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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-04-29 12:23:38 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-04-29 12:23:38 -0400
commit6b9372237c79517a44a4ce3e096634f0273f5ba3 (patch)
treeab7d715a8647e2621c920cc64a77c47b00bb9f54
parent9fecaa79890ab7e6a38768aa840cfcbd8f6272b1 (diff)
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fix errors in the game's update causing the game to freeze until the player presses a key in the SMAPI console
-rw-r--r--release-notes.md1
-rw-r--r--src/StardewModdingAPI/Framework/SGame.cs1
2 files changed, 1 insertions, 1 deletions
diff --git a/release-notes.md b/release-notes.md
index 7818ac26..465448d1 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -17,6 +17,7 @@ For players:
* SMAPI now detects issues in `ObjectInformation.xnb` files caused by outdated XNB mods.
* Errors when loading a save are now shown in the SMAPI console.
* Improved console logging performance.
+* Fixed errors during game update causing the game to hang.
For mod developers:
* `Console.Out` messages are now written to the log file.
diff --git a/src/StardewModdingAPI/Framework/SGame.cs b/src/StardewModdingAPI/Framework/SGame.cs
index e7c07889..20c6b886 100644
--- a/src/StardewModdingAPI/Framework/SGame.cs
+++ b/src/StardewModdingAPI/Framework/SGame.cs
@@ -242,7 +242,6 @@ namespace StardewModdingAPI.Framework
catch (Exception ex)
{
this.Monitor.Log($"An error occured in the base update loop: {ex.GetLogSummary()}", LogLevel.Error);
- Console.ReadKey();
}
// raise update events