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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-03 01:38:08 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-03 01:38:08 -0400 |
commit | 60040854a3b95ab220a42c087bda7f9011dda8ca (patch) | |
tree | 2fb824a1fce35da665c8e3abfd05fe40866cd963 /build/constants.targets | |
parent | 5088ecf8c8a04a028b6a9c45f907eae50894ffe6 (diff) | |
download | SMAPI-60040854a3b95ab220a42c087bda7f9011dda8ca.tar.gz SMAPI-60040854a3b95ab220a42c087bda7f9011dda8ca.tar.bz2 SMAPI-60040854a3b95ab220a42c087bda7f9011dda8ca.zip |
switch back to shared project due to installer issues
Diffstat (limited to 'build/constants.targets')
-rw-r--r-- | build/constants.targets | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/build/constants.targets b/build/constants.targets deleted file mode 100644 index 3e10462a..00000000 --- a/build/constants.targets +++ /dev/null @@ -1,25 +0,0 @@ -<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> - <!-- load dev settings --> - <Import Condition="$(OS) != 'Windows_NT' AND Exists('$(HOME)\stardewvalley.targets')" Project="$(HOME)\stardewvalley.targets" /> - <Import Condition="$(OS) == 'Windows_NT' AND Exists('$(USERPROFILE)\stardewvalley.targets')" Project="$(USERPROFILE)\stardewvalley.targets" /> - - <!-- find game path --> - <PropertyGroup> - <!-- Linux paths --> - <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/GOG Games/Stardew Valley/game</GamePath> - <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.local/share/Steam/steamapps/common/Stardew Valley</GamePath> - <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/.steam/steam/steamapps/common/Stardew Valley</GamePath> - <!-- Mac paths --> - <GamePath Condition="!Exists('$(GamePath)')">/Applications/Stardew Valley.app/Contents/MacOS</GamePath> - <GamePath Condition="!Exists('$(GamePath)')">$(HOME)/Library/Application Support/Steam/steamapps/common/Stardew Valley/Contents/MacOS</GamePath> - <!-- Windows paths --> - <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GalaxyClient\Games\Stardew Valley</GamePath> - <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\GOG Galaxy\Games\Stardew Valley</GamePath> - <GamePath Condition="!Exists('$(GamePath)')">C:\Program Files (x86)\Steam\steamapps\common\Stardew Valley</GamePath> - <GamePath Condition="!Exists('$(GamePath)') AND '$(OS)' == 'Windows_NT'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\GOG.com\Games\1453375253', 'PATH', null, RegistryView.Registry32))</GamePath> - <GamePath Condition="!Exists('$(GamePath)') AND '$(OS)' == 'Windows_NT'">$([MSBuild]::GetRegistryValueFromView('HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\Uninstall\Steam App 413150', 'InstallLocation', null, RegistryView.Registry64, RegistryView.Registry32))</GamePath> - - <!--compile constants --> - <DefineConstants Condition="$(OS) == 'Windows_NT'">$(DefineConstants);SMAPI_FOR_WINDOWS</DefineConstants> - </PropertyGroup> -</Project> |