summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2017-08-14 01:52:47 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-08-14 01:52:47 -0400
commitdec98cb3977f388cf946a6e0b044ad1f9df2d014 (patch)
tree6cdf1c5aeb449faed51da1c2f225b6a913eef9eb
parentf89d41cdadd8d93f31c9321929d14c88a72fb83c (diff)
downloadSMAPI-dec98cb3977f388cf946a6e0b044ad1f9df2d014.tar.gz
SMAPI-dec98cb3977f388cf946a6e0b044ad1f9df2d014.tar.bz2
SMAPI-dec98cb3977f388cf946a6e0b044ad1f9df2d014.zip
update release notes for upcoming SMAPI 1.15.2 release
-rw-r--r--release-notes.md8
1 files changed, 5 insertions, 3 deletions
diff --git a/release-notes.md b/release-notes.md
index 3df1517e..90ca4e2c 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -15,16 +15,13 @@ For mod developers:
* Added support for optional dependencies.
* Added support for string versions (like `"1.0-alpha"`) in `manifest.json`.
* Added `IEquatable<ISemanticVersion>` to `ISemanticVersion`.
-* Added `Context.CanPlayerMove` value for mod convenience.
* Added day of week to `SDate` instances.
* Removed the TrainerMod's `save` and `load` commands.
* Removed all deprecated code.
* Removed support for mods with no `Name`, `Version`, or `UniqueID` in their manifest.
* Removed support for mods with a non-unique `UniqueID` value in their manifest.
* Removed access to SMAPI internals through the reflection helper, to discourage fragile mods.
-* Fixed `GraphicsEvents.Resize` being raised before the game updates its window data.
* Fixed `TimeEvents.AfterDayStarted` being raised during the new-game intro.
-* Fixed `Context.IsPlayerFree` being incorrectly false in some cases (e.g. when using a tool).
For power users:
* Added command-line arguments to the SMAPI installer so it can be scripted.
@@ -34,6 +31,11 @@ For players:
* Improved error when using very old versions of Stardew Valley.
* Updated compatibility list.
+For mod developers:
+* Added `Context.CanPlayerMove` value for mod convenience.
+* Fixed `GraphicsEvents.Resize` being raised before the game updates its window data.
+* Fixed `Context.IsPlayerFree` being incorrectly false in some cases (e.g. when using a tool).
+
For SMAPI developers:
* Internal changes to support the upcoming SMAPI 2.0 release.