Age | Commit message (Expand) | Author |
2022-07-15 | Clean up | makamys |
2022-07-15 | O(O)F | makamys |
2022-07-15 | Add `auto` option to renderFog, which respects GL setting | makamys |
2022-07-15 | README: remove #5 | makamys |
2022-07-15 | Warn if chunk mesh uses normals and GL lighting is enabled | makamys |
2022-07-13 | Update buildscript [skip ci] | makamys |
2022-07-13 | buildscript: Make gradlew executable | makamys |
2022-07-13 | buildscript: Fix subprocess invocation | makamys |
2022-07-13 | Remove version.txt | makamys |
2022-07-13 | buildscript: Compute version from git tag if version.txt is absent | makamys |
2022-07-12 | Don't warn in chat about incompatibilities | makamys |
2022-07-11 | Turn triangles into quads | makamys |
2022-07-11 | Improve error logging | makamys |
2022-07-11 | Be able to capture chunk meshes consisting of multiple tessellations | makamys |
2022-07-11 | Respect isVisible field of world renderers | makamys |
2022-07-06 | README: add triangle rendering incompat [skip ci] | makamys |
2022-07-01 | README: reword the OF shader situation [skip ci] | makamys |
2022-07-01 | README: mention OF chunk loading incompatibility | makamys |
2022-06-30 | [skip ci] Update update json | makamys |
2022-06-30 | v0.1.4 | makamys |
2022-06-30 | Change splash to not assume 3.3 will be supported | makamys |
2022-06-30 | Update warnings immediately when Advanced OpenGL setting is changed | makamys |
2022-06-30 | Remove unused imports | makamys |
2022-06-30 | Move configgy classes to config package | makamys |
2022-06-30 | Fix not getting enabled when shaders are turned off in-game | makamys |
2022-06-30 | Make names in config GUI more human readable | makamys |
2022-06-30 | Add simple config GUI | makamys |
2022-06-30 | Fix renderer trying to get created every frame that it's disabled | makamys |
2022-06-30 | Warn if incompatibilities are detected | makamys |
2022-06-30 | Refactor chat message helper | makamys |
2022-06-30 | README: Advanced OpenGL is a vanilla feature, derp | makamys |
2022-06-30 | Force fog underwater even if fog is disabled | makamys |
2022-06-30 | Implement exponential fog | makamys |
2022-06-30 | Clean up vertex shader | makamys |
2022-06-30 | Fix meshes not disappearing properly when emptied of blocks | makamys |
2022-06-30 | Make fog occlusion usable without fog | makamys |
2022-06-30 | Add fog occlusion | makamys |
2022-06-30 | Make mixin members less conflict-prone | makamys |
2022-06-30 | Update meshes on `updateRenderersSort`, too | makamys |
2022-06-30 | Don't do face culling for translucent quads | makamys |
2022-06-30 | Clean up eye coordinate variables | makamys |
2022-06-30 | Take camera transform into account when culling faces | makamys |
2022-06-30 | Integrate properly with MC's render pass system | makamys |
2022-06-27 | README: triangulator is no longer incompatible | makamys |
2022-06-27 | [skip ci] Update update json | makamys |
2022-06-27 | v0.1.3 | makamys |
2022-06-27 | Reformat project.gradle | makamys |
2022-06-27 | Fix crash when joining a server | makamys |
2022-06-27 | Merge pull request #3 from FalsePattern/triangulator-compat | makamys |
2022-06-27 | only depend on triangulator api | FalsePattern |