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2023-02-09Move constants to Constants classmakamys
Fixes crash with something (AppleCore? WitchingGadgets? Hodgepodge?)
2023-02-09Add FastCraft compat by pretending to be OptiFinemakamys
2023-02-09Update mavenpattern urlmakamys
2023-02-09Update MCLib because jitpack suxmakamys
MCLib 0.3.2 ~ 0.3.5 are mysteriously gone.
2023-01-04README: add nomixin explanation [skip ci]makamys
2022-12-24[skip ci] Update update jsonmakamys
2022-12-24Update BSmakamys
2022-09-21Give some methods in MixinRenderGlobal clearer namesmakamys
2022-09-21Fix a hook in MixinRenderGlobal being incompatible with DragonAPImakamys
cc #9
2022-09-14README: Add link to essential mod list [skip ci]makamys
2022-08-21Update MCLib to 0.3.5makamys
2022-08-19Add option to not print rendering errorsmakamys
2022-08-19Make error logging more verbosemakamys
2022-08-14Fix small quads (e.g. snow) having incorrect normalsmakamys
2022-08-14Disable vanilla chunk mesh constructionmakamys
Improves chunk update performance
2022-07-18Add option to not render unaligned quads past a distancemakamys
2022-07-17README: add hint about interpreting incompatibility warningsmakamys
2022-07-17[skip ci] Update update jsonmakamys
2022-07-17Scale mesh index arrays by amount of allocated VRAMmakamys
2022-07-17Fix not being able to allocate over 2048 MB of VRAMmakamys
2022-07-15Clean upmakamys
2022-07-15O(O)Fmakamys
2022-07-15Add `auto` option to renderFog, which respects GL settingmakamys
2022-07-15README: remove #5makamys
2022-07-15Warn if chunk mesh uses normals and GL lighting is enabledmakamys
(cc #5)
2022-07-13Update buildscript [skip ci]makamys
2022-07-13buildscript: Make gradlew executablemakamys
Maybe this will stop making the CI builds dirty..?
2022-07-13buildscript: Fix subprocess invocationmakamys
2022-07-13Remove version.txtmakamys
2022-07-13buildscript: Compute version from git tag if version.txt is absentmakamys
2022-07-12Don't warn in chat about incompatibilitiesmakamys
2022-07-11Turn triangles into quadsmakamys
Normals are ignored for now. End of fix for #5
2022-07-11Improve error loggingmakamys
2022-07-11Be able to capture chunk meshes consisting of multiple tessellationsmakamys
Start of fix for #5
2022-07-11Respect isVisible field of world renderersmakamys
Adds compatibility with ArchaicFix's occlusion tweak, and reduces performance penalty of Advanced OpenGL.
2022-07-06README: add triangle rendering incompat [skip ci]makamys
2022-07-01README: reword the OF shader situation [skip ci]makamys
2022-07-01README: mention OF chunk loading incompatibilitymakamys
2022-06-30[skip ci] Update update jsonmakamys
2022-06-30v0.1.4makamys
2022-06-30Change splash to not assume 3.3 will be supportedmakamys
2022-06-30Update warnings immediately when Advanced OpenGL setting is changedmakamys
2022-06-30Remove unused importsmakamys
2022-06-30Move configgy classes to config packagemakamys
2022-06-30Fix not getting enabled when shaders are turned off in-gamemakamys
2022-06-30Make names in config GUI more human readablemakamys
2022-06-30Add simple config GUImakamys
2022-06-30Fix renderer trying to get created every frame that it's disabledmakamys
2022-06-30Warn if incompatibilities are detectedmakamys
2022-06-30Refactor chat message helpermakamys