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package common.container;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
public class Container_ItemProxySource extends Container {
private final IInventory teInventory;
private int slotID = 0;
public Container_ItemProxySource(TileEntity te, EntityPlayer player) {
this.teInventory = (IInventory) te;
// Source Slots
addSlotToContainer(new Slot(teInventory, slotID++, 53, 8));
addSlotToContainer(new Slot(teInventory, slotID++, 71, 8));
addSlotToContainer(new Slot(teInventory, slotID++, 89, 8));
addSlotToContainer(new Slot(teInventory, slotID++, 107, 8));
addSlotToContainer(new Slot(teInventory, slotID++, 53, 26));
addSlotToContainer(new Slot(teInventory, slotID++, 71, 26));
addSlotToContainer(new Slot(teInventory, slotID++, 89, 26));
addSlotToContainer(new Slot(teInventory, slotID++, 107, 26));
addSlotToContainer(new Slot(teInventory, slotID++, 53, 44));
addSlotToContainer(new Slot(teInventory, slotID++, 71, 44));
addSlotToContainer(new Slot(teInventory, slotID++, 89, 44));
addSlotToContainer(new Slot(teInventory, slotID++, 107, 44));
addSlotToContainer(new Slot(teInventory, slotID++, 53, 62));
addSlotToContainer(new Slot(teInventory, slotID++, 71, 62));
addSlotToContainer(new Slot(teInventory, slotID++, 89, 62));
addSlotToContainer(new Slot(teInventory, slotID++, 107, 62));
// Inventory
for (int i = 0; i < 3; i++) {
for (int j = 0; j < 9; j++) {
addSlotToContainer(new Slot(player.inventory, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
}
}
// Hotbar
for (int i = 0; i < 9; i++) {
addSlotToContainer(new Slot(player.inventory, i, 8 + i * 18, 142));
}
}
@Override
public ItemStack transferStackInSlot(EntityPlayer player, int slotRaw) {
ItemStack stack = null;
final Slot slot = (Slot) inventorySlots.get(slotRaw);
if (slot != null && slot.getHasStack()) {
final ItemStack stackInSlot = slot.getStack();
stack = stackInSlot.copy();
if (slotRaw < 3 * 9) {
if (!mergeItemStack(stackInSlot, 3 * 9, inventorySlots.size(), true)) {
return null;
}
} else if (!mergeItemStack(stackInSlot, 0, 3 * 9, false)) {
return null;
}
if (stackInSlot.stackSize == 0) {
slot.putStack((ItemStack) null);
} else {
slot.onSlotChanged();
}
}
return stack;
}
@Override
public boolean canInteractWith(EntityPlayer player) {
return teInventory.isUseableByPlayer(player);
}
}
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