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2023-04-16Disable Advanced OpenGL when warning is clicked (fixes #18)makamys
2023-04-16Don't print status command hint in the status command's outputmakamys
2023-03-29[skip ci] Update update jsonmakamys
2023-03-29Ignore 0 area quads (fixes #15)makamys
2023-03-18[skip ci] Update update jsonmakamys
2023-03-18README: Document recent changes and mention iGPU fix [skip ci]makamys
2023-03-18Improve handling of VRAM fullnessmakamys
Now the renderer gets reloaded, and Neodymium only gets disabled if the VRAM repeatedly gets full in a short span of time.
2023-03-18Fix error when config file doesn't exist yetmakamys
2023-03-18Add command to print incompatibilities in chatmakamys
2023-03-18Lock certain debug features behind creative modemakamys
2023-03-07README: update incompatibilities [skip ci]makamys
2023-03-04[skip ci] Update update jsonmakamys
2023-02-10Fix FC compat causing NPEmakamys
Happened with the following mod list: _unimixins-compat-1.7.10-0.1.jar _unimixins-gtnhmixins-1.7.10-0.1+2.1.9.jar _unimixins-mixin-1.7.10-0.1+unimix-0.11.6.jar _unimixins-mixingasm-1.7.10-0.1+0.2.2.jar _unimixins-spongemixins-1.7.10-0.1+gtnh-2.0.1.jar fastcraft-1.25.jar neodymium-1.7.10-0.1.6-7-gd46b730+nomixin.jar
2023-02-09I forgormakamys
2023-02-09Move constants to Constants classmakamys
Fixes crash with something (AppleCore? WitchingGadgets? Hodgepodge?)
2023-02-09Add FastCraft compat by pretending to be OptiFinemakamys
2023-02-09Update mavenpattern urlmakamys
2023-02-09Update MCLib because jitpack suxmakamys
MCLib 0.3.2 ~ 0.3.5 are mysteriously gone.
2023-01-04README: add nomixin explanation [skip ci]makamys
2022-12-24[skip ci] Update update jsonmakamys
2022-12-24Update BSmakamys
2022-09-21Give some methods in MixinRenderGlobal clearer namesmakamys
2022-09-21Fix a hook in MixinRenderGlobal being incompatible with DragonAPImakamys
cc #9
2022-09-14README: Add link to essential mod list [skip ci]makamys
2022-08-21Update MCLib to 0.3.5makamys
2022-08-19Add option to not print rendering errorsmakamys
2022-08-19Make error logging more verbosemakamys
2022-08-14Fix small quads (e.g. snow) having incorrect normalsmakamys
2022-08-14Disable vanilla chunk mesh constructionmakamys
Improves chunk update performance
2022-07-18Add option to not render unaligned quads past a distancemakamys
2022-07-17README: add hint about interpreting incompatibility warningsmakamys
2022-07-17[skip ci] Update update jsonmakamys
2022-07-17Scale mesh index arrays by amount of allocated VRAMmakamys
2022-07-17Fix not being able to allocate over 2048 MB of VRAMmakamys
2022-07-15Clean upmakamys
2022-07-15O(O)Fmakamys
2022-07-15Add `auto` option to renderFog, which respects GL settingmakamys
2022-07-15README: remove #5makamys
2022-07-15Warn if chunk mesh uses normals and GL lighting is enabledmakamys
(cc #5)
2022-07-13Update buildscript [skip ci]makamys
2022-07-13buildscript: Make gradlew executablemakamys
Maybe this will stop making the CI builds dirty..?
2022-07-13buildscript: Fix subprocess invocationmakamys
2022-07-13Remove version.txtmakamys
2022-07-13buildscript: Compute version from git tag if version.txt is absentmakamys
2022-07-12Don't warn in chat about incompatibilitiesmakamys
2022-07-11Turn triangles into quadsmakamys
Normals are ignored for now. End of fix for #5
2022-07-11Improve error loggingmakamys
2022-07-11Be able to capture chunk meshes consisting of multiple tessellationsmakamys
Start of fix for #5
2022-07-11Respect isVisible field of world renderersmakamys
Adds compatibility with ArchaicFix's occlusion tweak, and reduces performance penalty of Advanced OpenGL.
2022-07-06README: add triangle rendering incompat [skip ci]makamys