diff options
Diffstat (limited to 'src/main/java/makamys/neodymium/renderer')
-rw-r--r-- | src/main/java/makamys/neodymium/renderer/NeoRenderer.java | 22 |
1 files changed, 13 insertions, 9 deletions
diff --git a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java index 0cc7692..7d5928d 100644 --- a/src/main/java/makamys/neodymium/renderer/NeoRenderer.java +++ b/src/main/java/makamys/neodymium/renderer/NeoRenderer.java @@ -104,7 +104,8 @@ public class NeoRenderer { Vector4f transformedOrigin = new Vector4f(); - public void preRenderSortedRenderers(int renderPass, double alpha, WorldRenderer[] sortedWorldRenderers) { + public int preRenderSortedRenderers(int renderPass, double alpha, WorldRenderer[] sortedWorldRenderers) { + int rendered = 0; if (hasInited) { if (renderPass == 0) { renderedMeshes = 0; @@ -149,11 +150,12 @@ public class NeoRenderer { if (rendererActive && renderWorld) { Minecraft.getMinecraft().entityRenderer.enableLightmap((double) alpha); - render(renderPass, alpha); + rendered += render(renderPass, alpha); Minecraft.getMinecraft().entityRenderer.disableLightmap((double) alpha); } } + return rendered; } public void onRenderTickEnd() { @@ -285,18 +287,17 @@ public class NeoRenderer { Matrix4f modelViewMatrixInv = new Matrix4f(); Matrix4f projMatrix = new Matrix4f(); - private void render(int pass, double alpha) { - int shader = getShaderProgram(pass); - - if (shader == 0) return; - - glBindVertexArray(VAO); - + private int render(int pass, double alpha) { if (!Compat.isShaders()) { + int shader = getShaderProgram(pass); + + if (shader == 0) return 0; glUseProgram(shader); updateUniforms(alpha, pass); } + glBindVertexArray(VAO); + if (isWireframeEnabled()) { GL11.glPolygonMode(GL11.GL_FRONT_AND_BACK, GL11.GL_LINE); } @@ -308,9 +309,11 @@ public class NeoRenderer { int oldLimit = piFirst[pass].limit(); + int rendered = 0; int order = pass == 0 ? 1 : -1; for (int regionI = order == 1 ? 0 : loadedRegionsList.size() - 1; regionI >= 0 && regionI < loadedRegionsList.size(); regionI += order) { NeoRegion.RenderData region = loadedRegionsList.get(regionI).getRenderData(); + rendered += region.batchLimit[pass] - region.batchFirst[pass]; Util.setPositionAndLimit(piFirst[pass], region.batchFirst[pass], region.batchLimit[pass]); Util.setPositionAndLimit(piCount[pass], region.batchFirst[pass], region.batchLimit[pass]); @@ -344,6 +347,7 @@ public class NeoRenderer { } glBindVertexArray(0); + return rendered; } private void updateGLValues() { |