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-rw-r--r--src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java343
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diff --git a/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java b/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java
deleted file mode 100644
index acf222f655..0000000000
--- a/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java
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@@ -1,343 +0,0 @@
-package gtPlusPlus.australia.gen.map.component;
-
-import gregtech.api.enums.Materials;
-import gregtech.api.enums.OrePrefixes;
-import gtPlusPlus.api.interfaces.IGeneratorWorld;
-import gtPlusPlus.api.objects.Logger;
-import gtPlusPlus.australia.GTplusplus_Australia;
-import gtPlusPlus.core.recipe.common.CI;
-import gtPlusPlus.core.util.math.MathUtils;
-import gtPlusPlus.core.util.minecraft.ItemUtils;
-import java.util.Random;
-import net.minecraft.block.Block;
-import net.minecraft.entity.passive.EntityVillager;
-import net.minecraft.init.Blocks;
-import net.minecraft.nbt.NBTTagCompound;
-import net.minecraft.util.WeightedRandomChestContent;
-import net.minecraft.world.World;
-import net.minecraft.world.biome.BiomeGenBase;
-import net.minecraft.world.gen.structure.StructureBoundingBox;
-
-public class ComponentShack extends AustraliaComponent {
- public static final int DIM_X = 9;
- public static final int DIM_Y = 10;
- public static final int DIM_Z = 9;
-
- public ComponentShack() {}
-
- public ComponentShack(int direction, Random random, int x, int z) {
- super(direction, random, x, z, DIM_X, DIM_Y, DIM_Z);
- }
-
- public boolean addComponentParts(World world, Random random) {
- BiomeGenBase biom = world.getBiomeGenForCoords(getXWithOffset(0, 0), getZWithOffset(0, 0));
- int groundAvg = calcGroundHeight(world, this.boundingBox);
- if (groundAvg < 0) {
- return true;
- }
- this.boundingBox.offset(0, groundAvg - this.boundingBox.maxY + 10 - 1, 0);
- if ((isWaterBelow(world, 0, -1, 0, this.boundingBox))
- || (isWaterBelow(world, 0, -1, 6, this.boundingBox))
- || (isWaterBelow(world, 6, -1, 0, this.boundingBox))
- || (isWaterBelow(world, 6, -1, 6, this.boundingBox))) {
- return false;
- }
- Block mStone;
- Block groundID = Blocks.grass;
- Block undergroundID = Blocks.dirt;
- if (biom.biomeID == GTplusplus_Australia.Australian_Desert_Biome_3.biomeID) {
- groundID = Blocks.sand;
- undergroundID = Blocks.sand;
- mStone = Blocks.sandstone;
- } else if (biom.biomeID == GTplusplus_Australia.Australian_Outback_Biome.biomeID) {
- groundID = Blocks.hardened_clay;
- undergroundID = Blocks.stained_hardened_clay;
- mStone = Blocks.stained_hardened_clay;
- } else {
- mStone = Blocks.stonebrick;
- }
-
- int mWoodType = MathUtils.randInt(0, 5);
- int logID;
- Block mWoodenStairs;
- Block mLog;
- if (mWoodType == 1) {
- mWoodenStairs = Blocks.spruce_stairs;
- logID = 1;
- } else if (mWoodType == 2) {
- mWoodenStairs = Blocks.birch_stairs;
- logID = 2;
-
- } else if (mWoodType == 3) {
- mWoodenStairs = Blocks.jungle_stairs;
- logID = 3;
- } else if (mWoodType == 4) {
- mWoodenStairs = Blocks.acacia_stairs;
- logID = 0;
- } else if (mWoodType == 5) {
- mWoodenStairs = Blocks.dark_oak_stairs;
- logID = 1;
- } else {
- mWoodenStairs = Blocks.oak_stairs;
- logID = 0;
- }
- if (mWoodType >= 4) {
- mLog = Blocks.log2;
- } else {
- mLog = Blocks.log;
- }
-
- int mStoneMeta =
- MathUtils.randInt(0, mStone == Blocks.stained_hardened_clay ? 15 : mStone == Blocks.sandstone ? 2 : 3);
-
- fillWithAir(world, this.boundingBox, 0, 1, 0, 7, 7, 4);
- fillWithMetadataBlocks(
- world, this.boundingBox, 1, 0, 1, 7, 1, 5, mStone, mStoneMeta, mStone, mStoneMeta, false);
- fillWithMetadataBlocks(
- world, this.boundingBox, 1, 2, 1, 7, 3, 5, Blocks.planks, mWoodType, Blocks.planks, mWoodType, false);
- fillWithAir(world, this.boundingBox, 2, 1, 2, 6, 3, 4);
-
- place(mLog, logID, 1, 1, 1, this.boundingBox, world);
- place(mLog, logID, 1, 2, 1, this.boundingBox, world);
- place(mLog, logID, 1, 3, 1, this.boundingBox, world);
-
- place(mLog, logID, 1, 1, 5, this.boundingBox, world);
- place(mLog, logID, 1, 2, 5, this.boundingBox, world);
- place(mLog, logID, 1, 3, 5, this.boundingBox, world);
-
- place(mLog, logID, 7, 1, 1, this.boundingBox, world);
- place(mLog, logID, 7, 2, 1, this.boundingBox, world);
- place(mLog, logID, 7, 3, 1, this.boundingBox, world);
-
- place(mLog, logID, 7, 1, 5, this.boundingBox, world);
- place(mLog, logID, 7, 2, 5, this.boundingBox, world);
- place(mLog, logID, 7, 3, 5, this.boundingBox, world);
-
- int meta = (this.coordBaseMode == 3) || (this.coordBaseMode == 1) ? 4 : 8;
-
- place(mLog, logID, 1, 4, 2, this.boundingBox, world);
- place(mLog, logID, 1, 4, 3, this.boundingBox, world);
- place(mLog, logID, 1, 4, 4, this.boundingBox, world);
- place(mLog, logID, 7, 4, 2, this.boundingBox, world);
- place(mLog, logID, 7, 4, 3, this.boundingBox, world);
- place(mLog, logID, 7, 4, 4, this.boundingBox, world);
-
- for (int x = 0; x < 9; x++) {
- place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 3, 0, this.boundingBox, world);
- place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 4, 1, this.boundingBox, world);
- place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 5, 2, this.boundingBox, world);
- place(Blocks.planks, mWoodType, x, 5, 3, this.boundingBox, world);
- place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 5, 4, this.boundingBox, world);
- place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 4, 5, this.boundingBox, world);
- place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 3, 6, this.boundingBox, world);
- }
-
- int glassMeta = Math.min(16, (coordBaseMode + MathUtils.randInt(0, 8)));
-
- place(Blocks.stained_glass_pane, glassMeta, 3, 2, 1, this.boundingBox, world);
- place(Blocks.stained_glass_pane, glassMeta, 3, 2, 5, this.boundingBox, world);
- place(Blocks.stained_glass_pane, glassMeta, 5, 2, 5, this.boundingBox, world);
- place(Blocks.stained_glass_pane, glassMeta, 1, 2, 3, this.boundingBox, world);
- place(Blocks.stained_glass_pane, glassMeta, 7, 2, 3, this.boundingBox, world);
-
- placeDoorAtCurrentPosition(
- world, this.boundingBox, random, 5, 1, 1, getMetadataWithOffset(Blocks.wooden_door, 1));
-
- place(Blocks.redstone_lamp, mWoodType, 2, 1, 4, this.boundingBox, world);
- place(Blocks.redstone_torch, 0, 2, 2, 4, this.boundingBox, world);
- place(mWoodenStairs, getMetadataWithOffset(mWoodenStairs, 1), 2, 1, 3, this.boundingBox, world);
- place(mWoodenStairs, getMetadataWithOffset(mWoodenStairs, 3), 3, 1, 4, this.boundingBox, world);
- place(Blocks.fence, 0, 3, 1, 3, this.boundingBox, world);
- place(Blocks.heavy_weighted_pressure_plate, 0, 3, 2, 3, this.boundingBox, world);
- if (!this.hasMadeChest) {
- int ic = getYWithOffset(0);
- int jc = getXWithOffset(7, 1);
- int kc = getZWithOffset(7, 1);
- if (this.boundingBox.isVecInside(jc, ic, kc)) {
- this.hasMadeChest = true;
- generateStructureChestContents(
- world, this.boundingBox, random, 2, 1, 2, shackChestContents, 1 + random.nextInt(3));
- }
- }
- for (int i = 0; i < 9; i++) {
- for (int j = 0; j < 9; j++) {
- clearCurrentPositionBlocksUpwards(world, j, 6, i, this.boundingBox);
- func_151554_b(world, undergroundID, 0, j, 0, i, this.boundingBox);
- }
- }
- spawnNatives(world, this.boundingBox, 3, 2, 3, MathUtils.randInt(3, 5));
-
- return true;
- }
-
- private int nativesSpawned = 0;
-
- private void spawnNatives(
- World par1World,
- StructureBoundingBox par2StructureBoundingBox,
- int par3,
- int par4,
- int par5,
- int maxSpawned) {
- if (this.nativesSpawned < maxSpawned) {
- for (int i1 = this.nativesSpawned; i1 < maxSpawned; i1++) {
- int j1 = getXWithOffset(par3 + i1, par5);
- int k1 = getYWithOffset(par4);
- int l1 = getZWithOffset(par3 + i1, par5);
- if (!par2StructureBoundingBox.isVecInside(j1, k1, l1)) {
- break;
- }
- if (par1World.rand.nextInt(MathUtils.randInt(1, 3)) != 0) {
- EntityVillager entityvillager = new EntityVillager(par1World, 7736 + (MathUtils.randInt(0, 1)));
- entityvillager.func_110163_bv();
- entityvillager.setLocationAndAngles(j1 + 0.5D, k1, l1 + 0.5D, 0.0F, 0.0F);
- par1World.spawnEntityInWorld(entityvillager);
- this.nativesSpawned += 1;
- }
- }
- }
- }
-
- // Min, max, Weight
- public static final WeightedRandomChestContent[] shackChestContents = {
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("dustIron", MathUtils.randInt(1, 4)),
- 0,
- MathUtils.randInt(1, 9),
- 50),
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("dustCopper", MathUtils.randInt(1, 4)),
- 0,
- MathUtils.randInt(1, 6),
- 50),
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("dustTin", MathUtils.randInt(1, 4)),
- 0,
- MathUtils.randInt(1, 6),
- 50),
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("dustGold", MathUtils.randInt(1, 4)),
- 0,
- MathUtils.randInt(1, 3),
- 30),
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("dustSilver", MathUtils.randInt(1, 4)),
- 0,
- MathUtils.randInt(1, 3),
- 30),
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("gemDiamond", MathUtils.randInt(1, 2)),
- 0,
- MathUtils.randInt(1, 2),
- 5),
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("gemEmerald", MathUtils.randInt(1, 3)),
- 0,
- MathUtils.randInt(1, 3),
- 5),
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("gemRuby", MathUtils.randInt(1, 4)),
- 0,
- MathUtils.randInt(1, 4),
- 15),
- new WeightedRandomChestContent(
- ItemUtils.getItemStackOfAmountFromOreDict("gemSapphire", MathUtils.randInt(1, 4)),
- 0,
- MathUtils.randInt(1, 4),
- 15),
- new WeightedRandomChestContent(
- ItemUtils.getSimpleStack(CI.electricMotor_LV, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 5),
- new WeightedRandomChestContent(
- ItemUtils.getSimpleStack(CI.electricPiston_LV, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 5),
- new WeightedRandomChestContent(
- ItemUtils.getSimpleStack(CI.robotArm_LV, MathUtils.randInt(1, 2)), 0, MathUtils.randInt(1, 2), 2),
- new WeightedRandomChestContent(
- ItemUtils.getGregtechOreStack(OrePrefixes.cableGt01, Materials.Copper, MathUtils.randInt(1, 3)),
- 0,
- MathUtils.randInt(1, 3),
- 25),
- new WeightedRandomChestContent(
- ItemUtils.getGregtechOreStack(OrePrefixes.cableGt01, Materials.Tin, MathUtils.randInt(1, 3)),
- 0,
- MathUtils.randInt(1, 3),
- 25),
- new WeightedRandomChestContent(
- ItemUtils.getGregtechOreStack(OrePrefixes.wireGt01, Materials.Copper, MathUtils.randInt(2, 5)),
- 0,
- MathUtils.randInt(2, 5),
- 35),
- new WeightedRandomChestContent(
- ItemUtils.getGregtechOreStack(OrePrefixes.wireGt01, Materials.Tin, MathUtils.randInt(2, 5)),
- 0,
- MathUtils.randInt(2, 5),
- 35),
- new WeightedRandomChestContent(
- ItemUtils.getGregtechOreStack(OrePrefixes.pipeSmall, Materials.Copper, MathUtils.randInt(1, 3)),
- 0,
- MathUtils.randInt(1, 3),
- 25),
- new WeightedRandomChestContent(
- ItemUtils.getGregtechOreStack(OrePrefixes.pipeSmall, Materials.Bronze, MathUtils.randInt(1, 3)),
- 0,
- MathUtils.randInt(1, 3),
- 15),
- new WeightedRandomChestContent(
- ItemUtils.getGregtechOreStack(OrePrefixes.pipeTiny, Materials.Steel, MathUtils.randInt(1, 3)),
- 0,
- MathUtils.randInt(1, 3),
- 5),
- };
-
- private boolean hasMadeChest;
- private static final String CHEST_KEY = "AUSShackChest";
-
- protected void func_143012_a(NBTTagCompound par1NBTTagCompound) {
- super.func_143012_a(par1NBTTagCompound);
- par1NBTTagCompound.setBoolean("AUSShackChest", this.hasMadeChest);
- par1NBTTagCompound.setInteger("AUSWCount", this.nativesSpawned);
- }
-
- protected void func_143011_b(NBTTagCompound par1NBTTagCompound) {
- super.func_143011_b(par1NBTTagCompound);
- this.hasMadeChest = par1NBTTagCompound.getBoolean("AUSShackChest");
- if (par1NBTTagCompound.hasKey("AUSWCount")) {
- this.nativesSpawned = par1NBTTagCompound.getInteger("AUSWCount");
- } else {
- this.nativesSpawned = 0;
- }
- }
-
- public static class WorldHandlerShack implements IGeneratorWorld {
- private final double chance;
- private final int range;
-
- public WorldHandlerShack(double chance) {
- this.chance = chance;
- this.range = 400;
- }
-
- public int getExtentX() {
- return 7;
- }
-
- public int getExtentZ() {
- return 7;
- }
-
- public int getRange() {
- return this.range;
- }
-
- public boolean generate(World world, Random random, int x, int z) {
- if ((MathUtils.randInt(0, 100) < (this.chance / 5))) {
- int direction = MathUtils.randInt(0, 3);
- new ComponentShack(direction, random, x, z).addComponentParts(world, random);
- Logger.WORLD("NativeShack x: " + x + " | z: " + z + " | dir: " + direction);
- return true;
- }
- return false;
- }
-
- public void initiate() {}
- }
-}