index
:
github/GT5-Unofficial.git
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
Java
/
miscutil
/
core
/
util
Age
Commit message (
Expand
)
Author
2016-09-06
+ Added some MultiPickaxes.
Draknyte1
2016-09-04
+ More work on recipes for the dehydrator..
Draknyte1
2016-09-04
+ Added some base Meta Tile Entities to handle my custom recipe system.
Draknyte1
2016-09-04
+ Added in the Chemical Dehydrator machine.
Draknyte1
2016-09-03
+ Basically finished the Power Sub-Station in a single commit.
Draknyte1
2016-09-03
+ Final work on fluid cells for now.
Draknyte1
2016-09-02
$ Fixed this again.
Draknyte1
2016-09-02
$ Hopefully fixed cell generation.
Draknyte1
2016-09-02
+ Added new Utility classes.
Draknyte1
2016-09-01
+ Added some better support for the 5.9 branch of Gregtech.
Draknyte1
2016-08-30
% Refined the Radiation handler.
Draknyte1
2016-08-30
+ Added a system to handle radioactive materials.
Draknyte1
2016-08-30
$ Fixed Fluid pipe flowthrough amounts.
Draknyte1
2016-08-28
$ Fixed a Bug regarding mis-registration of blocks.
Draknyte1
2016-08-27
$ Third and hopefully final fix for #8.
Draknyte1
2016-08-27
$ Hotfix for Issue #8
Draknyte1
2016-08-27
+ Added a compatibility handler for Thaumcraft Aspects being handled incorrec...
Draknyte1
2016-08-26
% Final work to UUID and PlayerCache.dat handling.
Draknyte1
2016-08-26
% Initial changes to internal handling of PlayerCache.dat
Draknyte1
2016-08-17
+ Added the custom Alveary blocks.
Draknyte1
2016-08-04
% Changed handling of generated block names back to how it was.
Draknyte1
2016-08-04
+ Added light dependency on LibShapeDraw-1.3.2-dev.jar
Draknyte1
2016-08-04
+ Added a debug dependency on LibShapeDraw for multiblock structure rendering.
Draknyte1
2016-08-04
+ Added a universal battery, accepting both IC2 EU and RF, holding 100mil/400...
Draknyte1
2016-07-31
+ Added long Rods for all Materials
Draknyte1
2016-07-30
+ Materials handler now generates blocks and frames from each metal.
Draknyte1
2016-07-29
+ Added a Material creation backend.
Draknyte1
2016-07-27
+ Added Base classes for meta blocks.
Draknyte1
2016-07-27
+ Added a Plate Bender Recipe for Staballoy.
Draknyte1
2016-07-25
+ Added a config file!
Draknyte1
2016-07-25
+ Added A Config File and handler for it.
Draknyte1
2016-07-25
+ Began work adding hot ingot system that uses GT to generate them.
Draknyte1
2016-07-25
+ Added EV tier battery recipes.
Draknyte1
2016-07-25
+ Implemented a handful of new recipes.
Draknyte1
2016-07-22
+ Added a dust handler - Staballoy is now added.
Draknyte1
2016-07-22
+ Added Staballoy Mixer recipe.
Draknyte1
2016-07-20
% Version Bump and fresh builds.
Draknyte1
2016-07-18
% Finalised a few things with Random Hex Generation related stuff.
Draknyte1
2016-07-18
+ Added Custom spawn eggs.
Draknyte1
2016-07-18
+ Added a custom Particle.
Draknyte1
2016-07-18
% Added some new Array/Arralist/List methods to Utils.java
Draknyte1
2016-07-15
+ Added the Industrial Wire Factory
Draknyte1
2016-07-09
+ Added in a IC2 Kinetic gearbox rotor made from Iridium.
Draknyte1
2016-07-02
%Renamed xmod handlers.
Draknyte1
2016-06-29
+Added A FluidUtils Class
Draknyte1
2016-06-29
Think I've fixed bad textured registration.
Draknyte1
2016-06-20
Bumped Version and uploaded latest Builds :D
Draknyte1
2016-06-18
~More Refactoring
Draknyte1
2016-06-17
~Further refactoring.
Draknyte1
2016-06-17
~Changed the way compatability is handled.
Draknyte1
[next]