diff options
Diffstat (limited to 'src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java')
-rw-r--r-- | src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java | 343 |
1 files changed, 0 insertions, 343 deletions
diff --git a/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java b/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java deleted file mode 100644 index acf222f655..0000000000 --- a/src/main/java/gtPlusPlus/australia/gen/map/component/ComponentShack.java +++ /dev/null @@ -1,343 +0,0 @@ -package gtPlusPlus.australia.gen.map.component; - -import gregtech.api.enums.Materials; -import gregtech.api.enums.OrePrefixes; -import gtPlusPlus.api.interfaces.IGeneratorWorld; -import gtPlusPlus.api.objects.Logger; -import gtPlusPlus.australia.GTplusplus_Australia; -import gtPlusPlus.core.recipe.common.CI; -import gtPlusPlus.core.util.math.MathUtils; -import gtPlusPlus.core.util.minecraft.ItemUtils; -import java.util.Random; -import net.minecraft.block.Block; -import net.minecraft.entity.passive.EntityVillager; -import net.minecraft.init.Blocks; -import net.minecraft.nbt.NBTTagCompound; -import net.minecraft.util.WeightedRandomChestContent; -import net.minecraft.world.World; -import net.minecraft.world.biome.BiomeGenBase; -import net.minecraft.world.gen.structure.StructureBoundingBox; - -public class ComponentShack extends AustraliaComponent { - public static final int DIM_X = 9; - public static final int DIM_Y = 10; - public static final int DIM_Z = 9; - - public ComponentShack() {} - - public ComponentShack(int direction, Random random, int x, int z) { - super(direction, random, x, z, DIM_X, DIM_Y, DIM_Z); - } - - public boolean addComponentParts(World world, Random random) { - BiomeGenBase biom = world.getBiomeGenForCoords(getXWithOffset(0, 0), getZWithOffset(0, 0)); - int groundAvg = calcGroundHeight(world, this.boundingBox); - if (groundAvg < 0) { - return true; - } - this.boundingBox.offset(0, groundAvg - this.boundingBox.maxY + 10 - 1, 0); - if ((isWaterBelow(world, 0, -1, 0, this.boundingBox)) - || (isWaterBelow(world, 0, -1, 6, this.boundingBox)) - || (isWaterBelow(world, 6, -1, 0, this.boundingBox)) - || (isWaterBelow(world, 6, -1, 6, this.boundingBox))) { - return false; - } - Block mStone; - Block groundID = Blocks.grass; - Block undergroundID = Blocks.dirt; - if (biom.biomeID == GTplusplus_Australia.Australian_Desert_Biome_3.biomeID) { - groundID = Blocks.sand; - undergroundID = Blocks.sand; - mStone = Blocks.sandstone; - } else if (biom.biomeID == GTplusplus_Australia.Australian_Outback_Biome.biomeID) { - groundID = Blocks.hardened_clay; - undergroundID = Blocks.stained_hardened_clay; - mStone = Blocks.stained_hardened_clay; - } else { - mStone = Blocks.stonebrick; - } - - int mWoodType = MathUtils.randInt(0, 5); - int logID; - Block mWoodenStairs; - Block mLog; - if (mWoodType == 1) { - mWoodenStairs = Blocks.spruce_stairs; - logID = 1; - } else if (mWoodType == 2) { - mWoodenStairs = Blocks.birch_stairs; - logID = 2; - - } else if (mWoodType == 3) { - mWoodenStairs = Blocks.jungle_stairs; - logID = 3; - } else if (mWoodType == 4) { - mWoodenStairs = Blocks.acacia_stairs; - logID = 0; - } else if (mWoodType == 5) { - mWoodenStairs = Blocks.dark_oak_stairs; - logID = 1; - } else { - mWoodenStairs = Blocks.oak_stairs; - logID = 0; - } - if (mWoodType >= 4) { - mLog = Blocks.log2; - } else { - mLog = Blocks.log; - } - - int mStoneMeta = - MathUtils.randInt(0, mStone == Blocks.stained_hardened_clay ? 15 : mStone == Blocks.sandstone ? 2 : 3); - - fillWithAir(world, this.boundingBox, 0, 1, 0, 7, 7, 4); - fillWithMetadataBlocks( - world, this.boundingBox, 1, 0, 1, 7, 1, 5, mStone, mStoneMeta, mStone, mStoneMeta, false); - fillWithMetadataBlocks( - world, this.boundingBox, 1, 2, 1, 7, 3, 5, Blocks.planks, mWoodType, Blocks.planks, mWoodType, false); - fillWithAir(world, this.boundingBox, 2, 1, 2, 6, 3, 4); - - place(mLog, logID, 1, 1, 1, this.boundingBox, world); - place(mLog, logID, 1, 2, 1, this.boundingBox, world); - place(mLog, logID, 1, 3, 1, this.boundingBox, world); - - place(mLog, logID, 1, 1, 5, this.boundingBox, world); - place(mLog, logID, 1, 2, 5, this.boundingBox, world); - place(mLog, logID, 1, 3, 5, this.boundingBox, world); - - place(mLog, logID, 7, 1, 1, this.boundingBox, world); - place(mLog, logID, 7, 2, 1, this.boundingBox, world); - place(mLog, logID, 7, 3, 1, this.boundingBox, world); - - place(mLog, logID, 7, 1, 5, this.boundingBox, world); - place(mLog, logID, 7, 2, 5, this.boundingBox, world); - place(mLog, logID, 7, 3, 5, this.boundingBox, world); - - int meta = (this.coordBaseMode == 3) || (this.coordBaseMode == 1) ? 4 : 8; - - place(mLog, logID, 1, 4, 2, this.boundingBox, world); - place(mLog, logID, 1, 4, 3, this.boundingBox, world); - place(mLog, logID, 1, 4, 4, this.boundingBox, world); - place(mLog, logID, 7, 4, 2, this.boundingBox, world); - place(mLog, logID, 7, 4, 3, this.boundingBox, world); - place(mLog, logID, 7, 4, 4, this.boundingBox, world); - - for (int x = 0; x < 9; x++) { - place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 3, 0, this.boundingBox, world); - place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 4, 1, this.boundingBox, world); - place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 3), x, 5, 2, this.boundingBox, world); - place(Blocks.planks, mWoodType, x, 5, 3, this.boundingBox, world); - place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 5, 4, this.boundingBox, world); - place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 4, 5, this.boundingBox, world); - place(mWoodenStairs, getMetadataWithOffset(Blocks.oak_stairs, 2), x, 3, 6, this.boundingBox, world); - } - - int glassMeta = Math.min(16, (coordBaseMode + MathUtils.randInt(0, 8))); - - place(Blocks.stained_glass_pane, glassMeta, 3, 2, 1, this.boundingBox, world); - place(Blocks.stained_glass_pane, glassMeta, 3, 2, 5, this.boundingBox, world); - place(Blocks.stained_glass_pane, glassMeta, 5, 2, 5, this.boundingBox, world); - place(Blocks.stained_glass_pane, glassMeta, 1, 2, 3, this.boundingBox, world); - place(Blocks.stained_glass_pane, glassMeta, 7, 2, 3, this.boundingBox, world); - - placeDoorAtCurrentPosition( - world, this.boundingBox, random, 5, 1, 1, getMetadataWithOffset(Blocks.wooden_door, 1)); - - place(Blocks.redstone_lamp, mWoodType, 2, 1, 4, this.boundingBox, world); - place(Blocks.redstone_torch, 0, 2, 2, 4, this.boundingBox, world); - place(mWoodenStairs, getMetadataWithOffset(mWoodenStairs, 1), 2, 1, 3, this.boundingBox, world); - place(mWoodenStairs, getMetadataWithOffset(mWoodenStairs, 3), 3, 1, 4, this.boundingBox, world); - place(Blocks.fence, 0, 3, 1, 3, this.boundingBox, world); - place(Blocks.heavy_weighted_pressure_plate, 0, 3, 2, 3, this.boundingBox, world); - if (!this.hasMadeChest) { - int ic = getYWithOffset(0); - int jc = getXWithOffset(7, 1); - int kc = getZWithOffset(7, 1); - if (this.boundingBox.isVecInside(jc, ic, kc)) { - this.hasMadeChest = true; - generateStructureChestContents( - world, this.boundingBox, random, 2, 1, 2, shackChestContents, 1 + random.nextInt(3)); - } - } - for (int i = 0; i < 9; i++) { - for (int j = 0; j < 9; j++) { - clearCurrentPositionBlocksUpwards(world, j, 6, i, this.boundingBox); - func_151554_b(world, undergroundID, 0, j, 0, i, this.boundingBox); - } - } - spawnNatives(world, this.boundingBox, 3, 2, 3, MathUtils.randInt(3, 5)); - - return true; - } - - private int nativesSpawned = 0; - - private void spawnNatives( - World par1World, - StructureBoundingBox par2StructureBoundingBox, - int par3, - int par4, - int par5, - int maxSpawned) { - if (this.nativesSpawned < maxSpawned) { - for (int i1 = this.nativesSpawned; i1 < maxSpawned; i1++) { - int j1 = getXWithOffset(par3 + i1, par5); - int k1 = getYWithOffset(par4); - int l1 = getZWithOffset(par3 + i1, par5); - if (!par2StructureBoundingBox.isVecInside(j1, k1, l1)) { - break; - } - if (par1World.rand.nextInt(MathUtils.randInt(1, 3)) != 0) { - EntityVillager entityvillager = new EntityVillager(par1World, 7736 + (MathUtils.randInt(0, 1))); - entityvillager.func_110163_bv(); - entityvillager.setLocationAndAngles(j1 + 0.5D, k1, l1 + 0.5D, 0.0F, 0.0F); - par1World.spawnEntityInWorld(entityvillager); - this.nativesSpawned += 1; - } - } - } - } - - // Min, max, Weight - public static final WeightedRandomChestContent[] shackChestContents = { - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("dustIron", MathUtils.randInt(1, 4)), - 0, - MathUtils.randInt(1, 9), - 50), - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("dustCopper", MathUtils.randInt(1, 4)), - 0, - MathUtils.randInt(1, 6), - 50), - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("dustTin", MathUtils.randInt(1, 4)), - 0, - MathUtils.randInt(1, 6), - 50), - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("dustGold", MathUtils.randInt(1, 4)), - 0, - MathUtils.randInt(1, 3), - 30), - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("dustSilver", MathUtils.randInt(1, 4)), - 0, - MathUtils.randInt(1, 3), - 30), - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("gemDiamond", MathUtils.randInt(1, 2)), - 0, - MathUtils.randInt(1, 2), - 5), - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("gemEmerald", MathUtils.randInt(1, 3)), - 0, - MathUtils.randInt(1, 3), - 5), - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("gemRuby", MathUtils.randInt(1, 4)), - 0, - MathUtils.randInt(1, 4), - 15), - new WeightedRandomChestContent( - ItemUtils.getItemStackOfAmountFromOreDict("gemSapphire", MathUtils.randInt(1, 4)), - 0, - MathUtils.randInt(1, 4), - 15), - new WeightedRandomChestContent( - ItemUtils.getSimpleStack(CI.electricMotor_LV, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 5), - new WeightedRandomChestContent( - ItemUtils.getSimpleStack(CI.electricPiston_LV, MathUtils.randInt(1, 3)), 0, MathUtils.randInt(1, 3), 5), - new WeightedRandomChestContent( - ItemUtils.getSimpleStack(CI.robotArm_LV, MathUtils.randInt(1, 2)), 0, MathUtils.randInt(1, 2), 2), - new WeightedRandomChestContent( - ItemUtils.getGregtechOreStack(OrePrefixes.cableGt01, Materials.Copper, MathUtils.randInt(1, 3)), - 0, - MathUtils.randInt(1, 3), - 25), - new WeightedRandomChestContent( - ItemUtils.getGregtechOreStack(OrePrefixes.cableGt01, Materials.Tin, MathUtils.randInt(1, 3)), - 0, - MathUtils.randInt(1, 3), - 25), - new WeightedRandomChestContent( - ItemUtils.getGregtechOreStack(OrePrefixes.wireGt01, Materials.Copper, MathUtils.randInt(2, 5)), - 0, - MathUtils.randInt(2, 5), - 35), - new WeightedRandomChestContent( - ItemUtils.getGregtechOreStack(OrePrefixes.wireGt01, Materials.Tin, MathUtils.randInt(2, 5)), - 0, - MathUtils.randInt(2, 5), - 35), - new WeightedRandomChestContent( - ItemUtils.getGregtechOreStack(OrePrefixes.pipeSmall, Materials.Copper, MathUtils.randInt(1, 3)), - 0, - MathUtils.randInt(1, 3), - 25), - new WeightedRandomChestContent( - ItemUtils.getGregtechOreStack(OrePrefixes.pipeSmall, Materials.Bronze, MathUtils.randInt(1, 3)), - 0, - MathUtils.randInt(1, 3), - 15), - new WeightedRandomChestContent( - ItemUtils.getGregtechOreStack(OrePrefixes.pipeTiny, Materials.Steel, MathUtils.randInt(1, 3)), - 0, - MathUtils.randInt(1, 3), - 5), - }; - - private boolean hasMadeChest; - private static final String CHEST_KEY = "AUSShackChest"; - - protected void func_143012_a(NBTTagCompound par1NBTTagCompound) { - super.func_143012_a(par1NBTTagCompound); - par1NBTTagCompound.setBoolean("AUSShackChest", this.hasMadeChest); - par1NBTTagCompound.setInteger("AUSWCount", this.nativesSpawned); - } - - protected void func_143011_b(NBTTagCompound par1NBTTagCompound) { - super.func_143011_b(par1NBTTagCompound); - this.hasMadeChest = par1NBTTagCompound.getBoolean("AUSShackChest"); - if (par1NBTTagCompound.hasKey("AUSWCount")) { - this.nativesSpawned = par1NBTTagCompound.getInteger("AUSWCount"); - } else { - this.nativesSpawned = 0; - } - } - - public static class WorldHandlerShack implements IGeneratorWorld { - private final double chance; - private final int range; - - public WorldHandlerShack(double chance) { - this.chance = chance; - this.range = 400; - } - - public int getExtentX() { - return 7; - } - - public int getExtentZ() { - return 7; - } - - public int getRange() { - return this.range; - } - - public boolean generate(World world, Random random, int x, int z) { - if ((MathUtils.randInt(0, 100) < (this.chance / 5))) { - int direction = MathUtils.randInt(0, 3); - new ComponentShack(direction, random, x, z).addComponentParts(world, random); - Logger.WORLD("NativeShack x: " + x + " | z: " + z + " | dir: " + direction); - return true; - } - return false; - } - - public void initiate() {} - } -} |