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-rw-r--r--src/main/java/gtPlusPlus/everglades/world/TeleporterDimensionMod.java472
-rw-r--r--src/main/java/gtPlusPlus/everglades/world/WorldChunkManagerCustom.java250
-rw-r--r--src/main/java/gtPlusPlus/everglades/world/WorldProviderMod.java59
3 files changed, 781 insertions, 0 deletions
diff --git a/src/main/java/gtPlusPlus/everglades/world/TeleporterDimensionMod.java b/src/main/java/gtPlusPlus/everglades/world/TeleporterDimensionMod.java
new file mode 100644
index 0000000000..51f549ad9c
--- /dev/null
+++ b/src/main/java/gtPlusPlus/everglades/world/TeleporterDimensionMod.java
@@ -0,0 +1,472 @@
+package gtPlusPlus.everglades.world;
+
+import java.util.ArrayList;
+import java.util.Iterator;
+import java.util.List;
+import java.util.Random;
+
+import net.minecraft.entity.Entity;
+import net.minecraft.init.Blocks;
+import net.minecraft.util.ChunkCoordinates;
+import net.minecraft.util.Direction;
+import net.minecraft.util.LongHashMap;
+import net.minecraft.util.MathHelper;
+import net.minecraft.world.ChunkCoordIntPair;
+import net.minecraft.world.Teleporter;
+import net.minecraft.world.WorldServer;
+
+import gtPlusPlus.everglades.dimension.Dimension_Everglades;
+
+public class TeleporterDimensionMod extends Teleporter {
+
+ private final WorldServer worldServerInstance;
+ /**
+ * A private Random() function in Teleporter
+ */
+ private final Random random;
+ /**
+ * Stores successful portal placement locations for rapid lookup.
+ */
+ private final LongHashMap destinationCoordinateCache = new LongHashMap();
+ /**
+ * A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial
+ * location.
+ */
+ @SuppressWarnings("rawtypes")
+ private final List destinationCoordinateKeys = new ArrayList();
+
+ public TeleporterDimensionMod(WorldServer par1WorldServer) {
+ super(par1WorldServer);
+ this.worldServerInstance = par1WorldServer;
+ this.random = new Random(par1WorldServer.getSeed());
+ }
+
+ /**
+ * Place an entity in a nearby portal, creating one if necessary.
+ */
+ @Override
+ public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8) {
+ if (this.worldServerInstance.provider.dimensionId != 1) {
+ if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8)) {
+ this.makePortal(par1Entity);
+ this.placeInExistingPortal(par1Entity, par2, par4, par6, par8);
+ }
+ } else {
+ int i = MathHelper.floor_double(par1Entity.posX);
+ int j = MathHelper.floor_double(par1Entity.posY) - 1;
+ int k = MathHelper.floor_double(par1Entity.posZ);
+ byte b0 = 1;
+ byte b1 = 0;
+
+ for (int l = -2; l <= 2; ++l) {
+ for (int i1 = -2; i1 <= 2; ++i1) {
+ for (int j1 = -1; j1 < 3; ++j1) {
+ int k1 = i + i1 * b0 + l * b1;
+ int l1 = j + j1;
+ int i2 = k + i1 * b1 - l * b0;
+ boolean flag = j1 < 0;
+ this.worldServerInstance
+ .setBlock(k1, l1, i2, flag ? Dimension_Everglades.blockPortalFrame : Blocks.air);
+ }
+ }
+ }
+
+ par1Entity.setLocationAndAngles(i, j, k, par1Entity.rotationYaw, 0.0F);
+ par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
+ }
+ }
+
+ /**
+ * Place an entity in a nearby portal which already exists.
+ */
+ @Override
+ public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8) {
+ short short1 = 128;
+ double d3 = -1.0D;
+ int i = 0;
+ int j = 0;
+ int k = 0;
+ int l = MathHelper.floor_double(par1Entity.posX);
+ int i1 = MathHelper.floor_double(par1Entity.posZ);
+ long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1);
+ boolean flag = true;
+ double d7;
+ int l3;
+
+ if (this.destinationCoordinateCache.containsItem(j1)) {
+ Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache
+ .getValueByKey(j1);
+ d3 = 0.0D;
+ i = portalposition.posX;
+ j = portalposition.posY;
+ k = portalposition.posZ;
+ portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime();
+ flag = false;
+ } else {
+ for (l3 = l - short1; l3 <= l + short1; ++l3) {
+ double d4 = l3 + 0.5D - par1Entity.posX;
+
+ for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1) {
+ double d5 = l1 + 0.5D - par1Entity.posZ;
+
+ for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; --i2) {
+ if (this.worldServerInstance.getBlock(l3, i2, l1) == Dimension_Everglades.portalBlock) {
+ while (this.worldServerInstance.getBlock(l3, i2 - 1, l1)
+ == Dimension_Everglades.portalBlock) {
+ --i2;
+ }
+
+ d7 = i2 + 0.5D - par1Entity.posY;
+ double d8 = d4 * d4 + d7 * d7 + d5 * d5;
+
+ if (d3 < 0.0D || d8 < d3) {
+ d3 = d8;
+ i = l3;
+ j = i2;
+ k = l1;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (d3 >= 0.0D) {
+ if (flag) {
+ this.destinationCoordinateCache
+ .add(j1, new Teleporter.PortalPosition(i, j, k, this.worldServerInstance.getTotalWorldTime()));
+ this.destinationCoordinateKeys.add(Long.valueOf(j1));
+ }
+
+ double d11 = i + 0.5D;
+ double d6 = j + 0.5D;
+ d7 = k + 0.5D;
+ int i4 = -1;
+
+ if (this.worldServerInstance.getBlock(i - 1, j, k) == Dimension_Everglades.portalBlock) {
+ i4 = 2;
+ }
+
+ if (this.worldServerInstance.getBlock(i + 1, j, k) == Dimension_Everglades.portalBlock) {
+ i4 = 0;
+ }
+
+ if (this.worldServerInstance.getBlock(i, j, k - 1) == Dimension_Everglades.portalBlock) {
+ i4 = 3;
+ }
+
+ if (this.worldServerInstance.getBlock(i, j, k + 1) == Dimension_Everglades.portalBlock) {
+ i4 = 1;
+ }
+
+ int j2 = par1Entity.getTeleportDirection();
+
+ if (i4 > -1) {
+ int k2 = Direction.rotateLeft[i4];
+ int l2 = Direction.offsetX[i4];
+ int i3 = Direction.offsetZ[i4];
+ int j3 = Direction.offsetX[k2];
+ int k3 = Direction.offsetZ[k2];
+ boolean flag1 = !this.worldServerInstance.isAirBlock(i + l2 + j3, j, k + i3 + k3)
+ || !this.worldServerInstance.isAirBlock(i + l2 + j3, j + 1, k + i3 + k3);
+ boolean flag2 = !this.worldServerInstance.isAirBlock(i + l2, j, k + i3)
+ || !this.worldServerInstance.isAirBlock(i + l2, j + 1, k + i3);
+
+ if (flag1 && flag2) {
+ i4 = Direction.rotateOpposite[i4];
+ k2 = Direction.rotateOpposite[k2];
+ l2 = Direction.offsetX[i4];
+ i3 = Direction.offsetZ[i4];
+ j3 = Direction.offsetX[k2];
+ k3 = Direction.offsetZ[k2];
+ l3 = i - j3;
+ d11 -= j3;
+ int k1 = k - k3;
+ d7 -= k3;
+ flag1 = !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j, k1 + i3 + k3)
+ || !this.worldServerInstance.isAirBlock(l3 + l2 + j3, j + 1, k1 + i3 + k3);
+ flag2 = !this.worldServerInstance.isAirBlock(l3 + l2, j, k1 + i3)
+ || !this.worldServerInstance.isAirBlock(l3 + l2, j + 1, k1 + i3);
+ }
+
+ float f1 = 0.5F;
+ float f2 = 0.5F;
+
+ if (!flag1 && flag2) {
+ f1 = 1.0F;
+ } else if (flag1 && !flag2) {
+ f1 = 0.0F;
+ } else if (flag1 && flag2) {
+ f2 = 0.0F;
+ }
+
+ d11 += j3 * f1 + f2 * l2;
+ d7 += k3 * f1 + f2 * i3;
+ float f3 = 0.0F;
+ float f4 = 0.0F;
+ float f5 = 0.0F;
+ float f6 = 0.0F;
+
+ if (i4 == j2) {
+ f3 = 1.0F;
+ f4 = 1.0F;
+ } else if (i4 == Direction.rotateOpposite[j2]) {
+ f3 = -1.0F;
+ f4 = -1.0F;
+ } else if (i4 == Direction.rotateRight[j2]) {
+ f5 = 1.0F;
+ f6 = -1.0F;
+ } else {
+ f5 = -1.0F;
+ f6 = 1.0F;
+ }
+
+ double d9 = par1Entity.motionX;
+ double d10 = par1Entity.motionZ;
+ par1Entity.motionX = d9 * f3 + d10 * f6;
+ par1Entity.motionZ = d9 * f5 + d10 * f4;
+ par1Entity.rotationYaw = par8 - j2 * 90 + i4 * 90;
+ } else {
+ par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
+ }
+
+ par1Entity.setLocationAndAngles(d11, d6, d7, par1Entity.rotationYaw, par1Entity.rotationPitch);
+ return true;
+ } else {
+ return false;
+ }
+ }
+
+ @Override
+ public boolean makePortal(Entity par1Entity) {
+ byte b0 = 16;
+ double d0 = -1.0D;
+ int i = MathHelper.floor_double(par1Entity.posX);
+ int j = MathHelper.floor_double(par1Entity.posY);
+ int k = MathHelper.floor_double(par1Entity.posZ);
+ int l = i;
+ int i1 = j;
+ int j1 = k;
+ int k1 = 0;
+ int l1 = this.random.nextInt(4);
+ int i2;
+ double d1;
+ double d2;
+ int k2;
+ int i3;
+ int k3;
+ int j3;
+ int i4;
+ int l3;
+ int k4;
+ int j4;
+ int i5;
+ int l4;
+ double d3;
+ double d4;
+
+ for (i2 = i - b0; i2 <= i + b0; ++i2) {
+ d1 = i2 + 0.5D - par1Entity.posX;
+
+ for (k2 = k - b0; k2 <= k + b0; ++k2) {
+ d2 = k2 + 0.5D - par1Entity.posZ;
+ label274: for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) {
+ if (this.worldServerInstance.isAirBlock(i2, i3, k2)) {
+ while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) {
+ --i3;
+ }
+
+ for (j3 = l1; j3 < l1 + 4; ++j3) {
+ k3 = j3 % 2;
+ l3 = 1 - k3;
+
+ if (j3 % 4 >= 2) {
+ k3 = -k3;
+ l3 = -l3;
+ }
+
+ for (i4 = 0; i4 < 3; ++i4) {
+ for (j4 = 0; j4 < 4; ++j4) {
+ for (k4 = -1; k4 < 4; ++k4) {
+ l4 = i2 + (j4 - 1) * k3 + i4 * l3;
+ i5 = i3 + k4;
+ int j5 = k2 + (j4 - 1) * l3 - i4 * k3;
+
+ if (k4 < 0 && !this.worldServerInstance.getBlock(l4, i5, j5)
+ .getMaterial()
+ .isSolid() || k4 >= 0 && !this.worldServerInstance.isAirBlock(l4, i5, j5)) {
+ continue label274;
+ }
+ }
+ }
+ }
+
+ d4 = i3 + 0.5D - par1Entity.posY;
+ d3 = d1 * d1 + d4 * d4 + d2 * d2;
+
+ if (d0 < 0.0D || d3 < d0) {
+ d0 = d3;
+ l = i2;
+ i1 = i3;
+ j1 = k2;
+ k1 = j3 % 4;
+ }
+ }
+ }
+ }
+ }
+ }
+
+ if (d0 < 0.0D) {
+ for (i2 = i - b0; i2 <= i + b0; ++i2) {
+ d1 = i2 + 0.5D - par1Entity.posX;
+
+ for (k2 = k - b0; k2 <= k + b0; ++k2) {
+ d2 = k2 + 0.5D - par1Entity.posZ;
+ label222: for (i3 = this.worldServerInstance.getActualHeight() - 1; i3 >= 0; --i3) {
+ if (this.worldServerInstance.isAirBlock(i2, i3, k2)) {
+ while (i3 > 0 && this.worldServerInstance.isAirBlock(i2, i3 - 1, k2)) {
+ --i3;
+ }
+
+ for (j3 = l1; j3 < l1 + 2; ++j3) {
+ k3 = j3 % 2;
+ l3 = 1 - k3;
+
+ for (i4 = 0; i4 < 4; ++i4) {
+ for (j4 = -1; j4 < 4; ++j4) {
+ k4 = i2 + (i4 - 1) * k3;
+ l4 = i3 + j4;
+ i5 = k2 + (i4 - 1) * l3;
+
+ if (j4 < 0 && !this.worldServerInstance.getBlock(k4, l4, i5)
+ .getMaterial()
+ .isSolid() || j4 >= 0 && !this.worldServerInstance.isAirBlock(k4, l4, i5)) {
+ continue label222;
+ }
+ }
+ }
+
+ d4 = i3 + 0.5D - par1Entity.posY;
+ d3 = d1 * d1 + d4 * d4 + d2 * d2;
+
+ if (d0 < 0.0D || d3 < d0) {
+ d0 = d3;
+ l = i2;
+ i1 = i3;
+ j1 = k2;
+ k1 = j3 % 2;
+ }
+ }
+ }
+ }
+ }
+ }
+ }
+
+ int k5 = l;
+ int j2 = i1;
+ k2 = j1;
+ int l5 = k1 % 2;
+ int l2 = 1 - l5;
+
+ if (k1 % 4 >= 2) {
+ l5 = -l5;
+ l2 = -l2;
+ }
+
+ boolean flag;
+
+ if (d0 < 0.0D) {
+ if (i1 < 70) {
+ i1 = 70;
+ }
+
+ if (i1 > this.worldServerInstance.getActualHeight() - 10) {
+ i1 = this.worldServerInstance.getActualHeight() - 10;
+ }
+
+ j2 = i1;
+
+ for (i3 = -1; i3 <= 1; ++i3) {
+ for (j3 = 1; j3 < 3; ++j3) {
+ for (k3 = -1; k3 < 3; ++k3) {
+ l3 = k5 + (j3 - 1) * l5 + i3 * l2;
+ i4 = j2 + k3;
+ j4 = k2 + (j3 - 1) * l2 - i3 * l5;
+ flag = k3 < 0;
+ this.worldServerInstance
+ .setBlock(l3, i4, j4, flag ? Dimension_Everglades.blockPortalFrame : Blocks.air);
+ }
+ }
+ }
+ }
+
+ for (i3 = 0; i3 < 4; ++i3) {
+ for (j3 = 0; j3 < 4; ++j3) {
+ for (k3 = -1; k3 < 4; ++k3) {
+ l3 = k5 + (j3 - 1) * l5;
+ i4 = j2 + k3;
+ j4 = k2 + (j3 - 1) * l2;
+ flag = j3 == 0 || j3 == 3 || k3 == -1 || k3 == 3;
+ this.worldServerInstance.setBlock(
+ l3,
+ i4,
+ j4,
+ flag ? Dimension_Everglades.blockPortalFrame : Dimension_Everglades.portalBlock,
+ 0,
+ 2);
+ }
+ }
+
+ for (j3 = 0; j3 < 4; ++j3) {
+ for (k3 = -1; k3 < 4; ++k3) {
+ l3 = k5 + (j3 - 1) * l5;
+ i4 = j2 + k3;
+ j4 = k2 + (j3 - 1) * l2;
+ this.worldServerInstance
+ .notifyBlocksOfNeighborChange(l3, i4, j4, this.worldServerInstance.getBlock(l3, i4, j4));
+ }
+ }
+ }
+
+ return true;
+ }
+
+ /**
+ * called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a
+ * WorldServer.getTotalWorldTime() value.
+ */
+ @Override
+ public void removeStalePortalLocations(long par1) {
+ if (par1 % 100L == 0L) {
+ @SuppressWarnings("rawtypes")
+ Iterator iterator = this.destinationCoordinateKeys.iterator();
+ long j = par1 - 600L;
+
+ while (iterator.hasNext()) {
+ Long olong = (Long) iterator.next();
+ Teleporter.PortalPosition portalposition = (Teleporter.PortalPosition) this.destinationCoordinateCache
+ .getValueByKey(olong);
+
+ if (portalposition == null || portalposition.lastUpdateTime < j) {
+ iterator.remove();
+ this.destinationCoordinateCache.remove(olong);
+ }
+ }
+ }
+ }
+
+ public class PortalPosition extends ChunkCoordinates {
+
+ /**
+ * The worldtime at which this PortalPosition was last verified
+ */
+ public long lastUpdateTime;
+
+ public PortalPosition(int par2, int par3, int par4, long par5) {
+ super(par2, par3, par4);
+ this.lastUpdateTime = par5;
+ }
+ }
+}
diff --git a/src/main/java/gtPlusPlus/everglades/world/WorldChunkManagerCustom.java b/src/main/java/gtPlusPlus/everglades/world/WorldChunkManagerCustom.java
new file mode 100644
index 0000000000..d1a621addf
--- /dev/null
+++ b/src/main/java/gtPlusPlus/everglades/world/WorldChunkManagerCustom.java
@@ -0,0 +1,250 @@
+package gtPlusPlus.everglades.world;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Random;
+
+import net.minecraft.crash.CrashReport;
+import net.minecraft.crash.CrashReportCategory;
+import net.minecraft.util.ReportedException;
+import net.minecraft.world.ChunkPosition;
+import net.minecraft.world.WorldType;
+import net.minecraft.world.biome.BiomeCache;
+import net.minecraft.world.biome.BiomeGenBase;
+import net.minecraft.world.biome.WorldChunkManager;
+import net.minecraft.world.gen.layer.GenLayer;
+import net.minecraft.world.gen.layer.IntCache;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import gtPlusPlus.everglades.biome.GenLayerEverglades;
+
+public class WorldChunkManagerCustom extends WorldChunkManager {
+
+ private GenLayer genBiomes;
+ /** A GenLayer containing the indices into BiomeGenBase.biomeList[] */
+ private GenLayer biomeIndexLayer;
+ /** The BiomeCache object for this world. */
+ private BiomeCache biomeCache;
+ /** A list of biomes that the player can spawn in. */
+ private List<BiomeGenBase> biomesToSpawnIn;
+
+ @SuppressWarnings({ "rawtypes" })
+ public WorldChunkManagerCustom() {
+ this.biomeCache = new BiomeCache(this);
+ this.biomesToSpawnIn = new ArrayList();
+ this.biomesToSpawnIn.addAll(allowedBiomes); // TODO
+ }
+
+ public WorldChunkManagerCustom(long seed, WorldType worldType) {
+ this();
+ // i changed this to my GenLayerDarkWorld
+ GenLayer[] agenlayer = GenLayerEverglades.makeTheWorld(seed, worldType);
+
+ agenlayer = getModdedBiomeGenerators(worldType, seed, agenlayer);
+ this.genBiomes = agenlayer[0];
+ this.biomeIndexLayer = agenlayer[1];
+ }
+
+ /**
+ * Gets the list of valid biomes for the player to spawn in.
+ */
+ @Override
+ public List<BiomeGenBase> getBiomesToSpawnIn() {
+ return this.biomesToSpawnIn;
+ }
+
+ /**
+ * Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length.
+ */
+ @Override
+ public float[] getRainfall(float[] listToReuse, int x, int z, int width, int length) {
+ IntCache.resetIntCache();
+
+ if (listToReuse == null || listToReuse.length < width * length) {
+ listToReuse = new float[width * length];
+ }
+
+ int[] aint = this.biomeIndexLayer.getInts(x, z, width, length);
+
+ for (int i1 = 0; i1 < width * length; ++i1) {
+ try {
+ float f = BiomeGenBase.getBiome(aint[i1])
+ .getIntRainfall() / 65536.0F;
+
+ if (f > 1.0F) {
+ f = 1.0F;
+ }
+
+ listToReuse[i1] = f;
+ } catch (Throwable throwable) {
+ CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
+ CrashReportCategory crashreportcategory = crashreport.makeCategory("DownfallBlock");
+ crashreportcategory.addCrashSection("biome id", Integer.valueOf(i1));
+ crashreportcategory.addCrashSection("downfalls[] size", Integer.valueOf(listToReuse.length));
+ crashreportcategory.addCrashSection("x", Integer.valueOf(x));
+ crashreportcategory.addCrashSection("z", Integer.valueOf(z));
+ crashreportcategory.addCrashSection("w", Integer.valueOf(width));
+ crashreportcategory.addCrashSection("h", Integer.valueOf(length));
+ throw new ReportedException(crashreport);
+ }
+ }
+
+ return listToReuse;
+ }
+
+ /**
+ * Return an adjusted version of a given temperature based on the y height
+ */
+ @Override
+ @SideOnly(Side.CLIENT)
+ public float getTemperatureAtHeight(float par1, int par2) {
+ return par1;
+ }
+
+ /**
+ * Returns an array of biomes for the location input.
+ */
+ @Override
+ public BiomeGenBase[] getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4,
+ int par5) {
+ IntCache.resetIntCache();
+
+ if (par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) {
+ par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5];
+ }
+
+ int[] aint = this.genBiomes.getInts(par2, par3, par4, par5);
+
+ try {
+ for (int i = 0; i < par4 * par5; ++i) {
+ par1ArrayOfBiomeGenBase[i] = BiomeGenBase.getBiome(aint[i]);
+ }
+
+ return par1ArrayOfBiomeGenBase;
+ } catch (Throwable throwable) {
+ CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
+ CrashReportCategory crashreportcategory = crashreport.makeCategory("RawBiomeBlock");
+ crashreportcategory.addCrashSection("biomes[] size", Integer.valueOf(par1ArrayOfBiomeGenBase.length));
+ crashreportcategory.addCrashSection("x", Integer.valueOf(par2));
+ crashreportcategory.addCrashSection("z", Integer.valueOf(par3));
+ crashreportcategory.addCrashSection("w", Integer.valueOf(par4));
+ crashreportcategory.addCrashSection("h", Integer.valueOf(par5));
+ throw new ReportedException(crashreport);
+ }
+ }
+
+ /**
+ * Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the
+ * WorldChunkManager Args: oldBiomeList, x, z, width, depth
+ */
+ @Override
+ public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] oldBiomeList, int x, int z, int width, int depth) {
+ return this.getBiomeGenAt(oldBiomeList, x, z, width, depth, true);
+ }
+
+ /**
+ * Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false,
+ * don't check biomeCache to avoid infinite loop in BiomeCacheBlock)
+ */
+ @Override
+ public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] listToReuse, int x, int y, int width, int length,
+ boolean cacheFlag) {
+ IntCache.resetIntCache();
+
+ if (listToReuse == null || listToReuse.length < width * length) {
+ listToReuse = new BiomeGenBase[width * length];
+ }
+
+ if (cacheFlag && width == 16 && length == 16 && (x & 15) == 0 && (y & 15) == 0) {
+ BiomeGenBase[] abiomegenbase1 = this.biomeCache.getCachedBiomes(x, y);
+ System.arraycopy(abiomegenbase1, 0, listToReuse, 0, width * length);
+ return listToReuse;
+ } else {
+ int[] aint = this.biomeIndexLayer.getInts(x, y, width, length);
+
+ for (int i = 0; i < width * length; ++i) {
+ listToReuse[i] = BiomeGenBase.getBiome(aint[i]);
+ }
+ return listToReuse;
+ }
+ }
+
+ /**
+ * checks given Chunk's Biomes against List of allowed ones
+ */
+ @Override
+ @SuppressWarnings("rawtypes")
+ public boolean areBiomesViable(int x, int y, int z, List par4List) {
+ IntCache.resetIntCache();
+ int l = x - z >> 2;
+ int i1 = y - z >> 2;
+ int j1 = x + z >> 2;
+ int k1 = y + z >> 2;
+ int l1 = j1 - l + 1;
+ int i2 = k1 - i1 + 1;
+ int[] aint = this.genBiomes.getInts(l, i1, l1, i2);
+
+ try {
+ for (int j2 = 0; j2 < l1 * i2; ++j2) {
+ BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[j2]);
+
+ if (!par4List.contains(biomegenbase)) {
+ return false;
+ }
+ }
+
+ return true;
+ } catch (Throwable throwable) {
+ CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
+ CrashReportCategory crashreportcategory = crashreport.makeCategory("Layer");
+ crashreportcategory.addCrashSection("Layer", this.genBiomes.toString());
+ crashreportcategory.addCrashSection("x", Integer.valueOf(x));
+ crashreportcategory.addCrashSection("z", Integer.valueOf(y));
+ crashreportcategory.addCrashSection("radius", Integer.valueOf(z));
+ crashreportcategory.addCrashSection("allowed", par4List);
+ throw new ReportedException(crashreport);
+ }
+ }
+
+ /**
+ * Finds a valid position within a range, that is in one of the listed biomes. Searches {par1,par2} +-par3 blocks.
+ * Strongly favors positive y positions.
+ */
+ @Override
+ @SuppressWarnings("rawtypes")
+ public ChunkPosition findBiomePosition(int p_150795_1_, int p_150795_2_, int p_150795_3_, List p_150795_4_,
+ Random p_150795_5_) {
+ IntCache.resetIntCache();
+ int l = p_150795_1_ - p_150795_3_ >> 2;
+ int i1 = p_150795_2_ - p_150795_3_ >> 2;
+ int j1 = p_150795_1_ + p_150795_3_ >> 2;
+ int k1 = p_150795_2_ + p_150795_3_ >> 2;
+ int l1 = j1 - l + 1;
+ int i2 = k1 - i1 + 1;
+ int[] aint = this.genBiomes.getInts(l, i1, l1, i2);
+ ChunkPosition chunkposition = null;
+ int j2 = 0;
+
+ for (int k2 = 0; k2 < l1 * i2; ++k2) {
+ int l2 = l + k2 % l1 << 2;
+ int i3 = i1 + k2 / l1 << 2;
+ BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[k2]);
+
+ if (p_150795_4_.contains(biomegenbase) && (chunkposition == null || p_150795_5_.nextInt(j2 + 1) == 0)) {
+ chunkposition = new ChunkPosition(l2, 0, i3);
+ ++j2;
+ }
+ }
+
+ return chunkposition;
+ }
+
+ /**
+ * Calls the WorldChunkManager's biomeCache.cleanupCache()
+ */
+ @Override
+ public void cleanupCache() {
+ this.biomeCache.cleanupCache();
+ }
+}
diff --git a/src/main/java/gtPlusPlus/everglades/world/WorldProviderMod.java b/src/main/java/gtPlusPlus/everglades/world/WorldProviderMod.java
new file mode 100644
index 0000000000..c8a69a3b0e
--- /dev/null
+++ b/src/main/java/gtPlusPlus/everglades/world/WorldProviderMod.java
@@ -0,0 +1,59 @@
+package gtPlusPlus.everglades.world;
+
+import net.minecraft.util.Vec3;
+import net.minecraft.world.WorldProvider;
+import net.minecraft.world.WorldType;
+import net.minecraft.world.chunk.IChunkProvider;
+
+import cpw.mods.fml.relauncher.Side;
+import cpw.mods.fml.relauncher.SideOnly;
+import gtPlusPlus.everglades.chunk.ChunkProviderModded;
+import gtPlusPlus.everglades.dimension.Dimension_Everglades;
+
+public class WorldProviderMod extends WorldProvider {
+
+ @Override
+ public void registerWorldChunkManager() {
+ this.worldChunkMgr = new WorldChunkManagerCustom(this.worldObj.getSeed(), WorldType.AMPLIFIED);
+ this.isHellWorld = false;
+ this.hasNoSky = false;
+ this.dimensionId = Dimension_Everglades.DIMID;
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public Vec3 getFogColor(float par1, float par2) {
+ return Vec3.createVectorHelper(0.01568627450980392D, 0.09019607843137255D, 0.0D);
+ }
+
+ @Override
+ public IChunkProvider createChunkGenerator() {
+ return new ChunkProviderModded(this.worldObj, this.worldObj.getSeed() - 1278);
+ }
+
+ @Override
+ public boolean canCoordinateBeSpawn(int par1, int par2) {
+ return false;
+ }
+
+ @Override
+ public float getSunBrightness(float par1) {
+ return (par1 * 2F);
+ }
+
+ @Override
+ public float getStarBrightness(float par1) {
+ return (par1 * 5F);
+ }
+
+ @Override
+ @SideOnly(Side.CLIENT)
+ public boolean doesXZShowFog(int par1, int par2) {
+ return true;
+ }
+
+ @Override
+ public String getDimensionName() {
+ return "dimensionDarkWorld";
+ }
+}