Age | Commit message (Expand) | Author |
2017-03-04 | + New texture for the slow builders ring. | Draknyte1 |
2017-01-21 | + Added information about the power stored and operations remaining to the Tr... | Draknyte1 |
2017-01-20 | + Added a new kind of logging message, just for machines, so that people may ... | Draknyte1 |
2017-01-20 | + Added a power cost of 32eu/action for the Tree Farmer. (Will eventually get... | Draknyte1 |
2017-01-19 | $ More FindBugs, PMD & CheckStyle clean up. | Draknyte1 |
2017-01-17 | % Tried to improve the logic for the Tree Farmer, to support Forestry 4. | Draknyte1 |
2017-01-08 | $ Rewrote the logic for tree chopping, now the Tree Farmer cuts tree and clea... | Draknyte1 |
2017-01-05 | + Added a casing for the perimeter of the Tree Farmer structure. | Draknyte1 |
2017-01-04 | + Added the Tree Farmer. | Draknyte1 |
2017-01-04 | + Added a basic class for the Tree Farm. (Currently just a Bronze Blast Furna... | Draknyte1 |
2016-12-28 | + Added the last Fuel salt to NUCLIDE.java. | Draknyte1 |
2016-12-28 | + Added framework based on opensource works for player movement modification. | Draknyte1 |
2016-12-27 | + Added the Fission Fuel Processing Plant. | Draknyte1 |
2016-12-22 | + Added a Molten Li2BeF4 fluid. | Draknyte1 |
2016-11-23 | - Removed some dead code from safes. | Draknyte1 |
2016-11-23 | $ Hopefully cleaned up and fixed some of the standing issues with safes. | Draknyte1 |
2016-11-06 | + Added two new recipes for etched IV wiring. Should help with #35 | Draknyte1 |
2016-11-06 | Revert "$ Cleaned up the entire project." | Draknyte1 |
2016-11-04 | $ Cleaned up the entire project. | draknyte1 |
2016-11-04 | % Cleaned up Imports. | draknyte1 |
2016-11-04 | % Changed Construction of the LFTR, now it's 7x7x4, in terms of LxWxH. | draknyte1 |
2016-11-03 | + Added support for using items as input for the Matter fabricator. | draknyte1 |
2016-11-02 | + Added a new set of 16 casing blocks. | draknyte1 |
2016-11-02 | + Added a check to safes, should clear up some logs for players with invalid ... | draknyte1 |
2016-10-29 | $ Fixed output overflow on most multi-blocks. | Draknyte1 |
2016-10-28 | - Reverted Rocket Engines to single fuels. @leagris | Draknyte1 |
2016-10-28 | $ Hopefully fixed the output slots in the Maceration stack overflowing. | Draknyte1 |
2016-10-26 | + Enabled the Alloy Blast Smelter. | Draknyte1 |
2016-10-25 | + Added some more Machine Casing textures. | Draknyte1 |
2016-10-24 | + Added the initial work for the Alloy Blast Furnace. | Draknyte1 |
2016-10-24 | $ Fixed the getItemStackInPlayersHand method, now it has variable server/clie... | Draknyte1 |
2016-10-24 | + Added nice new textures to the energy buffers. | Draknyte1 |
2016-10-22 | + Added more Dehydrator Recipes. | Draknyte1 |
2016-10-21 | % Cleaned up tank tooltips. | Draknyte1 |
2016-10-20 | + Added a faster vent texture. | Draknyte1 |
2016-10-19 | + Added a dual fluid tank base tile entity. | Draknyte1 |
2016-10-17 | + Added Tesseract Generators and Terminals. | Draknyte1 |
2016-10-10 | + Added some Geothermal Generators. | Draknyte1 |
2016-10-09 | + More Logging for the Workbenches | Draknyte1 |
2016-10-09 | % Rewrote a lot of the Container code for the workbenches to better reflect 1... | Draknyte1 |
2016-10-07 | + Added the Bronze and Advanced Work benches from GT4, still hell buggy but a... | Draknyte1 |
2016-10-06 | + Added the Big Shovels, which are 3x3 shovels. | Draknyte1 |
2016-10-04 | $ Fixed void metal pipes using ERROR ingots when generated. | Draknyte1 |
2016-10-04 | $ Fixed a client crashing bug where aspects didn't register properly due to t... | Draknyte1 |
2016-10-04 | + Added the last of my dependencies. | Draknyte1 |
2016-10-04 | $ Fixed return values of the TC_AspectStack methods. | draknyte1 |
2016-10-03 | Merge pull request #19 from draknyte1/DesktopPC | Alkalus |
2016-10-03 | % Gotta Re-merge these Changes with those made on my laptop. | Draknyte1 |
2016-10-02 | + Added missing dependencies. | draknyte1 |
2016-09-26 | - Disabled Psychedelicraft resources. | Draknyte1 |