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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-06-12 20:29:56 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2022-06-12 20:29:56 -0400
commite8bcbf7e5ac52662c12045d1a2a72edbd641bf4c (patch)
tree8d0d3c82f379e097b9c287c42a98ba8de4d92307
parent15f829e48c1ee9731a812798841ee102e024775d (diff)
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SMAPI-e8bcbf7e5ac52662c12045d1a2a72edbd641bf4c.tar.bz2
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update compatibility list
-rw-r--r--docs/release-notes.md1
-rw-r--r--src/SMAPI.Web/wwwroot/SMAPI.metadata.json5
2 files changed, 6 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index e8e3f043..c1605f23 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,6 +7,7 @@ See [release highlights](https://www.patreon.com/posts/66986798).
* For players:
* Optimized mod image file loading.
* Minor optimizations (thanks to Michael Kuklinski / Ameisen!).
+ * Updated compatibility list.
* For mod authors:
* Added a [new `IRawTextureData` asset type](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0#Raw_texture_data), so mods can avoid creating full `Texture2D` instances in many cases.
diff --git a/src/SMAPI.Web/wwwroot/SMAPI.metadata.json b/src/SMAPI.Web/wwwroot/SMAPI.metadata.json
index 53c9db82..16a89647 100644
--- a/src/SMAPI.Web/wwwroot/SMAPI.metadata.json
+++ b/src/SMAPI.Web/wwwroot/SMAPI.metadata.json
@@ -170,6 +170,11 @@
/*********
** Broke in SMAPI 3.14.0
*********/
+ "CFAutomate": {
+ "ID": "Platonymous.CFAutomate",
+ "~2.12.9 | Status": "AssumeBroken",
+ "~2.12.9 | StatusReasonDetails": "causes runtime errors in newer versions of Automate"
+ },
"Dynamic Game Assets": {
"ID": "spacechase0.DynamicGameAssets",
"~1.4.1 | Status": "AssumeBroken",