Age | Commit message (Expand) | Author |
---|---|---|
2022-06-07 | Make triangulation same as vanilla | makamys |
2022-06-07 | Don't use MeshQuads when mesh optimization is disabled | makamys |
2022-06-06 | Move Tessellator#toChunkMesh to ChunkMesh class | makamys |
2022-06-04 | Tick meshes | makamys |
2022-06-04 | Make visibility and sentness to gpu independent | makamys |
2021-05-10 | Rewrite ChunkMesh#{readIntAt, readShortAt} to be faster hopefully | makamys |
2021-05-10 | Track NBT arrays in ChunkMesh RAM usage | makamys |
2021-05-10 | Reduce RAM usage by storing invisible chunk meshes in NBT form | makamys |
2021-05-09 | Render in two passes, no more G to sort | makamys |
2021-05-09 | Remove some junk from ChunkMesh | makamys |
2021-05-09 | press G to sort | makamys |
2021-05-07 | Implemented loading | makamys |
2021-05-07 | Save ChunkMeshes to disk (no loading yet) | makamys |
2021-05-07 | Add used RAM and mesh count to F3 | makamys |
2021-05-07 | Port mod from MCP to Forge! | makamys |