Age | Commit message (Expand) | Author |
2023-07-20 | Format Waila Fluid Display for GT Blocks (#2157) | Connor-Colenso |
2023-07-12 | Add tooltip for locked fluid name for digital tank (#2132) | miozune |
2023-07-10 | Generic processing logic (#2096) | Maxim |
2023-06-15 | Rearrange Super and Quantum Tank GUI a little bit (#2084) | Wilhelm Schuster |
2023-06-06 | Fix fluid lock issues (#2062) | miozune |
2023-06-05 | Code cleanup (#2040) | chill |
2023-05-28 | Add new mode for void protection & implement it for more multis (#2024) | miozune |
2023-05-08 | Migrate to FluidSlotWidget from FluidDisplaySlotWidget (#1963) | miozune |
2023-05-06 | Exploring some various ForgeDirection fixes (#1950) | Jason Mitchell |
2023-05-01 | bs+sa | Martin Robertz |
2023-04-23 | Forge direction (#1895) | Jason Mitchell |
2023-04-21 | Recipes ra2 (#1872) | boubou19 |
2023-04-10 | Update spotless config to 0.2.2 | Raven Szewczyk |
2023-04-08 | Added method to add instance specific information to an MTE tooltip (#1857) | Maxim |
2023-04-01 | Jabel, Generic injection and mostly automatic code cleanup (#1829) | Raven Szewczyk |
2023-04-01 | update spotless formatting (#1827) | boubou19 |
2023-03-22 | Fix super tank output rate based on the pump used (#1810) | chochem |
2023-02-10 | Rfg cleanup (#1726) | Raven Szewczyk |
2023-01-30 | [ci skip] spotlessApply with the new settings | Jason Mitchell |
2022-12-28 | Remove void break from fluid tanks and chests (#1602) | NexusNull |
2022-11-25 | Rewrite GUIs with ModularUI (#1381) | miozune |
2022-10-13 | Fix Super tank capacity in Waila (#1463) | Charles Gagnon |
2022-10-09 | digital chests improvements (#1450) | Glease |
2022-10-09 | only save necessary info on super tank break (#1448) | Glease |
2022-09-24 | Make FluidTankInfo capacity larger in overflow voiding mode (#1404) | Raven Szewczyk |
2022-09-13 | fix localisation typo (#1379) | Alexdoru |
2022-09-02 | Add Drag-And-Drop support for digital tank (#1333) | miozune |
2022-09-01 | Digitalize Super Tank part 2 (#1331) | くぁーりぃ |
2022-08-29 | Digitalize Super Tank (#1318) | くぁーりぃ |
2022-08-27 | Update buildscript & apply spotless (#1306) | Raven Szewczyk |
2022-08-16 | Prevent NBT from being written to item when digital tank is harvested while h... | miozune |
2022-08-14 | null check (#1259) | repo-alt |
2022-07-31 | Fix clicking FluidDisplay not working with digital tank overflow mode (#1149) | miozune |
2022-07-23 | add(api/enums): particle and sound effect enumerations (#1154) | Léa Gris |
2022-06-07 | Make display slot invalid. (#1072) | Jakub |
2022-04-24 | Use proper method for emptying container item (#1034) | miozune |
2022-04-16 | Fix Super/Quantum tanks `FluidTankInfo` (#1024) | MuXiu1997 |
2022-04-08 | Add a voiding mode for Super/Quantum tanks (#1009) | MuXiu1997 |
2021-12-20 | remove the client side method | GlodBlock |
2021-12-18 | add a quick way to clear tank | GlodBlock |
2021-11-19 | give player debuff when holding a filled chest/tank | GlodBlock |
2021-11-18 | make tank/chest keep its contents when harvsted | GlodBlock |
2021-08-11 | use `clear` to avoid hash map recreation | repo_alt |
2021-08-11 | Optionally disable automation access to the digital chests with storage buses... | repo_alt |
2021-08-08 | Add formatting to getInfoData() | D-Cysteine |
2021-08-07 | Add formatting to pipes, wires, super chests, super tanks | D-Cysteine |
2021-07-20 | Made digital chest prioritized like partitioned cell | repo_alt |
2021-05-24 | feat(glow): iconset machines glow support | Léa Gris |
2021-05-21 | feat(render): implementation-free api texture factory | Léa Gris |
2021-05-21 | fix(render): move new textures rendering to new package | Léa Gris |