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authorClxS <slxxls92@gmail.com>2016-04-01 20:20:27 +0100
committerClxS <slxxls92@gmail.com>2016-04-01 20:20:27 +0100
commit3d726b57fc3ca46df3827de0c04bcaec092b9c58 (patch)
treebc664b2f3c3b98c56b36685125d8aefc88e31749 /StardewModdingAPI
parent108f14993d2e201ee114124e7e0ede0201e12ced (diff)
downloadSMAPI-3d726b57fc3ca46df3827de0c04bcaec092b9c58.tar.gz
SMAPI-3d726b57fc3ca46df3827de0c04bcaec092b9c58.tar.bz2
SMAPI-3d726b57fc3ca46df3827de0c04bcaec092b9c58.zip
Updated version string
Diffstat (limited to 'StardewModdingAPI')
-rw-r--r--StardewModdingAPI/Constants.cs2
-rw-r--r--StardewModdingAPI/StardewModdingAPI.csproj12
2 files changed, 5 insertions, 9 deletions
diff --git a/StardewModdingAPI/Constants.cs b/StardewModdingAPI/Constants.cs
index d1079f61..99f0c2fc 100644
--- a/StardewModdingAPI/Constants.cs
+++ b/StardewModdingAPI/Constants.cs
@@ -10,7 +10,7 @@ namespace StardewModdingAPI
/// </summary>
public static class Constants
{
- public static readonly Version Version = new Version(0, 39, 5, "Alpha");
+ public static readonly Version Version = new Version(0, 39, 6, "Alpha");
/// <summary>
/// Not quite "constant", but it makes more sense for it to be here, at least for now
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj
index a7477a32..8d2ce121 100644
--- a/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/StardewModdingAPI/StardewModdingAPI.csproj
@@ -107,10 +107,8 @@
<HintPath>..\packages\Newtonsoft.Json.8.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
- <Reference Include="Stardew Valley, Version=1.0.5905.5747, Culture=neutral, processorArchitecture=x86">
- <SpecificVersion>False</SpecificVersion>
- <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
- <Private>False</Private>
+ <Reference Include="Stardew Valley">
+ <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -121,10 +119,8 @@
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
- <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
- <SpecificVersion>False</SpecificVersion>
- <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
- <Private>False</Private>
+ <Reference Include="xTile">
+ <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>