Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-06-18 | changed multi hatch to use some default texture from GT so I can test the ↵ | kekzdealer | |
actual functionality | |||
2020-06-11 | Implemented new class for GT rendered textures! | kekzdealer | |
2020-06-08 | Removed everything related to Item Server; | kekzdealer | |
Deprecated current TFFT Multi Hatch in favor of GTMTE version | |||
2020-06-07 | just pushing to repo | kekzdealer | |
2020-06-07 | implemented correct item rendering for new multi hatches | kekzdealer | |
2020-06-02 | Refactored into sided proxies | kekzdealer | |
2020-05-19 | capacitors pulse red on maintenance | kekzdealer | |
2020-05-18 | elevator caps now support turning red in case of maintenance issues | kekzdealer | |
2020-05-18 | code cleanup | kekzdealer | |
2020-05-18 | Implemented TESR for Space Elevator Capacitors. This allows me to change ↵ | kekzdealer | |
their colour saturation on the fly to sync it with the elevator charge state. - Added tooltip to the caps to tell players that the invisible top/bot faces are intended as a performance improvement | |||
2020-05-18 | beam is now rendered from farther away, improved tether texture, renamed ↵ | kekzdealer | |
some more renderer vars to be more clear | |||
2020-05-18 | moved renderer package to client package, added Space Elevator Tether and a ↵ | kekzdealer | |
TESR, added Space Elevator Capacitor | |||
2020-04-29 | split gui-/containers into client/common packages | Christina Berchtold | |