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/*
* This file is licensed under the MIT License, part of Roughly Enough Items.
* Copyright (c) 2018, 2019, 2020 shedaniel
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package me.shedaniel.rei.impl;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandler;
import net.fabricmc.fabric.api.client.render.fluid.v1.FluidRenderHandlerRegistry;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.texture.Sprite;
import net.minecraft.fluid.Fluid;
import net.minecraft.util.math.BlockPos;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.Nullable;
import java.util.HashMap;
import java.util.Map;
@ApiStatus.Internal
public final class SimpleFluidRenderer {
private static final Map<Fluid, FluidRenderingData> FLUID_DATA = new HashMap<>();
private SimpleFluidRenderer() {}
@Nullable
public static FluidRenderingData fromFluid(Fluid fluid) {
return FLUID_DATA.computeIfAbsent(fluid, FluidRenderingDataImpl::from);
}
public interface FluidRenderingData {
Sprite getSprite();
int getColor();
}
public static final class FluidRenderingDataImpl implements FluidRenderingData {
private final Sprite sprite;
private final int color;
public FluidRenderingDataImpl(Sprite sprite, int color) {
this.sprite = sprite;
this.color = color;
}
public static FluidRenderingData from(Fluid fluid) {
FluidRenderHandler fluidRenderHandler = FluidRenderHandlerRegistry.INSTANCE.get(fluid);
if (fluidRenderHandler == null)
return null;
Sprite[] sprites = fluidRenderHandler.getFluidSprites(MinecraftClient.getInstance().world, MinecraftClient.getInstance().world == null ? null : BlockPos.ORIGIN, fluid.getDefaultState());
int color = -1;
if (MinecraftClient.getInstance().world != null)
color = fluidRenderHandler.getFluidColor(MinecraftClient.getInstance().world, BlockPos.ORIGIN, fluid.getDefaultState());
return new FluidRenderingDataImpl(sprites[0], color);
}
@Override
public Sprite getSprite() {
return sprite;
}
@Override
public int getColor() {
return color;
}
}
}
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