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package GoodGenerator.Loader;
import GoodGenerator.Items.FuelRod;
import GoodGenerator.Items.RadioactiveItem;
import GoodGenerator.Main.GoodGenerator;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import static GoodGenerator.util.DescTextLocalization.addText;
public class FuelRodLoader {
public static Item rodCompressedUraniumDepleted;
public static Item rodCompressedUraniumDepleted_2;
public static Item rodCompressedUraniumDepleted_4;
public static Item rodCompressedUranium;
public static Item rodCompressedUranium_2;
public static Item rodCompressedUranium_4;
public static void RegisterRod() {
rodCompressedUraniumDepleted = new RadioactiveItem("rodCompressedUraniumDepleted", addText("depletedfuelrod.tooltip", 1), GoodGenerator.GG, 100);
rodCompressedUraniumDepleted_2 = new RadioactiveItem("rodCompressedUraniumDepleted2", addText("depletedfuelrod.tooltip", 1), GoodGenerator.GG, 200);
rodCompressedUraniumDepleted_4 = new RadioactiveItem("rodCompressedUraniumDepleted4", addText("depletedfuelrod.tooltip", 1), GoodGenerator.GG, 400);
GameRegistry.registerItem(rodCompressedUraniumDepleted, "rodCompressedUraniumDepleted", GoodGenerator.MOD_ID);
GameRegistry.registerItem(rodCompressedUraniumDepleted_2, "rodCompressedUraniumDepleted2", GoodGenerator.MOD_ID);
GameRegistry.registerItem(rodCompressedUraniumDepleted_4, "rodCompressedUraniumDepleted4", GoodGenerator.MOD_ID);
rodCompressedUranium = new FuelRod("rodCompressedUranium", 1, 100, 4, 800, 70000, new ItemStack(rodCompressedUraniumDepleted, 1), GoodGenerator.GG);
rodCompressedUranium_2 = new FuelRod("rodCompressedUranium2", 2, 100, 4, 800, 70000, new ItemStack(rodCompressedUraniumDepleted_2, 1), GoodGenerator.GG);
rodCompressedUranium_4 = new FuelRod("rodCompressedUranium4", 4, 100, 4, 800, 70000, new ItemStack(rodCompressedUraniumDepleted_4, 1), GoodGenerator.GG);
GameRegistry.registerItem(rodCompressedUranium, "rodCompressedUranium", GoodGenerator.MOD_ID);
GameRegistry.registerItem(rodCompressedUranium_2, "rodCompressedUranium2", GoodGenerator.MOD_ID);
GameRegistry.registerItem(rodCompressedUranium_4, "rodCompressedUranium4", GoodGenerator.MOD_ID);
}
}
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