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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-12-08 12:15:10 -0500
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-12-08 12:15:10 -0500
commit89dacba7b8095705d12c739f7eb9d2de2ecb8a54 (patch)
tree6f337cfbc293b609bc4ae07204404adc769ed8b1
parent22a2e2e8539b3d78bbe396d4d1755b9a8fba9abc (diff)
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update release notes (#189)
-rw-r--r--release-notes.md7
1 files changed, 4 insertions, 3 deletions
diff --git a/release-notes.md b/release-notes.md
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See [log](https://github.com/CLxS/SMAPI/compare/stable...develop).
For players:
- * Installing SMAPI will now automatically clean up old SMAPI files.
- * Each mod now has its own `.cache` folder, so removing the mod won't leave orphaned cache files behind.
- * Tweaked installer wording to avoid confusion.
+ * The installer will now automatically detect most custom install paths.
+ * The installer will now automatically clean up old SMAPI files.
+ * Each mod now has its own `.cache` folder, so removing the mod won't leave orphaned cache files behind. The installer will automatically remove the old `.cache` folder.
+ * Improved installer wording to avoid confusion.
* Fixed the installer not removing TrainerMod from appdata if it's already in the game mods directory.
* Fixed the installer not moving mods out of appdata if the game isn't installed on the same Windows partition.
* Fixed the SMAPI terminal not opening by default on Mac. Linux users are out of luck.