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path: root/src/main/java/gregtech/api/multitileentity/multiblock
AgeCommit message (Expand)Author
2024-07-09MultiTileEntityBlock workJason Mitchell
2024-07-09RefactorsJason Mitchell
2024-02-16Change over wireless teams to use SP teams (#2493)BlueWeabo
2024-02-03Refactor Packet Handling for MuTEs (#2485)BlueWeabo
2024-01-05Merge MuTEMaster into Master (#2431)BlueWeabo
2023-12-26Add modes to tools (#2423)Батьків Нестор-Євген Васильович
2023-12-03Refactor RecipeMap (#2345)miozune
2023-09-23Update buildscript (#2305)boubou19
2023-07-10Generic processing logic (#2096)Maxim
2023-07-01fix remove hourglass from Glass requirements (#2100)Quetz4l
2023-06-10Enable input separation by default if it's supported (#2072)miozune
2023-06-04Fix void protection not working with MB with custom output hatch field (#2051)miozune
2023-05-28Add new mode for void protection & implement it for more multis (#2024)miozune
2023-05-28simplify logic expressions (#2026)chill
2023-05-14glasses for structure (#1986)Quetz4l
2023-05-07Add docs to mute (#1960)chill
2023-05-06Show energy flow amperage and correct voltage tier in WAILA for machine block...Wilhelm Schuster
2023-05-03allow mute registers to be made outside of gt5u (#1947)BlueWeabo
2023-05-01bs+saMartin Robertz
2023-04-23Forge direction (#1895)Jason Mitchell
2023-04-22MuTE overhaul and ACR (#1883)Maxim
2023-04-12Fix MuTE sound (#1878)Maxim
2023-04-10Update spotless config to 0.2.2Raven Szewczyk
2023-04-01Jabel, Generic injection and mostly automatic code cleanup (#1829)Raven Szewczyk
2023-04-01update spotless formatting (#1827)boubou19
2023-04-01Implement Power Logic, Pollution Logic and Processing Logic for MuTEs and man...BlueWeabo
2023-02-12Add a recipe check to MuTEs (#1727)BlueWeabo
2023-02-07Mte inventory block (#1692)BlueWeabo
2023-01-30[ci skip] spotlessApply with the new settingsJason Mitchell
2023-01-20MTE Inventory updates (#1496)Jason Mitchell
2022-08-27Update buildscript & apply spotless (#1306)Raven Szewczyk
2022-08-26texture workJason Mitchell
2022-08-26WIP Texture supportJason Mitchell
2022-07-22MultiTileEntity MultiBlocksJason Mitchell