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Author
2016-11-06
Revert "$ Cleaned up the entire project."
Draknyte1
2016-11-04
$ Cleaned up the entire project.
draknyte1
2016-11-04
% Cleaned up Imports.
draknyte1
2016-11-02
+ Added a check to safes, should clear up some logs for players with invalid ...
draknyte1
2016-10-29
$ Fixed output overflow on most multi-blocks.
Draknyte1
2016-10-28
- Reverted Rocket Engines to single fuels. @leagris
Draknyte1
2016-10-28
$ Hopefully fixed the output slots in the Maceration stack overflowing.
Draknyte1
2016-10-25
+ Added some more Machine Casing textures.
Draknyte1
2016-10-24
$ Fixed the getItemStackInPlayersHand method, now it has variable server/clie...
Draknyte1
2016-10-24
+ Added nice new textures to the energy buffers.
Draknyte1
2016-10-20
+ Added a faster vent texture.
Draknyte1
2016-10-19
+ Added a dual fluid tank base tile entity.
Draknyte1
2016-10-04
$ Fixed a client crashing bug where aspects didn't register properly due to t...
Draknyte1
2016-10-04
+ Added the last of my dependencies.
Draknyte1
2016-10-04
$ Fixed return values of the TC_AspectStack methods.
draknyte1
2016-10-03
% Gotta Re-merge these Changes with those made on my laptop.
Draknyte1
2016-09-23
+ Added recipes for all Multipickaxes.
Draknyte1
2016-09-23
On NewMatSystem: Winging It.
Draknyte1
2016-09-07
% Refactored the entire project to stop using MiscUtils everywhere possible, ...
Draknyte1