78087_4_,
- float p_78087_5_, float p_78087_6_, Entity p_78087_7_) {
- ModelRenderer[] amodelrenderer = this.octoTentacles;
- int i = amodelrenderer.length;
+ for (int i = 0; i < this.octoTentacles.length; ++i) {
+ this.octoTentacles[i] = new ModelRenderer(this, 48, 0);
+ double d0 = (double) i * Math.PI * 2.0D / (double) this.octoTentacles.length;
+ float f = (float) Math.cos(d0) * 5.0F;
+ float f1 = (float) Math.sin(d0) * 5.0F;
+ this.octoTentacles[i].addBox(-1.0F, 0.0F, -1.0F, 2, 18, 2);
+ this.octoTentacles[i].rotationPointX = f;
+ this.octoTentacles[i].rotationPointZ = f1;
+ this.octoTentacles[i].rotationPointY = (float) (31 + b0);
+ d0 = (double) i * Math.PI * -2.0D / (double) this.octoTentacles.length + (Math.PI / 2D);
+ this.octoTentacles[i].rotateAngleY = (float) d0;
+ }
+ }
- for (int j = 0; j < i; ++j) {
- ModelRenderer modelrenderer = amodelrenderer[j];
- modelrenderer.rotateAngleX = p_78087_3_;
- }
- }
+ /**
+ * Sets the model's various rotation angles. For bipeds, par1 and par2 are used
+ * for animating the movement of arms and legs, where par1 represents the
+ * time(so that arms and legs swing back and forth) and par2 represents how
+ * "far" arms and legs can swing at most.
+ */
+ public void setRotationAngles(
+ float p_78087_1_,
+ float p_78087_2_,
+ float p_78087_3_,
+ float p_78087_4_,
+ float p_78087_5_,
+ float p_78087_6_,
+ Entity p_78087_7_) {
+ ModelRenderer[] amodelrenderer = this.octoTentacles;
+ int i = amodelrenderer.length;
- /**
- * Sets the models various rotation angles then renders the model.
- */
- public void render(Entity p_78088_1_, float p_78088_2_, float p_78088_3_, float p_78088_4_, float p_78088_5_,
- float p_78088_6_, float p_78088_7_) {
- this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_);
- this.octopusBody.render(p_78088_7_);
+ for (int j = 0; j < i; ++j) {
+ ModelRenderer modelrenderer = amodelrenderer[j];
+ modelrenderer.rotateAngleX = p_78087_3_;
+ }
+ }
- for (int i = 0; i < this.octoTentacles.length; ++i) {
- this.octoTentacles[i].render(p_78088_7_);
- }
- }
-
-} \ No newline at end of file
+ /**
+ * Sets the models various rotation angles then renders the model.
+ */
+ public void render(
+ Entity p_78088_1_,
+ float p_78088_2_,
+ float p_78088_3_,
+ float p_78088_4_,
+ float p_78088_5_,
+ float p_78088_6_,
+ float p_78088_7_) {
+ this.setRotationAngles(p_78088_2_, p_78088_3_, p_78088_4_, p_78088_5_, p_78088_6_, p_78088_7_, p_78088_1_);
+ this.octopusBody.render(p_78088_7_);
+
+ for (int i = 0; i < this.octoTentacles.length; ++i) {
+ this.octoTentacles[i].render(p_78088_7_);
+ }
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderAustralianSpider.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderAustralianSpider.java
index af432e04b9..01b4b8ac4b 100644
--- a/src/main/java/gtPlusPlus/australia/entity/render/RenderAustralianSpider.java
+++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderAustralianSpider.java
@@ -15,70 +15,70 @@ import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderAustralianSpider extends RenderLiving {
- private static final ResourceLocation spiderEyesTextures = new ResourceLocation("textures/entity/spider_eyes.png");
- private static final ResourceLocation spiderTextures = new ResourceLocation(CORE.MODID+":"+"textures/entity/australia/bush_spider.png");
+ private static final ResourceLocation spiderEyesTextures = new ResourceLocation("textures/entity/spider_eyes.png");
+ private static final ResourceLocation spiderTextures =
+ new ResourceLocation(CORE.MODID + ":" + "textures/entity/australia/bush_spider.png");
- public RenderAustralianSpider() {
- super(new ModelAustralianSpider(), 1.0F);
- this.setRenderPassModel(new ModelAustralianSpider());
- }
+ public RenderAustralianSpider() {
+ super(new ModelAustralianSpider(), 1.0F);
+ this.setRenderPassModel(new ModelAustralianSpider());
+ }
- protected float getDeathMaxRotation(EntityAustralianSpiderBase p_77037_1_) {
- return 180.0F;
- }
+ protected float getDeathMaxRotation(EntityAustralianSpiderBase p_77037_1_) {
+ return 180.0F;
+ }
- /**
- * Queries whether should render the specified pass or not.
- */
- protected int shouldRenderPass(EntityAustralianSpiderBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
- if (p_77032_2_ != 0) {
- return -1;
- } else {
- this.bindTexture(spiderEyesTextures);
- GL11.glEnable(GL11.GL_BLEND);
- GL11.glDisable(GL11.GL_ALPHA_TEST);
- GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
+ /**
+ * Queries whether should render the specified pass or not.
+ */
+ protected int shouldRenderPass(EntityAustralianSpiderBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
+ if (p_77032_2_ != 0) {
+ return -1;
+ } else {
+ this.bindTexture(spiderEyesTextures);
+ GL11.glEnable(GL11.GL_BLEND);
+ GL11.glDisable(GL11.GL_ALPHA_TEST);
+ GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
- if (p_77032_1_.isInvisible()) {
- GL11.glDepthMask(false);
- } else {
- GL11.glDepthMask(true);
- }
+ if (p_77032_1_.isInvisible()) {
+ GL11.glDepthMask(false);
+ } else {
+ GL11.glDepthMask(true);
+ }
- char c0 = 61680;
- int j = c0 % 65536;
- int k = c0 / 65536;
- OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j / 1.0F, (float) k / 1.0F);
- GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
- return 1;
- }
- }
+ char c0 = 61680;
+ int j = c0 % 65536;
+ int k = c0 / 65536;
+ OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) j / 1.0F, (float) k / 1.0F);
+ GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
+ return 1;
+ }
+ }
- /**
- * Returns the location of an entity's texture. Doesn't seem to be called unless
- * you call Render.bindEntityTexture.
- */
- protected ResourceLocation getEntityTexture(EntityAustralianSpiderBase p_110775_1_) {
- return spiderTextures;
- }
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless
+ * you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(EntityAustralianSpiderBase p_110775_1_) {
+ return spiderTextures;
+ }
- protected float getDeathMaxRotation(EntityLivingBase p_77037_1_) {
- return this.getDeathMaxRotation((EntityAustralianSpiderBase) p_77037_1_);
- }
+ protected float getDeathMaxRotation(EntityLivingBase p_77037_1_) {
+ return this.getDeathMaxRotation((EntityAustralianSpiderBase) p_77037_1_);
+ }
- /**
- * Queries whether should render the specified pass or not.
- */
- protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
- return this.shouldRenderPass((EntityAustralianSpiderBase) p_77032_1_, p_77032_2_, p_77032_3_);
- }
+ /**
+ * Queries whether should render the specified pass or not.
+ */
+ protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
+ return this.shouldRenderPass((EntityAustralianSpiderBase) p_77032_1_, p_77032_2_, p_77032_3_);
+ }
- /**
- * Returns the location of an entity's texture. Doesn't seem to be called unless
- * you call Render.bindEntityTexture.
- */
- protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
- return this.getEntityTexture((EntityAustralianSpiderBase) p_110775_1_);
- }
-
-} \ No newline at end of file
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless
+ * you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
+ return this.getEntityTexture((EntityAustralianSpiderBase) p_110775_1_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderBoar.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderBoar.java
index cc4bfa8906..c3a730492c 100644
--- a/src/main/java/gtPlusPlus/australia/entity/render/RenderBoar.java
+++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderBoar.java
@@ -11,13 +11,13 @@ import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.ResourceLocation;
@SideOnly(Side.CLIENT)
-public class RenderBoar extends RenderLiving
-{
- private static final ResourceLocation saddledBoarTextures = new ResourceLocation("textures/entity/boar/boar_saddle.png");
- private static final ResourceLocation boarTextures = new ResourceLocation(CORE.MODID+":"+"textures/entity/australia/boar.png");
+public class RenderBoar extends RenderLiving {
+ private static final ResourceLocation saddledBoarTextures =
+ new ResourceLocation("textures/entity/boar/boar_saddle.png");
+ private static final ResourceLocation boarTextures =
+ new ResourceLocation(CORE.MODID + ":" + "textures/entity/australia/boar.png");
- public RenderBoar(ModelBase p_i1265_1_, ModelBase p_i1265_2_, float p_i1265_3_)
- {
+ public RenderBoar(ModelBase p_i1265_1_, ModelBase p_i1265_2_, float p_i1265_3_) {
super(p_i1265_1_, p_i1265_3_);
this.setRenderPassModel(p_i1265_2_);
}
@@ -25,15 +25,11 @@ public class RenderBoar extends RenderLiving
/**
* Queries whether should render the specified pass or not.
*/
- protected int shouldRenderPass(EntityBoar p_77032_1_, int p_77032_2_, float p_77032_3_)
- {
- if (p_77032_2_ == 0 && p_77032_1_.getSaddled())
- {
+ protected int shouldRenderPass(EntityBoar p_77032_1_, int p_77032_2_, float p_77032_3_) {
+ if (p_77032_2_ == 0 && p_77032_1_.getSaddled()) {
this.bindTexture(saddledBoarTextures);
return 1;
- }
- else
- {
+ } else {
return -1;
}
}
@@ -41,24 +37,21 @@ public class RenderBoar extends RenderLiving
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
- protected ResourceLocation getEntityTexture(EntityBoar p_110775_1_)
- {
+ protected ResourceLocation getEntityTexture(EntityBoar p_110775_1_) {
return boarTextures;
}
/**
* Queries whether should render the specified pass or not.
*/
- protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_)
- {
- return this.shouldRenderPass((EntityBoar)p_77032_1_, p_77032_2_, p_77032_3_);
+ protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
+ return this.shouldRenderPass((EntityBoar) p_77032_1_, p_77032_2_, p_77032_3_);
}
/**
* Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
*/
- protected ResourceLocation getEntityTexture(Entity p_110775_1_)
- {
- return this.getEntityTexture((EntityBoar)p_110775_1_);
+ protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
+ return this.getEntityTexture((EntityBoar) p_110775_1_);
}
-} \ No newline at end of file
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderDingo.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderDingo.java
index 8bbf0392cd..37511355e6 100644
--- a/src/main/java/gtPlusPlus/australia/entity/render/RenderDingo.java
+++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderDingo.java
@@ -15,76 +15,78 @@ import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderDingo extends RenderLiving {
- private static final ResourceLocation dingoTextures = new ResourceLocation(
- CORE.MODID + ":" + "textures/entity/australia/dingo/dingo.png");
- private static final ResourceLocation tamedDingoTextures = new ResourceLocation(
- CORE.MODID + ":" + "textures/entity/australia/dingo/wdingo_tame.png");
- private static final ResourceLocation anrgyDingoTextures = new ResourceLocation(
- CORE.MODID + ":" + "textures/entity/australia/dingo/dingo_angry.png");
- private static final ResourceLocation dingoCollarTextures = new ResourceLocation(
- CORE.MODID + ":" + "textures/entity/australia/wdingoolf/dingo_collar.png");
+ private static final ResourceLocation dingoTextures =
+ new ResourceLocation(CORE.MODID + ":" + "textures/entity/australia/dingo/dingo.png");
+ private static final ResourceLocation tamedDingoTextures =
+ new ResourceLocation(CORE.MODID + ":" + "textures/entity/australia/dingo/wdingo_tame.png");
+ private static final ResourceLocation anrgyDingoTextures =
+ new ResourceLocation(CORE.MODID + ":" + "textures/entity/australia/dingo/dingo_angry.png");
+ private static final ResourceLocation dingoCollarTextures =
+ new ResourceLocation(CORE.MODID + ":" + "textures/entity/australia/wdingoolf/dingo_collar.png");
- public RenderDingo(ModelBase p_i1269_1_, ModelBase p_i1269_2_, float p_i1269_3_) {
- super(p_i1269_1_, p_i1269_3_);
- this.setRenderPassModel(p_i1269_2_);
- }
+ public RenderDingo(ModelBase p_i1269_1_, ModelBase p_i1269_2_, float p_i1269_3_) {
+ super(p_i1269_1_, p_i1269_3_);
+ this.setRenderPassModel(p_i1269_2_);
+ }
- /**
- * Defines what float the third param in setRotationAngles of ModelBase is
- */
- protected float handleRotationFloat(EntityDingo p_77044_1_, float p_77044_2_) {
- return p_77044_1_.getTailRotation();
- }
+ /**
+ * Defines what float the third param in setRotationAngles of ModelBase is
+ */
+ protected float handleRotationFloat(EntityDingo p_77044_1_, float p_77044_2_) {
+ return p_77044_1_.getTailRotation();
+ }
- /**
- * Queries whether should render the specified pass or not.
- */
- protected int shouldRenderPass(EntityDingo p_77032_1_, int p_77032_2_, float p_77032_3_) {
- if (p_77032_2_ == 0 && p_77032_1_.getWolfShaking()) {
- float f1 = p_77032_1_.getBrightness(p_77032_3_) * p_77032_1_.getShadingWhileShaking(p_77032_3_);
- this.bindTexture(dingoTextures);
- GL11.glColor3f(f1, f1, f1);
- return 1;
- } else if (p_77032_2_ == 1 && p_77032_1_.isTamed()) {
- this.bindTexture(dingoCollarTextures);
- int j = p_77032_1_.getCollarColor();
- GL11.glColor3f(EntitySheep.fleeceColorTable[j][0], EntitySheep.fleeceColorTable[j][1],
- EntitySheep.fleeceColorTable[j][2]);
- return 1;
- } else {
- return -1;
- }
- }
+ /**
+ * Queries whether should render the specified pass or not.
+ */
+ protected int shouldRenderPass(EntityDingo p_77032_1_, int p_77032_2_, float p_77032_3_) {
+ if (p_77032_2_ == 0 && p_77032_1_.getWolfShaking()) {
+ float f1 = p_77032_1_.getBrightness(p_77032_3_) * p_77032_1_.getShadingWhileShaking(p_77032_3_);
+ this.bindTexture(dingoTextures);
+ GL11.glColor3f(f1, f1, f1);
+ return 1;
+ } else if (p_77032_2_ == 1 && p_77032_1_.isTamed()) {
+ this.bindTexture(dingoCollarTextures);
+ int j = p_77032_1_.getCollarColor();
+ GL11.glColor3f(
+ EntitySheep.fleeceColorTable[j][0],
+ EntitySheep.fleeceColorTable[j][1],
+ EntitySheep.fleeceColorTable[j][2]);
+ return 1;
+ } else {
+ return -1;
+ }
+ }
- /**
- * Returns the location of an entity's texture. Doesn't seem to be called unless
- * you call Render.bindEntityTexture.
- */
- protected ResourceLocation getEntityTexture(EntityDingo p_110775_1_) {
- return p_110775_1_.isTamed() ? tamedDingoTextures
- : (p_110775_1_.isAngry() ? anrgyDingoTextures : dingoTextures);
- }
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless
+ * you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(EntityDingo p_110775_1_) {
+ return p_110775_1_.isTamed()
+ ? tamedDingoTextures
+ : (p_110775_1_.isAngry() ? anrgyDingoTextures : dingoTextures);
+ }
- /**
- * Queries whether should render the specified pass or not.
- */
- protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
- return this.shouldRenderPass((EntityDingo) p_77032_1_, p_77032_2_, p_77032_3_);
- }
+ /**
+ * Queries whether should render the specified pass or not.
+ */
+ protected int shouldRenderPass(EntityLivingBase p_77032_1_, int p_77032_2_, float p_77032_3_) {
+ return this.shouldRenderPass((EntityDingo) p_77032_1_, p_77032_2_, p_77032_3_);
+ }
- /**
- * Defines what float the third param in setRotationAngles of ModelBase is
- */
- protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) {
- return this.handleRotationFloat((EntityDingo) p_77044_1_, p_77044_2_);
- }
+ /**
+ * Defines what float the third param in setRotationAngles of ModelBase is
+ */
+ protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) {
+ return this.handleRotationFloat((EntityDingo) p_77044_1_, p_77044_2_);
+ }
- /**
- * Returns the location of an entity's texture. Doesn't seem to be called unless
- * you call Render.bindEntityTexture.
- */
- protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
- return this.getEntityTexture((EntityDingo) p_110775_1_);
- }
-
-} \ No newline at end of file
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless
+ * you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
+ return this.getEntityTexture((EntityDingo) p_110775_1_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java b/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java
index 592ef9391a..89888140f2 100644
--- a/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java
+++ b/src/main/java/gtPlusPlus/australia/entity/render/RenderOctopus.java
@@ -14,107 +14,127 @@ import org.lwjgl.opengl.GL11;
@SideOnly(Side.CLIENT)
public class RenderOctopus extends RenderLiving {
-
- private static final ResourceLocation octopusTextures = new ResourceLocation(CORE.MODID+":"+"textures/entity/australia/octopus.png");
- public RenderOctopus(ModelBase p_i1268_1_, float p_i1268_2_) {
- super(p_i1268_1_, p_i1268_2_);
- }
+ private static final ResourceLocation octopusTextures =
+ new ResourceLocation(CORE.MODID + ":" + "textures/entity/australia/octopus.png");
- /**
- * Actually renders the given argument. This is a synthetic bridge method,
- * always casting down its argument and then handing it off to a worker function
- * which does the actual work. In all probabilty, the class Render is generic
- * (Render<T extends Entity) and this method has signature public void
- * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
- * But JAD is pre 1.5 so doesn't do that.
- */
- public void doRender(EntityOctopus p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_,
- float p_76986_8_, float p_76986_9_) {
- super.doRender((EntityLiving) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
- }
+ public RenderOctopus(ModelBase p_i1268_1_, float p_i1268_2_) {
+ super(p_i1268_1_, p_i1268_2_);
+ }
- /**
- * Returns the location of an entity's texture. Doesn't seem to be called unless
- * you call Render.bindEntityTexture.
- */
- protected ResourceLocation getEntityTexture(EntityOctopus p_110775_1_) {
- return octopusTextures;
- }
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method,
+ * always casting down its argument and then handing it off to a worker function
+ * which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void
+ * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
+ * But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(
+ EntityOctopus p_76986_1_,
+ double p_76986_2_,
+ double p_76986_4_,
+ double p_76986_6_,
+ float p_76986_8_,
+ float p_76986_9_) {
+ super.doRender((EntityLiving) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
- protected void rotateCorpse(EntityOctopus p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {
- float f3 = p_77043_1_.prevSquidPitch + (p_77043_1_.octopusPitch - p_77043_1_.prevSquidPitch) * p_77043_4_;
- float f4 = p_77043_1_.prevSquidYaw + (p_77043_1_.octopusYaw - p_77043_1_.prevSquidYaw) * p_77043_4_;
- GL11.glTranslatef(0.0F, 0.5F, 0.0F);
- GL11.glRotatef(180.0F - p_77043_3_, 0.0F, 1.0F, 0.0F);
- GL11.glRotatef(f3, 1.0F, 0.0F, 0.0F);
- GL11.glRotatef(f4, 0.0F, 1.0F, 0.0F);
- GL11.glTranslatef(0.0F, -1.2F, 0.0F);
- }
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless
+ * you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(EntityOctopus p_110775_1_) {
+ return octopusTextures;
+ }
- /**
- * Defines what float the third param in setRotationAngles of ModelBase is
- */
- protected float handleRotationFloat(EntityOctopus p_77044_1_, float p_77044_2_) {
- return p_77044_1_.lastTentacleAngle + (p_77044_1_.tentacleAngle - p_77044_1_.lastTentacleAngle) * p_77044_2_;
- }
+ protected void rotateCorpse(EntityOctopus p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {
+ float f3 = p_77043_1_.prevSquidPitch + (p_77043_1_.octopusPitch - p_77043_1_.prevSquidPitch) * p_77043_4_;
+ float f4 = p_77043_1_.prevSquidYaw + (p_77043_1_.octopusYaw - p_77043_1_.prevSquidYaw) * p_77043_4_;
+ GL11.glTranslatef(0.0F, 0.5F, 0.0F);
+ GL11.glRotatef(180.0F - p_77043_3_, 0.0F, 1.0F, 0.0F);
+ GL11.glRotatef(f3, 1.0F, 0.0F, 0.0F);
+ GL11.glRotatef(f4, 0.0F, 1.0F, 0.0F);
+ GL11.glTranslatef(0.0F, -1.2F, 0.0F);
+ }
- /**
- * Actually renders the given argument. This is a synthetic bridge method,
- * always casting down its argument and then handing it off to a worker function
- * which does the actual work. In all probabilty, the class Render is generic
- * (Render<T extends Entity) and this method has signature public void
- * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
- * But JAD is pre 1.5 so doesn't do that.
- */
- public void doRender(EntityLiving p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_,
- float p_76986_8_, float p_76986_9_) {
- this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
- }
+ /**
+ * Defines what float the third param in setRotationAngles of ModelBase is
+ */
+ protected float handleRotationFloat(EntityOctopus p_77044_1_, float p_77044_2_) {
+ return p_77044_1_.lastTentacleAngle + (p_77044_1_.tentacleAngle - p_77044_1_.lastTentacleAngle) * p_77044_2_;
+ }
- /**
- * Defines what float the third param in setRotationAngles of ModelBase is
- */
- protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) {
- return this.handleRotationFloat((EntityOctopus) p_77044_1_, p_77044_2_);
- }
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method,
+ * always casting down its argument and then handing it off to a worker function
+ * which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void
+ * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
+ * But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(
+ EntityLiving p_76986_1_,
+ double p_76986_2_,
+ double p_76986_4_,
+ double p_76986_6_,
+ float p_76986_8_,
+ float p_76986_9_) {
+ this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
- protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {
- this.rotateCorpse((EntityOctopus) p_77043_1_, p_77043_2_, p_77043_3_, p_77043_4_);
- }
+ /**
+ * Defines what float the third param in setRotationAngles of ModelBase is
+ */
+ protected float handleRotationFloat(EntityLivingBase p_77044_1_, float p_77044_2_) {
+ return this.handleRotationFloat((EntityOctopus) p_77044_1_, p_77044_2_);
+ }
- /**
- * Actually renders the given argument. This is a synthetic bridge method,
- * always casting down its argument and then handing it off to a worker function
- * which does the actual work. In all probabilty, the class Render is generic
- * (Render<T extends Entity) and this method has signature public void
- * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
- * But JAD is pre 1.5 so doesn't do that.
- */
- public void doRender(EntityLivingBase p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_,
- float p_76986_8_, float p_76986_9_) {
- this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
- }
+ protected void rotateCorpse(EntityLivingBase p_77043_1_, float p_77043_2_, float p_77043_3_, float p_77043_4_) {
+ this.rotateCorpse((EntityOctopus) p_77043_1_, p_77043_2_, p_77043_3_, p_77043_4_);
+ }
- /**
- * Returns the location of an entity's texture. Doesn't seem to be called unless
- * you call Render.bindEntityTexture.
- */
- protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
- return this.getEntityTexture((EntityOctopus) p_110775_1_);
- }
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method,
+ * always casting down its argument and then handing it off to a worker function
+ * which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void
+ * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
+ * But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(
+ EntityLivingBase p_76986_1_,
+ double p_76986_2_,
+ double p_76986_4_,
+ double p_76986_6_,
+ float p_76986_8_,
+ float p_76986_9_) {
+ this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
- /**
- * Actually renders the given argument. This is a synthetic bridge method,
- * always casting down its argument and then handing it off to a worker function
- * which does the actual work. In all probabilty, the class Render is generic
- * (Render<T extends Entity) and this method has signature public void
- * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
- * But JAD is pre 1.5 so doesn't do that.
- */
- public void doRender(Entity p_76986_1_, double p_76986_2_, double p_76986_4_, double p_76986_6_, float p_76986_8_,
- float p_76986_9_) {
- this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
- }
-
-} \ No newline at end of file
+ /**
+ * Returns the location of an entity's texture. Doesn't seem to be called unless
+ * you call Render.bindEntityTexture.
+ */
+ protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
+ return this.getEntityTexture((EntityOctopus) p_110775_1_);
+ }
+
+ /**
+ * Actually renders the given argument. This is a synthetic bridge method,
+ * always casting down its argument and then handing it off to a worker function
+ * which does the actual work. In all probabilty, the class Render is generic
+ * (Render<T extends Entity) and this method has signature public void
+ * func_76986_a(T entity, double d, double d1, double d2, float f, float f1).
+ * But JAD is pre 1.5 so doesn't do that.
+ */
+ public void doRender(
+ Entity p_76986_1_,
+ double p_76986_2_,
+ double p_76986_4_,
+ double p_76986_6_,
+ float p_76986_8_,
+ float p_76986_9_) {
+ this.doRender((EntityOctopus) p_76986_1_, p_76986_2_, p_76986_4_, p_76986_6_, p_76986_8_, p_76986_9_);
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/type/EntityAustralianSpiderBase.java b/src/main/java/gtPlusPlus/australia/entity/type/EntityAustralianSpiderBase.java
index 5aa78203a3..9f4963e2fc 100644
--- a/src/main/java/gtPlusPlus/australia/entity/type/EntityAustralianSpiderBase.java
+++ b/src/main/java/gtPlusPlus/australia/entity/type/EntityAustralianSpiderBase.java
@@ -11,31 +11,31 @@ import net.minecraft.world.World;
public class EntityAustralianSpiderBase extends EntitySpider {
- public EntityAustralianSpiderBase(World p_i1732_1_) {
- super(p_i1732_1_);
- this.setSize(0.7F, 0.5F);
- }
+ public EntityAustralianSpiderBase(World p_i1732_1_) {
+ super(p_i1732_1_);
+ this.setSize(0.7F, 0.5F);
+ }
- protected void applyEntityAttributes() {
- super.applyEntityAttributes();
- this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(12.0D);
- }
+ protected void applyEntityAttributes() {
+ super.applyEntityAttributes();
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(12.0D);
+ }
- public boolean attackEntityAsMob(Entity p_70652_1_) {
- if (super.attackEntityAsMob(p_70652_1_)) {
- if (p_70652_1_ instanceof EntityLivingBase) {
- byte b0 = 45;
- if (b0 > 0) {
- ((EntityLivingBase) p_70652_1_).addPotionEffect(new PotionEffect(Potion.poison.id, b0 * 20, 0));
- }
- }
- return true;
- } else {
- return false;
- }
- }
+ public boolean attackEntityAsMob(Entity p_70652_1_) {
+ if (super.attackEntityAsMob(p_70652_1_)) {
+ if (p_70652_1_ instanceof EntityLivingBase) {
+ byte b0 = 45;
+ if (b0 > 0) {
+ ((EntityLivingBase) p_70652_1_).addPotionEffect(new PotionEffect(Potion.poison.id, b0 * 20, 0));
+ }
+ }
+ return true;
+ } else {
+ return false;
+ }
+ }
- public IEntityLivingData onSpawnWithEgg(IEntityLivingData p_110161_1_) {
- return p_110161_1_;
- }
-} \ No newline at end of file
+ public IEntityLivingData onSpawnWithEgg(IEntityLivingData p_110161_1_) {
+ return p_110161_1_;
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/type/EntityBoar.java b/src/main/java/gtPlusPlus/australia/entity/type/EntityBoar.java
index 871b1a5356..fddde70116 100644
--- a/src/main/java/gtPlusPlus/australia/entity/type/EntityBoar.java
+++ b/src/main/java/gtPlusPlus/australia/entity/type/EntityBoar.java
@@ -7,7 +7,6 @@ import net.minecraft.entity.ai.EntityAIControlledByPlayer;
import net.minecraft.entity.ai.EntityAIFollowParent;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMate;
-import net.minecraft.entity.ai.EntityAIPanic;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAITempt;
import net.minecraft.entity.ai.EntityAIWander;
@@ -24,197 +23,198 @@ import net.minecraft.stats.AchievementList;
import net.minecraft.world.World;
public class EntityBoar extends EntityAnimal {
- /** AI task for player control. */
- private final EntityAIControlledByPlayer aiControlledByPlayer;
-
- public EntityBoar(World p_i1689_1_) {
- super(p_i1689_1_);
- this.setSize(0.9F, 0.9F);
- this.getNavigator().setAvoidsWater(true);
- this.tasks.addTask(0, new EntityAISwimming(this));
- //this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
- this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
- this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
- this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
- this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
- this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
- this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
- this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
- this.tasks.addTask(8, new EntityAILookIdle(this));
- }
-
- /**
- * Returns true if the newer Entity AI code should be run
- */
- public boolean isAIEnabled() {
- return true;
- }
-
- protected void applyEntityAttributes() {
- super.applyEntityAttributes();
- this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D);
- this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
- }
-
- protected void updateAITasks() {
- super.updateAITasks();
- }
-
- /**
- * returns true if all the conditions for steering the entity are met. For pigs,
- * this is true if it is being ridden by a player and the player is holding a
- * carrot-on-a-stick
- */
- public boolean canBeSteered() {
- ItemStack itemstack = ((EntityPlayer) this.riddenByEntity).getHeldItem();
- return itemstack != null && itemstack.getItem() == Items.carrot_on_a_stick;
- }
-
- protected void entityInit() {
- super.entityInit();
- this.dataWatcher.addObject(16, Byte.valueOf((byte) 0));
- }
-
- /**
- * (abstract) Protected helper method to write subclass entity data to NBT.
- */
- public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
- super.writeEntityToNBT(p_70014_1_);
- p_70014_1_.setBoolean("Saddle", this.getSaddled());
- }
-
- /**
- * (abstract) Protected helper method to read subclass entity data from NBT.
- */
- public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
- super.readEntityFromNBT(p_70037_1_);
- this.setSaddled(p_70037_1_.getBoolean("Saddle"));
- }
-
- /**
- * Returns the sound this mob makes while it's alive.
- */
- protected String getLivingSound() {
- return "mob.pig.say";
- }
-
- /**
- * Returns the sound this mob makes when it is hurt.
- */
- protected String getHurtSound() {
- return "mob.pig.say";
- }
-
- /**
- * Returns the sound this mob makes on death.
- */
- protected String getDeathSound() {
- return "mob.pig.death";
- }
-
- protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_) {
- this.playSound("mob.pig.step", 0.15F, 1.0F);
- }
-
- /**
- * Called when a player interacts with a mob. e.g. gets milk from a cow, gets
- * into the saddle on a pig.
- */
- public boolean interact(EntityPlayer p_70085_1_) {
- if (super.interact(p_70085_1_)) {
- return true;
- } else if (this.getSaddled() && !this.worldObj.isRemote
- && (this.riddenByEntity == null || this.riddenByEntity == p_70085_1_)) {
- p_70085_1_.mountEntity(this);
- return true;
- } else {
- return false;
- }
- }
-
- protected Item getDropItem() {
- return this.isBurning() ? Items.cooked_porkchop : Items.porkchop;
- }
-
- /**
- * Drop 0-2 items of this living's type. @param par1 - Whether this entity has
- * recently been hit by a player. @param par2 - Level of Looting used to kill
- * this mob.
- */
- protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) {
- int j = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + p_70628_2_);
-
- for (int k = 0; k < j; ++k) {
- if (this.isBurning()) {
- this.dropItem(Items.cooked_porkchop, 1);
- } else {
- this.dropItem(Items.porkchop, 1);
- }
- }
-
- if (this.getSaddled()) {
- this.dropItem(Items.saddle, 1);
- }
- }
-
- /**
- * Returns true if the pig is saddled.
- */
- public boolean getSaddled() {
- return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
- }
-
- /**
- * Set or remove the saddle of the pig.
- */
- public void setSaddled(boolean p_70900_1_) {
- if (p_70900_1_) {
- this.dataWatcher.updateObject(16, Byte.valueOf((byte) 1));
- } else {
- this.dataWatcher.updateObject(16, Byte.valueOf((byte) 0));
- }
- }
-
- /**
- * Called when a lightning bolt hits the entity.
- */
- public void onStruckByLightning(EntityLightningBolt p_70077_1_) {
- if (!this.worldObj.isRemote) {
- EntityPigZombie entitypigzombie = new EntityPigZombie(this.worldObj);
- entitypigzombie.setCurrentItemOrArmor(0, new ItemStack(Items.golden_sword));
- entitypigzombie.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
- this.worldObj.spawnEntityInWorld(entitypigzombie);
- this.setDead();
- }
- }
-
- /**
- * Called when the mob is falling. Calculates and applies fall damage.
- */
- protected void fall(float p_70069_1_) {
- super.fall(p_70069_1_);
-
- if (p_70069_1_ > 5.0F && this.riddenByEntity instanceof EntityPlayer) {
- ((EntityPlayer) this.riddenByEntity).triggerAchievement(AchievementList.flyPig);
- }
- }
-
- public EntityBoar createChild(EntityAgeable p_90011_1_) {
- return new EntityBoar(this.worldObj);
- }
-
- /**
- * Checks if the parameter is an item which this animal can be fed to breed it
- * (wheat, carrots or seeds depending on the animal type)
- */
- public boolean isBreedingItem(ItemStack p_70877_1_) {
- return p_70877_1_ != null && p_70877_1_.getItem() == Items.carrot;
- }
-
- /**
- * Return the AI task for player control.
- */
- public EntityAIControlledByPlayer getAIControlledByPlayer() {
- return this.aiControlledByPlayer;
- }
-} \ No newline at end of file
+ /** AI task for player control. */
+ private final EntityAIControlledByPlayer aiControlledByPlayer;
+
+ public EntityBoar(World p_i1689_1_) {
+ super(p_i1689_1_);
+ this.setSize(0.9F, 0.9F);
+ this.getNavigator().setAvoidsWater(true);
+ this.tasks.addTask(0, new EntityAISwimming(this));
+ // this.tasks.addTask(1, new EntityAIPanic(this, 1.25D));
+ this.tasks.addTask(2, this.aiControlledByPlayer = new EntityAIControlledByPlayer(this, 0.3F));
+ this.tasks.addTask(3, new EntityAIMate(this, 1.0D));
+ this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot_on_a_stick, false));
+ this.tasks.addTask(4, new EntityAITempt(this, 1.2D, Items.carrot, false));
+ this.tasks.addTask(5, new EntityAIFollowParent(this, 1.1D));
+ this.tasks.addTask(6, new EntityAIWander(this, 1.0D));
+ this.tasks.addTask(7, new EntityAIWatchClosest(this, EntityPlayer.class, 6.0F));
+ this.tasks.addTask(8, new EntityAILookIdle(this));
+ }
+
+ /**
+ * Returns true if the newer Entity AI code should be run
+ */
+ public boolean isAIEnabled() {
+ return true;
+ }
+
+ protected void applyEntityAttributes() {
+ super.applyEntityAttributes();
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D);
+ this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.25D);
+ }
+
+ protected void updateAITasks() {
+ super.updateAITasks();
+ }
+
+ /**
+ * returns true if all the conditions for steering the entity are met. For pigs,
+ * this is true if it is being ridden by a player and the player is holding a
+ * carrot-on-a-stick
+ */
+ public boolean canBeSteered() {
+ ItemStack itemstack = ((EntityPlayer) this.riddenByEntity).getHeldItem();
+ return itemstack != null && itemstack.getItem() == Items.carrot_on_a_stick;
+ }
+
+ protected void entityInit() {
+ super.entityInit();
+ this.dataWatcher.addObject(16, Byte.valueOf((byte) 0));
+ }
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
+ super.writeEntityToNBT(p_70014_1_);
+ p_70014_1_.setBoolean("Saddle", this.getSaddled());
+ }
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
+ super.readEntityFromNBT(p_70037_1_);
+ this.setSaddled(p_70037_1_.getBoolean("Saddle"));
+ }
+
+ /**
+ * Returns the sound this mob makes while it's alive.
+ */
+ protected String getLivingSound() {
+ return "mob.pig.say";
+ }
+
+ /**
+ * Returns the sound this mob makes when it is hurt.
+ */
+ protected String getHurtSound() {
+ return "mob.pig.say";
+ }
+
+ /**
+ * Returns the sound this mob makes on death.
+ */
+ protected String getDeathSound() {
+ return "mob.pig.death";
+ }
+
+ protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_) {
+ this.playSound("mob.pig.step", 0.15F, 1.0F);
+ }
+
+ /**
+ * Called when a player interacts with a mob. e.g. gets milk from a cow, gets
+ * into the saddle on a pig.
+ */
+ public boolean interact(EntityPlayer p_70085_1_) {
+ if (super.interact(p_70085_1_)) {
+ return true;
+ } else if (this.getSaddled()
+ && !this.worldObj.isRemote
+ && (this.riddenByEntity == null || this.riddenByEntity == p_70085_1_)) {
+ p_70085_1_.mountEntity(this);
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ protected Item getDropItem() {
+ return this.isBurning() ? Items.cooked_porkchop : Items.porkchop;
+ }
+
+ /**
+ * Drop 0-2 items of this living's type. @param par1 - Whether this entity has
+ * recently been hit by a player. @param par2 - Level of Looting used to kill
+ * this mob.
+ */
+ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) {
+ int j = this.rand.nextInt(3) + 1 + this.rand.nextInt(1 + p_70628_2_);
+
+ for (int k = 0; k < j; ++k) {
+ if (this.isBurning()) {
+ this.dropItem(Items.cooked_porkchop, 1);
+ } else {
+ this.dropItem(Items.porkchop, 1);
+ }
+ }
+
+ if (this.getSaddled()) {
+ this.dropItem(Items.saddle, 1);
+ }
+ }
+
+ /**
+ * Returns true if the pig is saddled.
+ */
+ public boolean getSaddled() {
+ return (this.dataWatcher.getWatchableObjectByte(16) & 1) != 0;
+ }
+
+ /**
+ * Set or remove the saddle of the pig.
+ */
+ public void setSaddled(boolean p_70900_1_) {
+ if (p_70900_1_) {
+ this.dataWatcher.updateObject(16, Byte.valueOf((byte) 1));
+ } else {
+ this.dataWatcher.updateObject(16, Byte.valueOf((byte) 0));
+ }
+ }
+
+ /**
+ * Called when a lightning bolt hits the entity.
+ */
+ public void onStruckByLightning(EntityLightningBolt p_70077_1_) {
+ if (!this.worldObj.isRemote) {
+ EntityPigZombie entitypigzombie = new EntityPigZombie(this.worldObj);
+ entitypigzombie.setCurrentItemOrArmor(0, new ItemStack(Items.golden_sword));
+ entitypigzombie.setLocationAndAngles(this.posX, this.posY, this.posZ, this.rotationYaw, this.rotationPitch);
+ this.worldObj.spawnEntityInWorld(entitypigzombie);
+ this.setDead();
+ }
+ }
+
+ /**
+ * Called when the mob is falling. Calculates and applies fall damage.
+ */
+ protected void fall(float p_70069_1_) {
+ super.fall(p_70069_1_);
+
+ if (p_70069_1_ > 5.0F && this.riddenByEntity instanceof EntityPlayer) {
+ ((EntityPlayer) this.riddenByEntity).triggerAchievement(AchievementList.flyPig);
+ }
+ }
+
+ public EntityBoar createChild(EntityAgeable p_90011_1_) {
+ return new EntityBoar(this.worldObj);
+ }
+
+ /**
+ * Checks if the parameter is an item which this animal can be fed to breed it
+ * (wheat, carrots or seeds depending on the animal type)
+ */
+ public boolean isBreedingItem(ItemStack p_70877_1_) {
+ return p_70877_1_ != null && p_70877_1_.getItem() == Items.carrot;
+ }
+
+ /**
+ * Return the AI task for player control.
+ */
+ public EntityAIControlledByPlayer getAIControlledByPlayer() {
+ return this.aiControlledByPlayer;
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/type/EntityDingo.java b/src/main/java/gtPlusPlus/australia/entity/type/EntityDingo.java
index 11b9737c4f..ad95631652 100644
--- a/src/main/java/gtPlusPlus/australia/entity/type/EntityDingo.java
+++ b/src/main/java/gtPlusPlus/australia/entity/type/EntityDingo.java
@@ -26,7 +26,6 @@ import net.minecraft.entity.monster.EntityGhast;
import net.minecraft.entity.passive.EntityAnimal;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.entity.passive.EntitySheep;
-import net.minecraft.entity.passive.EntityTameable;
import net.minecraft.entity.passive.EntityWolf;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
@@ -42,495 +41,519 @@ import net.minecraft.world.World;
public class EntityDingo extends EntityWolf {
- private float mPrivateField1;
- private float mPrivateField2;
- private boolean mPrivateField3;
-
- /** true is the dingo is wet else false */
- private boolean isShaking;
- /** This time increases while dingo is shaking and emitting water particles. */
- private float timeWolfIsShaking;
- private float prevTimeWolfIsShaking;
-
- public EntityDingo(World p_i1696_1_) {
- super(p_i1696_1_);
- this.setSize(0.6F, 0.8F);
- this.getNavigator().setAvoidsWater(true);
- this.tasks.addTask(1, new EntityAISwimming(this));
- this.tasks.addTask(2, this.aiSit);
- this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
- this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
- this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
- this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
- this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
- this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
- this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
- this.tasks.addTask(9, new EntityAILookIdle(this));
- this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
- this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
- this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
- this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
- this.setTamed(false);
- }
-
- protected void applyEntityAttributes() {
- super.applyEntityAttributes();
- this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
-
- if (this.isTamed()) {
- this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D);
- } else {
- this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
- }
- }
-
- /**
- * Returns true if the newer Entity AI code should be run
- */
- public boolean isAIEnabled() {
- return true;
- }
-
- /**
- * Sets the active target the Task system uses for tracking
- */
- public void setAttackTarget(EntityLivingBase p_70624_1_) {
- super.setAttackTarget(p_70624_1_);
-
- if (p_70624_1_ == null) {
- this.setAngry(false);
- } else if (!this.isTamed()) {
- this.setAngry(true);
- }
- }
-
- /**
- * main AI tick function, replaces updateEntityActionState
- */
- protected void updateAITick() {
- this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
- }
-
- protected void entityInit() {
- super.entityInit();
- }
-
- protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_) {
- this.playSound("mob.wolf.step", 0.15F, 1.0F);
- }
-
- /**
- * (abstract) Protected helper method to write subclass entity data to NBT.
- */
- public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
- super.writeEntityToNBT(p_70014_1_);
- }
-
- /**
- * (abstract) Protected helper method to read subclass entity data from NBT.
- */
- public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
- super.readEntityFromNBT(p_70037_1_);
- }
-
- /**
- * Returns the sound this mob makes while it's alive.
- */
- protected String getLivingSound() {
- return this.isAngry() ? "mob.wolf.growl"
- : (this.rand.nextInt(3) == 0
- ? (this.isTamed() && this.dataWatcher.getWatchableObjectFloat(18) < 10.0F ? "mob.wolf.whine"
- : "mob.wolf.panting")
- : "mob.wolf.bark");
- }
-
- /**
- * Returns the sound this mob makes when it is hurt.
- */
- protected String getHurtSound() {
- return "mob.wolf.hurt";
- }
-
- /**
- * Returns the sound this mob makes on death.
- */
- protected String getDeathSound() {
- return "mob.wolf.death";
- }
-
- /**
- * Returns the volume for the sounds this mob makes.
- */
- protected float getSoundVolume() {
- return 0.4F;
- }
-
- protected Item getDropItem() {
- return Item.getItemById(-1);
- }
-
- /**
- * Called frequently so the entity can update its state every tick as required.
- * For example, zombies and skeletons use this to react to sunlight and start to
- * burn.
- */
- public void onLivingUpdate() {
- super.onLivingUpdate();
-
- if (!this.worldObj.isRemote && this.isShaking && !this.mPrivateField3 && !this.hasPath() && this.onGround) {
- this.mPrivateField3 = true;
- this.timeWolfIsShaking = 0.0F;
- this.prevTimeWolfIsShaking = 0.0F;
- this.worldObj.setEntityState(this, (byte) 8);
- }
- }
-
- /**
- * Called to update the entity's position/logic.
- */
- public void onUpdate() {
- super.onUpdate();
- this.mPrivateField2 = this.mPrivateField1;
-
- if (this.func_70922_bv()) {
- this.mPrivateField1 += (1.0F - this.mPrivateField1) * 0.4F;
- } else {
- this.mPrivateField1 += (0.0F - this.mPrivateField1) * 0.4F;
- }
-
- if (this.func_70922_bv()) {
- this.numTicksToChaseTarget = 10;
- }
-
- if (this.isWet()) {
- this.isShaking = true;
- this.mPrivateField3 = false;
- this.timeWolfIsShaking = 0.0F;
- this.prevTimeWolfIsShaking = 0.0F;
- } else if ((this.isShaking || this.mPrivateField3) && this.mPrivateField3) {
- if (this.timeWolfIsShaking == 0.0F) {
- this.playSound("mob.wolf.shake", this.getSoundVolume(),
- (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
- }
-
- this.prevTimeWolfIsShaking = this.timeWolfIsShaking;
- this.timeWolfIsShaking += 0.05F;
-
- if (this.prevTimeWolfIsShaking >= 2.0F) {
- this.isShaking = false;
- this.mPrivateField3 = false;
- this.prevTimeWolfIsShaking = 0.0F;
- this.timeWolfIsShaking = 0.0F;
- }
-
- if (this.timeWolfIsShaking > 0.4F) {
- float f = (float) this.boundingBox.minY;
- int i = (int) (MathHelper.sin((this.timeWolfIsShaking - 0.4F) * (float) Math.PI) * 7.0F);
-
- for (int j = 0; j < i; ++j) {
- float f1 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
- float f2 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
- this.worldObj.spawnParticle("splash", this.posX + (double) f1, (double) (f + 0.8F),
- this.posZ + (double) f2, this.motionX, this.motionY, this.motionZ);
- }
- }
- }
- }
-
- @SideOnly(Side.CLIENT)
- public boolean getWolfShaking() {
- return this.isShaking;
- }
-
- /**
- * Used when calculating the amount of shading to apply while the dingo is
- * shaking.
- */
- @SideOnly(Side.CLIENT)
- public float getShadingWhileShaking(float p_70915_1_) {
- return 0.75F + (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70915_1_)
- / 2.0F * 0.25F;
- }
-
- @SideOnly(Side.CLIENT)
- public float getShakeAngle(float p_70923_1_, float p_70923_2_) {
- float f2 = (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70923_1_
- + p_70923_2_) / 1.8F;
-
- if (f2 < 0.0F) {
- f2 = 0.0F;
- } else if (f2 > 1.0F) {
- f2 = 1.0F;
- }
-
- return MathHelper.sin(f2 * (float) Math.PI) * MathHelper.sin(f2 * (float) Math.PI * 11.0F) * 0.15F
- * (float) Math.PI;
- }
-
- public float getEyeHeight() {
- return this.height * 0.8F;
- }
-
- @SideOnly(Side.CLIENT)
- public float getInterestedAngle(float p_70917_1_) {
- return (this.mPrivateField2 + (this.mPrivateField1 - this.mPrivateField2) * p_70917_1_) * 0.15F
- * (float) Math.PI;
- }
-
- /**
- * The speed it takes to move the entityliving's rotationPitch through the
- * faceEntity method. This is only currently use in wolves.
- */
- public int getVerticalFaceSpeed() {
- return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
- }
-
- /**
- * Called when the entity is attacked.
- */
- public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) {
- if (this.isEntityInvulnerable()) {
- return false;
- } else {
- Entity entity = p_70097_1_.getEntity();
- this.aiSit.setSitting(false);
-
- if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow)) {
- p_70097_2_ = (p_70097_2_ + 1.0F) / 2.0F;
- }
-
- return super.attackEntityFrom(p_70097_1_, p_70097_2_);
- }
- }
-
- public boolean attackEntityAsMob(Entity p_70652_1_) {
- int i = this.isTamed() ? 4 : 2;
- return p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
- }
-
- public void setTamed(boolean p_70903_1_) {
- super.setTamed(p_70903_1_);
-
- if (p_70903_1_) {
- this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D);
- } else {
- this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
- }
- }
-
- /**
- * Called when a player interacts with a mob. e.g. gets milk from a cow, gets
- * into the saddle on a pig.
- */
- public boolean interact(EntityPlayer p_70085_1_) {
- ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();
-
- if (this.isTamed()) {
- if (itemstack != null) {
- if (itemstack.getItem() instanceof ItemFood) {
- ItemFood itemfood = (ItemFood) itemstack.getItem();
-
- if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < 20.0F) {
- if (!p_70085_1_.capabilities.isCreativeMode) {
- --itemstack.stackSize;
- }
-
- this.heal((float) itemfood.func_150905_g(itemstack));
-
- if (itemstack.stackSize <= 0) {
- p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem,
- (ItemStack) null);
- }
-
- return true;
- }
- } else if (itemstack.getItem() == Items.dye) {
- int i = BlockColored.func_150032_b(itemstack.getItemDamage());
-
- if (i != this.getCollarColor()) {
- this.setCollarColor(i);
-
- if (!p_70085_1_.capabilities.isCreativeMode && --itemstack.stackSize <= 0) {
- p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem,
- (ItemStack) null);
- }
-
- return true;
- }
- }
- }
-
- if (this.func_152114_e(p_70085_1_) && !this.worldObj.isRemote && !this.isBreedingItem(itemstack)) {
- this.aiSit.setSitting(!this.isSitting());
- this.isJumping = false;
- this.setPathToEntity((PathEntity) null);
- this.setTarget((Entity) null);
- this.setAttackTarget((EntityLivingBase) null);
- }
- } else if (itemstack != null && itemstack.getItem() == Items.bone && !this.isAngry()) {
- if (!p_70085_1_.capabilities.isCreativeMode) {
- --itemstack.stackSize;
- }
-
- if (itemstack.stackSize <= 0) {
- p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack) null);
- }
-
- if (!this.worldObj.isRemote) {
- if (this.rand.nextInt(3) == 0) {
- this.setTamed(true);
- this.setPathToEntity((PathEntity) null);
- this.setAttackTarget((EntityLivingBase) null);
- this.aiSit.setSitting(true);
- this.setHealth(20.0F);
- this.func_152115_b(p_70085_1_.getUniqueID().toString());
- this.playTameEffect(true);
- this.worldObj.setEntityState(this, (byte) 7);
- } else {
- this.playTameEffect(false);
- this.worldObj.setEntityState(this, (byte) 6);
- }
- }
-
- return true;
- }
-
- return super.interact(p_70085_1_);
- }
-
- @SideOnly(Side.CLIENT)
- public void handleHealthUpdate(byte p_70103_1_) {
- if (p_70103_1_ == 8) {
- this.mPrivateField3 = true;
- this.timeWolfIsShaking = 0.0F;
- this.prevTimeWolfIsShaking = 0.0F;
- } else {
- super.handleHealthUpdate(p_70103_1_);
- }
- }
-
- @SideOnly(Side.CLIENT)
- public float getTailRotation() {
- return this.isAngry() ? 1.5393804F
- : (this.isTamed()
- ? (0.55F - (20.0F - this.dataWatcher.getWatchableObjectFloat(18)) * 0.02F) * (float) Math.PI
- : ((float) Math.PI / 5F));
- }
-
- /**
- * Checks if the parameter is an item which this animal can be fed to breed it
- * (wheat, carrots or seeds depending on the animal type)
- */
- public boolean isBreedingItem(ItemStack p_70877_1_) {
- return p_70877_1_ == null ? false
- : (!(p_70877_1_.getItem() instanceof ItemFood) ? false
- : ((ItemFood) p_70877_1_.getItem()).isWolfsFavoriteMeat());
- }
-
- /**
- * Will return how many at most can spawn in a chunk at once.
- */
- public int getMaxSpawnedInChunk() {
- return 8;
- }
-
- /**
- * Determines whether this dingo is angry or not.
- */
- public boolean isAngry() {
- return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
- }
-
- /**
- * Sets whether this dingo is angry or not.
- */
- public void setAngry(boolean p_70916_1_) {
- byte b0 = this.dataWatcher.getWatchableObjectByte(16);
-
- if (p_70916_1_) {
- this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
- } else {
- this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
- }
- }
-
- /**
- * Return this dingo's collar color.
- */
- public int getCollarColor() {
- return this.dataWatcher.getWatchableObjectByte(20) & 15;
- }
-
- /**
- * Set this dingo's collar color.
- */
- public void setCollarColor(int p_82185_1_) {
- this.dataWatcher.updateObject(20, Byte.valueOf((byte) (p_82185_1_ & 15)));
- }
-
- public EntityDingo createChild(EntityAgeable p_90011_1_) {
- EntityDingo entitydingo = new EntityDingo(this.worldObj);
- String s = this.func_152113_b();
-
- if (s != null && s.trim().length() > 0) {
- entitydingo.func_152115_b(s);
- entitydingo.setTamed(true);
- }
-
- return entitydingo;
- }
-
- public void func_70918_i(boolean p_70918_1_) {
- if (p_70918_1_) {
- this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
- } else {
- this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
- }
- }
-
- /**
- * Returns true if the mob is currently able to mate with the specified mob.
- */
- public boolean canMateWith(EntityAnimal p_70878_1_) {
- if (p_70878_1_ == this) {
- return false;
- } else if (!this.isTamed()) {
- return false;
- } else if (!(p_70878_1_ instanceof EntityDingo)) {
- return false;
- } else {
- EntityDingo entitydingo = (EntityDingo) p_70878_1_;
- return !entitydingo.isTamed() ? false
- : (entitydingo.isSitting() ? false : this.isInLove() && entitydingo.isInLove());
- }
- }
-
- public boolean func_70922_bv() {
- return this.dataWatcher.getWatchableObjectByte(19) == 1;
- }
-
- /**
- * Determines if an entity can be despawned, used on idle far away entities
- */
- protected boolean canDespawn() {
- return !this.isTamed() && this.ticksExisted > 2400;
- }
-
- public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_) {
- if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast)) {
- if (p_142018_1_ instanceof EntityDingo) {
- EntityDingo entitydingo = (EntityDingo) p_142018_1_;
-
- if (entitydingo.isTamed() && entitydingo.getOwner() == p_142018_2_) {
- return false;
- }
- }
-
- return p_142018_1_ instanceof EntityPlayer && p_142018_2_ instanceof EntityPlayer
- && !((EntityPlayer) p_142018_2_).canAttackPlayer((EntityPlayer) p_142018_1_) ? false
- : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse) p_142018_1_).isTame();
- } else {
- return false;
- }
- }
-} \ No newline at end of file
+ private float mPrivateField1;
+ private float mPrivateField2;
+ private boolean mPrivateField3;
+
+ /** true is the dingo is wet else false */
+ private boolean isShaking;
+ /** This time increases while dingo is shaking and emitting water particles. */
+ private float timeWolfIsShaking;
+
+ private float prevTimeWolfIsShaking;
+
+ public EntityDingo(World p_i1696_1_) {
+ super(p_i1696_1_);
+ this.setSize(0.6F, 0.8F);
+ this.getNavigator().setAvoidsWater(true);
+ this.tasks.addTask(1, new EntityAISwimming(this));
+ this.tasks.addTask(2, this.aiSit);
+ this.tasks.addTask(3, new EntityAILeapAtTarget(this, 0.4F));
+ this.tasks.addTask(4, new EntityAIAttackOnCollide(this, 1.0D, true));
+ this.tasks.addTask(5, new EntityAIFollowOwner(this, 1.0D, 10.0F, 2.0F));
+ this.tasks.addTask(6, new EntityAIMate(this, 1.0D));
+ this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
+ this.tasks.addTask(8, new EntityAIBeg(this, 8.0F));
+ this.tasks.addTask(9, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
+ this.tasks.addTask(9, new EntityAILookIdle(this));
+ this.targetTasks.addTask(1, new EntityAIOwnerHurtByTarget(this));
+ this.targetTasks.addTask(2, new EntityAIOwnerHurtTarget(this));
+ this.targetTasks.addTask(3, new EntityAIHurtByTarget(this, true));
+ this.targetTasks.addTask(4, new EntityAITargetNonTamed(this, EntitySheep.class, 200, false));
+ this.setTamed(false);
+ }
+
+ protected void applyEntityAttributes() {
+ super.applyEntityAttributes();
+ this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.30000001192092896D);
+
+ if (this.isTamed()) {
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D);
+ } else {
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
+ }
+ }
+
+ /**
+ * Returns true if the newer Entity AI code should be run
+ */
+ public boolean isAIEnabled() {
+ return true;
+ }
+
+ /**
+ * Sets the active target the Task system uses for tracking
+ */
+ public void setAttackTarget(EntityLivingBase p_70624_1_) {
+ super.setAttackTarget(p_70624_1_);
+
+ if (p_70624_1_ == null) {
+ this.setAngry(false);
+ } else if (!this.isTamed()) {
+ this.setAngry(true);
+ }
+ }
+
+ /**
+ * main AI tick function, replaces updateEntityActionState
+ */
+ protected void updateAITick() {
+ this.dataWatcher.updateObject(18, Float.valueOf(this.getHealth()));
+ }
+
+ protected void entityInit() {
+ super.entityInit();
+ }
+
+ protected void func_145780_a(int p_145780_1_, int p_145780_2_, int p_145780_3_, Block p_145780_4_) {
+ this.playSound("mob.wolf.step", 0.15F, 1.0F);
+ }
+
+ /**
+ * (abstract) Protected helper method to write subclass entity data to NBT.
+ */
+ public void writeEntityToNBT(NBTTagCompound p_70014_1_) {
+ super.writeEntityToNBT(p_70014_1_);
+ }
+
+ /**
+ * (abstract) Protected helper method to read subclass entity data from NBT.
+ */
+ public void readEntityFromNBT(NBTTagCompound p_70037_1_) {
+ super.readEntityFromNBT(p_70037_1_);
+ }
+
+ /**
+ * Returns the sound this mob makes while it's alive.
+ */
+ protected String getLivingSound() {
+ return this.isAngry()
+ ? "mob.wolf.growl"
+ : (this.rand.nextInt(3) == 0
+ ? (this.isTamed() && this.dataWatcher.getWatchableObjectFloat(18) < 10.0F
+ ? "mob.wolf.whine"
+ : "mob.wolf.panting")
+ : "mob.wolf.bark");
+ }
+
+ /**
+ * Returns the sound this mob makes when it is hurt.
+ */
+ protected String getHurtSound() {
+ return "mob.wolf.hurt";
+ }
+
+ /**
+ * Returns the sound this mob makes on death.
+ */
+ protected String getDeathSound() {
+ return "mob.wolf.death";
+ }
+
+ /**
+ * Returns the volume for the sounds this mob makes.
+ */
+ protected float getSoundVolume() {
+ return 0.4F;
+ }
+
+ protected Item getDropItem() {
+ return Item.getItemById(-1);
+ }
+
+ /**
+ * Called frequently so the entity can update its state every tick as required.
+ * For example, zombies and skeletons use this to react to sunlight and start to
+ * burn.
+ */
+ public void onLivingUpdate() {
+ super.onLivingUpdate();
+
+ if (!this.worldObj.isRemote && this.isShaking && !this.mPrivateField3 && !this.hasPath() && this.onGround) {
+ this.mPrivateField3 = true;
+ this.timeWolfIsShaking = 0.0F;
+ this.prevTimeWolfIsShaking = 0.0F;
+ this.worldObj.setEntityState(this, (byte) 8);
+ }
+ }
+
+ /**
+ * Called to update the entity's position/logic.
+ */
+ public void onUpdate() {
+ super.onUpdate();
+ this.mPrivateField2 = this.mPrivateField1;
+
+ if (this.func_70922_bv()) {
+ this.mPrivateField1 += (1.0F - this.mPrivateField1) * 0.4F;
+ } else {
+ this.mPrivateField1 += (0.0F - this.mPrivateField1) * 0.4F;
+ }
+
+ if (this.func_70922_bv()) {
+ this.numTicksToChaseTarget = 10;
+ }
+
+ if (this.isWet()) {
+ this.isShaking = true;
+ this.mPrivateField3 = false;
+ this.timeWolfIsShaking = 0.0F;
+ this.prevTimeWolfIsShaking = 0.0F;
+ } else if ((this.isShaking || this.mPrivateField3) && this.mPrivateField3) {
+ if (this.timeWolfIsShaking == 0.0F) {
+ this.playSound(
+ "mob.wolf.shake",
+ this.getSoundVolume(),
+ (this.rand.nextFloat() - this.rand.nextFloat()) * 0.2F + 1.0F);
+ }
+
+ this.prevTimeWolfIsShaking = this.timeWolfIsShaking;
+ this.timeWolfIsShaking += 0.05F;
+
+ if (this.prevTimeWolfIsShaking >= 2.0F) {
+ this.isShaking = false;
+ this.mPrivateField3 = false;
+ this.prevTimeWolfIsShaking = 0.0F;
+ this.timeWolfIsShaking = 0.0F;
+ }
+
+ if (this.timeWolfIsShaking > 0.4F) {
+ float f = (float) this.boundingBox.minY;
+ int i = (int) (MathHelper.sin((this.timeWolfIsShaking - 0.4F) * (float) Math.PI) * 7.0F);
+
+ for (int j = 0; j < i; ++j) {
+ float f1 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
+ float f2 = (this.rand.nextFloat() * 2.0F - 1.0F) * this.width * 0.5F;
+ this.worldObj.spawnParticle(
+ "splash",
+ this.posX + (double) f1,
+ (double) (f + 0.8F),
+ this.posZ + (double) f2,
+ this.motionX,
+ this.motionY,
+ this.motionZ);
+ }
+ }
+ }
+ }
+
+ @SideOnly(Side.CLIENT)
+ public boolean getWolfShaking() {
+ return this.isShaking;
+ }
+
+ /**
+ * Used when calculating the amount of shading to apply while the dingo is
+ * shaking.
+ */
+ @SideOnly(Side.CLIENT)
+ public float getShadingWhileShaking(float p_70915_1_) {
+ return 0.75F
+ + (this.prevTimeWolfIsShaking + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70915_1_)
+ / 2.0F
+ * 0.25F;
+ }
+
+ @SideOnly(Side.CLIENT)
+ public float getShakeAngle(float p_70923_1_, float p_70923_2_) {
+ float f2 = (this.prevTimeWolfIsShaking
+ + (this.timeWolfIsShaking - this.prevTimeWolfIsShaking) * p_70923_1_
+ + p_70923_2_)
+ / 1.8F;
+
+ if (f2 < 0.0F) {
+ f2 = 0.0F;
+ } else if (f2 > 1.0F) {
+ f2 = 1.0F;
+ }
+
+ return MathHelper.sin(f2 * (float) Math.PI)
+ * MathHelper.sin(f2 * (float) Math.PI * 11.0F)
+ * 0.15F
+ * (float) Math.PI;
+ }
+
+ public float getEyeHeight() {
+ return this.height * 0.8F;
+ }
+
+ @SideOnly(Side.CLIENT)
+ public float getInterestedAngle(float p_70917_1_) {
+ return (this.mPrivateField2 + (this.mPrivateField1 - this.mPrivateField2) * p_70917_1_)
+ * 0.15F
+ * (float) Math.PI;
+ }
+
+ /**
+ * The speed it takes to move the entityliving's rotationPitch through the
+ * faceEntity method. This is only currently use in wolves.
+ */
+ public int getVerticalFaceSpeed() {
+ return this.isSitting() ? 20 : super.getVerticalFaceSpeed();
+ }
+
+ /**
+ * Called when the entity is attacked.
+ */
+ public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_) {
+ if (this.isEntityInvulnerable()) {
+ return false;
+ } else {
+ Entity entity = p_70097_1_.getEntity();
+ this.aiSit.setSitting(false);
+
+ if (entity != null && !(entity instanceof EntityPlayer) && !(entity instanceof EntityArrow)) {
+ p_70097_2_ = (p_70097_2_ + 1.0F) / 2.0F;
+ }
+
+ return super.attackEntityFrom(p_70097_1_, p_70097_2_);
+ }
+ }
+
+ public boolean attackEntityAsMob(Entity p_70652_1_) {
+ int i = this.isTamed() ? 4 : 2;
+ return p_70652_1_.attackEntityFrom(DamageSource.causeMobDamage(this), (float) i);
+ }
+
+ public void setTamed(boolean p_70903_1_) {
+ super.setTamed(p_70903_1_);
+
+ if (p_70903_1_) {
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(20.0D);
+ } else {
+ this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(8.0D);
+ }
+ }
+
+ /**
+ * Called when a player interacts with a mob. e.g. gets milk from a cow, gets
+ * into the saddle on a pig.
+ */
+ public boolean interact(EntityPlayer p_70085_1_) {
+ ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();
+
+ if (this.isTamed()) {
+ if (itemstack != null) {
+ if (itemstack.getItem() instanceof ItemFood) {
+ ItemFood itemfood = (ItemFood) itemstack.getItem();
+
+ if (itemfood.isWolfsFavoriteMeat() && this.dataWatcher.getWatchableObjectFloat(18) < 20.0F) {
+ if (!p_70085_1_.capabilities.isCreativeMode) {
+ --itemstack.stackSize;
+ }
+
+ this.heal((float) itemfood.func_150905_g(itemstack));
+
+ if (itemstack.stackSize <= 0) {
+ p_70085_1_.inventory.setInventorySlotContents(
+ p_70085_1_.inventory.currentItem, (ItemStack) null);
+ }
+
+ return true;
+ }
+ } else if (itemstack.getItem() == Items.dye) {
+ int i = BlockColored.func_150032_b(itemstack.getItemDamage());
+
+ if (i != this.getCollarColor()) {
+ this.setCollarColor(i);
+
+ if (!p_70085_1_.capabilities.isCreativeMode && --itemstack.stackSize <= 0) {
+ p_70085_1_.inventory.setInventorySlotContents(
+ p_70085_1_.inventory.currentItem, (ItemStack) null);
+ }
+
+ return true;
+ }
+ }
+ }
+
+ if (this.func_152114_e(p_70085_1_) && !this.worldObj.isRemote && !this.isBreedingItem(itemstack)) {
+ this.aiSit.setSitting(!this.isSitting());
+ this.isJumping = false;
+ this.setPathToEntity((PathEntity) null);
+ this.setTarget((Entity) null);
+ this.setAttackTarget((EntityLivingBase) null);
+ }
+ } else if (itemstack != null && itemstack.getItem() == Items.bone && !this.isAngry()) {
+ if (!p_70085_1_.capabilities.isCreativeMode) {
+ --itemstack.stackSize;
+ }
+
+ if (itemstack.stackSize <= 0) {
+ p_70085_1_.inventory.setInventorySlotContents(p_70085_1_.inventory.currentItem, (ItemStack) null);
+ }
+
+ if (!this.worldObj.isRemote) {
+ if (this.rand.nextInt(3) == 0) {
+ this.setTamed(true);
+ this.setPathToEntity((PathEntity) null);
+ this.setAttackTarget((EntityLivingBase) null);
+ this.aiSit.setSitting(true);
+ this.setHealth(20.0F);
+ this.func_152115_b(p_70085_1_.getUniqueID().toString());
+ this.playTameEffect(true);
+ this.worldObj.setEntityState(this, (byte) 7);
+ } else {
+ this.playTameEffect(false);
+ this.worldObj.setEntityState(this, (byte) 6);
+ }
+ }
+
+ return true;
+ }
+
+ return super.interact(p_70085_1_);
+ }
+
+ @SideOnly(Side.CLIENT)
+ public void handleHealthUpdate(byte p_70103_1_) {
+ if (p_70103_1_ == 8) {
+ this.mPrivateField3 = true;
+ this.timeWolfIsShaking = 0.0F;
+ this.prevTimeWolfIsShaking = 0.0F;
+ } else {
+ super.handleHealthUpdate(p_70103_1_);
+ }
+ }
+
+ @SideOnly(Side.CLIENT)
+ public float getTailRotation() {
+ return this.isAngry()
+ ? 1.5393804F
+ : (this.isTamed()
+ ? (0.55F - (20.0F - this.dataWatcher.getWatchableObjectFloat(18)) * 0.02F) * (float) Math.PI
+ : ((float) Math.PI / 5F));
+ }
+
+ /**
+ * Checks if the parameter is an item which this animal can be fed to breed it
+ * (wheat, carrots or seeds depending on the animal type)
+ */
+ public boolean isBreedingItem(ItemStack p_70877_1_) {
+ return p_70877_1_ == null
+ ? false
+ : (!(p_70877_1_.getItem() instanceof ItemFood)
+ ? false
+ : ((ItemFood) p_70877_1_.getItem()).isWolfsFavoriteMeat());
+ }
+
+ /**
+ * Will return how many at most can spawn in a chunk at once.
+ */
+ public int getMaxSpawnedInChunk() {
+ return 8;
+ }
+
+ /**
+ * Determines whether this dingo is angry or not.
+ */
+ public boolean isAngry() {
+ return (this.dataWatcher.getWatchableObjectByte(16) & 2) != 0;
+ }
+
+ /**
+ * Sets whether this dingo is angry or not.
+ */
+ public void setAngry(boolean p_70916_1_) {
+ byte b0 = this.dataWatcher.getWatchableObjectByte(16);
+
+ if (p_70916_1_) {
+ this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 | 2)));
+ } else {
+ this.dataWatcher.updateObject(16, Byte.valueOf((byte) (b0 & -3)));
+ }
+ }
+
+ /**
+ * Return this dingo's collar color.
+ */
+ public int getCollarColor() {
+ return this.dataWatcher.getWatchableObjectByte(20) & 15;
+ }
+
+ /**
+ * Set this dingo's collar color.
+ */
+ public void setCollarColor(int p_82185_1_) {
+ this.dataWatcher.updateObject(20, Byte.valueOf((byte) (p_82185_1_ & 15)));
+ }
+
+ public EntityDingo createChild(EntityAgeable p_90011_1_) {
+ EntityDingo entitydingo = new EntityDingo(this.worldObj);
+ String s = this.func_152113_b();
+
+ if (s != null && s.trim().length() > 0) {
+ entitydingo.func_152115_b(s);
+ entitydingo.setTamed(true);
+ }
+
+ return entitydingo;
+ }
+
+ public void func_70918_i(boolean p_70918_1_) {
+ if (p_70918_1_) {
+ this.dataWatcher.updateObject(19, Byte.valueOf((byte) 1));
+ } else {
+ this.dataWatcher.updateObject(19, Byte.valueOf((byte) 0));
+ }
+ }
+
+ /**
+ * Returns true if the mob is currently able to mate with the specified mob.
+ */
+ public boolean canMateWith(EntityAnimal p_70878_1_) {
+ if (p_70878_1_ == this) {
+ return false;
+ } else if (!this.isTamed()) {
+ return false;
+ } else if (!(p_70878_1_ instanceof EntityDingo)) {
+ return false;
+ } else {
+ EntityDingo entitydingo = (EntityDingo) p_70878_1_;
+ return !entitydingo.isTamed()
+ ? false
+ : (entitydingo.isSitting() ? false : this.isInLove() && entitydingo.isInLove());
+ }
+ }
+
+ public boolean func_70922_bv() {
+ return this.dataWatcher.getWatchableObjectByte(19) == 1;
+ }
+
+ /**
+ * Determines if an entity can be despawned, used on idle far away entities
+ */
+ protected boolean canDespawn() {
+ return !this.isTamed() && this.ticksExisted > 2400;
+ }
+
+ public boolean func_142018_a(EntityLivingBase p_142018_1_, EntityLivingBase p_142018_2_) {
+ if (!(p_142018_1_ instanceof EntityCreeper) && !(p_142018_1_ instanceof EntityGhast)) {
+ if (p_142018_1_ instanceof EntityDingo) {
+ EntityDingo entitydingo = (EntityDingo) p_142018_1_;
+
+ if (entitydingo.isTamed() && entitydingo.getOwner() == p_142018_2_) {
+ return false;
+ }
+ }
+
+ return p_142018_1_ instanceof EntityPlayer
+ && p_142018_2_ instanceof EntityPlayer
+ && !((EntityPlayer) p_142018_2_).canAttackPlayer((EntityPlayer) p_142018_1_)
+ ? false
+ : !(p_142018_1_ instanceof EntityHorse) || !((EntityHorse) p_142018_1_).isTame();
+ } else {
+ return false;
+ }
+ }
+}
diff --git a/src/main/java/gtPlusPlus/australia/entity/type/EntityOctopus.java b/src/main/java/gtPlusPlus/australia/entity/type/EntityOctopus.java
index f88d931b52..9d9f883865 100644
--- a/src/main/java/gtPlusPlus/australia/entity/type/EntityOctopus.java
+++ b/src/main/java/gtPlusPlus/australia/entity/type/EntityOctopus.java
@@ -9,8 +9,7 @@ import net.minecraft.item.ItemStack;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
-public class EntityOctopus extends EntityWaterMob
-{
+public class EntityOctopus extends EntityWaterMob {
public float octopusPitch;
public float prevSquidPitch;
public float octopusYaw;
@@ -23,23 +22,23 @@ public class EntityOctopus extends EntityWaterMob
public float tentacleAngle;
/** the last calculated angle of the tentacles in radians */
public float lastTentacleAngle;
+
private float randomMotionSpeed;
/** change in octopusRotation in radians. */
private float rotationVelocity;
+
private float field_70871_bB;
private float randomMotionVecX;
private float randomMotionVecY;
private float randomMotionVecZ;
- public EntityOctopus(World p_i1693_1_)
- {
+ public EntityOctopus(World p_i1693_1_) {
super(p_i1693_1_);
this.setSize(0.95F, 0.95F);
this.rotationVelocity = 1.0F / (this.rand.nextFloat() + 1.0F) * 0.2F;
}
- protected void applyEntityAttributes()
- {
+ protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(10.0D);
}
@@ -47,37 +46,32 @@ public class EntityOctopus extends EntityWaterMob
/**
* Returns the sound this mob makes while it's alive.
*/
- protected String getLivingSound()
- {
+ protected String getLivingSound() {
return null;
}
/**
* Returns the sound this mob makes when it is hurt.
*/
- protected String getHurtSound()
- {
+ protected String getHurtSound() {
return null;
}
/**
* Returns the sound this mob makes on death.
*/
- protected String getDeathSound()
- {
+ protected String getDeathSound() {
return null;
}
/**
* Returns the volume for the sounds this mob makes.
*/
- protected float getSoundVolume()
- {
+ protected float getSoundVolume() {
return 0.4F;
}
- protected Item getDropItem()
- {
+ protected Item getDropItem() {
return Item.getItemById(0);
}
@@ -85,8 +79,7 @@ public class EntityOctopus extends EntityWaterMob
* returns if this entity triggers Block.onEntityWalking on the blocks they walk on. used for spiders and wolves to
* prevent them from trampling crops
*/
- protected boolean canTriggerWalking()
- {
+ protected boolean canTriggerWalking() {
return false;
}
@@ -94,12 +87,10 @@ public class EntityOctopus extends EntityWaterMob
* Drop 0-2 items of this living's type. @param par1 - Whether this entity has recently been hit by a player. @param
* par2 - Level of Looting used to kill this mob.
*/
- protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
- {
+ protected void dropFewItems(boolean p_70628_1_, int p_70628_2_) {
int j = this.rand.nextInt(3 + p_70628_2_) + 1;
- for (int k = 0; k < j; ++k)
- {
+ for (int k = 0; k < j; ++k) {
this.entityDropItem(new ItemStack(Items.dye, 1, 0), 0.0F);
}
}
@@ -108,17 +99,16 @@ public class EntityOctopus extends EntityWaterMob
* Checks if this entity is inside water (if inWater field is true as a result of handleWaterMovement() returning
* true)
*/
- public boolean isInWater()
- {
- return this.worldObj.handleMaterialAcceleration(this.boundingBox.expand(0.0D, -0.6000000238418579D, 0.0D), Material.water, this);
+ public boolean isInWater() {
+ return this.worldObj.handleMaterialAcceleration(
+ this.boundingBox.expand(0.0D, -0.6000000238418579D, 0.0D), Material.water, this);
}
/**
* Called frequently so the entity can update its state every tick as required. For example, zombies and skeletons
* use this to react to sunlight and start to burn.
*/
- public void onLivingUpdate()
- {
+ public void onLivingUpdate() {
super.onLivingUpdate();
this.prevSquidPitch = this.octopusPitch;
this.prevSquidYaw = this.octopusYaw;
@@ -126,90 +116,78 @@ public class EntityOctopus extends EntityWaterMob
this.lastTentacleAngle = this.tentacleAngle;
this.octopusRotation += this.rotationVelocity;
- if (this.octopusRotation > ((float)Math.PI * 2F))
- {
- this.octopusRotation -= ((float)Math.PI * 2F);
+ if (this.octopusRotation > ((float) Math.PI * 2F)) {
+ this.octopusRotation -= ((float) Math.PI * 2F);
- if (this.rand.nextInt(10) == 0)
- {
+ if (this.rand.nextInt(10) == 0) {
this.rotationVelocity = 1.0F / (this.rand.nextFloat() + 1.0F) * 0.2F;
}
}
- if (this.isInWater())
- {
+ if (this.isInWater()) {
float f;
- if (this.octopusRotation < (float)Math.PI)
- {
- f = this.octopusRotation / (float)Math.PI;
- this.tentacleAngle = MathHelper.sin(f * f * (float)Math.PI) * (float)Math.PI * 0.25F;
+ if (this.octopusRotation < (float) Math.PI) {
+ f = this.octopusRotation / (float) Math.PI;
+ this.tentacleAngle = MathHelper.sin(f * f * (float) Math.PI) * (float) Math.PI * 0.25F;
- if ((double)f > 0.75D)
- {
+ if ((double) f > 0.75D) {
this.randomMotionSpeed = 1.0F;
this.field_70871_bB = 1.0F;
- }
- else
- {
+ } else {
this.field_70871_bB *= 0.8F;
}
- }
- else
- {
+ } else {
this.tentacleAngle = 0.0F;
this.randomMotionSpeed *= 0.9F;
this.field_70871_bB *= 0.99F;
}
- if (!this.worldObj.isRemote)
- {
- this.motionX = (double)(this.randomMotionVecX * this.randomMotionSpeed);
- this.motionY = (double)(this.randomMotionVecY * this.randomMotionSpeed);
- this.motionZ = (double)(this.randomMotionVecZ * this.randomMotionSpeed);
+ if (!this.worldObj.isRemote) {
+ this.motionX = (double) (this.randomMotionVecX * this.randomMotionSpeed);
+ this.motionY = (double) (this.randomMotionVecY * this.randomMotionSpeed);
+ this.motionZ = (double) (this.randomMotionVecZ * this.randomMotionSpeed);
}
f = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
- this.renderYawOffset += (-((float)Math.atan2(this.motionX, this.motionZ)) * 180.0F / (float)Math.PI - this.renderYawOffset) * 0.1F;
+ this.renderYawOffset += (-((float) Math.atan2(this.motionX, this.motionZ)) * 180.0F / (float) Math.PI
+ - this.renderYawOffset)
+ * 0.1F;
this.rotationYaw = this.renderYawOffset;
- this.octopusYaw += (float)Math.PI * this.field_70871_bB * 1.5F;
- this.octopusPitch += (-((float)Math.atan2((double)f, this.motionY)) * 180.0F / (float)Math.PI - this.octopusPitch) * 0.1F;
- }
- else
- {
- this.tentacleAngle = MathHelper.abs(MathHelper.sin(this.octopusRotation)) * (float)Math.PI * 0.25F;
-
- if (!this.worldObj.isRemote)
- {
+ this.octopusYaw += (float) Math.PI * this.field_70871_bB * 1.5F;
+ this.octopusPitch +=
+ (-((float) Math.atan2((double) f, this.motionY)) * 180.0F / (float) Math.PI - this.octopusPitch)
+ * 0.1F;
+ } else {
+ this.tentacleAngle = MathHelper.abs(MathHelper.sin(this.octopusRotation)) * (float) Math.PI * 0.25F;
+
+ if (!this.worldObj.isRemote) {
this.motionX = 0.0D;
this.motionY -= 0.08D;
this.motionY *= 0.9800000190734863D;
this.motionZ = 0.0D;
}
- this.octopusPitch = (float)((double)this.octopusPitch + (double)(-90.0F - this.octopusPitch) * 0.02D);
+ this.octopusPitch = (float) ((double) this.octopusPitch + (double) (-90.0F - this.octopusPitch) * 0.02D);
}
}
/**
* Moves the entity based on the specified heading. Args: strafe, forward
*/
- public void moveEntityWithHeading(float p_70612_1_, float p_70612_2_)
- {
+ public void moveEntityWithHeading(float p_70612_1_, float p_70612_2_) {
this.moveEntity(this.motionX, this.motionY, this.motionZ);
}
- protected void updateEntityActionState()
- {
+ protected void updateEntityActionState() {
++this.entityAge;
- if (this.entityAge > 100)
- {
+ if (this.entityAge > 100) {
this.randomMotionVecX = this.randomMotionVecY = this.randomMotionVecZ = 0.0F;
- }
- else if (this.rand.nextInt(50) == 0 || !this.inWater || this.randomMotionVecX == 0.0F && this.randomMotionVecY == 0.0F && this.randomMotionVecZ == 0.0F)
- {
- float f = this.rand.nextFloat() * (float)Math.PI * 2.0F;
+ } else if (this.rand.nextInt(50) == 0
+ || !this.inWater
+ || this.randomMotionVecX == 0.0F && this.randomMotionVecY == 0.0F && this.randomMotionVecZ == 0.0F) {
+ float f = this.rand.nextFloat() * (float) Math.PI * 2.0F;
this.randomMotionVecX = MathHelper.cos(f) * 0.2F;
this.randomMotionVecY = -0.1F + this.rand.nextFloat() * 0.2F;
this.randomMotionVecZ = MathHelper.sin(f) * 0.2F;
@@ -221,8 +199,7 @@ public class EntityOctopus extends EntityWaterMob
/**
* Checks if the entity's current position is a valid location to spawn this entity.
*/
- public boolean getCanSpawnHere()
- {
+ public boolean getCanSpawnHere() {
return this.posY > 45.0D && this.posY < 63.0D && super.getCanSpawnHere();
}
-} \ No newline at end of file
+}