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-rw-r--r-- | release-notes.md | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/release-notes.md b/release-notes.md index 84b42c8b..128e6213 100644 --- a/release-notes.md +++ b/release-notes.md @@ -16,15 +16,17 @@ For mod developers: * The version can now be a string like `"1.0-alpha"` instead of a structure. * The `Name`, `Version,` and `UniqueID` fields are no longer optional. * The `UniqueID` field must now be unique (case-insensitive). If two installed mods have the same ID, SMAPI will show an error and load neither. -* The mod registry now matches unique IDs case-insensitively. * Removed all deprecated code. -For SMAPI developers: +## 1.15.1 +For players: +* Fixed controller input broken in 1.15. * Fixed `Stardew Valley.exe` being packaged with TrainerMod. -## 1.15 -See [log](https://github.com/Pathoschild/SMAPI/compare/1.14...1.15). +For modders: +* Fixed mod registry lookups by unique ID not being case-insensitive. +## 1.15 For players: * Cleaned up SMAPI console a bit. * Revamped TrainerMod's item commands: |