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author | makamys <makamys@outlook.com> | 2022-06-13 23:47:32 +0200 |
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committer | makamys <makamys@outlook.com> | 2022-06-23 12:21:50 +0200 |
commit | 83b035c243b3ffeac9d57f7ab6d4cd89c0e25851 (patch) | |
tree | 8b200339fffc08aa4a88098881d3f01e385ad18b /src/main/resources | |
parent | 466e033c5c2941f8ef71a36cd86ae8d3a77a1d00 (diff) | |
download | Neodymium-83b035c243b3ffeac9d57f7ab6d4cd89c0e25851.tar.gz Neodymium-83b035c243b3ffeac9d57f7ab6d4cd89c0e25851.tar.bz2 Neodymium-83b035c243b3ffeac9d57f7ab6d4cd89c0e25851.zip |
Store UV as short
Increases framerate a lil bit.
Diffstat (limited to 'src/main/resources')
-rw-r--r-- | src/main/resources/shaders/chunk.frag | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/main/resources/shaders/chunk.frag b/src/main/resources/shaders/chunk.frag index 6cc1a07..2e729b1 100644 --- a/src/main/resources/shaders/chunk.frag +++ b/src/main/resources/shaders/chunk.frag @@ -27,8 +27,7 @@ void main() goodTexCoord = ProvokingTexCoord.xy + (((TexCoord.xy - ProvokingTexCoord.xy) / MQPos.zw) * vec2(wrappedU, wrappedV)); } #endif - - vec4 texColor = texture(atlas, goodTexCoord); + vec4 texColor = texture(atlas, goodTexCoord / 16384.0); vec4 colorMult = Color/256.0; |