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Author
2018-09-08
Various fixes
bartimaeusnek
2017-10-01
Optimize imports, optimize random number generation, make turbines loose 0.75...
Technus
2017-06-01
Disable switching armor gui because of broken sync
Blood-Asp
2017-06-01
Catch login armor crash
Blood-Asp
2017-05-01
Optimize imports
Technus
2017-04-27
Buildable
Technus
2017-04-27
Merge branch 'experimental' from GTNH into mergeGTNH (based on BLOODASP)
Technus
2017-03-31
catch most modular armor crashes
Blood-Asp
2017-03-08
Fix rubber plates in modular armor boots
Blood-Asp
2017-01-10
Fix #851
vlad20012
2016-12-15
Added check to ensure that fluid is set trying to provide air to player durin...
Doug Gabehart
2016-12-15
Fixed processing power issue where values continually increased up to infinity
Doug Gabehart
2016-12-14
More stability improvements. (Null value and checks to ensure keys exist)
Doug Gabehart
2016-12-14
Fixed issue with Modular Armor inventory not saving properly after removing t...
Doug Gabehart
2016-12-14
Removed player.closeScreen call to fix graphics glitch when switching armor tabs
Doug Gabehart
2016-12-14
Added updateArmorStats method which includes additional checks to ensure that...
Doug Gabehart
2016-11-02
Modular Armor configs
Blood-Asp
2016-10-30
Modular Armor changes 1
Blood-Asp
2016-10-08
Optimize imports (Intelli J)
Technus
2016-08-15
Bugfixes 10
Muramasa
2016-06-21
even with Blood asp experimental branch
Dream-Master
2016-03-01
Fixed load textures
MIUI Russia
2016-01-03
small fix on armor display.
Blood-Asp
2015-12-28
fix armor textures and init
Blood-Asp
2015-12-25
Initial Modular armor port (from GTExtras)
Blood-Asp