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Age
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Author
2024-09-02
The Great Renaming (#3014)
NotAPenguin
2024-08-15
Cleanup (#2803)
boubou19
2024-07-20
Beamline (#2619)
Raven Szewczyk
2024-07-09
MultiTileEntityBlock work
Jason Mitchell
2024-07-09
Refactors
Jason Mitchell
2024-03-13
Numeric widget and localized number formatting. (#2532)
Abdiel Kavash
2024-01-05
Merge MuTEMaster into Master (#2431)
BlueWeabo
2023-12-03
Refactor RecipeMap (#2345)
miozune
2023-07-10
Generic processing logic (#2096)
Maxim
2023-06-05
Code cleanup (#2040)
chill
2023-05-28
Add new mode for void protection & implement it for more multis (#2024)
miozune
2023-05-14
glasses for structure (#1986)
Quetz4l
2023-04-22
MuTE overhaul and ACR (#1883)
Maxim
2023-04-10
Update spotless config to 0.2.2
Raven Szewczyk
2023-04-04
Modid work (#1833)
boubou19
2023-04-01
update spotless formatting (#1827)
boubou19
2023-04-01
Implement Power Logic, Pollution Logic and Processing Logic for MuTEs and man...
BlueWeabo
2023-02-24
Better casing amount on tooltips (#1766)
Maxim
2023-02-12
Add a recipe check to MuTEs (#1727)
BlueWeabo
2023-02-07
Mte inventory block (#1692)
BlueWeabo
2023-01-30
[ci skip] spotlessApply with the new settings
Jason Mitchell
2022-08-27
Update buildscript & apply spotless (#1306)
Raven Szewczyk
2022-08-26
WIP Texture support
Jason Mitchell
2022-07-22
MultiTileEntity MultiBlocks
Jason Mitchell