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author | Zoryn Aaron <zoryn4163@gmail.com> | 2016-03-20 17:19:02 -0400 |
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committer | Zoryn Aaron <zoryn4163@gmail.com> | 2016-03-20 17:19:02 -0400 |
commit | f0cb2c0e63c9e00a7a902a7729c862a569d21061 (patch) | |
tree | bc6412ace28b81a018f04d95a20d48a4ddb5d53f /TrainerMod/TrainerMod.csproj | |
parent | cee85c88884d8fae48a675cdce1bc27b7cdbd353 (diff) | |
download | SMAPI-f0cb2c0e63c9e00a7a902a7729c862a569d21061.tar.gz SMAPI-f0cb2c0e63c9e00a7a902a7729c862a569d21061.tar.bz2 SMAPI-f0cb2c0e63c9e00a7a902a7729c862a569d21061.zip |
converted mod loading to a manifest structure. mods now go in ./Mods/<MODNAME>/ - in there you need a 'manifest.json' and your dll. See trainermod for example.
Diffstat (limited to 'TrainerMod/TrainerMod.csproj')
-rw-r--r-- | TrainerMod/TrainerMod.csproj | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/TrainerMod/TrainerMod.csproj b/TrainerMod/TrainerMod.csproj index 2baa6a26..6424ecdb 100644 --- a/TrainerMod/TrainerMod.csproj +++ b/TrainerMod/TrainerMod.csproj @@ -85,6 +85,7 @@ </ProjectReference>
</ItemGroup>
<ItemGroup>
+ <None Include="manifest.json" />
<None Include="packages.config" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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