Age | Commit message (Expand) | Author |
2017-02-19 | $ Added a Null check to getGregtechDust(), should now work as expected. (Shou... | Draknyte1 |
2017-02-15 | $ Fixed GT material blast smelter recipes not using GT dusts. | draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-19 | $ More FindBugs, PMD & CheckStyle clean up. | Draknyte1 |
2017-01-18 | + Added ItemStack[] getBlockDrops(ArrayList<ItemStack> blockDrops) to ItemUti... | Draknyte1 |
2017-01-17 | % Improved Multitool Generation. | Draknyte1 |
2017-01-14 | $ Tried fixing multi-tool names. | Draknyte1 |
2017-01-14 | $ Re-wrote the handling of Multitool generation, to allow my own materials to... | Draknyte1 |
2017-01-14 | + Added the basis for a config option, which enables GT textures (For all mac... | Draknyte1 |
2017-01-12 | $ Tree Farmer now grows saplings and has a particle effect. (This is configur... | Draknyte1 |
2017-01-11 | + Added Tree farm Fluid/solid Fertilisers. | Draknyte1 |
2016-12-01 | + Basic Fire Maker. (1/4 change to light a fire, can also set you on fire if ... | Draknyte1 |
2016-11-30 | + Added a Blast Smelter Recipe check, so that things with invalid sub-compone... | Draknyte1 |
2016-11-23 | $ Heavily improved the code for item replacements in CoreItem.java. | Draknyte1 |
2016-11-23 | + Added some new dust generation code, for cases where I only want generate s... | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-10-27 | + Made Recipes and Material init all runnable classes, now items should gener... | Draknyte1 |
2016-10-26 | + Added Nuggets for each material. | Draknyte1 |
2016-10-26 | + Added cells for all my molten materials. (This also regenerates all the mol... | Draknyte1 |
2016-10-25 | + Tried improving the handling of Blast Smelting. | Draknyte1 |
2016-10-25 | + Added some more Machine Casing textures. | Draknyte1 |
2016-10-24 | $ Fixed the getItemStackInPlayersHand method, now it has variable server/clie... | Draknyte1 |
2016-10-24 | + Basically rewrote dust recipe handling. | Draknyte1 |
2016-10-23 | % Moved more recipe generation to separate classes, now the order of item gen... | Draknyte1 |
2016-10-23 | % Massive Material Backend Changes. (Nothing noticeable to players) | Draknyte1 |
2016-10-20 | + Added the Advanced workbench. | Draknyte1 |
2016-10-17 | + Added Tesseract Generators and Terminals. | Draknyte1 |
2016-10-10 | + Added some Geothermal Generators. | Draknyte1 |
2016-10-06 | + Added the Big Shovels, which are 3x3 shovels. | Draknyte1 |
2016-10-03 | % Gotta Re-merge these Changes with those made on my laptop. | Draknyte1 |
2016-09-14 | $ Fixed Fluids properly and finally. | Draknyte1 |
2016-09-14 | Tweaked ItemBlocks for Fluids | Draknyte1 |
2016-09-14 | Finished Material Re-write, I hope. | Draknyte1 |
2016-09-14 | Attempting to Rewrite the entire material system for future use (Also makes l... | Draknyte1 |
2016-09-12 | + Added Double plates for all materials. | Draknyte1 |
2016-09-10 | [1.4.6.3-release] | Draknyte1 |
2016-09-10 | + Added more Multi-Picks. | Draknyte1 |
2016-09-10 | $ Improved Handling of Multipick generation. | Draknyte1 |
2016-09-10 | + Added the first proper chemical dehydrator recipes, for Lithium carbonate. | Draknyte1 |
2016-09-09 | + Added Harvesrcraft support to growthcraft Fishtraps in older versions of GC. | Draknyte1 |
2016-09-07 | % Refactored the entire project to stop using MiscUtils everywhere possible, ... | Draknyte1 |