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path: root/TrainerMod/TrainerMod.csproj
AgeCommit message (Expand)Author
2016-05-29Attempt to migrate to new directory structure.Gormogon
2016-05-29Make build config consistent, move to .NET 4.6.1 to fully take advantage of C...Gormogon
2016-04-01Revert "Updated version string"ClxS
2016-04-01Updated version stringClxS
2016-03-30ticks up version. changes build path to be just /bin/[debug|release]Zoryn Aaron
2016-03-20commit thingsZoryn Aaron
2016-03-20adds support for old-style mods that don't use manifest. It will be removed i...Zoryn Aaron
2016-03-20converted mod loading to a manifest structure. mods now go in ./Mods/<MODNAME...Zoryn Aaron
2016-03-20Zoryn returns. Added JSON. Added Config.cs.Zoryn Aaron
2016-03-07Use choose to select build locationJames Finlay
2016-03-07Updated version, and stopped TrainerMod spamming the window with "Cyan"ClxS
2016-03-06Fixed mod content path not being set correctly. Fixed object draw code. Custo...ClxS
2016-03-06Updated readme. Small change to prevent trainermod using copy-localClxS
2016-03-05Merge remote-tracking branch 'upstream/master'James Finlay
2016-03-05Removed StardewInjector. That'll go in it's own testing branch when we get ar...ClxS
2016-03-04Modify default steam pathJames Finlay
2016-03-04Added event for Inventory changeClxS
2016-03-04Refactored all of the events into their own categoriesClxS
2016-03-04Merged Zoryn4163/master into masterClxS
2016-03-03Merged Zoryn4163/master into masterClxS
2016-03-03resync for merge conflictsZoryn
2016-03-03Fixed warning by TrainerMod using AnyCPUClxS
2016-03-03updates to change working locationZoryn
2016-03-01export trainer to separate mod; ships with modapi in release folderZoryn Aaron