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authorPetr Mrázek <peterix@gmail.com>2021-11-10 03:02:51 +0100
committerPetr Mrázek <peterix@gmail.com>2021-11-10 03:02:51 +0100
commit475d949a1e384d5de16bea5c90fee115460b4b8b (patch)
tree30501ffd2270e8ebda4ae468dba7dc7efa0942f7 /launcher/minecraft/auth/MinecraftAccount.cpp
parent32f9c61c6e0e6cdf1eea2817a9b197f44b0415c5 (diff)
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GH-4217 Add support for GamePass accounts and MC profile setup
- We now use the new endpoint for loggiong in via XBox tokens (/launcher/login) - We now check game entitlements instead of only relying on MC profile presence - Accounts can now be added even when they do not have a profile - The launcher will guide you through selecting a Minecraft name if you don't have one yet
Diffstat (limited to 'launcher/minecraft/auth/MinecraftAccount.cpp')
-rw-r--r--launcher/minecraft/auth/MinecraftAccount.cpp17
1 files changed, 15 insertions, 2 deletions
diff --git a/launcher/minecraft/auth/MinecraftAccount.cpp b/launcher/minecraft/auth/MinecraftAccount.cpp
index 2d76f9ac..8e294443 100644
--- a/launcher/minecraft/auth/MinecraftAccount.cpp
+++ b/launcher/minecraft/auth/MinecraftAccount.cpp
@@ -213,8 +213,21 @@ void MinecraftAccount::authSucceeded()
auto session = m_currentTask->getAssignedSession();
if (session)
{
- session->status =
- session->wants_online ? AuthSession::PlayableOnline : AuthSession::PlayableOffline;
+ /*
+ session->status = AuthSession::RequiresProfileSetup;
+ session->auth_server_online = true;
+ */
+ if(data.profileId().size() == 0) {
+ session->status = AuthSession::RequiresProfileSetup;
+ }
+ else {
+ if(session->wants_online) {
+ session->status = AuthSession::PlayableOnline;
+ }
+ else {
+ session->status = AuthSession::PlayableOffline;
+ }
+ }
fillSession(session);
session->auth_server_online = true;
}