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Author
2018-03-15
+ Added base code for the Bedrock Drilling Platform.
Jordan Byrne
2018-02-27
$ Organized imports.
Jordan Byrne
2018-02-22
% Minor project cleanup.
Jordan Byrne
2018-02-21
$ Tree Farmer Work.
Jordan Byrne
2018-02-19
$ Improved the shitty handler for Safes.
Jordan Byrne
2018-02-19
$ Requested change by @Bartimaeusnek.
Jordan Byrne
2017-12-20
- Disabled some logging.
Draknyte1
2017-12-12
$ Hopefully fixes #159.
Jordan Byrne
2017-12-12
$ Using Apache Commons FieldUtils.class to remove final modifiers from stupid...
Jordan Byrne
2017-12-11
$ Improved Analytics Scheme greatly.
Jordan Byrne
2017-12-11
$ More work on Segment Analytics.
Jordan Byrne
2017-12-11
$ Fixed UUID generation and Data flushing to Segment servers.
Jordan Byrne
2017-12-11
$ Redid Analytics Handling to be done on a per-player basis and not handle cl...
Jordan Byrne
2017-12-11
+ Preemptively added a config option ahead of merging #160.
Jordan Byrne
2017-12-10
+ Added First Test unit for Analytics. (Analytics Class is not available publ...
Jordan Byrne
2017-12-10
% Major Refactor of the base GT++ class.
Jordan Byrne
2017-12-09
$ Mild fix to the Zombie Reinforcements handler.
Jordan Byrne
2017-12-09
$ Fixed Sensor recipes not being constructed properly.
Jordan Byrne
2017-12-09
+ Added a config option to disable Zombie Reinforcements.
Jordan Byrne
2017-11-11
$ Fixed an exploit involving limestone.
Alkalus
2017-10-05
$ Fixed #137, also resolves #138 & resolves #139.
Alkalus
2017-09-29
$ Fixed Fluorite ore not spawning properly from limestone.
Alkalus
2017-09-09
+ Added update checker config option.
Alkalus
2017-08-24
$ Fixed version checker not working as intended due to invalid network checking.
Draknyte1
2017-07-28
$ Fixed an error loading the Accelerator Blacklist.
Alkalus
2017-07-09
Revert "^ Version Bump ready for new release."
Draknyte1
2017-07-06
^ Version Bump ready for new release.
Draknyte1
2017-06-14
+ Added a Pollution Detector.
Draknyte1
2017-03-18
+ Added a delay to the mod update message upon login, so it's easier to see.
Draknyte1
2017-03-04
+ New texture for the slow builders ring.
Draknyte1
2017-02-28
^ Version Bump.
draknyte1
2017-02-14
+ Added Plasma cells for all missing elements. (Adds a few extra, which will ...
draknyte1
2017-01-20
+ Added a new kind of logging message, just for machines, so that people may ...
Draknyte1
2017-01-20
+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...
Draknyte1
2017-01-19
$ More FindBugs, PMD & CheckStyle clean up.
Draknyte1
2016-12-28
$ Fixed the Slow Builders Ring.
Draknyte1
2016-12-28
+ Added framework based on opensource works for player movement modification.
Draknyte1
2016-12-27
+ Added configs for the drop rate of Drained Shards and Fluorite Ore.
Draknyte1
2016-12-27
+ Added Fluorite to FLUORIDES.java.
Draknyte1
2016-12-27
+ Made Fluorite Ore drop from Sandstone mining and Limestone mining.
Draknyte1
2016-12-20
+ Added a fire pit, which will go out in the rain and ignite from a nearby fi...
Draknyte1
2016-12-20
+ Added Recycling recipes for the Iron Plated Bricks.
Draknyte1
2016-12-20
$ Fixed the handler only running when TC was loaded.
Draknyte1
2016-12-20
% Commented out Block handler examples.
Draknyte1
2016-12-20
+ Added Non-TC shard drops to Grass, Vanilla Logs and Stone (1/256 chance) wh...
Draknyte1
2016-11-29
+ Added some Thaumcraft Shards, they will not generate unless Thaumcraft is m...
Draknyte1
2016-11-23
$ Hopefully cleaned up and fixed some of the standing issues with safes.
Draknyte1
2016-11-07
+ Added addition checks for availability of the internet.
Draknyte1
2016-11-06
+ Added two new recipes for etched IV wiring. Should help with #35
Draknyte1
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
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