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-rw-r--r--launcher/minecraft/auth/AccountList.cpp519
1 files changed, 519 insertions, 0 deletions
diff --git a/launcher/minecraft/auth/AccountList.cpp b/launcher/minecraft/auth/AccountList.cpp
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+/* Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AccountList.h"
+#include "AccountData.h"
+
+#include <QIODevice>
+#include <QFile>
+#include <QTextStream>
+#include <QJsonDocument>
+#include <QJsonArray>
+#include <QJsonObject>
+#include <QJsonParseError>
+#include <QDir>
+
+#include <QDebug>
+
+#include <FileSystem.h>
+#include <QSaveFile>
+
+enum AccountListVersion {
+ MojangOnly = 2,
+ MojangMSA = 3
+};
+
+AccountList::AccountList(QObject *parent) : QAbstractListModel(parent) { }
+
+int AccountList::findAccountByProfileId(const QString& profileId) const {
+ for (int i = 0; i < count(); i++) {
+ MinecraftAccountPtr account = at(i);
+ if (account->profileId() == profileId) {
+ return i;
+ }
+ }
+ return -1;
+}
+
+const MinecraftAccountPtr AccountList::at(int i) const
+{
+ return MinecraftAccountPtr(m_accounts.at(i));
+}
+
+void AccountList::addAccount(const MinecraftAccountPtr account)
+{
+ // We only ever want accounts with valid profiles.
+ // Keeping profile-less accounts is pointless and serves no purpose.
+ auto profileId = account->profileId();
+ if(!profileId.size()) {
+ return;
+ }
+
+ // override/replace existing account with the same profileId
+ auto existingAccount = findAccountByProfileId(profileId);
+ if(existingAccount != -1) {
+ m_accounts[existingAccount] = account;
+ emit dataChanged(index(existingAccount), index(existingAccount, columnCount(QModelIndex()) - 1));
+ onListChanged();
+ return;
+ }
+
+ // if we don't have this porfileId yet, add the account to the end
+ int row = m_accounts.count();
+ beginInsertRows(QModelIndex(), row, row);
+ connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
+ m_accounts.append(account);
+ endInsertRows();
+ onListChanged();
+}
+
+void AccountList::removeAccount(QModelIndex index)
+{
+ int row = index.row();
+ if(index.isValid() && row >= 0 && row < m_accounts.size())
+ {
+ auto & account = m_accounts[row];
+ if(account == m_activeAccount)
+ {
+ m_activeAccount = nullptr;
+ onActiveChanged();
+ }
+ beginRemoveRows(QModelIndex(), row, row);
+ m_accounts.removeAt(index.row());
+ endRemoveRows();
+ onListChanged();
+ }
+}
+
+MinecraftAccountPtr AccountList::activeAccount() const
+{
+ return m_activeAccount;
+}
+
+void AccountList::setActiveAccount(const QString &profileId)
+{
+ if (profileId.isEmpty() && m_activeAccount)
+ {
+ int idx = 0;
+ auto prevActiveAcc = m_activeAccount;
+ m_activeAccount = nullptr;
+ for (MinecraftAccountPtr account : m_accounts)
+ {
+ if (account == prevActiveAcc)
+ {
+ emit dataChanged(index(idx), index(idx));
+ }
+ idx ++;
+ }
+ onActiveChanged();
+ }
+ else
+ {
+ auto currentActiveAccount = m_activeAccount;
+ int currentActiveAccountIdx = -1;
+ auto newActiveAccount = m_activeAccount;
+ int newActiveAccountIdx = -1;
+ int idx = 0;
+ for (MinecraftAccountPtr account : m_accounts)
+ {
+ if (account->profileId() == profileId)
+ {
+ newActiveAccount = account;
+ newActiveAccountIdx = idx;
+ }
+ if(currentActiveAccount == account)
+ {
+ currentActiveAccountIdx = idx;
+ }
+ idx++;
+ }
+ if(currentActiveAccount != newActiveAccount)
+ {
+ emit dataChanged(index(currentActiveAccountIdx), index(currentActiveAccountIdx));
+ emit dataChanged(index(newActiveAccountIdx), index(newActiveAccountIdx));
+ m_activeAccount = newActiveAccount;
+ onActiveChanged();
+ }
+ }
+}
+
+void AccountList::accountChanged()
+{
+ // the list changed. there is no doubt.
+ onListChanged();
+}
+
+void AccountList::onListChanged()
+{
+ if (m_autosave)
+ // TODO: Alert the user if this fails.
+ saveList();
+
+ emit listChanged();
+}
+
+void AccountList::onActiveChanged()
+{
+ if (m_autosave)
+ saveList();
+
+ emit activeAccountChanged();
+}
+
+int AccountList::count() const
+{
+ return m_accounts.count();
+}
+
+QVariant AccountList::data(const QModelIndex &index, int role) const
+{
+ if (!index.isValid())
+ return QVariant();
+
+ if (index.row() > count())
+ return QVariant();
+
+ MinecraftAccountPtr account = at(index.row());
+
+ switch (role)
+ {
+ case Qt::DisplayRole:
+ switch (index.column())
+ {
+ case NameColumn:
+ return account->accountDisplayString();
+
+ case TypeColumn: {
+ auto typeStr = account->typeString();
+ typeStr[0] = typeStr[0].toUpper();
+ return typeStr;
+ }
+
+ case ProfileNameColumn: {
+ return account->profileName();
+ }
+
+ default:
+ return QVariant();
+ }
+
+ case Qt::ToolTipRole:
+ return account->accountDisplayString();
+
+ case PointerRole:
+ return qVariantFromValue(account);
+
+ case Qt::CheckStateRole:
+ switch (index.column())
+ {
+ case NameColumn:
+ return account == m_activeAccount ? Qt::Checked : Qt::Unchecked;
+ }
+
+ default:
+ return QVariant();
+ }
+}
+
+QVariant AccountList::headerData(int section, Qt::Orientation orientation, int role) const
+{
+ switch (role)
+ {
+ case Qt::DisplayRole:
+ switch (section)
+ {
+ case NameColumn:
+ return tr("Account");
+ case TypeColumn:
+ return tr("Type");
+ case ProfileNameColumn:
+ return tr("Profile");
+ default:
+ return QVariant();
+ }
+
+ case Qt::ToolTipRole:
+ switch (section)
+ {
+ case NameColumn:
+ return tr("User name of the account.");
+ case TypeColumn:
+ return tr("Type of the account - Mojang or MSA.");
+ case ProfileNameColumn:
+ return tr("Name of the Minecraft profile associated with the account.");
+ default:
+ return QVariant();
+ }
+
+ default:
+ return QVariant();
+ }
+}
+
+int AccountList::rowCount(const QModelIndex &) const
+{
+ // Return count
+ return count();
+}
+
+int AccountList::columnCount(const QModelIndex &) const
+{
+ return NUM_COLUMNS;
+}
+
+Qt::ItemFlags AccountList::flags(const QModelIndex &index) const
+{
+ if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
+ {
+ return Qt::NoItemFlags;
+ }
+
+ return Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable;
+}
+
+bool AccountList::setData(const QModelIndex &index, const QVariant &value, int role)
+{
+ if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
+ {
+ return false;
+ }
+
+ if(role == Qt::CheckStateRole)
+ {
+ if(value == Qt::Checked)
+ {
+ MinecraftAccountPtr account = at(index.row());
+ setActiveAccount(account->profileId());
+ }
+ }
+
+ emit dataChanged(index, index);
+ return true;
+}
+
+bool AccountList::loadList()
+{
+ if (m_listFilePath.isEmpty())
+ {
+ qCritical() << "Can't load Mojang account list. No file path given and no default set.";
+ return false;
+ }
+
+ QFile file(m_listFilePath);
+
+ // Try to open the file and fail if we can't.
+ // TODO: We should probably report this error to the user.
+ if (!file.open(QIODevice::ReadOnly))
+ {
+ qCritical() << QString("Failed to read the account list file (%1).").arg(m_listFilePath).toUtf8();
+ return false;
+ }
+
+ // Read the file and close it.
+ QByteArray jsonData = file.readAll();
+ file.close();
+
+ QJsonParseError parseError;
+ QJsonDocument jsonDoc = QJsonDocument::fromJson(jsonData, &parseError);
+
+ // Fail if the JSON is invalid.
+ if (parseError.error != QJsonParseError::NoError)
+ {
+ qCritical() << QString("Failed to parse account list file: %1 at offset %2")
+ .arg(parseError.errorString(), QString::number(parseError.offset))
+ .toUtf8();
+ return false;
+ }
+
+ // Make sure the root is an object.
+ if (!jsonDoc.isObject())
+ {
+ qCritical() << "Invalid account list JSON: Root should be an array.";
+ return false;
+ }
+
+ QJsonObject root = jsonDoc.object();
+
+ // Make sure the format version matches.
+ auto listVersion = root.value("formatVersion").toVariant().toInt();
+ switch(listVersion) {
+ case AccountListVersion::MojangOnly: {
+ return loadV2(root);
+ }
+ break;
+ case AccountListVersion::MojangMSA: {
+ return loadV3(root);
+ }
+ break;
+ default: {
+ QString newName = "accounts-old.json";
+ qWarning() << "Unknown format version when loading account list. Existing one will be renamed to" << newName;
+ // Attempt to rename the old version.
+ file.rename(newName);
+ return false;
+ }
+ }
+}
+
+bool AccountList::loadV2(QJsonObject& root) {
+ beginResetModel();
+ auto activeUserName = root.value("activeAccount").toString("");
+ QJsonArray accounts = root.value("accounts").toArray();
+ for (QJsonValue accountVal : accounts)
+ {
+ QJsonObject accountObj = accountVal.toObject();
+ MinecraftAccountPtr account = MinecraftAccount::loadFromJsonV2(accountObj);
+ if (account.get() != nullptr)
+ {
+ auto profileId = account->profileId();
+ if(!profileId.size()) {
+ continue;
+ }
+ if(findAccountByProfileId(profileId) != -1) {
+ continue;
+ }
+ connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged);
+ m_accounts.append(account);
+ if (activeUserName.size() && account->mojangUserName() == activeUserName) {
+ m_activeAccount = account;
+ }
+ }
+ else
+ {
+ qWarning() << "Failed to load an account.";
+ }
+ }
+ endResetModel();
+ return true;
+}
+
+bool AccountList::loadV3(QJsonObject& root) {
+ beginResetModel();
+ QJsonArray accounts = root.value("accounts").toArray();
+ for (QJsonValue accountVal : accounts)
+ {
+ QJsonObject accountObj = accountVal.toObject();
+ MinecraftAccountPtr account = MinecraftAccount::loadFromJsonV3(accountObj);
+ if (account.get() != nullptr)
+ {
+ auto profileId = account->profileId();
+ if(!profileId.size()) {
+ continue;
+ }
+ if(findAccountByProfileId(profileId) != -1) {
+ continue;
+ }
+ connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged);
+ m_accounts.append(account);
+ if(accountObj.value("active").toBool(false)) {
+ m_activeAccount = account;
+ }
+ }
+ else
+ {
+ qWarning() << "Failed to load an account.";
+ }
+ }
+ endResetModel();
+ return true;
+}
+
+
+bool AccountList::saveList()
+{
+ if (m_listFilePath.isEmpty())
+ {
+ qCritical() << "Can't save Mojang account list. No file path given and no default set.";
+ return false;
+ }
+
+ // make sure the parent folder exists
+ if(!FS::ensureFilePathExists(m_listFilePath))
+ return false;
+
+ // make sure the file wasn't overwritten with a folder before (fixes a bug)
+ QFileInfo finfo(m_listFilePath);
+ if(finfo.isDir())
+ {
+ QDir badDir(m_listFilePath);
+ badDir.removeRecursively();
+ }
+
+ qDebug() << "Writing account list to" << m_listFilePath;
+
+ qDebug() << "Building JSON data structure.";
+ // Build the JSON document to write to the list file.
+ QJsonObject root;
+
+ root.insert("formatVersion", AccountListVersion::MojangMSA);
+
+ // Build a list of accounts.
+ qDebug() << "Building account array.";
+ QJsonArray accounts;
+ for (MinecraftAccountPtr account : m_accounts)
+ {
+ QJsonObject accountObj = account->saveToJson();
+ if(m_activeAccount == account) {
+ accountObj["active"] = true;
+ }
+ accounts.append(accountObj);
+ }
+
+ // Insert the account list into the root object.
+ root.insert("accounts", accounts);
+
+ // Create a JSON document object to convert our JSON to bytes.
+ QJsonDocument doc(root);
+
+ // Now that we're done building the JSON object, we can write it to the file.
+ qDebug() << "Writing account list to file.";
+ QSaveFile file(m_listFilePath);
+
+ // Try to open the file and fail if we can't.
+ // TODO: We should probably report this error to the user.
+ if (!file.open(QIODevice::WriteOnly))
+ {
+ qCritical() << QString("Failed to read the account list file (%1).").arg(m_listFilePath).toUtf8();
+ return false;
+ }
+
+ // Write the JSON to the file.
+ file.write(doc.toJson());
+ file.setPermissions(QFile::ReadOwner|QFile::WriteOwner|QFile::ReadUser|QFile::WriteUser);
+ if(file.commit()) {
+ qDebug() << "Saved account list to" << m_listFilePath;
+ return true;
+ }
+ else {
+ qDebug() << "Failed to save accounts to" << m_listFilePath;
+ return false;
+ }
+}
+
+void AccountList::setListFilePath(QString path, bool autosave)
+{
+ m_listFilePath = path;
+ m_autosave = autosave;
+}
+
+bool AccountList::anyAccountIsValid()
+{
+ for(auto account:m_accounts)
+ {
+ if(account->accountStatus() != NotVerified)
+ return true;
+ }
+ return false;
+}