Age | Commit message (Expand) | Author |
2017-02-14 | + Added Plasma cells for all missing elements. (Adds a few extra, which will ... | draknyte1 |
2017-02-14 | - Completely removed GC Booze. | draknyte1 |
2017-02-13 | + Neptunium hexafluoride, Technetium hexafluoride and Selenium hexafluoride. | draknyte1 |
2017-02-13 | + Added Pu-238. | draknyte1 |
2017-02-13 | + Enabled generation of most missing elements, in some form or another. | draknyte1 |
2017-02-13 | $ Finished my periodic table of elements, it's now 100% accurate. | draknyte1 |
2017-02-13 | + Finished up the last of the initial 100 elements. | draknyte1 |
2017-02-07 | + Set-up initial functions for the LFTR to output random nuclides when Sparge... | draknyte1 |
2017-01-19 | $ Begin Class Cleanup with CodeStyle and FindBugs. (On top of using PMD, code... | Draknyte1 |
2017-01-14 | $ Tried fixing multi-tool names. | Draknyte1 |
2017-01-14 | $ Re-wrote the handling of Multitool generation, to allow my own materials to... | Draknyte1 |
2017-01-11 | + Added Tree farm Fluid/solid Fertilisers. | Draknyte1 |
2017-01-03 | + Added Crafting Recipes for Gears in crafting tables and alloy smelters (The... | Draknyte1 |
2017-01-01 | + Added Molten Fluid to Gear Recipes in the fluid solidifier. | Draknyte1 |
2016-12-28 | + Added Clay Plates. | Draknyte1 |
2016-12-28 | + Added the last Fuel salt to NUCLIDE.java. | Draknyte1 |
2016-12-28 | $ Fixed Chemical equations on the reactor salt fuels. | Draknyte1 |
2016-12-27 | + Added Fluorite to FLUORIDES.java. | Draknyte1 |
2016-12-27 | % Moved the Nuclear composites to their own Classes. NUCLIDES & FLUORIDES | Draknyte1 |
2016-12-27 | + Added recipes to the fluid extractor/former for blocks. | Draknyte1 |
2016-12-27 | % Changed the Autogenerated Fluid textures again. | Draknyte1 |
2016-12-24 | - Removed Frame box generation from MaterialGenerator.java for things which h... | Draknyte1 |
2016-12-24 | $ Fixed an issue where recipeBuilder() could fail with a null. | Draknyte1 |
2016-12-24 | + Added Uranium-232 and Lithium-7. | Draknyte1 |
2016-11-23 | $ Heavily improved the code for item replacements in CoreItem.java. | Draknyte1 |
2016-11-23 | + Added some new dust generation code, for cases where I only want generate s... | Draknyte1 |
2016-11-23 | + Added proper components for the ENERGYCRYSTAL material. | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-10-27 | - Removed more dumb runnable logic. | Draknyte1 |
2016-10-27 | - Removed Runnable interface from Material Generator Class. | Draknyte1 |
2016-10-27 | - Removed threaded registration idea. | Draknyte1 |
2016-10-27 | + Made Recipes and Material init all runnable classes, now items should gener... | Draknyte1 |
2016-10-27 | + Made ELEMENT a singleton. | Draknyte1 |
2016-10-27 | % Cleaned up material/Material.java using PMD to a rather decent level. | Draknyte1 |
2016-10-26 | % Fixed Quantum and a few other alloys having improper recipes. Still Gotta f... | Draknyte1 |
2016-10-26 | % Turned lots of logging off, moved it to debug logging. | Draknyte1 |
2016-10-26 | + Added cells for all my molten materials. (This also regenerates all the mol... | Draknyte1 |
2016-10-25 | + Tried improving the handling of Blast Smelting. | Draknyte1 |
2016-10-25 | + Added some more Machine Casing textures. | Draknyte1 |
2016-10-24 | + Basically rewrote dust recipe handling. | Draknyte1 |
2016-10-24 | + Added nice new textures to the energy buffers. | Draknyte1 |
2016-10-24 | + Finally finished the Chemical Compound Tooltips. Still needs formatting imp... | Draknyte1 |
2016-10-23 | - Disabled generation of Deci/Centi dusts for now. | Draknyte1 |
2016-10-23 | % Moved more recipe generation to separate classes, now the order of item gen... | Draknyte1 |
2016-10-23 | % Massive Material Backend Changes. (Nothing noticeable to players) | Draknyte1 |
2016-10-20 | $ Fixed Workbench recipe not using correct machine casing. | Draknyte1 |
2016-10-03 | % Gotta Re-merge these Changes with those made on my laptop. | Draknyte1 |