Age | Commit message (Expand) | Author |
2020-05-26 | $ Fixed shaped recipe creation. | Alkalus |
2020-05-25 | + Added the Volumetric Flask Configurator. | Alkalus |
2020-05-04 | $ Fixed handling of Giant Eggs. | Alkalus |
2019-10-13 | % Tweaked recipes for Round-Robinators. | Alkalus |
2019-10-13 | + Added Round-Robinator recipes. | Alkalus |
2019-10-11 | + Added Round-Robinator. | Alkalus |
2019-10-11 | $ Fixed many tiny bugs, found by static code analysis. | Alkalus |
2019-07-26 | + Added config option to adjust ingame BGM delays. (Should be working) | Alkalus |
2019-01-31 | + Added a config option for control cores. Someone should definitely test thi... | Alkalus |
2019-01-29 | + Added Super Busses. | Alkalus |
2019-01-06 | + Added a new Alloy. | Alkalus |
2018-12-24 | + Added a storage container for radioactive materials. | Alkalus |
2018-12-24 | + Added a config option to adjust the Turbine Rotor removal cut-off point. | Alkalus |
2018-10-22 | - Removed some logging. | Alkalus |
2018-10-22 | $ Finished Circuit Programmer. | Alkalus |
2018-10-22 | + Added a Machine that easily allows reconfiguring integrated circuits. | Alkalus |
2018-08-31 | $ Massive Improvements to the Grindle. | Alkalus |
2018-02-27 | $ Organized imports. | Jordan Byrne |
2018-02-22 | % Minor project cleanup. | Jordan Byrne |
2017-12-20 | - Disabled some logging. | Draknyte1 |
2017-11-18 | + Added the Grindle, a portable E-reader for Data-Sticks. | Alkalus |
2017-11-12 | % More changes to Modularity recipe handling. | Alkalus |
2017-11-12 | + New modular table gui texture. | Alkalus |
2017-11-11 | + More modular work. | Alkalus |
2017-11-11 | + More modular work. | Alkalus |
2017-11-11 | + More work on modular stuff. | Alkalus |
2017-09-28 | + Added Base Tile Entity Class. | Alkalus |
2017-09-22 | + More work on Trade Table. | Alkalus |
2017-09-22 | + More Trade Table work. | Alkalus |
2017-09-22 | + More work on the Trade Table. | Alkalus |
2017-09-22 | + Added a framework for a Trade-o-Mat alike device. | Alkalus |
2017-09-12 | + Auto Crafter now consumes items when found for a recipe. | Alkalus |
2017-09-12 | % Moved Recipe handling logic to the Project Table. | Alkalus |
2017-09-12 | + Made Auto-Crafter require 9 slot input bus to work in crafting mode. | Alkalus |
2017-09-12 | + Basic support for Project Table results within the large Auto-Crafter. | Alkalus |
2017-09-12 | + Created the Project Table. | Alkalus |
2017-08-15 | $ Fixed an issue where the Fish Catcher would duplicate one of it's slots vis... | Alkalus |
2017-07-18 | $ Fixes #110. | Alkalus |
2017-07-11 | $ Actually disabled the Workbench crafting grid this time. | Draknyte1 |
2017-07-11 | - Disabled the crafting grid in the Workbench. (Dupe fix) | Draknyte1 |
2017-03-12 | + Added more misc. item textures. | draknyte1 |
2017-03-12 | + Added missing classes from the Helium Generator. Forgot to commit them last... | draknyte1 |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-02-18 | % Fish Trap Changes. | draknyte1 |
2017-02-18 | % Fish Trap Changes. | draknyte1 |
2017-02-18 | $ Fixed FishTrap GUI slot positions. | draknyte1 |
2017-02-18 | % Tweaked the FishTrap GUI. | draknyte1 |
2017-02-15 | % Changed the slots in the FishTrap GUI to only accept output, you may not in... | draknyte1 |
2017-02-15 | + Finished off the fishtrap, the basis of it works, it just needs loot. | draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |