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path: root/src/Java/gtPlusPlus/core/tileentities/general
AgeCommit message (Expand)Author
2017-05-28$ Fixed another sneaky NPE crash from loot addition to the Fish Trap.Draknyte1
2017-05-28$ Actually fixed the ArrayIndexOutOfBoundsException in the Fish Trap.Draknyte1
2017-05-28$ Fixed an ArrayOutOfBounds issue when generating Fish Trap loot.Draknyte1
2017-05-28+ Added a Recipe for the GT++ Fish Trap.Draknyte1
2017-05-28% Tweaked Fish Trap Loot.Draknyte1
2017-03-12$ Fixed old logic within the HG.draknyte1
2017-03-12+ Added missing classes from the Helium Generator. Forgot to commit them last...draknyte1
2017-03-05+ Added support for GTNH Machine Components.Draknyte1
2017-03-04+ New texture for the slow builders ring.Draknyte1
2017-02-18+ Additional LFTR work, it's nearly finished.draknyte1
2017-02-18% Fish Trap Changes.draknyte1
2017-02-18% Fish Trap Changes.draknyte1
2017-02-18% Applied better formatting to NBT methods in the FishTrap Inventory and Tile...draknyte1
2017-02-18% Changed NBT handling for the FishTrap Inventory and Tile entity.draknyte1
2017-02-15+ Added the Fishtrap to the check for water, so they can have them on 1-2 sides.draknyte1
2017-02-15% Changed the slots in the FishTrap GUI to only accept output, you may not in...draknyte1
2017-02-15+ Added basic loot generation for the FishTrap. (Can be infinitely expanded).draknyte1
2017-02-15+ Finished off the fishtrap, the basis of it works, it just needs loot.draknyte1
2017-02-15$ Fixed GT material blast smelter recipes not using GT dusts.draknyte1
2016-12-20+ Added a TESR for the Fire Pit, it's off-centre, but otherwise renders fine.Draknyte1
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
2016-11-04$ Cleaned up the entire project.draknyte1
2016-11-04% Cleaned up Imports.draknyte1
2016-09-07% Refactored the entire project to stop using MiscUtils everywhere possible, ...Draknyte1