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-rw-r--r--launcher/minecraft/auth/AccountData.cpp387
-rw-r--r--launcher/minecraft/auth/AccountData.h73
-rw-r--r--launcher/minecraft/auth/AccountList.cpp (renamed from launcher/minecraft/auth/MojangAccountList.cpp)321
-rw-r--r--launcher/minecraft/auth/AccountList.h118
-rw-r--r--launcher/minecraft/auth/AccountTask.cpp69
-rw-r--r--launcher/minecraft/auth/AccountTask.h (renamed from launcher/minecraft/auth/YggdrasilTask.h)78
-rw-r--r--launcher/minecraft/auth/AuthSession.cpp2
-rw-r--r--launcher/minecraft/auth/AuthSession.h13
-rw-r--r--launcher/minecraft/auth/MinecraftAccount.cpp303
-rw-r--r--launcher/minecraft/auth/MinecraftAccount.h (renamed from launcher/minecraft/auth/MojangAccount.h)120
-rw-r--r--launcher/minecraft/auth/MojangAccount.cpp315
-rw-r--r--launcher/minecraft/auth/MojangAccountList.h199
-rw-r--r--launcher/minecraft/auth/flows/AuthContext.cpp752
-rw-r--r--launcher/minecraft/auth/flows/AuthContext.h94
-rw-r--r--launcher/minecraft/auth/flows/AuthenticateTask.cpp202
-rw-r--r--launcher/minecraft/auth/flows/AuthenticateTask.h46
-rw-r--r--launcher/minecraft/auth/flows/MSAHelper.txt51
-rw-r--r--launcher/minecraft/auth/flows/MSAInteractive.cpp20
-rw-r--r--launcher/minecraft/auth/flows/MSAInteractive.h10
-rw-r--r--launcher/minecraft/auth/flows/MSASilent.cpp16
-rw-r--r--launcher/minecraft/auth/flows/MSASilent.h10
-rw-r--r--launcher/minecraft/auth/flows/MojangLogin.cpp14
-rw-r--r--launcher/minecraft/auth/flows/MojangLogin.h13
-rw-r--r--launcher/minecraft/auth/flows/MojangRefresh.cpp14
-rw-r--r--launcher/minecraft/auth/flows/MojangRefresh.h10
-rw-r--r--launcher/minecraft/auth/flows/RefreshTask.cpp144
-rw-r--r--launcher/minecraft/auth/flows/RefreshTask.h44
-rw-r--r--launcher/minecraft/auth/flows/ValidateTask.cpp61
-rw-r--r--launcher/minecraft/auth/flows/ValidateTask.h47
-rw-r--r--launcher/minecraft/auth/flows/Yggdrasil.cpp (renamed from launcher/minecraft/auth/YggdrasilTask.cpp)224
-rw-r--r--launcher/minecraft/auth/flows/Yggdrasil.h82
31 files changed, 2452 insertions, 1400 deletions
diff --git a/launcher/minecraft/auth/AccountData.cpp b/launcher/minecraft/auth/AccountData.cpp
new file mode 100644
index 00000000..77c73c1b
--- /dev/null
+++ b/launcher/minecraft/auth/AccountData.cpp
@@ -0,0 +1,387 @@
+#include "AccountData.h"
+#include <QJsonDocument>
+#include <QJsonObject>
+#include <QJsonArray>
+#include <QDebug>
+#include <QUuid>
+
+namespace {
+void tokenToJSONV3(QJsonObject &parent, Katabasis::Token t, const char * tokenName) {
+ if(!t.persistent) {
+ return;
+ }
+ QJsonObject out;
+ if(t.issueInstant.isValid()) {
+ out["iat"] = QJsonValue(t.issueInstant.toMSecsSinceEpoch() / 1000);
+ }
+
+ if(t.notAfter.isValid()) {
+ out["exp"] = QJsonValue(t.notAfter.toMSecsSinceEpoch() / 1000);
+ }
+
+ bool save = false;
+ if(!t.token.isEmpty()) {
+ out["token"] = QJsonValue(t.token);
+ save = true;
+ }
+ if(!t.refresh_token.isEmpty()) {
+ out["refresh_token"] = QJsonValue(t.refresh_token);
+ save = true;
+ }
+ if(t.extra.size()) {
+ out["extra"] = QJsonObject::fromVariantMap(t.extra);
+ save = true;
+ }
+ if(save) {
+ parent[tokenName] = out;
+ }
+}
+
+Katabasis::Token tokenFromJSONV3(const QJsonObject &parent, const char * tokenName) {
+ Katabasis::Token out;
+ auto tokenObject = parent.value(tokenName).toObject();
+ if(tokenObject.isEmpty()) {
+ return out;
+ }
+ auto issueInstant = tokenObject.value("iat");
+ if(issueInstant.isDouble()) {
+ out.issueInstant = QDateTime::fromMSecsSinceEpoch(((int64_t) issueInstant.toDouble()) * 1000);
+ }
+
+ auto notAfter = tokenObject.value("exp");
+ if(notAfter.isDouble()) {
+ out.notAfter = QDateTime::fromMSecsSinceEpoch(((int64_t) notAfter.toDouble()) * 1000);
+ }
+
+ auto token = tokenObject.value("token");
+ if(token.isString()) {
+ out.token = token.toString();
+ out.validity = Katabasis::Validity::Assumed;
+ }
+
+ auto refresh_token = tokenObject.value("refresh_token");
+ if(refresh_token.isString()) {
+ out.refresh_token = refresh_token.toString();
+ }
+
+ auto extra = tokenObject.value("extra");
+ if(extra.isObject()) {
+ out.extra = extra.toObject().toVariantMap();
+ }
+ return out;
+}
+
+void profileToJSONV3(QJsonObject &parent, MinecraftProfile p, const char * tokenName) {
+ if(p.id.isEmpty()) {
+ return;
+ }
+ QJsonObject out;
+ out["id"] = QJsonValue(p.id);
+ out["name"] = QJsonValue(p.name);
+ if(p.currentCape != -1) {
+ out["cape"] = p.capes[p.currentCape].id;
+ }
+
+ {
+ QJsonObject skinObj;
+ skinObj["id"] = p.skin.id;
+ skinObj["url"] = p.skin.url;
+ skinObj["variant"] = p.skin.variant;
+ if(p.skin.data.size()) {
+ skinObj["data"] = QString::fromLatin1(p.skin.data.toBase64());
+ }
+ out["skin"] = skinObj;
+ }
+
+ QJsonArray capesArray;
+ for(auto & cape: p.capes) {
+ QJsonObject capeObj;
+ capeObj["id"] = cape.id;
+ capeObj["url"] = cape.url;
+ capeObj["alias"] = cape.alias;
+ if(cape.data.size()) {
+ capeObj["data"] = QString::fromLatin1(cape.data.toBase64());
+ }
+ capesArray.push_back(capeObj);
+ }
+ out["capes"] = capesArray;
+ parent[tokenName] = out;
+}
+
+MinecraftProfile profileFromJSONV3(const QJsonObject &parent, const char * tokenName) {
+ MinecraftProfile out;
+ auto tokenObject = parent.value(tokenName).toObject();
+ if(tokenObject.isEmpty()) {
+ return out;
+ }
+ {
+ auto idV = tokenObject.value("id");
+ auto nameV = tokenObject.value("name");
+ if(!idV.isString() || !nameV.isString()) {
+ qWarning() << "mandatory profile attributes are missing or of unexpected type";
+ return MinecraftProfile();
+ }
+ out.name = nameV.toString();
+ out.id = idV.toString();
+ }
+
+ {
+ auto skinV = tokenObject.value("skin");
+ if(!skinV.isObject()) {
+ qWarning() << "skin is missing";
+ return MinecraftProfile();
+ }
+ auto skinObj = skinV.toObject();
+ auto idV = skinObj.value("id");
+ auto urlV = skinObj.value("url");
+ auto variantV = skinObj.value("variant");
+ if(!idV.isString() || !urlV.isString() || !variantV.isString()) {
+ qWarning() << "mandatory skin attributes are missing or of unexpected type";
+ return MinecraftProfile();
+ }
+ out.skin.id = idV.toString();
+ out.skin.url = urlV.toString();
+ out.skin.variant = variantV.toString();
+
+ // data for skin is optional
+ auto dataV = skinObj.value("data");
+ if(dataV.isString()) {
+ // TODO: validate base64
+ out.skin.data = QByteArray::fromBase64(dataV.toString().toLatin1());
+ }
+ else if (!dataV.isUndefined()) {
+ qWarning() << "skin data is something unexpected";
+ return MinecraftProfile();
+ }
+ }
+
+ auto capesV = tokenObject.value("capes");
+ if(!capesV.isArray()) {
+ qWarning() << "capes is not an array!";
+ return MinecraftProfile();
+ }
+ auto capesArray = capesV.toArray();
+ for(auto capeV: capesArray) {
+ if(!capeV.isObject()) {
+ qWarning() << "cape is not an object!";
+ return MinecraftProfile();
+ }
+ auto capeObj = capeV.toObject();
+ auto idV = capeObj.value("id");
+ auto urlV = capeObj.value("url");
+ auto aliasV = capeObj.value("alias");
+ if(!idV.isString() || !urlV.isString() || !aliasV.isString()) {
+ qWarning() << "mandatory skin attributes are missing or of unexpected type";
+ return MinecraftProfile();
+ }
+ Cape cape;
+ cape.id = idV.toString();
+ cape.url = urlV.toString();
+ cape.alias = aliasV.toString();
+
+ // data for cape is optional.
+ auto dataV = capeObj.value("data");
+ if(dataV.isString()) {
+ // TODO: validate base64
+ cape.data = QByteArray::fromBase64(dataV.toString().toLatin1());
+ }
+ else if (!dataV.isUndefined()) {
+ qWarning() << "cape data is something unexpected";
+ return MinecraftProfile();
+ }
+ out.capes.push_back(cape);
+ }
+ out.validity = Katabasis::Validity::Assumed;
+ return out;
+}
+
+}
+
+bool AccountData::resumeStateFromV2(QJsonObject data) {
+ // The JSON object must at least have a username for it to be valid.
+ if (!data.value("username").isString())
+ {
+ qCritical() << "Can't load Mojang account info from JSON object. Username field is missing or of the wrong type.";
+ return false;
+ }
+
+ QString userName = data.value("username").toString("");
+ QString clientToken = data.value("clientToken").toString("");
+ QString accessToken = data.value("accessToken").toString("");
+
+ QJsonArray profileArray = data.value("profiles").toArray();
+ if (profileArray.size() < 1)
+ {
+ qCritical() << "Can't load Mojang account with username \"" << userName << "\". No profiles found.";
+ return false;
+ }
+
+ struct AccountProfile
+ {
+ QString id;
+ QString name;
+ bool legacy;
+ };
+
+ QList<AccountProfile> profiles;
+ int currentProfileIndex = 0;
+ int index = -1;
+ QString currentProfile = data.value("activeProfile").toString("");
+ for (QJsonValue profileVal : profileArray)
+ {
+ index++;
+ QJsonObject profileObject = profileVal.toObject();
+ QString id = profileObject.value("id").toString("");
+ QString name = profileObject.value("name").toString("");
+ bool legacy = profileObject.value("legacy").toBool(false);
+ if (id.isEmpty() || name.isEmpty())
+ {
+ qWarning() << "Unable to load a profile" << name << "because it was missing an ID or a name.";
+ continue;
+ }
+ if(id == currentProfile) {
+ currentProfileIndex = index;
+ }
+ profiles.append({id, name, legacy});
+ }
+ auto & profile = profiles[currentProfileIndex];
+
+ type = AccountType::Mojang;
+ legacy = profile.legacy;
+
+ minecraftProfile.id = profile.id;
+ minecraftProfile.name = profile.name;
+ minecraftProfile.validity = Katabasis::Validity::Assumed;
+
+ yggdrasilToken.token = accessToken;
+ yggdrasilToken.extra["clientToken"] = clientToken;
+ yggdrasilToken.extra["userName"] = userName;
+ yggdrasilToken.validity = Katabasis::Validity::Assumed;
+
+ validity_ = minecraftProfile.validity;
+ return true;
+}
+
+bool AccountData::resumeStateFromV3(QJsonObject data) {
+ auto typeV = data.value("type");
+ if(!typeV.isString()) {
+ qWarning() << "Failed to parse account data: type is missing.";
+ return false;
+ }
+ auto typeS = typeV.toString();
+ if(typeS == "MSA") {
+ type = AccountType::MSA;
+ } else if (typeS == "Mojang") {
+ type = AccountType::Mojang;
+ } else {
+ qWarning() << "Failed to parse account data: type is not recognized.";
+ return false;
+ }
+
+ if(type == AccountType::Mojang) {
+ legacy = data.value("legacy").toBool(false);
+ canMigrateToMSA = data.value("canMigrateToMSA").toBool(false);
+ }
+
+ if(type == AccountType::MSA) {
+ msaToken = tokenFromJSONV3(data, "msa");
+ userToken = tokenFromJSONV3(data, "utoken");
+ xboxApiToken = tokenFromJSONV3(data, "xrp-main");
+ mojangservicesToken = tokenFromJSONV3(data, "xrp-mc");
+ }
+
+ yggdrasilToken = tokenFromJSONV3(data, "ygg");
+ minecraftProfile = profileFromJSONV3(data, "profile");
+
+ validity_ = minecraftProfile.validity;
+
+ return true;
+}
+
+QJsonObject AccountData::saveState() const {
+ QJsonObject output;
+ if(type == AccountType::Mojang) {
+ output["type"] = "Mojang";
+ if(legacy) {
+ output["legacy"] = true;
+ }
+ if(canMigrateToMSA) {
+ output["canMigrateToMSA"] = true;
+ }
+ }
+ else if (type == AccountType::MSA) {
+ output["type"] = "MSA";
+ tokenToJSONV3(output, msaToken, "msa");
+ tokenToJSONV3(output, userToken, "utoken");
+ tokenToJSONV3(output, xboxApiToken, "xrp-main");
+ tokenToJSONV3(output, mojangservicesToken, "xrp-mc");
+ }
+
+ tokenToJSONV3(output, yggdrasilToken, "ygg");
+ profileToJSONV3(output, minecraftProfile, "profile");
+ return output;
+}
+
+QString AccountData::userName() const {
+ if(type != AccountType::Mojang) {
+ return QString();
+ }
+ return yggdrasilToken.extra["userName"].toString();
+}
+
+QString AccountData::accessToken() const {
+ return yggdrasilToken.token;
+}
+
+QString AccountData::clientToken() const {
+ if(type != AccountType::Mojang) {
+ return QString();
+ }
+ return yggdrasilToken.extra["clientToken"].toString();
+}
+
+void AccountData::setClientToken(QString clientToken) {
+ if(type != AccountType::Mojang) {
+ return;
+ }
+ yggdrasilToken.extra["clientToken"] = clientToken;
+}
+
+void AccountData::generateClientTokenIfMissing() {
+ if(yggdrasilToken.extra.contains("clientToken")) {
+ return;
+ }
+ invalidateClientToken();
+}
+
+void AccountData::invalidateClientToken() {
+ if(type != AccountType::Mojang) {
+ return;
+ }
+ yggdrasilToken.extra["clientToken"] = QUuid::createUuid().toString().remove(QRegExp("[{-}]"));
+}
+
+QString AccountData::profileId() const {
+ return minecraftProfile.id;
+}
+
+QString AccountData::profileName() const {
+ return minecraftProfile.name;
+}
+
+QString AccountData::accountDisplayString() const {
+ switch(type) {
+ case AccountType::Mojang: {
+ return userName();
+ }
+ case AccountType::MSA: {
+ if(xboxApiToken.extra.contains("gtg")) {
+ return xboxApiToken.extra["gtg"].toString();
+ }
+ return "Xbox profile missing";
+ }
+ default: {
+ return "Invalid Account";
+ }
+ }
+}
diff --git a/launcher/minecraft/auth/AccountData.h b/launcher/minecraft/auth/AccountData.h
new file mode 100644
index 00000000..b2d09cb0
--- /dev/null
+++ b/launcher/minecraft/auth/AccountData.h
@@ -0,0 +1,73 @@
+#pragma once
+#include <QString>
+#include <QByteArray>
+#include <QVector>
+#include <katabasis/Bits.h>
+#include <QJsonObject>
+
+struct Skin {
+ QString id;
+ QString url;
+ QString variant;
+
+ QByteArray data;
+};
+
+struct Cape {
+ QString id;
+ QString url;
+ QString alias;
+
+ QByteArray data;
+};
+
+struct MinecraftProfile {
+ QString id;
+ QString name;
+ Skin skin;
+ int currentCape = -1;
+ QVector<Cape> capes;
+ Katabasis::Validity validity = Katabasis::Validity::None;
+};
+
+enum class AccountType {
+ MSA,
+ Mojang
+};
+
+struct AccountData {
+ QJsonObject saveState() const;
+ bool resumeStateFromV2(QJsonObject data);
+ bool resumeStateFromV3(QJsonObject data);
+
+ //! userName for Mojang accounts, gamertag for MSA
+ QString accountDisplayString() const;
+
+ //! Only valid for Mojang accounts. MSA does not preserve this information
+ QString userName() const;
+
+ //! Only valid for Mojang accounts.
+ QString clientToken() const;
+ void setClientToken(QString clientToken);
+ void invalidateClientToken();
+ void generateClientTokenIfMissing();
+
+ //! Yggdrasil access token, as passed to the game.
+ QString accessToken() const;
+
+ QString profileId() const;
+ QString profileName() const;
+
+ AccountType type = AccountType::MSA;
+ bool legacy = false;
+ bool canMigrateToMSA = false;
+
+ Katabasis::Token msaToken;
+ Katabasis::Token userToken;
+ Katabasis::Token xboxApiToken;
+ Katabasis::Token mojangservicesToken;
+
+ Katabasis::Token yggdrasilToken;
+ MinecraftProfile minecraftProfile;
+ Katabasis::Validity validity_ = Katabasis::Validity::None;
+};
diff --git a/launcher/minecraft/auth/MojangAccountList.cpp b/launcher/minecraft/auth/AccountList.cpp
index e584cb3b..59028b60 100644
--- a/launcher/minecraft/auth/MojangAccountList.cpp
+++ b/launcher/minecraft/auth/AccountList.cpp
@@ -13,8 +13,8 @@
* limitations under the License.
*/
-#include "MojangAccountList.h"
-#include "MojangAccount.h"
+#include "AccountList.h"
+#include "AccountData.h"
#include <QIODevice>
#include <QFile>
@@ -28,31 +28,49 @@
#include <QDebug>
#include <FileSystem.h>
+#include <QSaveFile>
-#define ACCOUNT_LIST_FORMAT_VERSION 2
+enum AccountListVersion {
+ MojangOnly = 2,
+ MojangMSA = 3
+};
-MojangAccountList::MojangAccountList(QObject *parent) : QAbstractListModel(parent)
-{
-}
+AccountList::AccountList(QObject *parent) : QAbstractListModel(parent) { }
-MojangAccountPtr MojangAccountList::findAccount(const QString &username) const
-{
- for (int i = 0; i < count(); i++)
- {
- MojangAccountPtr account = at(i);
- if (account->username() == username)
- return account;
+int AccountList::findAccountByProfileId(const QString& profileId) const {
+ for (int i = 0; i < count(); i++) {
+ MinecraftAccountPtr account = at(i);
+ if (account->profileId() == profileId) {
+ return i;
+ }
}
- return nullptr;
+ return -1;
}
-const MojangAccountPtr MojangAccountList::at(int i) const
+const MinecraftAccountPtr AccountList::at(int i) const
{
- return MojangAccountPtr(m_accounts.at(i));
+ return MinecraftAccountPtr(m_accounts.at(i));
}
-void MojangAccountList::addAccount(const MojangAccountPtr account)
+void AccountList::addAccount(const MinecraftAccountPtr account)
{
+ // We only ever want accounts with valid profiles.
+ // Keeping profile-less accounts is pointless and serves no purpose.
+ auto profileId = account->profileId();
+ if(!profileId.size()) {
+ return;
+ }
+
+ // override/replace existing account with the same profileId
+ auto existingAccount = findAccountByProfileId(profileId);
+ if(existingAccount != -1) {
+ m_accounts[existingAccount] = account;
+ emit dataChanged(index(existingAccount), index(existingAccount, columnCount(QModelIndex()) - 1));
+ onListChanged();
+ return;
+ }
+
+ // if we don't have this porfileId yet, add the account to the end
int row = m_accounts.count();
beginInsertRows(QModelIndex(), row, row);
connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
@@ -61,24 +79,7 @@ void MojangAccountList::addAccount(const MojangAccountPtr account)
onListChanged();
}
-void MojangAccountList::removeAccount(const QString &username)
-{
- int idx = 0;
- for (auto account : m_accounts)
- {
- if (account->username() == username)
- {
- beginRemoveRows(QModelIndex(), idx, idx);
- m_accounts.removeOne(account);
- endRemoveRows();
- return;
- }
- idx++;
- }
- onListChanged();
-}
-
-void MojangAccountList::removeAccount(QModelIndex index)
+void AccountList::removeAccount(QModelIndex index)
{
int row = index.row();
if(index.isValid() && row >= 0 && row < m_accounts.size())
@@ -96,19 +97,19 @@ void MojangAccountList::removeAccount(QModelIndex index)
}
}
-MojangAccountPtr MojangAccountList::activeAccount() const
+MinecraftAccountPtr AccountList::activeAccount() const
{
return m_activeAccount;
}
-void MojangAccountList::setActiveAccount(const QString &username)
+void AccountList::setActiveAccount(const QString &profileId)
{
- if (username.isEmpty() && m_activeAccount)
+ if (profileId.isEmpty() && m_activeAccount)
{
int idx = 0;
auto prevActiveAcc = m_activeAccount;
m_activeAccount = nullptr;
- for (MojangAccountPtr account : m_accounts)
+ for (MinecraftAccountPtr account : m_accounts)
{
if (account == prevActiveAcc)
{
@@ -125,9 +126,9 @@ void MojangAccountList::setActiveAccount(const QString &username)
auto newActiveAccount = m_activeAccount;
int newActiveAccountIdx = -1;
int idx = 0;
- for (MojangAccountPtr account : m_accounts)
+ for (MinecraftAccountPtr account : m_accounts)
{
- if (account->username() == username)
+ if (account->profileId() == profileId)
{
newActiveAccount = account;
newActiveAccountIdx = idx;
@@ -148,13 +149,13 @@ void MojangAccountList::setActiveAccount(const QString &username)
}
}
-void MojangAccountList::accountChanged()
+void AccountList::accountChanged()
{
// the list changed. there is no doubt.
onListChanged();
}
-void MojangAccountList::onListChanged()
+void AccountList::onListChanged()
{
if (m_autosave)
// TODO: Alert the user if this fails.
@@ -163,7 +164,7 @@ void MojangAccountList::onListChanged()
emit listChanged();
}
-void MojangAccountList::onActiveChanged()
+void AccountList::onActiveChanged()
{
if (m_autosave)
saveList();
@@ -171,12 +172,12 @@ void MojangAccountList::onActiveChanged()
emit activeAccountChanged();
}
-int MojangAccountList::count() const
+int AccountList::count() const
{
return m_accounts.count();
}
-QVariant MojangAccountList::data(const QModelIndex &index, int role) const
+QVariant AccountList::data(const QModelIndex &index, int role) const
{
if (!index.isValid())
return QVariant();
@@ -184,51 +185,61 @@ QVariant MojangAccountList::data(const QModelIndex &index, int role) const
if (index.row() > count())
return QVariant();
- MojangAccountPtr account = at(index.row());
+ MinecraftAccountPtr account = at(index.row());
switch (role)
{
- case Qt::DisplayRole:
- switch (index.column())
- {
- case NameColumn:
- return account->username();
+ case Qt::DisplayRole:
+ switch (index.column())
+ {
+ case NameColumn:
+ return account->accountDisplayString();
- default:
- return QVariant();
- }
+ case TypeColumn: {
+ auto typeStr = account->typeString();
+ typeStr[0] = typeStr[0].toUpper();
+ return typeStr;
+ }
- case Qt::ToolTipRole:
- return account->username();
+ case ProfileNameColumn: {
+ return account->profileName();
+ }
- case PointerRole:
- return qVariantFromValue(account);
+ default:
+ return QVariant();
+ }
- case Qt::CheckStateRole:
- switch (index.column())
- {
- case ActiveColumn:
- return account == m_activeAccount ? Qt::Checked : Qt::Unchecked;
- }
+ case Qt::ToolTipRole:
+ return account->accountDisplayString();
- default:
- return QVariant();
+ case PointerRole:
+ return qVariantFromValue(account);
+
+ case Qt::CheckStateRole:
+ switch (index.column())
+ {
+ case NameColumn:
+ return account == m_activeAccount ? Qt::Checked : Qt::Unchecked;
+ }
+
+ default:
+ return QVariant();
}
}
-QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation, int role) const
+QVariant AccountList::headerData(int section, Qt::Orientation orientation, int role) const
{
switch (role)
{
case Qt::DisplayRole:
switch (section)
{
- case ActiveColumn:
- return tr("Active?");
-
case NameColumn:
- return tr("Name");
-
+ return tr("Account");
+ case TypeColumn:
+ return tr("Type");
+ case ProfileNameColumn:
+ return tr("Profile");
default:
return QVariant();
}
@@ -237,8 +248,11 @@ QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation,
switch (section)
{
case NameColumn:
- return tr("The name of the version.");
-
+ return tr("User name of the account.");
+ case TypeColumn:
+ return tr("Type of the account - Mojang or MSA.");
+ case ProfileNameColumn:
+ return tr("Name of the Minecraft profile associated with the account.");
default:
return QVariant();
}
@@ -248,18 +262,18 @@ QVariant MojangAccountList::headerData(int section, Qt::Orientation orientation,
}
}
-int MojangAccountList::rowCount(const QModelIndex &) const
+int AccountList::rowCount(const QModelIndex &) const
{
// Return count
return count();
}
-int MojangAccountList::columnCount(const QModelIndex &) const
+int AccountList::columnCount(const QModelIndex &) const
{
- return 2;
+ return NUM_COLUMNS;
}
-Qt::ItemFlags MojangAccountList::flags(const QModelIndex &index) const
+Qt::ItemFlags AccountList::flags(const QModelIndex &index) const
{
if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
{
@@ -269,7 +283,7 @@ Qt::ItemFlags MojangAccountList::flags(const QModelIndex &index) const
return Qt::ItemIsUserCheckable | Qt::ItemIsEnabled | Qt::ItemIsSelectable;
}
-bool MojangAccountList::setData(const QModelIndex &index, const QVariant &value, int role)
+bool AccountList::setData(const QModelIndex &index, const QVariant &value, int role)
{
if (index.row() < 0 || index.row() >= rowCount(index) || !index.isValid())
{
@@ -280,8 +294,8 @@ bool MojangAccountList::setData(const QModelIndex &index, const QVariant &value,
{
if(value == Qt::Checked)
{
- MojangAccountPtr account = this->at(index.row());
- this->setActiveAccount(account->username());
+ MinecraftAccountPtr account = at(index.row());
+ setActiveAccount(account->profileId());
}
}
@@ -289,31 +303,21 @@ bool MojangAccountList::setData(const QModelIndex &index, const QVariant &value,
return true;
}
-void MojangAccountList::updateListData(QList<MojangAccountPtr> versions)
-{
- beginResetModel();
- m_accounts = versions;
- endResetModel();
-}
-
-bool MojangAccountList::loadList(const QString &filePath)
+bool AccountList::loadList()
{
- QString path = filePath;
- if (path.isEmpty())
- path = m_listFilePath;
- if (path.isEmpty())
+ if (m_listFilePath.isEmpty())
{
qCritical() << "Can't load Mojang account list. No file path given and no default set.";
return false;
}
- QFile file(path);
+ QFile file(m_listFilePath);
// Try to open the file and fail if we can't.
// TODO: We should probably report this error to the user.
if (!file.open(QIODevice::ReadOnly))
{
- qCritical() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
+ qCritical() << QString("Failed to read the account list file (%1).").arg(m_listFilePath).toUtf8();
return false;
}
@@ -343,121 +347,168 @@ bool MojangAccountList::loadList(const QString &filePath)
QJsonObject root = jsonDoc.object();
// Make sure the format version matches.
- if (root.value("formatVersion").toVariant().toInt() != ACCOUNT_LIST_FORMAT_VERSION)
- {
- QString newName = "accounts-old.json";
- qWarning() << "Format version mismatch when loading account list. Existing one will be renamed to"
- << newName;
+ auto listVersion = root.value("formatVersion").toVariant().toInt();
+ switch(listVersion) {
+ case AccountListVersion::MojangOnly: {
+ return loadV2(root);
+ }
+ break;
+ case AccountListVersion::MojangMSA: {
+ return loadV3(root);
+ }
+ break;
+ default: {
+ QString newName = "accounts-old.json";
+ qWarning() << "Unknown format version when loading account list. Existing one will be renamed to" << newName;
+ // Attempt to rename the old version.
+ file.rename(newName);
+ return false;
+ }
+ }
+}
- // Attempt to rename the old version.
- file.rename(newName);
- return false;
+bool AccountList::loadV2(QJsonObject& root) {
+ beginResetModel();
+ auto activeUserName = root.value("activeAccount").toString("");
+ QJsonArray accounts = root.value("accounts").toArray();
+ for (QJsonValue accountVal : accounts)
+ {
+ QJsonObject accountObj = accountVal.toObject();
+ MinecraftAccountPtr account = MinecraftAccount::loadFromJsonV2(accountObj);
+ if (account.get() != nullptr)
+ {
+ auto profileId = account->profileId();
+ if(!profileId.size()) {
+ continue;
+ }
+ if(findAccountByProfileId(profileId) != -1) {
+ continue;
+ }
+ connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged);
+ m_accounts.append(account);
+ if (activeUserName.size() && account->mojangUserName() == activeUserName) {
+ m_activeAccount = account;
+ }
+ }
+ else
+ {
+ qWarning() << "Failed to load an account.";
+ }
}
+ endResetModel();
+ return true;
+}
- // Now, load the accounts array.
+bool AccountList::loadV3(QJsonObject& root) {
beginResetModel();
QJsonArray accounts = root.value("accounts").toArray();
for (QJsonValue accountVal : accounts)
{
QJsonObject accountObj = accountVal.toObject();
- MojangAccountPtr account = MojangAccount::loadFromJson(accountObj);
+ MinecraftAccountPtr account = MinecraftAccount::loadFromJsonV3(accountObj);
if (account.get() != nullptr)
{
- connect(account.get(), SIGNAL(changed()), SLOT(accountChanged()));
+ auto profileId = account->profileId();
+ if(!profileId.size()) {
+ continue;
+ }
+ if(findAccountByProfileId(profileId) != -1) {
+ continue;
+ }
+ connect(account.get(), &MinecraftAccount::changed, this, &AccountList::accountChanged);
m_accounts.append(account);
+ if(accountObj.value("active").toBool(false)) {
+ m_activeAccount = account;
+ }
}
else
{
qWarning() << "Failed to load an account.";
}
}
- // Load the active account.
- m_activeAccount = findAccount(root.value("activeAccount").toString(""));
endResetModel();
return true;
}
-bool MojangAccountList::saveList(const QString &filePath)
+
+bool AccountList::saveList()
{
- QString path(filePath);
- if (path.isEmpty())
- path = m_listFilePath;
- if (path.isEmpty())
+ if (m_listFilePath.isEmpty())
{
qCritical() << "Can't save Mojang account list. No file path given and no default set.";
return false;
}
// make sure the parent folder exists
- if(!FS::ensureFilePathExists(path))
+ if(!FS::ensureFilePathExists(m_listFilePath))
return false;
// make sure the file wasn't overwritten with a folder before (fixes a bug)
- QFileInfo finfo(path);
+ QFileInfo finfo(m_listFilePath);
if(finfo.isDir())
{
- QDir badDir(path);
+ QDir badDir(m_listFilePath);
badDir.removeRecursively();
}
- qDebug() << "Writing account list to" << path;
+ qDebug() << "Writing account list to" << m_listFilePath;
qDebug() << "Building JSON data structure.";
// Build the JSON document to write to the list file.
QJsonObject root;
- root.insert("formatVersion", ACCOUNT_LIST_FORMAT_VERSION);
+ root.insert("formatVersion", AccountListVersion::MojangMSA);
// Build a list of accounts.
qDebug() << "Building account array.";
QJsonArray accounts;
- for (MojangAccountPtr account : m_accounts)
+ for (MinecraftAccountPtr account : m_accounts)
{
QJsonObject accountObj = account->saveToJson();
+ if(m_activeAccount == account) {
+ accountObj["active"] = true;
+ }
accounts.append(accountObj);
}
// Insert the account list into the root object.
root.insert("accounts", accounts);
- if(m_activeAccount)
- {
- // Save the active account.
- root.insert("activeAccount", m_activeAccount->username());
- }
-
// Create a JSON document object to convert our JSON to bytes.
QJsonDocument doc(root);
// Now that we're done building the JSON object, we can write it to the file.
qDebug() << "Writing account list to file.";
- QFile file(path);
+ QSaveFile file(m_listFilePath);
// Try to open the file and fail if we can't.
// TODO: We should probably report this error to the user.
if (!file.open(QIODevice::WriteOnly))
{
- qCritical() << QString("Failed to read the account list file (%1).").arg(path).toUtf8();
+ qCritical() << QString("Failed to read the account list file (%1).").arg(m_listFilePath).toUtf8();
return false;
}
// Write the JSON to the file.
file.write(doc.toJson());
file.setPermissions(QFile::ReadOwner|QFile::WriteOwner|QFile::ReadUser|QFile::WriteUser);
- file.close();
-
- qDebug() << "Saved account list to" << path;
-
- return true;
+ if(file.commit()) {
+ qDebug() << "Saved account list to" << m_listFilePath;
+ return true;
+ }
+ else {
+ qDebug() << "Failed to save accounts to" << m_listFilePath;
+ return false;
+ }
}
-void MojangAccountList::setListFilePath(QString path, bool autosave)
+void AccountList::setListFilePath(QString path, bool autosave)
{
m_listFilePath = path;
m_autosave = autosave;
}
-bool MojangAccountList::anyAccountIsValid()
+bool AccountList::anyAccountIsValid()
{
for(auto account:m_accounts)
{
diff --git a/launcher/minecraft/auth/AccountList.h b/launcher/minecraft/auth/AccountList.h
new file mode 100644
index 00000000..ac3684ee
--- /dev/null
+++ b/launcher/minecraft/auth/AccountList.h
@@ -0,0 +1,118 @@
+/* Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "MinecraftAccount.h"
+
+#include <QObject>
+#include <QVariant>
+#include <QAbstractListModel>
+#include <QSharedPointer>
+
+/*!
+ * List of available Mojang accounts.
+ * This should be loaded in the background by MultiMC on startup.
+ */
+class AccountList : public QAbstractListModel
+{
+ Q_OBJECT
+public:
+ enum ModelRoles
+ {
+ PointerRole = 0x34B1CB48
+ };
+
+ enum VListColumns
+ {
+ // TODO: Add icon column.
+ NameColumn = 0,
+ ProfileNameColumn,
+ TypeColumn,
+
+ NUM_COLUMNS
+ };
+
+ explicit AccountList(QObject *parent = 0);
+
+ const MinecraftAccountPtr at(int i) const;
+ int count() const;
+
+ //////// List Model Functions ////////
+ QVariant data(const QModelIndex &index, int role) const override;
+ virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const override;
+ virtual int rowCount(const QModelIndex &parent) const override;
+ virtual int columnCount(const QModelIndex &parent) const override;
+ virtual Qt::ItemFlags flags(const QModelIndex &index) const override;
+ virtual bool setData(const QModelIndex &index, const QVariant &value, int role) override;
+
+ void addAccount(const MinecraftAccountPtr account);
+ void removeAccount(QModelIndex index);
+ int findAccountByProfileId(const QString &profileId) const;
+
+ /*!
+ * Sets the path to load/save the list file from/to.
+ * If autosave is true, this list will automatically save to the given path whenever it changes.
+ * THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately
+ * after calling this function to ensure an autosaved change doesn't overwrite the list you intended
+ * to load.
+ */
+ void setListFilePath(QString path, bool autosave = false);
+
+ bool loadList();
+ bool loadV2(QJsonObject &root);
+ bool loadV3(QJsonObject &root);
+ bool saveList();
+
+ MinecraftAccountPtr activeAccount() const;
+ void setActiveAccount(const QString &profileId);
+ bool anyAccountIsValid();
+
+signals:
+ void listChanged();
+ void activeAccountChanged();
+
+public slots:
+ /**
+ * This is called when one of the accounts changes and the list needs to be updated
+ */
+ void accountChanged();
+
+protected:
+ /*!
+ * Called whenever the list changes.
+ * This emits the listChanged() signal and autosaves the list (if autosave is enabled).
+ */
+ void onListChanged();
+
+ /*!
+ * Called whenever the active account changes.
+ * Emits the activeAccountChanged() signal and autosaves the list if enabled.
+ */
+ void onActiveChanged();
+
+ QList<MinecraftAccountPtr> m_accounts;
+
+ MinecraftAccountPtr m_activeAccount;
+
+ //! Path to the account list file. Empty string if there isn't one.
+ QString m_listFilePath;
+
+ /*!
+ * If true, the account list will automatically save to the account list path when it changes.
+ * Ignored if m_listFilePath is blank.
+ */
+ bool m_autosave = false;
+};
diff --git a/launcher/minecraft/auth/AccountTask.cpp b/launcher/minecraft/auth/AccountTask.cpp
new file mode 100644
index 00000000..c06be42b
--- /dev/null
+++ b/launcher/minecraft/auth/AccountTask.cpp
@@ -0,0 +1,69 @@
+/* Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "AccountTask.h"
+#include "MinecraftAccount.h"
+
+#include <QObject>
+#include <QString>
+#include <QJsonObject>
+#include <QJsonDocument>
+#include <QNetworkReply>
+#include <QByteArray>
+
+#include <Env.h>
+
+#include <BuildConfig.h>
+
+#include <QDebug>
+
+AccountTask::AccountTask(AccountData *data, QObject *parent)
+ : Task(parent), m_data(data)
+{
+ changeState(STATE_CREATED);
+}
+
+QString AccountTask::getStateMessage() const
+{
+ switch (m_accountState)
+ {
+ case STATE_CREATED:
+ return "Waiting...";
+ case STATE_WORKING:
+ return tr("Sending request to auth servers...");
+ case STATE_SUCCEEDED:
+ return tr("Authentication task succeeded.");
+ case STATE_FAILED_SOFT:
+ return tr("Failed to contact the authentication server.");
+ case STATE_FAILED_HARD:
+ return tr("Failed to authenticate.");
+ default:
+ return tr("...");
+ }
+}
+
+void AccountTask::changeState(AccountTask::State newState, QString reason)
+{
+ m_accountState = newState;
+ setStatus(getStateMessage());
+ if (newState == STATE_SUCCEEDED)
+ {
+ emitSucceeded();
+ }
+ else if (newState == STATE_FAILED_HARD || newState == STATE_FAILED_SOFT)
+ {
+ emitFailed(reason);
+ }
+}
diff --git a/launcher/minecraft/auth/YggdrasilTask.h b/launcher/minecraft/auth/AccountTask.h
index 8af2e132..3f08096f 100644
--- a/launcher/minecraft/auth/YggdrasilTask.h
+++ b/launcher/minecraft/auth/AccountTask.h
@@ -22,19 +22,17 @@
#include <QTimer>
#include <qsslerror.h>
-#include "MojangAccount.h"
+#include "MinecraftAccount.h"
class QNetworkReply;
-/**
- * A Yggdrasil task is a task that performs an operation on a given mojang account.
- */
-class YggdrasilTask : public Task
+class AccountTask : public Task
{
+ friend class AuthContext;
Q_OBJECT
public:
- explicit YggdrasilTask(MojangAccount * account, QObject *parent = 0);
- virtual ~YggdrasilTask() {};
+ explicit AccountTask(AccountData * data, QObject *parent = 0);
+ virtual ~AccountTask() {};
/**
* assign a session to this task. the session will be filled with required infomration
@@ -52,7 +50,7 @@ public:
}
/**
- * Class describing a Yggdrasil error response.
+ * Class describing a Account error response.
*/
struct Error
{
@@ -75,45 +73,17 @@ public:
enum State
{
STATE_CREATED,
- STATE_SENDING_REQUEST,
- STATE_PROCESSING_RESPONSE,
+ STATE_WORKING,
STATE_FAILED_SOFT, //!< soft failure. this generally means the user auth details haven't been invalidated
STATE_FAILED_HARD, //!< hard failure. auth is invalid
STATE_SUCCEEDED
- } m_state = STATE_CREATED;
-
-protected:
-
- virtual void executeTask() override;
-
- /**
- * Gets the JSON object that will be sent to the authentication server.
- * Should be overridden by subclasses.
- */
- virtual QJsonObject getRequestContent() const = 0;
-
- /**
- * Gets the endpoint to POST to.
- * No leading slash.
- */
- virtual QString getEndpoint() const = 0;
+ } m_accountState = STATE_CREATED;
- /**
- * Processes the response received from the server.
- * If an error occurred, this should emit a failed signal and return false.
- * If Yggdrasil gave an error response, it should call setError() first, and then return false.
- * Otherwise, it should return true.
- * Note: If the response from the server was blank, and the HTTP code was 200, this function is called with
- * an empty QJsonObject.
- */
- virtual void processResponse(QJsonObject responseData) = 0;
+ State accountState() {
+ return m_accountState;
+ }
- /**
- * Processes an error response received from the server.
- * The default implementation will read data from Yggdrasil's standard error response format and set it as this task's Error.
- * \returns a QString error message that will be passed to emitFailed.
- */
- virtual void processError(QJsonObject responseData);
+protected:
/**
* Returns the state message for the given state.
@@ -122,30 +92,12 @@ protected:
*/
virtual QString getStateMessage() const;
-protected
-slots:
- void processReply();
- void refreshTimers(qint64, qint64);
- void heartbeat();
- void sslErrors(QList<QSslError>);
-
+protected slots:
void changeState(State newState, QString reason=QString());
-public
-slots:
- virtual bool abort() override;
- void abortByTimeout();
- State state();
+
protected:
// FIXME: segfault disaster waiting to happen
- MojangAccount *m_account = nullptr;
- QNetworkReply *m_netReply = nullptr;
+ AccountData *m_data = nullptr;
std::shared_ptr<Error> m_error;
- QTimer timeout_keeper;
- QTimer counter;
- int count = 0; // num msec since time reset
-
- const int timeout_max = 30000;
- const int time_step = 50;
-
AuthSessionPtr m_session;
};
diff --git a/launcher/minecraft/auth/AuthSession.cpp b/launcher/minecraft/auth/AuthSession.cpp
index 4e858796..d44f9098 100644
--- a/launcher/minecraft/auth/AuthSession.cpp
+++ b/launcher/minecraft/auth/AuthSession.cpp
@@ -7,11 +7,13 @@
QString AuthSession::serializeUserProperties()
{
QJsonObject userAttrs;
+ /*
for (auto key : u.properties.keys())
{
auto array = QJsonArray::fromStringList(u.properties.values(key));
userAttrs.insert(key, array);
}
+ */
QJsonDocument value(userAttrs);
return value.toJson(QJsonDocument::Compact);
diff --git a/launcher/minecraft/auth/AuthSession.h b/launcher/minecraft/auth/AuthSession.h
index 29958597..d77435b8 100644
--- a/launcher/minecraft/auth/AuthSession.h
+++ b/launcher/minecraft/auth/AuthSession.h
@@ -4,13 +4,7 @@
#include <QMultiMap>
#include <memory>
-class MojangAccount;
-
-struct User
-{
- QString id;
- QMultiMap<QString, QString> properties;
-};
+class MinecraftAccount;
struct AuthSession
{
@@ -21,13 +15,12 @@ struct AuthSession
enum Status
{
Undetermined,
+ RequiresOAuth,
RequiresPassword,
PlayableOffline,
PlayableOnline
} status = Undetermined;
- User u;
-
// client token
QString client_token;
// account user name
@@ -46,7 +39,7 @@ struct AuthSession
bool auth_server_online = false;
// Did the user request online mode?
bool wants_online = true;
- std::shared_ptr<MojangAccount> m_accountPtr;
+ std::shared_ptr<MinecraftAccount> m_accountPtr;
};
typedef std::shared_ptr<AuthSession> AuthSessionPtr;
diff --git a/launcher/minecraft/auth/MinecraftAccount.cpp b/launcher/minecraft/auth/MinecraftAccount.cpp
new file mode 100644
index 00000000..671f9c38
--- /dev/null
+++ b/launcher/minecraft/auth/MinecraftAccount.cpp
@@ -0,0 +1,303 @@
+/* Copyright 2013-2021 MultiMC Contributors
+ *
+ * Authors: Orochimarufan <orochimarufan.x3@gmail.com>
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "MinecraftAccount.h"
+#include "flows/AuthContext.h"
+
+#include <QUuid>
+#include <QJsonObject>
+#include <QJsonArray>
+#include <QRegExp>
+#include <QStringList>
+#include <QJsonDocument>
+
+#include <QDebug>
+
+#include <QPainter>
+#include <minecraft/auth/flows/MSASilent.h>
+#include <minecraft/auth/flows/MSAInteractive.h>
+
+#include <minecraft/auth/flows/MojangRefresh.h>
+#include <minecraft/auth/flows/MojangLogin.h>
+
+MinecraftAccountPtr MinecraftAccount::loadFromJsonV2(const QJsonObject& json) {
+ MinecraftAccountPtr account(new MinecraftAccount());
+ if(account->data.resumeStateFromV2(json)) {
+ return account;
+ }
+ return nullptr;
+}
+
+MinecraftAccountPtr MinecraftAccount::loadFromJsonV3(const QJsonObject& json) {
+ MinecraftAccountPtr account(new MinecraftAccount());
+ if(account->data.resumeStateFromV3(json)) {
+ return account;
+ }
+ return nullptr;
+}
+
+MinecraftAccountPtr MinecraftAccount::createFromUsername(const QString &username)
+{
+ MinecraftAccountPtr account(new MinecraftAccount());
+ account->data.type = AccountType::Mojang;
+ account->data.yggdrasilToken.extra["userName"] = username;
+ account->data.yggdrasilToken.extra["clientToken"] = QUuid::createUuid().toString().remove(QRegExp("[{}-]"));
+ return account;
+}
+
+MinecraftAccountPtr MinecraftAccount::createBlankMSA()
+{
+ MinecraftAccountPtr account(new MinecraftAccount());
+ account->data.type = AccountType::MSA;
+ return account;
+}
+
+
+QJsonObject MinecraftAccount::saveToJson() const
+{
+ return data.saveState();
+}
+
+AccountStatus MinecraftAccount::accountStatus() const {
+ if(data.type == AccountType::Mojang) {
+ if (data.accessToken().isEmpty()) {
+ return NotVerified;
+ }
+ else {
+ return Verified;
+ }
+ }
+ // MSA
+ // FIXME: this is extremely crude and probably wrong
+ if(data.msaToken.token.isEmpty()) {
+ return NotVerified;
+ }
+ else {
+ return Verified;
+ }
+}
+
+QPixmap MinecraftAccount::getFace() const {
+ QPixmap skinTexture;
+ if(!skinTexture.loadFromData(data.minecraftProfile.skin.data, "PNG")) {
+ return QPixmap();
+ }
+ QPixmap skin = QPixmap(8, 8);
+ QPainter painter(&skin);
+ painter.drawPixmap(0, 0, skinTexture.copy(8, 8, 8, 8));
+ painter.drawPixmap(0, 0, skinTexture.copy(40, 8, 8, 8));
+ return skin.scaled(64, 64, Qt::KeepAspectRatio);
+}
+
+
+std::shared_ptr<AccountTask> MinecraftAccount::login(AuthSessionPtr session, QString password)
+{
+ Q_ASSERT(m_currentTask.get() == nullptr);
+
+ // take care of the true offline status
+ if (accountStatus() == NotVerified && password.isEmpty())
+ {
+ if (session)
+ {
+ session->status = AuthSession::RequiresPassword;
+ fillSession(session);
+ }
+ return nullptr;
+ }
+
+ if(accountStatus() == Verified && !session->wants_online)
+ {
+ session->status = AuthSession::PlayableOffline;
+ session->auth_server_online = false;
+ fillSession(session);
+ return nullptr;
+ }
+ else
+ {
+ if (password.isEmpty())
+ {
+ m_currentTask.reset(new MojangRefresh(&data));
+ }
+ else
+ {
+ m_currentTask.reset(new MojangLogin(&data, password));
+ }
+ m_currentTask->assignSession(session);
+
+ connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
+ connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
+ }
+ return m_currentTask;
+}
+
+std::shared_ptr<AccountTask> MinecraftAccount::loginMSA(AuthSessionPtr session) {
+ Q_ASSERT(m_currentTask.get() == nullptr);
+
+ if(accountStatus() == Verified && !session->wants_online)
+ {
+ session->status = AuthSession::PlayableOffline;
+ session->auth_server_online = false;
+ fillSession(session);
+ return nullptr;
+ }
+ else
+ {
+ m_currentTask.reset(new MSAInteractive(&data));
+ m_currentTask->assignSession(session);
+
+ connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
+ connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
+ }
+ return m_currentTask;
+}
+
+std::shared_ptr<AccountTask> MinecraftAccount::refresh(AuthSessionPtr session) {
+ Q_ASSERT(m_currentTask.get() == nullptr);
+
+ // take care of the true offline status
+ if (accountStatus() == NotVerified)
+ {
+ if (session)
+ {
+ if(data.type == AccountType::MSA) {
+ session->status = AuthSession::RequiresOAuth;
+ }
+ else {
+ session->status = AuthSession::RequiresPassword;
+ }
+ fillSession(session);
+ }
+ return nullptr;
+ }
+
+ if(accountStatus() == Verified && !session->wants_online)
+ {
+ session->status = AuthSession::PlayableOffline;
+ session->auth_server_online = false;
+ fillSession(session);
+ return nullptr;
+ }
+ else
+ {
+ if(data.type == AccountType::MSA) {
+ m_currentTask.reset(new MSASilent(&data));
+ }
+ else {
+ m_currentTask.reset(new MojangRefresh(&data));
+ }
+ m_currentTask->assignSession(session);
+
+ connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
+ connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
+ }
+ return m_currentTask;
+}
+
+
+void MinecraftAccount::authSucceeded()
+{
+ auto session = m_currentTask->getAssignedSession();
+ if (session)
+ {
+ session->status =
+ session->wants_online ? AuthSession::PlayableOnline : AuthSession::PlayableOffline;
+ fillSession(session);
+ session->auth_server_online = true;
+ }
+ m_currentTask.reset();
+ emit changed();
+}
+
+void MinecraftAccount::authFailed(QString reason)
+{
+ auto session = m_currentTask->getAssignedSession();
+ // This is emitted when the yggdrasil tasks time out or are cancelled.
+ // -> we treat the error as no-op
+ if (m_currentTask->accountState() == AccountTask::STATE_FAILED_SOFT)
+ {
+ if (session)
+ {
+ session->status = accountStatus() == Verified ? AuthSession::PlayableOffline : AuthSession::RequiresPassword;
+ session->auth_server_online = false;
+ fillSession(session);
+ }
+ }
+ else
+ {
+ // FIXME: MSA ...
+ data.yggdrasilToken.token = QString();
+ data.yggdrasilToken.validity = Katabasis::Validity::None;
+ data.validity_ = Katabasis::Validity::None;
+ emit changed();
+ if (session)
+ {
+ session->status = AuthSession::RequiresPassword;
+ session->auth_server_online = true;
+ fillSession(session);
+ }
+ }
+ m_currentTask.reset();
+}
+
+void MinecraftAccount::fillSession(AuthSessionPtr session)
+{
+ // the user name. you have to have an user name
+ // FIXME: not with MSA
+ session->username = data.userName();
+ // volatile auth token
+ session->access_token = data.accessToken();
+ // the semi-permanent client token
+ session->client_token = data.clientToken();
+ // profile name
+ session->player_name = data.profileName();
+ // profile ID
+ session->uuid = data.profileId();
+ // 'legacy' or 'mojang', depending on account type
+ session->user_type = typeString();
+ if (!session->access_token.isEmpty())
+ {
+ session->session = "token:" + data.accessToken() + ":" + data.profileId();
+ }
+ else
+ {
+ session->session = "-";
+ }
+ session->m_accountPtr = shared_from_this();
+}
+
+void MinecraftAccount::decrementUses()
+{
+ Usable::decrementUses();
+ if(!isInUse())
+ {
+ emit changed();
+ // FIXME: we now need a better way to identify accounts...
+ qWarning() << "Profile" << data.profileId() << "is no longer in use.";
+ }
+}
+
+void MinecraftAccount::incrementUses()
+{
+ bool wasInUse = isInUse();
+ Usable::incrementUses();
+ if(!wasInUse)
+ {
+ emit changed();
+ // FIXME: we now need a better way to identify accounts...
+ qWarning() << "Profile" << data.profileId() << "is now in use.";
+ }
+}
diff --git a/launcher/minecraft/auth/MojangAccount.h b/launcher/minecraft/auth/MinecraftAccount.h
index 3f6cbedd..72bb6bd4 100644
--- a/launcher/minecraft/auth/MojangAccount.h
+++ b/launcher/minecraft/auth/MinecraftAccount.h
@@ -21,17 +21,19 @@
#include <QJsonObject>
#include <QPair>
#include <QMap>
+#include <QPixmap>
#include <memory>
#include "AuthSession.h"
#include "Usable.h"
+#include "AccountData.h"
class Task;
-class YggdrasilTask;
-class MojangAccount;
+class AccountTask;
+class MinecraftAccount;
-typedef std::shared_ptr<MojangAccount> MojangAccountPtr;
-Q_DECLARE_METATYPE(MojangAccountPtr)
+typedef std::shared_ptr<MinecraftAccount> MinecraftAccountPtr;
+Q_DECLARE_METATYPE(MinecraftAccountPtr)
/**
* A profile within someone's Mojang account.
@@ -59,75 +61,90 @@ enum AccountStatus
* Said information may include things such as that account's username, client token, and access
* token if the user chose to stay logged in.
*/
-class MojangAccount :
+class MinecraftAccount :
public QObject,
public Usable,
- public std::enable_shared_from_this<MojangAccount>
+ public std::enable_shared_from_this<MinecraftAccount>
{
Q_OBJECT
public: /* construction */
//! Do not copy accounts. ever.
- explicit MojangAccount(const MojangAccount &other, QObject *parent) = delete;
+ explicit MinecraftAccount(const MinecraftAccount &other, QObject *parent) = delete;
//! Default constructor
- explicit MojangAccount(QObject *parent = 0) : QObject(parent) {};
+ explicit MinecraftAccount(QObject *parent = 0) : QObject(parent) {};
- //! Creates an empty account for the specified user name.
- static MojangAccountPtr createFromUsername(const QString &username);
+ static MinecraftAccountPtr createFromUsername(const QString &username);
- //! Loads a MojangAccount from the given JSON object.
- static MojangAccountPtr loadFromJson(const QJsonObject &json);
+ static MinecraftAccountPtr createBlankMSA();
- //! Saves a MojangAccount to a JSON object and returns it.
+ static MinecraftAccountPtr loadFromJsonV2(const QJsonObject &json);
+ static MinecraftAccountPtr loadFromJsonV3(const QJsonObject &json);
+
+ //! Saves a MinecraftAccount to a JSON object and returns it.
QJsonObject saveToJson() const;
public: /* manipulation */
- /**
- * Sets the currently selected profile to the profile with the given ID string.
- * If profileId is not in the list of available profiles, the function will simply return
- * false.
- */
- bool setCurrentProfile(const QString &profileId);
/**
* Attempt to login. Empty password means we use the token.
* If the attempt fails because we already are performing some task, it returns false.
*/
- std::shared_ptr<YggdrasilTask> login(AuthSessionPtr session, QString password = QString());
- void invalidateClientToken();
+ std::shared_ptr<AccountTask> login(AuthSessionPtr session, QString password = QString());
+
+ std::shared_ptr<AccountTask> loginMSA(AuthSessionPtr session);
+
+ std::shared_ptr<AccountTask> refresh(AuthSessionPtr session);
public: /* queries */
- const QString &username() const
- {
- return m_username;
+ QString accountDisplayString() const {
+ return data.accountDisplayString();
}
- const QString &clientToken() const
- {
- return m_clientToken;
+ QString mojangUserName() const {
+ return data.userName();
}
- const QString &accessToken() const
- {
- return m_accessToken;
+ QString accessToken() const {
+ return data.accessToken();
}
- const QList<AccountProfile> &profiles() const
- {
- return m_profiles;
+ QString profileId() const {
+ return data.profileId();
}
- const User &user()
- {
- return m_user;
+ QString profileName() const {
+ return data.profileName();
}
- //! Returns the currently selected profile (if none, returns nullptr)
- const AccountProfile *currentProfile() const;
+ QString typeString() const {
+ switch(data.type) {
+ case AccountType::Mojang: {
+ if(data.legacy) {
+ return "legacy";
+ }
+ return "mojang";
+ }
+ break;
+ case AccountType::MSA: {
+ return "msa";
+ }
+ break;
+ default: {
+ return "unknown";
+ }
+ }
+ }
+
+ QPixmap getFace() const;
//! Returns whether the account is NotVerified, Verified or Online
AccountStatus accountStatus() const;
+ AccountData * accountData() {
+ return &data;
+ }
+
signals:
/**
* This signal is emitted when the account changes
@@ -137,27 +154,10 @@ signals:
// TODO: better signalling for the various possible state changes - especially errors
protected: /* variables */
- QString m_username;
-
- // Used to identify the client - the user can have multiple clients for the same account
- // Think: different launchers, all connecting to the same account/profile
- QString m_clientToken;
-
- // Blank if not logged in.
- QString m_accessToken;
-
- // Index of the selected profile within the list of available
- // profiles. -1 if nothing is selected.
- int m_currentProfile = -1;
-
- // List of available profiles.
- QList<AccountProfile> m_profiles;
-
- // the user structure, whatever it is.
- User m_user;
+ AccountData data;
// current task we are executing here
- std::shared_ptr<YggdrasilTask> m_currentTask;
+ std::shared_ptr<AccountTask> m_currentTask;
protected: /* methods */
@@ -171,10 +171,4 @@ slots:
private:
void fillSession(AuthSessionPtr session);
-
-public:
- friend class YggdrasilTask;
- friend class AuthenticateTask;
- friend class ValidateTask;
- friend class RefreshTask;
};
diff --git a/launcher/minecraft/auth/MojangAccount.cpp b/launcher/minecraft/auth/MojangAccount.cpp
deleted file mode 100644
index f5853fe3..00000000
--- a/launcher/minecraft/auth/MojangAccount.cpp
+++ /dev/null
@@ -1,315 +0,0 @@
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Authors: Orochimarufan <orochimarufan.x3@gmail.com>
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "MojangAccount.h"
-#include "flows/RefreshTask.h"
-#include "flows/AuthenticateTask.h"
-
-#include <QUuid>
-#include <QJsonObject>
-#include <QJsonArray>
-#include <QRegExp>
-#include <QStringList>
-#include <QJsonDocument>
-
-#include <QDebug>
-
-MojangAccountPtr MojangAccount::loadFromJson(const QJsonObject &object)
-{
- // The JSON object must at least have a username for it to be valid.
- if (!object.value("username").isString())
- {
- qCritical() << "Can't load Mojang account info from JSON object. Username field is "
- "missing or of the wrong type.";
- return nullptr;
- }
-
- QString username = object.value("username").toString("");
- QString clientToken = object.value("clientToken").toString("");
- QString accessToken = object.value("accessToken").toString("");
-
- QJsonArray profileArray = object.value("profiles").toArray();
- if (profileArray.size() < 1)
- {
- qCritical() << "Can't load Mojang account with username \"" << username
- << "\". No profiles found.";
- return nullptr;
- }
-
- QList<AccountProfile> profiles;
- for (QJsonValue profileVal : profileArray)
- {
- QJsonObject profileObject = profileVal.toObject();
- QString id = profileObject.value("id").toString("");
- QString name = profileObject.value("name").toString("");
- bool legacy = profileObject.value("legacy").toBool(false);
- if (id.isEmpty() || name.isEmpty())
- {
- qWarning() << "Unable to load a profile because it was missing an ID or a name.";
- continue;
- }
- profiles.append({id, name, legacy});
- }
-
- MojangAccountPtr account(new MojangAccount());
- if (object.value("user").isObject())
- {
- User u;
- QJsonObject userStructure = object.value("user").toObject();
- u.id = userStructure.value("id").toString();
- /*
- QJsonObject propMap = userStructure.value("properties").toObject();
- for(auto key: propMap.keys())
- {
- auto values = propMap.operator[](key).toArray();
- for(auto value: values)
- u.properties.insert(key, value.toString());
- }
- */
- account->m_user = u;
- }
- account->m_username = username;
- account->m_clientToken = clientToken;
- account->m_accessToken = accessToken;
- account->m_profiles = profiles;
-
- // Get the currently selected profile.
- QString currentProfile = object.value("activeProfile").toString("");
- if (!currentProfile.isEmpty())
- account->setCurrentProfile(currentProfile);
-
- return account;
-}
-
-MojangAccountPtr MojangAccount::createFromUsername(const QString &username)
-{
- MojangAccountPtr account(new MojangAccount());
- account->m_clientToken = QUuid::createUuid().toString().remove(QRegExp("[{}-]"));
- account->m_username = username;
- return account;
-}
-
-QJsonObject MojangAccount::saveToJson() const
-{
- QJsonObject json;
- json.insert("username", m_username);
- json.insert("clientToken", m_clientToken);
- json.insert("accessToken", m_accessToken);
-
- QJsonArray profileArray;
- for (AccountProfile profile : m_profiles)
- {
- QJsonObject profileObj;
- profileObj.insert("id", profile.id);
- profileObj.insert("name", profile.name);
- profileObj.insert("legacy", profile.legacy);
- profileArray.append(profileObj);
- }
- json.insert("profiles", profileArray);
-
- QJsonObject userStructure;
- {
- userStructure.insert("id", m_user.id);
- /*
- QJsonObject userAttrs;
- for(auto key: m_user.properties.keys())
- {
- auto array = QJsonArray::fromStringList(m_user.properties.values(key));
- userAttrs.insert(key, array);
- }
- userStructure.insert("properties", userAttrs);
- */
- }
- json.insert("user", userStructure);
-
- if (m_currentProfile != -1)
- json.insert("activeProfile", currentProfile()->id);
-
- return json;
-}
-
-bool MojangAccount::setCurrentProfile(const QString &profileId)
-{
- for (int i = 0; i < m_profiles.length(); i++)
- {
- if (m_profiles[i].id == profileId)
- {
- m_currentProfile = i;
- return true;
- }
- }
- return false;
-}
-
-const AccountProfile *MojangAccount::currentProfile() const
-{
- if (m_currentProfile == -1)
- return nullptr;
- return &m_profiles[m_currentProfile];
-}
-
-AccountStatus MojangAccount::accountStatus() const
-{
- if (m_accessToken.isEmpty())
- return NotVerified;
- else
- return Verified;
-}
-
-std::shared_ptr<YggdrasilTask> MojangAccount::login(AuthSessionPtr session, QString password)
-{
- Q_ASSERT(m_currentTask.get() == nullptr);
-
- // take care of the true offline status
- if (accountStatus() == NotVerified && password.isEmpty())
- {
- if (session)
- {
- session->status = AuthSession::RequiresPassword;
- fillSession(session);
- }
- return nullptr;
- }
-
- if(accountStatus() == Verified && !session->wants_online)
- {
- session->status = AuthSession::PlayableOffline;
- session->auth_server_online = false;
- fillSession(session);
- return nullptr;
- }
- else
- {
- if (password.isEmpty())
- {
- m_currentTask.reset(new RefreshTask(this));
- }
- else
- {
- m_currentTask.reset(new AuthenticateTask(this, password));
- }
- m_currentTask->assignSession(session);
-
- connect(m_currentTask.get(), SIGNAL(succeeded()), SLOT(authSucceeded()));
- connect(m_currentTask.get(), SIGNAL(failed(QString)), SLOT(authFailed(QString)));
- }
- return m_currentTask;
-}
-
-void MojangAccount::authSucceeded()
-{
- auto session = m_currentTask->getAssignedSession();
- if (session)
- {
- session->status =
- session->wants_online ? AuthSession::PlayableOnline : AuthSession::PlayableOffline;
- fillSession(session);
- session->auth_server_online = true;
- }
- m_currentTask.reset();
- emit changed();
-}
-
-void MojangAccount::authFailed(QString reason)
-{
- auto session = m_currentTask->getAssignedSession();
- // This is emitted when the yggdrasil tasks time out or are cancelled.
- // -> we treat the error as no-op
- if (m_currentTask->state() == YggdrasilTask::STATE_FAILED_SOFT)
- {
- if (session)
- {
- session->status = accountStatus() == Verified ? AuthSession::PlayableOffline
- : AuthSession::RequiresPassword;
- session->auth_server_online = false;
- fillSession(session);
- }
- }
- else
- {
- m_accessToken = QString();
- emit changed();
- if (session)
- {
- session->status = AuthSession::RequiresPassword;
- session->auth_server_online = true;
- fillSession(session);
- }
- }
- m_currentTask.reset();
-}
-
-void MojangAccount::fillSession(AuthSessionPtr session)
-{
- // the user name. you have to have an user name
- session->username = m_username;
- // volatile auth token
- session->access_token = m_accessToken;
- // the semi-permanent client token
- session->client_token = m_clientToken;
- if (currentProfile())
- {
- // profile name
- session->player_name = currentProfile()->name;
- // profile ID
- session->uuid = currentProfile()->id;
- // 'legacy' or 'mojang', depending on account type
- session->user_type = currentProfile()->legacy ? "legacy" : "mojang";
- if (!session->access_token.isEmpty())
- {
- session->session = "token:" + m_accessToken + ":" + m_profiles[m_currentProfile].id;
- }
- else
- {
- session->session = "-";
- }
- }
- else
- {
- session->player_name = "Player";
- session->session = "-";
- }
- session->u = user();
- session->m_accountPtr = shared_from_this();
-}
-
-void MojangAccount::decrementUses()
-{
- Usable::decrementUses();
- if(!isInUse())
- {
- emit changed();
- qWarning() << "Account" << m_username << "is no longer in use.";
- }
-}
-
-void MojangAccount::incrementUses()
-{
- bool wasInUse = isInUse();
- Usable::incrementUses();
- if(!wasInUse)
- {
- emit changed();
- qWarning() << "Account" << m_username << "is now in use.";
- }
-}
-
-void MojangAccount::invalidateClientToken()
-{
- m_clientToken = QUuid::createUuid().toString().remove(QRegExp("[{}-]"));
- emit changed();
-}
diff --git a/launcher/minecraft/auth/MojangAccountList.h b/launcher/minecraft/auth/MojangAccountList.h
deleted file mode 100644
index 99d2988e..00000000
--- a/launcher/minecraft/auth/MojangAccountList.h
+++ /dev/null
@@ -1,199 +0,0 @@
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "MojangAccount.h"
-
-#include <QObject>
-#include <QVariant>
-#include <QAbstractListModel>
-#include <QSharedPointer>
-
-/*!
- * \brief List of available Mojang accounts.
- * This should be loaded in the background by MultiMC on startup.
- *
- * This class also inherits from QAbstractListModel. Methods from that
- * class determine how this list shows up in a list view. Said methods
- * all have a default implementation, but they can be overridden by subclasses to
- * change the behavior of the list.
- */
-class MojangAccountList : public QAbstractListModel
-{
- Q_OBJECT
-public:
- enum ModelRoles
- {
- PointerRole = 0x34B1CB48
- };
-
- enum VListColumns
- {
- // TODO: Add icon column.
-
- // First column - Active?
- ActiveColumn = 0,
-
- // Second column - Name
- NameColumn,
- };
-
- explicit MojangAccountList(QObject *parent = 0);
-
- //! Gets the account at the given index.
- virtual const MojangAccountPtr at(int i) const;
-
- //! Returns the number of accounts in the list.
- virtual int count() const;
-
- //////// List Model Functions ////////
- virtual QVariant data(const QModelIndex &index, int role) const;
- virtual QVariant headerData(int section, Qt::Orientation orientation, int role) const;
- virtual int rowCount(const QModelIndex &parent) const;
- virtual int columnCount(const QModelIndex &parent) const;
- virtual Qt::ItemFlags flags(const QModelIndex &index) const;
- virtual bool setData(const QModelIndex &index, const QVariant &value, int role);
-
- /*!
- * Adds a the given Mojang account to the account list.
- */
- virtual void addAccount(const MojangAccountPtr account);
-
- /*!
- * Removes the mojang account with the given username from the account list.
- */
- virtual void removeAccount(const QString &username);
-
- /*!
- * Removes the account at the given QModelIndex.
- */
- virtual void removeAccount(QModelIndex index);
-
- /*!
- * \brief Finds an account by its username.
- * \param The username of the account to find.
- * \return A const pointer to the account with the given username. NULL if
- * one doesn't exist.
- */
- virtual MojangAccountPtr findAccount(const QString &username) const;
-
- /*!
- * Sets the default path to save the list file to.
- * If autosave is true, this list will automatically save to the given path whenever it changes.
- * THIS FUNCTION DOES NOT LOAD THE LIST. If you set autosave, be sure to call loadList() immediately
- * after calling this function to ensure an autosaved change doesn't overwrite the list you intended
- * to load.
- */
- virtual void setListFilePath(QString path, bool autosave = false);
-
- /*!
- * \brief Loads the account list from the given file path.
- * If the given file is an empty string (default), will load from the default account list file.
- * \return True if successful, otherwise false.
- */
- virtual bool loadList(const QString &file = "");
-
- /*!
- * \brief Saves the account list to the given file.
- * If the given file is an empty string (default), will save from the default account list file.
- * \return True if successful, otherwise false.
- */
- virtual bool saveList(const QString &file = "");
-
- /*!
- * \brief Gets a pointer to the account that the user has selected as their "active" account.
- * Which account is active can be overridden on a per-instance basis, but this will return the one that
- * is set as active globally.
- * \return The currently active MojangAccount. If there isn't an active account, returns a null pointer.
- */
- virtual MojangAccountPtr activeAccount() const;
-
- /*!
- * Sets the given account as the current active account.
- * If the username given is an empty string, sets the active account to nothing.
- */
- virtual void setActiveAccount(const QString &username);
-
- /*!
- * Returns true if any of the account is at least Validated
- */
- bool anyAccountIsValid();
-
-signals:
- /*!
- * Signal emitted to indicate that the account list has changed.
- * This will also fire if the value of an element in the list changes (will be implemented
- * later).
- */
- void listChanged();
-
- /*!
- * Signal emitted to indicate that the active account has changed.
- */
- void activeAccountChanged();
-
-public
-slots:
- /**
- * This is called when one of the accounts changes and the list needs to be updated
- */
- void accountChanged();
-
-protected:
- /*!
- * Called whenever the list changes.
- * This emits the listChanged() signal and autosaves the list (if autosave is enabled).
- */
- void onListChanged();
-
- /*!
- * Called whenever the active account changes.
- * Emits the activeAccountChanged() signal and autosaves the list if enabled.
- */
- void onActiveChanged();
-
- QList<MojangAccountPtr> m_accounts;
-
- /*!
- * Account that is currently active.
- */
- MojangAccountPtr m_activeAccount;
-
- //! Path to the account list file. Empty string if there isn't one.
- QString m_listFilePath;
-
- /*!
- * If true, the account list will automatically save to the account list path when it changes.
- * Ignored if m_listFilePath is blank.
- */
- bool m_autosave = false;
-
-protected
-slots:
- /*!
- * Updates this list with the given list of accounts.
- * This is done by copying each account in the given list and inserting it
- * into this one.
- * We need to do this so that we can set the parents of the accounts are set to this
- * account list. This can't be done in the load task, because the accounts the load
- * task creates are on the load task's thread and Qt won't allow their parents
- * to be set to something created on another thread.
- * To get around that problem, we invoke this method on the GUI thread, which
- * then copies the accounts and sets their parents correctly.
- * \param accounts List of accounts whose parents should be set.
- */
- virtual void updateListData(QList<MojangAccountPtr> versions);
-};
diff --git a/launcher/minecraft/auth/flows/AuthContext.cpp b/launcher/minecraft/auth/flows/AuthContext.cpp
new file mode 100644
index 00000000..9aa58ac3
--- /dev/null
+++ b/launcher/minecraft/auth/flows/AuthContext.cpp
@@ -0,0 +1,752 @@
+#include <QNetworkAccessManager>
+#include <QNetworkRequest>
+#include <QNetworkReply>
+#include <QDesktopServices>
+#include <QMetaEnum>
+#include <QDebug>
+
+#include <QJsonDocument>
+#include <QJsonObject>
+#include <QJsonArray>
+
+#include <QUrlQuery>
+
+#include <QPixmap>
+#include <QPainter>
+
+#include "AuthContext.h"
+#include "katabasis/Globals.h"
+#include "katabasis/Requestor.h"
+#include "BuildConfig.h"
+
+using OAuth2 = Katabasis::OAuth2;
+using Requestor = Katabasis::Requestor;
+using Activity = Katabasis::Activity;
+
+AuthContext::AuthContext(AccountData * data, QObject *parent) :
+ AccountTask(data, parent)
+{
+ mgr = new QNetworkAccessManager(this);
+}
+
+void AuthContext::beginActivity(Activity activity) {
+ if(isBusy()) {
+ throw 0;
+ }
+ m_activity = activity;
+ changeState(STATE_WORKING, "Initializing");
+ emit activityChanged(m_activity);
+}
+
+void AuthContext::finishActivity() {
+ if(!isBusy()) {
+ throw 0;
+ }
+ m_activity = Katabasis::Activity::Idle;
+ m_stage = MSAStage::Idle;
+ m_data->validity_ = m_data->minecraftProfile.validity;
+ emit activityChanged(m_activity);
+}
+
+void AuthContext::initMSA() {
+ if(m_oauth2) {
+ return;
+ }
+ Katabasis::OAuth2::Options opts;
+ opts.scope = "XboxLive.signin offline_access";
+ opts.clientIdentifier = BuildConfig.MSA_CLIENT_ID;
+ opts.authorizationUrl = "https://login.live.com/oauth20_authorize.srf";
+ opts.accessTokenUrl = "https://login.live.com/oauth20_token.srf";
+ opts.listenerPorts = {28562, 28563, 28564, 28565, 28566};
+
+ m_oauth2 = new OAuth2(opts, m_data->msaToken, this, mgr);
+
+ connect(m_oauth2, &OAuth2::linkingFailed, this, &AuthContext::onOAuthLinkingFailed);
+ connect(m_oauth2, &OAuth2::linkingSucceeded, this, &AuthContext::onOAuthLinkingSucceeded);
+ connect(m_oauth2, &OAuth2::openBrowser, this, &AuthContext::onOpenBrowser);
+ connect(m_oauth2, &OAuth2::closeBrowser, this, &AuthContext::onCloseBrowser);
+ connect(m_oauth2, &OAuth2::activityChanged, this, &AuthContext::onOAuthActivityChanged);
+}
+
+void AuthContext::initMojang() {
+ if(m_yggdrasil) {
+ return;
+ }
+ m_yggdrasil = new Yggdrasil(m_data, this);
+
+ connect(m_yggdrasil, &Task::failed, this, &AuthContext::onMojangFailed);
+ connect(m_yggdrasil, &Task::succeeded, this, &AuthContext::onMojangSucceeded);
+}
+
+void AuthContext::onMojangSucceeded() {
+ doMinecraftProfile();
+}
+
+
+void AuthContext::onMojangFailed() {
+ finishActivity();
+ m_error = m_yggdrasil->m_error;
+ m_aborted = m_yggdrasil->m_aborted;
+ changeState(m_yggdrasil->accountState(), "Microsoft user authentication failed.");
+}
+
+/*
+bool AuthContext::signOut() {
+ if(isBusy()) {
+ return false;
+ }
+
+ start();
+
+ beginActivity(Activity::LoggingOut);
+ m_oauth2->unlink();
+ m_account = AccountData();
+ finishActivity();
+ return true;
+}
+*/
+
+void AuthContext::onOpenBrowser(const QUrl &url) {
+ QDesktopServices::openUrl(url);
+}
+
+void AuthContext::onCloseBrowser() {
+
+}
+
+void AuthContext::onOAuthLinkingFailed() {
+ finishActivity();
+ changeState(STATE_FAILED_HARD, "Microsoft user authentication failed.");
+}
+
+void AuthContext::onOAuthLinkingSucceeded() {
+ auto *o2t = qobject_cast<OAuth2 *>(sender());
+ if (!o2t->linked()) {
+ finishActivity();
+ changeState(STATE_FAILED_HARD, "Microsoft user authentication ended with an impossible state (succeeded, but not succeeded at the same time).");
+ return;
+ }
+ QVariantMap extraTokens = o2t->extraTokens();
+ if (!extraTokens.isEmpty()) {
+ qDebug() << "Extra tokens in response:";
+ foreach (QString key, extraTokens.keys()) {
+ qDebug() << "\t" << key << ":" << extraTokens.value(key);
+ }
+ }
+ doUserAuth();
+}
+
+void AuthContext::onOAuthActivityChanged(Katabasis::Activity activity) {
+ // respond to activity change here
+}
+
+void AuthContext::doUserAuth() {
+ m_stage = MSAStage::UserAuth;
+ changeState(STATE_WORKING, "Starting user authentication");
+
+ QString xbox_auth_template = R"XXX(
+{
+ "Properties": {
+ "AuthMethod": "RPS",
+ "SiteName": "user.auth.xboxlive.com",
+ "RpsTicket": "d=%1"
+ },
+ "RelyingParty": "http://auth.xboxlive.com",
+ "TokenType": "JWT"
+}
+)XXX";
+ auto xbox_auth_data = xbox_auth_template.arg(m_data->msaToken.token);
+
+ QNetworkRequest request = QNetworkRequest(QUrl("https://user.auth.xboxlive.com/user/authenticate"));
+ request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
+ request.setRawHeader("Accept", "application/json");
+ auto *requestor = new Katabasis::Requestor(mgr, m_oauth2, this);
+ requestor->setAddAccessTokenInQuery(false);
+
+ connect(requestor, &Requestor::finished, this, &AuthContext::onUserAuthDone);
+ requestor->post(request, xbox_auth_data.toUtf8());
+ qDebug() << "First layer of XBox auth ... commencing.";
+}
+
+namespace {
+bool getDateTime(QJsonValue value, QDateTime & out) {
+ if(!value.isString()) {
+ return false;
+ }
+ out = QDateTime::fromString(value.toString(), Qt::ISODate);
+ return out.isValid();
+}
+
+bool getString(QJsonValue value, QString & out) {
+ if(!value.isString()) {
+ return false;
+ }
+ out = value.toString();
+ return true;
+}
+
+bool getNumber(QJsonValue value, double & out) {
+ if(!value.isDouble()) {
+ return false;
+ }
+ out = value.toDouble();
+ return true;
+}
+
+/*
+{
+ "IssueInstant":"2020-12-07T19:52:08.4463796Z",
+ "NotAfter":"2020-12-21T19:52:08.4463796Z",
+ "Token":"token",
+ "DisplayClaims":{
+ "xui":[
+ {
+ "uhs":"userhash"
+ }
+ ]
+ }
+ }
+*/
+// TODO: handle error responses ...
+/*
+{
+ "Identity":"0",
+ "XErr":2148916238,
+ "Message":"",
+ "Redirect":"https://start.ui.xboxlive.com/AddChildToFamily"
+}
+// 2148916233 = missing XBox account
+// 2148916238 = child account not linked to a family
+*/
+
+bool parseXTokenResponse(QByteArray & data, Katabasis::Token &output) {
+ QJsonParseError jsonError;
+ QJsonDocument doc = QJsonDocument::fromJson(data, &jsonError);
+ if(jsonError.error) {
+ qWarning() << "Failed to parse response from user.auth.xboxlive.com as JSON: " << jsonError.errorString();
+ qDebug() << data;
+ return false;
+ }
+
+ auto obj = doc.object();
+ if(!getDateTime(obj.value("IssueInstant"), output.issueInstant)) {
+ qWarning() << "User IssueInstant is not a timestamp";
+ qDebug() << data;
+ return false;
+ }
+ if(!getDateTime(obj.value("NotAfter"), output.notAfter)) {
+ qWarning() << "User NotAfter is not a timestamp";
+ qDebug() << data;
+ return false;
+ }
+ if(!getString(obj.value("Token"), output.token)) {
+ qWarning() << "User Token is not a timestamp";
+ qDebug() << data;
+ return false;
+ }
+ auto arrayVal = obj.value("DisplayClaims").toObject().value("xui");
+ if(!arrayVal.isArray()) {
+ qWarning() << "Missing xui claims array";
+ qDebug() << data;
+ return false;
+ }
+ bool foundUHS = false;
+ for(auto item: arrayVal.toArray()) {
+ if(!item.isObject()) {
+ continue;
+ }
+ auto obj = item.toObject();
+ if(obj.contains("uhs")) {
+ foundUHS = true;
+ } else {
+ continue;
+ }
+ // consume all 'display claims' ... whatever that means
+ for(auto iter = obj.begin(); iter != obj.end(); iter++) {
+ QString claim;
+ if(!getString(obj.value(iter.key()), claim)) {
+ qWarning() << "display claim " << iter.key() << " is not a string...";
+ qDebug() << data;
+ return false;
+ }
+ output.extra[iter.key()] = claim;
+ }
+
+ break;
+ }
+ if(!foundUHS) {
+ qWarning() << "Missing uhs";
+ qDebug() << data;
+ return false;
+ }
+ output.validity = Katabasis::Validity::Certain;
+ qDebug() << data;
+ return true;
+}
+
+}
+
+void AuthContext::onUserAuthDone(
+ int requestId,
+ QNetworkReply::NetworkError error,
+ QByteArray replyData,
+ QList<QNetworkReply::RawHeaderPair> headers
+) {
+ if (error != QNetworkReply::NoError) {
+ qWarning() << "Reply error:" << error;
+ finishActivity();
+ changeState(STATE_FAILED_HARD, "XBox user authentication failed.");
+ return;
+ }
+
+ Katabasis::Token temp;
+ if(!parseXTokenResponse(replyData, temp)) {
+ qWarning() << "Could not parse user authentication response...";
+ finishActivity();
+ changeState(STATE_FAILED_HARD, "XBox user authentication response could not be understood.");
+ return;
+ }
+ m_data->userToken = temp;
+
+ m_stage = MSAStage::XboxAuth;
+ changeState(STATE_WORKING, "Starting XBox authentication");
+
+ doSTSAuthMinecraft();
+ doSTSAuthGeneric();
+}
+/*
+ url = "https://xsts.auth.xboxlive.com/xsts/authorize"
+ headers = {"x-xbl-contract-version": "1"}
+ data = {
+ "RelyingParty": relying_party,
+ "TokenType": "JWT",
+ "Properties": {
+ "UserTokens": [self.user_token.token],
+ "SandboxId": "RETAIL",
+ },
+ }
+*/
+void AuthContext::doSTSAuthMinecraft() {
+ QString xbox_auth_template = R"XXX(
+{
+ "Properties": {
+ "SandboxId": "RETAIL",
+ "UserTokens": [
+ "%1"
+ ]
+ },
+ "RelyingParty": "rp://api.minecraftservices.com/",
+ "TokenType": "JWT"
+}
+)XXX";
+ auto xbox_auth_data = xbox_auth_template.arg(m_data->userToken.token);
+
+ QNetworkRequest request = QNetworkRequest(QUrl("https://xsts.auth.xboxlive.com/xsts/authorize"));
+ request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
+ request.setRawHeader("Accept", "application/json");
+ Requestor *requestor = new Requestor(mgr, m_oauth2, this);
+ requestor->setAddAccessTokenInQuery(false);
+
+ connect(requestor, &Requestor::finished, this, &AuthContext::onSTSAuthMinecraftDone);
+ requestor->post(request, xbox_auth_data.toUtf8());
+ qDebug() << "Second layer of XBox auth ... commencing.";
+}
+
+void AuthContext::onSTSAuthMinecraftDone(
+ int requestId,
+ QNetworkReply::NetworkError error,
+ QByteArray replyData,
+ QList<QNetworkReply::RawHeaderPair> headers
+) {
+ if (error != QNetworkReply::NoError) {
+ qWarning() << "Reply error:" << error;
+ m_requestsDone ++;
+ return;
+ }
+
+ Katabasis::Token temp;
+ if(!parseXTokenResponse(replyData, temp)) {
+ qWarning() << "Could not parse authorization response for access to mojang services...";
+ m_requestsDone ++;
+ return;
+ }
+
+ if(temp.extra["uhs"] != m_data->userToken.extra["uhs"]) {
+ qWarning() << "Server has changed user hash in the reply... something is wrong. ABORTING";
+ qDebug() << replyData;
+ m_requestsDone ++;
+ return;
+ }
+ m_data->mojangservicesToken = temp;
+
+ doMinecraftAuth();
+}
+
+void AuthContext::doSTSAuthGeneric() {
+ QString xbox_auth_template = R"XXX(
+{
+ "Properties": {
+ "SandboxId": "RETAIL",
+ "UserTokens": [
+ "%1"
+ ]
+ },
+ "RelyingParty": "http://xboxlive.com",
+ "TokenType": "JWT"
+}
+)XXX";
+ auto xbox_auth_data = xbox_auth_template.arg(m_data->userToken.token);
+
+ QNetworkRequest request = QNetworkRequest(QUrl("https://xsts.auth.xboxlive.com/xsts/authorize"));
+ request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
+ request.setRawHeader("Accept", "application/json");
+ Requestor *requestor = new Requestor(mgr, m_oauth2, this);
+ requestor->setAddAccessTokenInQuery(false);
+
+ connect(requestor, &Requestor::finished, this, &AuthContext::onSTSAuthGenericDone);
+ requestor->post(request, xbox_auth_data.toUtf8());
+ qDebug() << "Second layer of XBox auth ... commencing.";
+}
+
+void AuthContext::onSTSAuthGenericDone(
+ int requestId,
+ QNetworkReply::NetworkError error,
+ QByteArray replyData,
+ QList<QNetworkReply::RawHeaderPair> headers
+) {
+ if (error != QNetworkReply::NoError) {
+ qWarning() << "Reply error:" << error;
+ m_requestsDone ++;
+ return;
+ }
+
+ Katabasis::Token temp;
+ if(!parseXTokenResponse(replyData, temp)) {
+ qWarning() << "Could not parse authorization response for access to xbox API...";
+ m_requestsDone ++;
+ return;
+ }
+
+ if(temp.extra["uhs"] != m_data->userToken.extra["uhs"]) {
+ qWarning() << "Server has changed user hash in the reply... something is wrong. ABORTING";
+ qDebug() << replyData;
+ m_requestsDone ++;
+ return;
+ }
+ m_data->xboxApiToken = temp;
+
+ doXBoxProfile();
+}
+
+
+void AuthContext::doMinecraftAuth() {
+ QString mc_auth_template = R"XXX(
+{
+ "identityToken": "XBL3.0 x=%1;%2"
+}
+)XXX";
+ auto data = mc_auth_template.arg(m_data->mojangservicesToken.extra["uhs"].toString(), m_data->mojangservicesToken.token);
+
+ QNetworkRequest request = QNetworkRequest(QUrl("https://api.minecraftservices.com/authentication/login_with_xbox"));
+ request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
+ request.setRawHeader("Accept", "application/json");
+ Requestor *requestor = new Requestor(mgr, m_oauth2, this);
+ requestor->setAddAccessTokenInQuery(false);
+
+ connect(requestor, &Requestor::finished, this, &AuthContext::onMinecraftAuthDone);
+ requestor->post(request, data.toUtf8());
+ qDebug() << "Getting Minecraft access token...";
+}
+
+namespace {
+bool parseMojangResponse(QByteArray & data, Katabasis::Token &output) {
+ QJsonParseError jsonError;
+ QJsonDocument doc = QJsonDocument::fromJson(data, &jsonError);
+ if(jsonError.error) {
+ qWarning() << "Failed to parse response from user.auth.xboxlive.com as JSON: " << jsonError.errorString();
+ qDebug() << data;
+ return false;
+ }
+
+ auto obj = doc.object();
+ double expires_in = 0;
+ if(!getNumber(obj.value("expires_in"), expires_in)) {
+ qWarning() << "expires_in is not a valid number";
+ qDebug() << data;
+ return false;
+ }
+ auto currentTime = QDateTime::currentDateTimeUtc();
+ output.issueInstant = currentTime;
+ output.notAfter = currentTime.addSecs(expires_in);
+
+ QString username;
+ if(!getString(obj.value("username"), username)) {
+ qWarning() << "username is not valid";
+ qDebug() << data;
+ return false;
+ }
+
+ // TODO: it's a JWT... validate it?
+ if(!getString(obj.value("access_token"), output.token)) {
+ qWarning() << "access_token is not valid";
+ qDebug() << data;
+ return false;
+ }
+ output.validity = Katabasis::Validity::Certain;
+ qDebug() << data;
+ return true;
+}
+}
+
+void AuthContext::onMinecraftAuthDone(
+ int requestId,
+ QNetworkReply::NetworkError error,
+ QByteArray replyData,
+ QList<QNetworkReply::RawHeaderPair> headers
+) {
+ m_requestsDone ++;
+
+ if (error != QNetworkReply::NoError) {
+ qWarning() << "Reply error:" << error;
+ qDebug() << replyData;
+ return;
+ }
+
+ if(!parseMojangResponse(replyData, m_data->yggdrasilToken)) {
+ qWarning() << "Could not parse login_with_xbox response...";
+ qDebug() << replyData;
+ return;
+ }
+ m_mcAuthSucceeded = true;
+
+ checkResult();
+}
+
+void AuthContext::doXBoxProfile() {
+ auto url = QUrl("https://profile.xboxlive.com/users/me/profile/settings");
+ QUrlQuery q;
+ q.addQueryItem(
+ "settings",
+ "GameDisplayName,AppDisplayName,AppDisplayPicRaw,GameDisplayPicRaw,"
+ "PublicGamerpic,ShowUserAsAvatar,Gamerscore,Gamertag,ModernGamertag,ModernGamertagSuffix,"
+ "UniqueModernGamertag,AccountTier,TenureLevel,XboxOneRep,"
+ "PreferredColor,Location,Bio,Watermarks,"
+ "RealName,RealNameOverride,IsQuarantined"
+ );
+ url.setQuery(q);
+
+ QNetworkRequest request = QNetworkRequest(url);
+ request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
+ request.setRawHeader("Accept", "application/json");
+ request.setRawHeader("x-xbl-contract-version", "3");
+ request.setRawHeader("Authorization", QString("XBL3.0 x=%1;%2").arg(m_data->userToken.extra["uhs"].toString(), m_data->xboxApiToken.token).toUtf8());
+ Requestor *requestor = new Requestor(mgr, m_oauth2, this);
+ requestor->setAddAccessTokenInQuery(false);
+
+ connect(requestor, &Requestor::finished, this, &AuthContext::onXBoxProfileDone);
+ requestor->get(request);
+ qDebug() << "Getting Xbox profile...";
+}
+
+void AuthContext::onXBoxProfileDone(
+ int requestId,
+ QNetworkReply::NetworkError error,
+ QByteArray replyData,
+ QList<QNetworkReply::RawHeaderPair> headers
+) {
+ m_requestsDone ++;
+
+ if (error != QNetworkReply::NoError) {
+ qWarning() << "Reply error:" << error;
+ qDebug() << replyData;
+ return;
+ }
+
+ qDebug() << "XBox profile: " << replyData;
+
+ m_xboxProfileSucceeded = true;
+ checkResult();
+}
+
+void AuthContext::checkResult() {
+ if(m_requestsDone != 2) {
+ return;
+ }
+ if(m_mcAuthSucceeded && m_xboxProfileSucceeded) {
+ doMinecraftProfile();
+ }
+ else {
+ finishActivity();
+ changeState(STATE_FAILED_HARD, "XBox and/or Mojang authentication steps did not succeed");
+ }
+}
+
+namespace {
+bool parseMinecraftProfile(QByteArray & data, MinecraftProfile &output) {
+ QJsonParseError jsonError;
+ QJsonDocument doc = QJsonDocument::fromJson(data, &jsonError);
+ if(jsonError.error) {
+ qWarning() << "Failed to parse response from user.auth.xboxlive.com as JSON: " << jsonError.errorString();
+ qDebug() << data;
+ return false;
+ }
+
+ auto obj = doc.object();
+ if(!getString(obj.value("id"), output.id)) {
+ qWarning() << "minecraft profile id is not a string";
+ qDebug() << data;
+ return false;
+ }
+
+ if(!getString(obj.value("name"), output.name)) {
+ qWarning() << "minecraft profile name is not a string";
+ qDebug() << data;
+ return false;
+ }
+
+ auto skinsArray = obj.value("skins").toArray();
+ for(auto skin: skinsArray) {
+ auto skinObj = skin.toObject();
+ Skin skinOut;
+ if(!getString(skinObj.value("id"), skinOut.id)) {
+ continue;
+ }
+ QString state;
+ if(!getString(skinObj.value("state"), state)) {
+ continue;
+ }
+ if(state != "ACTIVE") {
+ continue;
+ }
+ if(!getString(skinObj.value("url"), skinOut.url)) {
+ continue;
+ }
+ if(!getString(skinObj.value("variant"), skinOut.variant)) {
+ continue;
+ }
+ // we deal with only the active skin
+ output.skin = skinOut;
+ break;
+ }
+ auto capesArray = obj.value("capes").toArray();
+ int i = -1;
+ int currentCape = -1;
+ for(auto cape: capesArray) {
+ i++;
+ auto capeObj = cape.toObject();
+ Cape capeOut;
+ if(!getString(capeObj.value("id"), capeOut.id)) {
+ continue;
+ }
+ QString state;
+ if(!getString(capeObj.value("state"), state)) {
+ continue;
+ }
+ if(state == "ACTIVE") {
+ currentCape = i;
+ }
+ if(!getString(capeObj.value("url"), capeOut.url)) {
+ continue;
+ }
+ if(!getString(capeObj.value("alias"), capeOut.alias)) {
+ continue;
+ }
+
+ // we deal with only the active skin
+ output.capes.push_back(capeOut);
+ }
+ output.currentCape = currentCape;
+ output.validity = Katabasis::Validity::Certain;
+ return true;
+}
+}
+
+void AuthContext::doMinecraftProfile() {
+ m_stage = MSAStage::MinecraftProfile;
+ changeState(STATE_WORKING, "Starting minecraft profile acquisition");
+
+ auto url = QUrl("https://api.minecraftservices.com/minecraft/profile");
+ QNetworkRequest request = QNetworkRequest(url);
+ request.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
+ // request.setRawHeader("Accept", "application/json");
+ request.setRawHeader("Authorization", QString("Bearer %1").arg(m_data->yggdrasilToken.token).toUtf8());
+
+ Requestor *requestor = new Requestor(mgr, m_oauth2, this);
+ requestor->setAddAccessTokenInQuery(false);
+
+ connect(requestor, &Requestor::finished, this, &AuthContext::onMinecraftProfileDone);
+ requestor->get(request);
+}
+
+void AuthContext::onMinecraftProfileDone(int, QNetworkReply::NetworkError error, QByteArray data, QList<QNetworkReply::RawHeaderPair> headers) {
+ qDebug() << data;
+ if (error == QNetworkReply::ContentNotFoundError) {
+ m_data->minecraftProfile = MinecraftProfile();
+ finishActivity();
+ changeState(STATE_FAILED_HARD, "Account is missing a profile");
+ return;
+ }
+ if (error != QNetworkReply::NoError) {
+ finishActivity();
+ changeState(STATE_FAILED_HARD, "Profile acquisition failed");
+ return;
+ }
+ if(!parseMinecraftProfile(data, m_data->minecraftProfile)) {
+ m_data->minecraftProfile = MinecraftProfile();
+ finishActivity();
+ changeState(STATE_FAILED_HARD, "Profile response could not be parsed");
+ return;
+ }
+ doGetSkin();
+}
+
+void AuthContext::doGetSkin() {
+ m_stage = MSAStage::Skin;
+ changeState(STATE_WORKING, "Starting skin acquisition");
+
+ auto url = QUrl(m_data->minecraftProfile.skin.url);
+ QNetworkRequest request = QNetworkRequest(url);
+ Requestor *requestor = new Requestor(mgr, m_oauth2, this);
+ requestor->setAddAccessTokenInQuery(false);
+ connect(requestor, &Requestor::finished, this, &AuthContext::onSkinDone);
+ requestor->get(request);
+}
+
+void AuthContext::onSkinDone(int, QNetworkReply::NetworkError error, QByteArray data, QList<QNetworkReply::RawHeaderPair>) {
+ if (error == QNetworkReply::NoError) {
+ m_data->minecraftProfile.skin.data = data;
+ }
+ m_data->validity_ = Katabasis::Validity::Certain;
+ finishActivity();
+ changeState(STATE_SUCCEEDED, "Finished whole chain");
+}
+
+QString AuthContext::getStateMessage() const {
+ switch (m_accountState)
+ {
+ case STATE_WORKING:
+ switch(m_stage) {
+ case MSAStage::Idle: {
+ QString loginMessage = tr("Logging in as %1 user");
+ if(m_data->type == AccountType::MSA) {
+ return loginMessage.arg("Microsoft");
+ }
+ else {
+ return loginMessage.arg("Mojang");
+ }
+ }
+ case MSAStage::UserAuth:
+ return tr("Logging in as XBox user");
+ case MSAStage::XboxAuth:
+ return tr("Logging in with XBox and Mojang services");
+ case MSAStage::MinecraftProfile:
+ return tr("Getting Minecraft profile");
+ case MSAStage::Skin:
+ return tr("Getting Minecraft skin");
+ default:
+ break;
+ }
+ default:
+ return AccountTask::getStateMessage();
+ }
+}
diff --git a/launcher/minecraft/auth/flows/AuthContext.h b/launcher/minecraft/auth/flows/AuthContext.h
new file mode 100644
index 00000000..5f99dba3
--- /dev/null
+++ b/launcher/minecraft/auth/flows/AuthContext.h
@@ -0,0 +1,94 @@
+#pragma once
+
+#include <QObject>
+#include <QList>
+#include <QVector>
+#include <QNetworkReply>
+#include <QImage>
+
+#include <katabasis/OAuth2.h>
+#include "Yggdrasil.h"
+#include "../AccountData.h"
+#include "../AccountTask.h"
+
+class AuthContext : public AccountTask
+{
+ Q_OBJECT
+
+public:
+ explicit AuthContext(AccountData * data, QObject *parent = 0);
+
+ bool isBusy() {
+ return m_activity != Katabasis::Activity::Idle;
+ };
+ Katabasis::Validity validity() {
+ return m_data->validity_;
+ };
+
+ //bool signOut();
+
+ QString getStateMessage() const override;
+
+signals:
+ void activityChanged(Katabasis::Activity activity);
+
+private slots:
+// OAuth-specific callbacks
+ void onOAuthLinkingSucceeded();
+ void onOAuthLinkingFailed();
+ void onOpenBrowser(const QUrl &url);
+ void onCloseBrowser();
+ void onOAuthActivityChanged(Katabasis::Activity activity);
+
+// Yggdrasil specific callbacks
+ void onMojangSucceeded();
+ void onMojangFailed();
+
+protected:
+ void initMSA();
+ void initMojang();
+
+ void doUserAuth();
+ Q_SLOT void onUserAuthDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
+
+ void doSTSAuthMinecraft();
+ Q_SLOT void onSTSAuthMinecraftDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
+ void doMinecraftAuth();
+ Q_SLOT void onMinecraftAuthDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
+
+ void doSTSAuthGeneric();
+ Q_SLOT void onSTSAuthGenericDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
+ void doXBoxProfile();
+ Q_SLOT void onXBoxProfileDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
+
+ void doMinecraftProfile();
+ Q_SLOT void onMinecraftProfileDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
+
+ void doGetSkin();
+ Q_SLOT void onSkinDone(int, QNetworkReply::NetworkError, QByteArray, QList<QNetworkReply::RawHeaderPair>);
+
+ void checkResult();
+
+protected:
+ void beginActivity(Katabasis::Activity activity);
+ void finishActivity();
+ void clearTokens();
+
+protected:
+ Katabasis::OAuth2 *m_oauth2 = nullptr;
+ Yggdrasil *m_yggdrasil = nullptr;
+
+ int m_requestsDone = 0;
+ bool m_xboxProfileSucceeded = false;
+ bool m_mcAuthSucceeded = false;
+ Katabasis::Activity m_activity = Katabasis::Activity::Idle;
+ enum class MSAStage {
+ Idle,
+ UserAuth,
+ XboxAuth,
+ MinecraftProfile,
+ Skin
+ } m_stage = MSAStage::Idle;
+
+ QNetworkAccessManager *mgr = nullptr;
+};
diff --git a/launcher/minecraft/auth/flows/AuthenticateTask.cpp b/launcher/minecraft/auth/flows/AuthenticateTask.cpp
deleted file mode 100644
index 2e8dc859..00000000
--- a/launcher/minecraft/auth/flows/AuthenticateTask.cpp
+++ /dev/null
@@ -1,202 +0,0 @@
-
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "AuthenticateTask.h"
-#include "../MojangAccount.h"
-
-#include <QJsonDocument>
-#include <QJsonObject>
-#include <QJsonArray>
-#include <QVariant>
-
-#include <QDebug>
-#include <QUuid>
-
-AuthenticateTask::AuthenticateTask(MojangAccount * account, const QString &password,
- QObject *parent)
- : YggdrasilTask(account, parent), m_password(password)
-{
-}
-
-QJsonObject AuthenticateTask::getRequestContent() const
-{
- /*
- * {
- * "agent": { // optional
- * "name": "Minecraft", // So far this is the only encountered value
- * "version": 1 // This number might be increased
- * // by the vanilla client in the future
- * },
- * "username": "mojang account name", // Can be an email address or player name for
- // unmigrated accounts
- * "password": "mojang account password",
- * "clientToken": "client identifier" // optional
- * "requestUser": true/false // request the user structure
- * }
- */
- QJsonObject req;
-
- {
- QJsonObject agent;
- // C++ makes string literals void* for some stupid reason, so we have to tell it
- // QString... Thanks Obama.
- agent.insert("name", QString("Minecraft"));
- agent.insert("version", 1);
- req.insert("agent", agent);
- }
-
- req.insert("username", m_account->username());
- req.insert("password", m_password);
- req.insert("requestUser", true);
-
- // If we already have a client token, give it to the server.
- // Otherwise, let the server give us one.
-
- if(m_account->m_clientToken.isEmpty())
- {
- auto uuid = QUuid::createUuid();
- auto uuidString = uuid.toString().remove('{').remove('-').remove('}');
- m_account->m_clientToken = uuidString;
- }
- req.insert("clientToken", m_account->m_clientToken);
-
- return req;
-}
-
-void AuthenticateTask::processResponse(QJsonObject responseData)
-{
- // Read the response data. We need to get the client token, access token, and the selected
- // profile.
- qDebug() << "Processing authentication response.";
- // qDebug() << responseData;
- // If we already have a client token, make sure the one the server gave us matches our
- // existing one.
- qDebug() << "Getting client token.";
- QString clientToken = responseData.value("clientToken").toString("");
- if (clientToken.isEmpty())
- {
- // Fail if the server gave us an empty client token
- changeState(STATE_FAILED_HARD, tr("Authentication server didn't send a client token."));
- return;
- }
- if (!m_account->m_clientToken.isEmpty() && clientToken != m_account->m_clientToken)
- {
- changeState(STATE_FAILED_HARD, tr("Authentication server attempted to change the client token. This isn't supported."));
- return;
- }
- // Set the client token.
- m_account->m_clientToken = clientToken;
-
- // Now, we set the access token.
- qDebug() << "Getting access token.";
- QString accessToken = responseData.value("accessToken").toString("");
- if (accessToken.isEmpty())
- {
- // Fail if the server didn't give us an access token.
- changeState(STATE_FAILED_HARD, tr("Authentication server didn't send an access token."));
- return;
- }
- // Set the access token.
- m_account->m_accessToken = accessToken;
-
- // Now we load the list of available profiles.
- // Mojang hasn't yet implemented the profile system,
- // but we might as well support what's there so we
- // don't have trouble implementing it later.
- qDebug() << "Loading profile list.";
- QJsonArray availableProfiles = responseData.value("availableProfiles").toArray();
- QList<AccountProfile> loadedProfiles;
- for (auto iter : availableProfiles)
- {
- QJsonObject profile = iter.toObject();
- // Profiles are easy, we just need their ID and name.
- QString id = profile.value("id").toString("");
- QString name = profile.value("name").toString("");
- bool legacy = profile.value("legacy").toBool(false);
-
- if (id.isEmpty() || name.isEmpty())
- {
- // This should never happen, but we might as well
- // warn about it if it does so we can debug it easily.
- // You never know when Mojang might do something truly derpy.
- qWarning() << "Found entry in available profiles list with missing ID or name "
- "field. Ignoring it.";
- }
-
- // Now, add a new AccountProfile entry to the list.
- loadedProfiles.append({id, name, legacy});
- }
- // Put the list of profiles we loaded into the MojangAccount object.
- m_account->m_profiles = loadedProfiles;
-
- // Finally, we set the current profile to the correct value. This is pretty simple.
- // We do need to make sure that the current profile that the server gave us
- // is actually in the available profiles list.
- // If it isn't, we'll just fail horribly (*shouldn't* ever happen, but you never know).
- qDebug() << "Setting current profile.";
- QJsonObject currentProfile = responseData.value("selectedProfile").toObject();
- QString currentProfileId = currentProfile.value("id").toString("");
- if (currentProfileId.isEmpty())
- {
- changeState(STATE_FAILED_HARD, tr("Authentication server didn't specify a currently selected profile. The account exists, but likely isn't premium."));
- return;
- }
- if (!m_account->setCurrentProfile(currentProfileId))
- {
- changeState(STATE_FAILED_HARD, tr("Authentication server specified a selected profile that wasn't in the available profiles list."));
- return;
- }
-
- // this is what the vanilla launcher passes to the userProperties launch param
- if (responseData.contains("user"))
- {
- User u;
- auto obj = responseData.value("user").toObject();
- u.id = obj.value("id").toString();
- auto propArray = obj.value("properties").toArray();
- for (auto prop : propArray)
- {
- auto propTuple = prop.toObject();
- auto name = propTuple.value("name").toString();
- auto value = propTuple.value("value").toString();
- u.properties.insert(name, value);
- }
- m_account->m_user = u;
- }
-
- // We've made it through the minefield of possible errors. Return true to indicate that
- // we've succeeded.
- qDebug() << "Finished reading authentication response.";
- changeState(STATE_SUCCEEDED);
-}
-
-QString AuthenticateTask::getEndpoint() const
-{
- return "authenticate";
-}
-
-QString AuthenticateTask::getStateMessage() const
-{
- switch (m_state)
- {
- case STATE_SENDING_REQUEST:
- return tr("Authenticating: Sending request...");
- case STATE_PROCESSING_RESPONSE:
- return tr("Authenticating: Processing response...");
- default:
- return YggdrasilTask::getStateMessage();
- }
-}
diff --git a/launcher/minecraft/auth/flows/AuthenticateTask.h b/launcher/minecraft/auth/flows/AuthenticateTask.h
deleted file mode 100644
index 4c14eec7..00000000
--- a/launcher/minecraft/auth/flows/AuthenticateTask.h
+++ /dev/null
@@ -1,46 +0,0 @@
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "../YggdrasilTask.h"
-
-#include <QObject>
-#include <QString>
-#include <QJsonObject>
-
-/**
- * The authenticate task takes a MojangAccount with no access token and password and attempts to
- * authenticate with Mojang's servers.
- * If successful, it will set the MojangAccount's access token.
- */
-class AuthenticateTask : public YggdrasilTask
-{
- Q_OBJECT
-public:
- AuthenticateTask(MojangAccount *account, const QString &password, QObject *parent = 0);
-
-protected:
- virtual QJsonObject getRequestContent() const override;
-
- virtual QString getEndpoint() const override;
-
- virtual void processResponse(QJsonObject responseData) override;
-
- virtual QString getStateMessage() const override;
-
-private:
- QString m_password;
-};
diff --git a/launcher/minecraft/auth/flows/MSAHelper.txt b/launcher/minecraft/auth/flows/MSAHelper.txt
new file mode 100644
index 00000000..dfaec374
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MSAHelper.txt
@@ -0,0 +1,51 @@
+class Helper : public QObject {
+ Q_OBJECT
+
+public:
+ Helper(MSAFlows * context) : QObject(), context_(context), msg_(QString()) {
+ QFile tokenCache("usercache.dat");
+ if(tokenCache.open(QIODevice::ReadOnly)) {
+ context_->resumeFromState(tokenCache.readAll());
+ }
+ }
+
+public slots:
+ void run() {
+ connect(context_, &MSAFlows::activityChanged, this, &Helper::onActivityChanged);
+ context_->silentSignIn();
+ }
+
+ void onFailed() {
+ qDebug() << "Login failed";
+ }
+
+ void onActivityChanged(Katabasis::Activity activity) {
+ if(activity == Katabasis::Activity::Idle) {
+ switch(context_->validity()) {
+ case Katabasis::Validity::None: {
+ // account is gone, remove it.
+ QFile::remove("usercache.dat");
+ }
+ break;
+ case Katabasis::Validity::Assumed: {
+ // this is basically a soft-failed refresh. do nothing.
+ }
+ break;
+ case Katabasis::Validity::Certain: {
+ // stuff got refreshed / signed in. Save.
+ auto data = context_->saveState();
+ QSaveFile tokenCache("usercache.dat");
+ if(tokenCache.open(QIODevice::WriteOnly)) {
+ tokenCache.write(context_->saveState());
+ tokenCache.commit();
+ }
+ }
+ break;
+ }
+ }
+ }
+
+private:
+ MSAFlows *context_;
+ QString msg_;
+};
diff --git a/launcher/minecraft/auth/flows/MSAInteractive.cpp b/launcher/minecraft/auth/flows/MSAInteractive.cpp
new file mode 100644
index 00000000..03beb279
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MSAInteractive.cpp
@@ -0,0 +1,20 @@
+#include "MSAInteractive.h"
+
+MSAInteractive::MSAInteractive(AccountData* data, QObject* parent) : AuthContext(data, parent) {}
+
+void MSAInteractive::executeTask() {
+ m_requestsDone = 0;
+ m_xboxProfileSucceeded = false;
+ m_mcAuthSucceeded = false;
+
+ initMSA();
+
+ QVariantMap extraOpts;
+ extraOpts["prompt"] = "select_account";
+ m_oauth2->setExtraRequestParams(extraOpts);
+
+ beginActivity(Katabasis::Activity::LoggingIn);
+ m_oauth2->unlink();
+ *m_data = AccountData();
+ m_oauth2->link();
+}
diff --git a/launcher/minecraft/auth/flows/MSAInteractive.h b/launcher/minecraft/auth/flows/MSAInteractive.h
new file mode 100644
index 00000000..9556f254
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MSAInteractive.h
@@ -0,0 +1,10 @@
+#pragma once
+#include "AuthContext.h"
+
+class MSAInteractive : public AuthContext
+{
+ Q_OBJECT
+public:
+ explicit MSAInteractive(AccountData * data, QObject *parent = 0);
+ void executeTask() override;
+};
diff --git a/launcher/minecraft/auth/flows/MSASilent.cpp b/launcher/minecraft/auth/flows/MSASilent.cpp
new file mode 100644
index 00000000..8ce43c1f
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MSASilent.cpp
@@ -0,0 +1,16 @@
+#include "MSASilent.h"
+
+MSASilent::MSASilent(AccountData* data, QObject* parent) : AuthContext(data, parent) {}
+
+void MSASilent::executeTask() {
+ m_requestsDone = 0;
+ m_xboxProfileSucceeded = false;
+ m_mcAuthSucceeded = false;
+
+ initMSA();
+
+ beginActivity(Katabasis::Activity::Refreshing);
+ if(!m_oauth2->refresh()) {
+ finishActivity();
+ }
+}
diff --git a/launcher/minecraft/auth/flows/MSASilent.h b/launcher/minecraft/auth/flows/MSASilent.h
new file mode 100644
index 00000000..e1b3d43d
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MSASilent.h
@@ -0,0 +1,10 @@
+#pragma once
+#include "AuthContext.h"
+
+class MSASilent : public AuthContext
+{
+ Q_OBJECT
+public:
+ explicit MSASilent(AccountData * data, QObject *parent = 0);
+ void executeTask() override;
+};
diff --git a/launcher/minecraft/auth/flows/MojangLogin.cpp b/launcher/minecraft/auth/flows/MojangLogin.cpp
new file mode 100644
index 00000000..cca911b5
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MojangLogin.cpp
@@ -0,0 +1,14 @@
+#include "MojangLogin.h"
+
+MojangLogin::MojangLogin(AccountData* data, QString password, QObject* parent) : AuthContext(data, parent), m_password(password) {}
+
+void MojangLogin::executeTask() {
+ m_requestsDone = 0;
+ m_xboxProfileSucceeded = false;
+ m_mcAuthSucceeded = false;
+
+ initMojang();
+
+ beginActivity(Katabasis::Activity::LoggingIn);
+ m_yggdrasil->login(m_password);
+}
diff --git a/launcher/minecraft/auth/flows/MojangLogin.h b/launcher/minecraft/auth/flows/MojangLogin.h
new file mode 100644
index 00000000..2e765ae8
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MojangLogin.h
@@ -0,0 +1,13 @@
+#pragma once
+#include "AuthContext.h"
+
+class MojangLogin : public AuthContext
+{
+ Q_OBJECT
+public:
+ explicit MojangLogin(AccountData * data, QString password, QObject *parent = 0);
+ void executeTask() override;
+
+private:
+ QString m_password;
+};
diff --git a/launcher/minecraft/auth/flows/MojangRefresh.cpp b/launcher/minecraft/auth/flows/MojangRefresh.cpp
new file mode 100644
index 00000000..af99175c
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MojangRefresh.cpp
@@ -0,0 +1,14 @@
+#include "MojangRefresh.h"
+
+MojangRefresh::MojangRefresh(AccountData* data, QObject* parent) : AuthContext(data, parent) {}
+
+void MojangRefresh::executeTask() {
+ m_requestsDone = 0;
+ m_xboxProfileSucceeded = false;
+ m_mcAuthSucceeded = false;
+
+ initMojang();
+
+ beginActivity(Katabasis::Activity::Refreshing);
+ m_yggdrasil->refresh();
+}
diff --git a/launcher/minecraft/auth/flows/MojangRefresh.h b/launcher/minecraft/auth/flows/MojangRefresh.h
new file mode 100644
index 00000000..fb4facd5
--- /dev/null
+++ b/launcher/minecraft/auth/flows/MojangRefresh.h
@@ -0,0 +1,10 @@
+#pragma once
+#include "AuthContext.h"
+
+class MojangRefresh : public AuthContext
+{
+ Q_OBJECT
+public:
+ explicit MojangRefresh(AccountData * data, QObject *parent = 0);
+ void executeTask() override;
+};
diff --git a/launcher/minecraft/auth/flows/RefreshTask.cpp b/launcher/minecraft/auth/flows/RefreshTask.cpp
deleted file mode 100644
index ecba178d..00000000
--- a/launcher/minecraft/auth/flows/RefreshTask.cpp
+++ /dev/null
@@ -1,144 +0,0 @@
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "RefreshTask.h"
-#include "../MojangAccount.h"
-
-#include <QJsonDocument>
-#include <QJsonObject>
-#include <QJsonArray>
-#include <QVariant>
-
-#include <QDebug>
-
-RefreshTask::RefreshTask(MojangAccount *account) : YggdrasilTask(account)
-{
-}
-
-QJsonObject RefreshTask::getRequestContent() const
-{
- /*
- * {
- * "clientToken": "client identifier"
- * "accessToken": "current access token to be refreshed"
- * "selectedProfile": // specifying this causes errors
- * {
- * "id": "profile ID"
- * "name": "profile name"
- * }
- * "requestUser": true/false // request the user structure
- * }
- */
- QJsonObject req;
- req.insert("clientToken", m_account->m_clientToken);
- req.insert("accessToken", m_account->m_accessToken);
- /*
- {
- auto currentProfile = m_account->currentProfile();
- QJsonObject profile;
- profile.insert("id", currentProfile->id());
- profile.insert("name", currentProfile->name());
- req.insert("selectedProfile", profile);
- }
- */
- req.insert("requestUser", true);
-
- return req;
-}
-
-void RefreshTask::processResponse(QJsonObject responseData)
-{
- // Read the response data. We need to get the client token, access token, and the selected
- // profile.
- qDebug() << "Processing authentication response.";
-
- // qDebug() << responseData;
- // If we already have a client token, make sure the one the server gave us matches our
- // existing one.
- QString clientToken = responseData.value("clientToken").toString("");
- if (clientToken.isEmpty())
- {
- // Fail if the server gave us an empty client token
- changeState(STATE_FAILED_HARD, tr("Authentication server didn't send a client token."));
- return;
- }
- if (!m_account->m_clientToken.isEmpty() && clientToken != m_account->m_clientToken)
- {
- changeState(STATE_FAILED_HARD, tr("Authentication server attempted to change the client token. This isn't supported."));
- return;
- }
-
- // Now, we set the access token.
- qDebug() << "Getting new access token.";
- QString accessToken = responseData.value("accessToken").toString("");
- if (accessToken.isEmpty())
- {
- // Fail if the server didn't give us an access token.
- changeState(STATE_FAILED_HARD, tr("Authentication server didn't send an access token."));
- return;
- }
-
- // we validate that the server responded right. (our current profile = returned current
- // profile)
- QJsonObject currentProfile = responseData.value("selectedProfile").toObject();
- QString currentProfileId = currentProfile.value("id").toString("");
- if (m_account->currentProfile()->id != currentProfileId)
- {
- changeState(STATE_FAILED_HARD, tr("Authentication server didn't specify the same prefile as expected."));
- return;
- }
-
- // this is what the vanilla launcher passes to the userProperties launch param
- if (responseData.contains("user"))
- {
- User u;
- auto obj = responseData.value("user").toObject();
- u.id = obj.value("id").toString();
- auto propArray = obj.value("properties").toArray();
- for (auto prop : propArray)
- {
- auto propTuple = prop.toObject();
- auto name = propTuple.value("name").toString();
- auto value = propTuple.value("value").toString();
- u.properties.insert(name, value);
- }
- m_account->m_user = u;
- }
-
- // We've made it through the minefield of possible errors. Return true to indicate that
- // we've succeeded.
- qDebug() << "Finished reading refresh response.";
- // Reset the access token.
- m_account->m_accessToken = accessToken;
- changeState(STATE_SUCCEEDED);
-}
-
-QString RefreshTask::getEndpoint() const
-{
- return "refresh";
-}
-
-QString RefreshTask::getStateMessage() const
-{
- switch (m_state)
- {
- case STATE_SENDING_REQUEST:
- return tr("Refreshing login token...");
- case STATE_PROCESSING_RESPONSE:
- return tr("Refreshing login token: Processing response...");
- default:
- return YggdrasilTask::getStateMessage();
- }
-}
diff --git a/launcher/minecraft/auth/flows/RefreshTask.h b/launcher/minecraft/auth/flows/RefreshTask.h
deleted file mode 100644
index f0840dda..00000000
--- a/launcher/minecraft/auth/flows/RefreshTask.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#pragma once
-
-#include "../YggdrasilTask.h"
-
-#include <QObject>
-#include <QString>
-#include <QJsonObject>
-
-/**
- * The authenticate task takes a MojangAccount with a possibly timed-out access token
- * and attempts to authenticate with Mojang's servers.
- * If successful, it will set the new access token. The token is considered validated.
- */
-class RefreshTask : public YggdrasilTask
-{
- Q_OBJECT
-public:
- RefreshTask(MojangAccount * account);
-
-protected:
- virtual QJsonObject getRequestContent() const override;
-
- virtual QString getEndpoint() const override;
-
- virtual void processResponse(QJsonObject responseData) override;
-
- virtual QString getStateMessage() const override;
-};
-
diff --git a/launcher/minecraft/auth/flows/ValidateTask.cpp b/launcher/minecraft/auth/flows/ValidateTask.cpp
deleted file mode 100644
index 6b3f0a65..00000000
--- a/launcher/minecraft/auth/flows/ValidateTask.cpp
+++ /dev/null
@@ -1,61 +0,0 @@
-
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include "ValidateTask.h"
-#include "../MojangAccount.h"
-
-#include <QJsonDocument>
-#include <QJsonObject>
-#include <QJsonArray>
-#include <QVariant>
-
-#include <QDebug>
-
-ValidateTask::ValidateTask(MojangAccount * account, QObject *parent)
- : YggdrasilTask(account, parent)
-{
-}
-
-QJsonObject ValidateTask::getRequestContent() const
-{
- QJsonObject req;
- req.insert("accessToken", m_account->m_accessToken);
- return req;
-}
-
-void ValidateTask::processResponse(QJsonObject responseData)
-{
- // Assume that if processError wasn't called, then the request was successful.
- changeState(YggdrasilTask::STATE_SUCCEEDED);
-}
-
-QString ValidateTask::getEndpoint() const
-{
- return "validate";
-}
-
-QString ValidateTask::getStateMessage() const
-{
- switch (m_state)
- {
- case YggdrasilTask::STATE_SENDING_REQUEST:
- return tr("Validating access token: Sending request...");
- case YggdrasilTask::STATE_PROCESSING_RESPONSE:
- return tr("Validating access token: Processing response...");
- default:
- return YggdrasilTask::getStateMessage();
- }
-}
diff --git a/launcher/minecraft/auth/flows/ValidateTask.h b/launcher/minecraft/auth/flows/ValidateTask.h
deleted file mode 100644
index 986c2e9f..00000000
--- a/launcher/minecraft/auth/flows/ValidateTask.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/* Copyright 2013-2021 MultiMC Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-/*
- * :FIXME: DEAD CODE, DEAD CODE, DEAD CODE! :FIXME:
- */
-
-#pragma once
-
-#include "../YggdrasilTask.h"
-
-#include <QObject>
-#include <QString>
-#include <QJsonObject>
-
-/**
- * The validate task takes a MojangAccount and checks to make sure its access token is valid.
- */
-class ValidateTask : public YggdrasilTask
-{
- Q_OBJECT
-public:
- ValidateTask(MojangAccount *account, QObject *parent = 0);
-
-protected:
- virtual QJsonObject getRequestContent() const override;
-
- virtual QString getEndpoint() const override;
-
- virtual void processResponse(QJsonObject responseData) override;
-
- virtual QString getStateMessage() const override;
-
-private:
-};
diff --git a/launcher/minecraft/auth/YggdrasilTask.cpp b/launcher/minecraft/auth/flows/Yggdrasil.cpp
index 0857b46b..7cea059c 100644
--- a/launcher/minecraft/auth/YggdrasilTask.cpp
+++ b/launcher/minecraft/auth/flows/Yggdrasil.cpp
@@ -13,8 +13,8 @@
* limitations under the License.
*/
-#include "YggdrasilTask.h"
-#include "MojangAccount.h"
+#include "Yggdrasil.h"
+#include "../AccountData.h"
#include <QObject>
#include <QString>
@@ -29,68 +29,147 @@
#include <QDebug>
-YggdrasilTask::YggdrasilTask(MojangAccount *account, QObject *parent)
- : Task(parent), m_account(account)
+Yggdrasil::Yggdrasil(AccountData *data, QObject *parent)
+ : AccountTask(data, parent)
{
changeState(STATE_CREATED);
}
-void YggdrasilTask::executeTask()
-{
- changeState(STATE_SENDING_REQUEST);
-
- // Get the content of the request we're going to send to the server.
- QJsonDocument doc(getRequestContent());
+void Yggdrasil::sendRequest(QUrl endpoint, QByteArray content) {
+ changeState(STATE_WORKING);
- QUrl reqUrl(BuildConfig.AUTH_BASE + getEndpoint());
- QNetworkRequest netRequest(reqUrl);
+ QNetworkRequest netRequest(endpoint);
netRequest.setHeader(QNetworkRequest::ContentTypeHeader, "application/json");
-
- QByteArray requestData = doc.toJson();
- m_netReply = ENV.qnam().post(netRequest, requestData);
- connect(m_netReply, &QNetworkReply::finished, this, &YggdrasilTask::processReply);
- connect(m_netReply, &QNetworkReply::uploadProgress, this, &YggdrasilTask::refreshTimers);
- connect(m_netReply, &QNetworkReply::downloadProgress, this, &YggdrasilTask::refreshTimers);
- connect(m_netReply, &QNetworkReply::sslErrors, this, &YggdrasilTask::sslErrors);
+ m_netReply = ENV.qnam().post(netRequest, content);
+ connect(m_netReply, &QNetworkReply::finished, this, &Yggdrasil::processReply);
+ connect(m_netReply, &QNetworkReply::uploadProgress, this, &Yggdrasil::refreshTimers);
+ connect(m_netReply, &QNetworkReply::downloadProgress, this, &Yggdrasil::refreshTimers);
+ connect(m_netReply, &QNetworkReply::sslErrors, this, &Yggdrasil::sslErrors);
timeout_keeper.setSingleShot(true);
timeout_keeper.start(timeout_max);
counter.setSingleShot(false);
counter.start(time_step);
progress(0, timeout_max);
- connect(&timeout_keeper, &QTimer::timeout, this, &YggdrasilTask::abortByTimeout);
- connect(&counter, &QTimer::timeout, this, &YggdrasilTask::heartbeat);
+ connect(&timeout_keeper, &QTimer::timeout, this, &Yggdrasil::abortByTimeout);
+ connect(&counter, &QTimer::timeout, this, &Yggdrasil::heartbeat);
+}
+
+void Yggdrasil::executeTask() {
+}
+
+void Yggdrasil::refresh() {
+ start();
+ /*
+ * {
+ * "clientToken": "client identifier"
+ * "accessToken": "current access token to be refreshed"
+ * "selectedProfile": // specifying this causes errors
+ * {
+ * "id": "profile ID"
+ * "name": "profile name"
+ * }
+ * "requestUser": true/false // request the user structure
+ * }
+ */
+ QJsonObject req;
+ req.insert("clientToken", m_data->clientToken());
+ req.insert("accessToken", m_data->accessToken());
+ /*
+ {
+ auto currentProfile = m_account->currentProfile();
+ QJsonObject profile;
+ profile.insert("id", currentProfile->id());
+ profile.insert("name", currentProfile->name());
+ req.insert("selectedProfile", profile);
+ }
+ */
+ req.insert("requestUser", false);
+ QJsonDocument doc(req);
+
+ QUrl reqUrl(BuildConfig.AUTH_BASE + "refresh");
+ QByteArray requestData = doc.toJson();
+
+ sendRequest(reqUrl, requestData);
+}
+
+void Yggdrasil::login(QString password) {
+ start();
+ /*
+ * {
+ * "agent": { // optional
+ * "name": "Minecraft", // So far this is the only encountered value
+ * "version": 1 // This number might be increased
+ * // by the vanilla client in the future
+ * },
+ * "username": "mojang account name", // Can be an email address or player name for
+ * // unmigrated accounts
+ * "password": "mojang account password",
+ * "clientToken": "client identifier", // optional
+ * "requestUser": true/false // request the user structure
+ * }
+ */
+ QJsonObject req;
+
+ {
+ QJsonObject agent;
+ // C++ makes string literals void* for some stupid reason, so we have to tell it
+ // QString... Thanks Obama.
+ agent.insert("name", QString("Minecraft"));
+ agent.insert("version", 1);
+ req.insert("agent", agent);
+ }
+
+ req.insert("username", m_data->userName());
+ req.insert("password", password);
+ req.insert("requestUser", false);
+
+ // If we already have a client token, give it to the server.
+ // Otherwise, let the server give us one.
+
+ m_data->generateClientTokenIfMissing();
+ req.insert("clientToken", m_data->clientToken());
+
+ QJsonDocument doc(req);
+
+ QUrl reqUrl(BuildConfig.AUTH_BASE + "authenticate");
+ QNetworkRequest netRequest(reqUrl);
+ QByteArray requestData = doc.toJson();
+
+ sendRequest(reqUrl, requestData);
}
-void YggdrasilTask::refreshTimers(qint64, qint64)
+
+
+void Yggdrasil::refreshTimers(qint64, qint64)
{
timeout_keeper.stop();
timeout_keeper.start(timeout_max);
progress(count = 0, timeout_max);
}
-void YggdrasilTask::heartbeat()
+void Yggdrasil::heartbeat()
{
count += time_step;
progress(count, timeout_max);
}
-bool YggdrasilTask::abort()
+bool Yggdrasil::abort()
{
progress(timeout_max, timeout_max);
// TODO: actually use this in a meaningful way
- m_aborted = YggdrasilTask::BY_USER;
+ m_aborted = Yggdrasil::BY_USER;
m_netReply->abort();
return true;
}
-void YggdrasilTask::abortByTimeout()
+void Yggdrasil::abortByTimeout()
{
progress(timeout_max, timeout_max);
// TODO: actually use this in a meaningful way
- m_aborted = YggdrasilTask::BY_TIMEOUT;
+ m_aborted = Yggdrasil::BY_TIMEOUT;
m_netReply->abort();
}
-void YggdrasilTask::sslErrors(QList<QSslError> errors)
+void Yggdrasil::sslErrors(QList<QSslError> errors)
{
int i = 1;
for (auto error : errors)
@@ -102,9 +181,52 @@ void YggdrasilTask::sslErrors(QList<QSslError> errors)
}
}
-void YggdrasilTask::processReply()
+void Yggdrasil::processResponse(QJsonObject responseData)
+{
+ // Read the response data. We need to get the client token, access token, and the selected
+ // profile.
+ qDebug() << "Processing authentication response.";
+
+ // qDebug() << responseData;
+ // If we already have a client token, make sure the one the server gave us matches our
+ // existing one.
+ QString clientToken = responseData.value("clientToken").toString("");
+ if (clientToken.isEmpty())
+ {
+ // Fail if the server gave us an empty client token
+ changeState(STATE_FAILED_HARD, tr("Authentication server didn't send a client token."));
+ return;
+ }
+ if(m_data->clientToken().isEmpty()) {
+ m_data->setClientToken(clientToken);
+ }
+ else if(clientToken != m_data->clientToken()) {
+ changeState(STATE_FAILED_HARD, tr("Authentication server attempted to change the client token. This isn't supported."));
+ return;
+ }
+
+ // Now, we set the access token.
+ qDebug() << "Getting access token.";
+ QString accessToken = responseData.value("accessToken").toString("");
+ if (accessToken.isEmpty())
+ {
+ // Fail if the server didn't give us an access token.
+ changeState(STATE_FAILED_HARD, tr("Authentication server didn't send an access token."));
+ return;
+ }
+ // Set the access token.
+ m_data->yggdrasilToken.token = accessToken;
+ m_data->yggdrasilToken.validity = Katabasis::Validity::Certain;
+
+ // We've made it through the minefield of possible errors. Return true to indicate that
+ // we've succeeded.
+ qDebug() << "Finished reading authentication response.";
+ changeState(STATE_SUCCEEDED);
+}
+
+void Yggdrasil::processReply()
{
- changeState(STATE_PROCESSING_RESPONSE);
+ changeState(STATE_WORKING);
switch (m_netReply->error())
{
@@ -195,7 +317,7 @@ void YggdrasilTask::processReply()
}
}
-void YggdrasilTask::processError(QJsonObject responseData)
+void Yggdrasil::processError(QJsonObject responseData)
{
QJsonValue errorVal = responseData.value("error");
QJsonValue errorMessageValue = responseData.value("errorMessage");
@@ -213,43 +335,3 @@ void YggdrasilTask::processError(QJsonObject responseData)
changeState(STATE_FAILED_HARD, tr("An unknown Yggdrasil error occurred."));
}
}
-
-QString YggdrasilTask::getStateMessage() const
-{
- switch (m_state)
- {
- case STATE_CREATED:
- return "Waiting...";
- case STATE_SENDING_REQUEST:
- return tr("Sending request to auth servers...");
- case STATE_PROCESSING_RESPONSE:
- return tr("Processing response from servers...");
- case STATE_SUCCEEDED:
- return tr("Authentication task succeeded.");
- case STATE_FAILED_SOFT:
- return tr("Failed to contact the authentication server.");
- case STATE_FAILED_HARD:
- return tr("Failed to authenticate.");
- default:
- return tr("...");
- }
-}
-
-void YggdrasilTask::changeState(YggdrasilTask::State newState, QString reason)
-{
- m_state = newState;
- setStatus(getStateMessage());
- if (newState == STATE_SUCCEEDED)
- {
- emitSucceeded();
- }
- else if (newState == STATE_FAILED_HARD || newState == STATE_FAILED_SOFT)
- {
- emitFailed(reason);
- }
-}
-
-YggdrasilTask::State YggdrasilTask::state()
-{
- return m_state;
-}
diff --git a/launcher/minecraft/auth/flows/Yggdrasil.h b/launcher/minecraft/auth/flows/Yggdrasil.h
new file mode 100644
index 00000000..e709cb9f
--- /dev/null
+++ b/launcher/minecraft/auth/flows/Yggdrasil.h
@@ -0,0 +1,82 @@
+/* Copyright 2013-2021 MultiMC Contributors
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "../AccountTask.h"
+
+#include <QString>
+#include <QJsonObject>
+#include <QTimer>
+#include <qsslerror.h>
+
+#include "../MinecraftAccount.h"
+
+class QNetworkReply;
+
+/**
+ * A Yggdrasil task is a task that performs an operation on a given mojang account.
+ */
+class Yggdrasil : public AccountTask
+{
+ Q_OBJECT
+public:
+ explicit Yggdrasil(AccountData * data, QObject *parent = 0);
+ virtual ~Yggdrasil() {};
+
+ void refresh();
+ void login(QString password);
+protected:
+ void executeTask() override;
+
+ /**
+ * Processes the response received from the server.
+ * If an error occurred, this should emit a failed signal.
+ * If Yggdrasil gave an error response, it should call setError() first, and then return false.
+ * Otherwise, it should return true.
+ * Note: If the response from the server was blank, and the HTTP code was 200, this function is called with
+ * an empty QJsonObject.
+ */
+ void processResponse(QJsonObject responseData);
+
+ /**
+ * Processes an error response received from the server.
+ * The default implementation will read data from Yggdrasil's standard error response format and set it as this task's Error.
+ * \returns a QString error message that will be passed to emitFailed.
+ */
+ virtual void processError(QJsonObject responseData);
+
+protected slots:
+ void processReply();
+ void refreshTimers(qint64, qint64);
+ void heartbeat();
+ void sslErrors(QList<QSslError>);
+ void abortByTimeout();
+
+public slots:
+ virtual bool abort() override;
+
+private:
+ void sendRequest(QUrl endpoint, QByteArray content);
+
+protected:
+ QNetworkReply *m_netReply = nullptr;
+ QTimer timeout_keeper;
+ QTimer counter;
+ int count = 0; // num msec since time reset
+
+ const int timeout_max = 30000;
+ const int time_step = 50;
+};