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path: root/src/Java/gtPlusPlus/core/util/item
AgeCommit message (Expand)Author
2017-02-19$ Added a Null check to getGregtechDust(), should now work as expected. (Shou...Draknyte1
2017-02-15$ Fixed GT material blast smelter recipes not using GT dusts.draknyte1
2017-01-20+ Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get...Draknyte1
2017-01-19$ More FindBugs, PMD & CheckStyle clean up.Draknyte1
2017-01-18+ Added ItemStack[] getBlockDrops(ArrayList<ItemStack> blockDrops) to ItemUti...Draknyte1
2017-01-17% Improved Multitool Generation.Draknyte1
2017-01-14$ Tried fixing multi-tool names.Draknyte1
2017-01-14$ Re-wrote the handling of Multitool generation, to allow my own materials to...Draknyte1
2017-01-14+ Added the basis for a config option, which enables GT textures (For all mac...Draknyte1
2017-01-12$ Tree Farmer now grows saplings and has a particle effect. (This is configur...Draknyte1
2017-01-11+ Added Tree farm Fluid/solid Fertilisers.Draknyte1
2016-12-01+ Basic Fire Maker. (1/4 change to light a fire, can also set you on fire if ...Draknyte1
2016-11-30+ Added a Blast Smelter Recipe check, so that things with invalid sub-compone...Draknyte1
2016-11-23$ Heavily improved the code for item replacements in CoreItem.java.Draknyte1
2016-11-23+ Added some new dust generation code, for cases where I only want generate s...Draknyte1
2016-11-06+ Added two new recipes for etched IV wiring. Should help with #35Draknyte1
2016-11-06Revert "$ Cleaned up the entire project."Draknyte1
2016-11-04$ Cleaned up the entire project.draknyte1
2016-11-04% Cleaned up Imports.draknyte1
2016-10-27+ Made Recipes and Material init all runnable classes, now items should gener...Draknyte1
2016-10-26+ Added Nuggets for each material.Draknyte1
2016-10-26+ Added cells for all my molten materials. (This also regenerates all the mol...Draknyte1
2016-10-25+ Tried improving the handling of Blast Smelting.Draknyte1
2016-10-25+ Added some more Machine Casing textures.Draknyte1
2016-10-24$ Fixed the getItemStackInPlayersHand method, now it has variable server/clie...Draknyte1
2016-10-24+ Basically rewrote dust recipe handling.Draknyte1
2016-10-23% Moved more recipe generation to separate classes, now the order of item gen...Draknyte1
2016-10-23% Massive Material Backend Changes. (Nothing noticeable to players)Draknyte1
2016-10-20+ Added the Advanced workbench.Draknyte1
2016-10-17+ Added Tesseract Generators and Terminals.Draknyte1
2016-10-10+ Added some Geothermal Generators.Draknyte1
2016-10-06+ Added the Big Shovels, which are 3x3 shovels.Draknyte1
2016-10-03% Gotta Re-merge these Changes with those made on my laptop.Draknyte1
2016-09-14$ Fixed Fluids properly and finally.Draknyte1
2016-09-14Tweaked ItemBlocks for FluidsDraknyte1
2016-09-14Finished Material Re-write, I hope.Draknyte1
2016-09-14Attempting to Rewrite the entire material system for future use (Also makes l...Draknyte1
2016-09-12+ Added Double plates for all materials.Draknyte1
2016-09-10[1.4.6.3-release]Draknyte1
2016-09-10+ Added more Multi-Picks.Draknyte1
2016-09-10$ Improved Handling of Multipick generation.Draknyte1
2016-09-10+ Added the first proper chemical dehydrator recipes, for Lithium carbonate.Draknyte1
2016-09-09+ Added Harvesrcraft support to growthcraft Fishtraps in older versions of GC.Draknyte1
2016-09-07% Refactored the entire project to stop using MiscUtils everywhere possible, ...Draknyte1