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authorMichael Sincavage <Gormogon@users.noreply.github.com>2016-05-29 20:24:10 -0400
committerMichael Sincavage <Gormogon@users.noreply.github.com>2016-05-29 20:24:10 -0400
commit1212222e9f59a68a9f167d20bbddd8a4e1a3cf81 (patch)
tree71099c94fa92196cfb6cdb42a56379e6fdaa4364
parent4978d7e03230840eaac7e5d386855806e8bb85ae (diff)
downloadSMAPI-1212222e9f59a68a9f167d20bbddd8a4e1a3cf81.tar.gz
SMAPI-1212222e9f59a68a9f167d20bbddd8a4e1a3cf81.tar.bz2
SMAPI-1212222e9f59a68a9f167d20bbddd8a4e1a3cf81.zip
Fix typos
-rw-r--r--README.md4
1 files changed, 2 insertions, 2 deletions
diff --git a/README.md b/README.md
index 825b349a..d9923d4f 100644
--- a/README.md
+++ b/README.md
@@ -39,9 +39,9 @@
<ol>
<li>Make sure all requirements are installed.</li>
<li>Extract the SMAPI zip archive alongside your Stardew.exe. For example, if using Steam this would be somewhere like ‘C:/ProgramFiles/Steam/steamapps/common/StardewValley’.</li>
- <li>To launch SMAPI, launch StardewModdingAPI.exe.</li>
+ <li>To start SMAPI, launch StardewModdingAPI.exe.</li>
</ol>
- NOTE!: If you are using Steam and still wish to have the Steam overlay while playing, you will need to add a launch option to the game. For example, this launch option will tell steam to use SMAPI by default: "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe %command%
+ NOTE!: If you are using Steam and still wish to have the Steam overlay while playing, you will need to add a launch option to the game. For example, this launch option will tell Steam to use SMAPI by default: "C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley\StardewModdingAPI.exe %command%
</td>
</tr>
</table>