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authormakamys <makamys@outlook.com>2022-06-19 20:08:40 +0200
committermakamys <makamys@outlook.com>2022-06-19 20:10:52 +0200
commit90aafc433a5aa74b8921c930c7b679bb084bf2d7 (patch)
treec5735d52d7069b597b0d87190271973f90c8bee5 /src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java
parent8e034cf328847a9f1eae1b4b7bfdae0e8ac71d08 (diff)
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Use wildcard static imports for GL things again
Eclipse's "organize imports" turned my wildcard imports into non-wildcard ones the last time, but that was too inconvenient.
Diffstat (limited to 'src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java')
-rw-r--r--src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java8
1 files changed, 1 insertions, 7 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java b/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java
index a41c140..e35cc30 100644
--- a/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java
+++ b/src/main/java/makamys/neodymium/renderer/GPUMemoryManager.java
@@ -1,12 +1,6 @@
package makamys.neodymium.renderer;
-import static org.lwjgl.opengl.GL15.GL_ARRAY_BUFFER;
-import static org.lwjgl.opengl.GL15.GL_DYNAMIC_DRAW;
-import static org.lwjgl.opengl.GL15.glBindBuffer;
-import static org.lwjgl.opengl.GL15.glBufferData;
-import static org.lwjgl.opengl.GL15.glBufferSubData;
-import static org.lwjgl.opengl.GL15.glDeleteBuffers;
-import static org.lwjgl.opengl.GL15.glGenBuffers;
+import static org.lwjgl.opengl.GL15.*;
import java.util.ArrayList;
import java.util.Arrays;