Age | Commit message (Expand) | Author |
---|---|---|
2022-06-07 | Fix meshes not getting deleted when their world renderers are deleted | makamys |
2022-06-06 | Move Tessellator#toChunkMesh to ChunkMesh class | makamys |
2022-06-04 | Watch chunk visibility via hooks instead of polling | makamys |
2022-06-03 | Make it work with fast render | makamys |
2022-06-03 | Add more options to enable usage as renderer replacer | makamys |
2021-06-16 | Fix wrong mixin target in MixinWorldRenderer | makamys |
2021-06-04 | Make WorldRenderer safer | makamys |
2021-05-19 | Disable chunk meshes because they're so memory leaky | makamys |
2021-05-10 | Fix invisible chunks in OptiFine | makamys |
2021-05-09 | Render in two passes, no more G to sort | makamys |
2021-05-08 | less flicker | makamys |
2021-05-07 | Rename MyRenderer to LODRenderer | makamys |
2021-05-07 | Refactor MyRenderer to use a singleton instead of being static | makamys |
2021-05-07 | Port mod from MCP to Forge! | makamys |