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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-07-10 20:28:23 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-07-10 20:28:23 -0400
commit9041f1c6bc6f6b763295f5a5513143cd5a951541 (patch)
treed4b72a3d8215b20b59280923a7049a959e3e0717
parentdb29d6677f62cb7856e894d3e57db337027bd3f1 (diff)
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update release notes for 1.15.1
-rw-r--r--release-notes.md10
1 files changed, 6 insertions, 4 deletions
diff --git a/release-notes.md b/release-notes.md
index 84b42c8b..128e6213 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -16,15 +16,17 @@ For mod developers:
* The version can now be a string like `"1.0-alpha"` instead of a structure.
* The `Name`, `Version,` and `UniqueID` fields are no longer optional.
* The `UniqueID` field must now be unique (case-insensitive). If two installed mods have the same ID, SMAPI will show an error and load neither.
-* The mod registry now matches unique IDs case-insensitively.
* Removed all deprecated code.
-For SMAPI developers:
+## 1.15.1
+For players:
+* Fixed controller input broken in 1.15.
* Fixed `Stardew Valley.exe` being packaged with TrainerMod.
-## 1.15
-See [log](https://github.com/Pathoschild/SMAPI/compare/1.14...1.15).
+For modders:
+* Fixed mod registry lookups by unique ID not being case-insensitive.
+## 1.15
For players:
* Cleaned up SMAPI console a bit.
* Revamped TrainerMod's item commands: