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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-10-24 10:51:54 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2016-10-24 10:51:54 -0400 |
commit | 9db2bbc94168ea4770fb0714f51a6fa813bb9e04 (patch) | |
tree | 0281cd3a905f342626441a5b37c0096d56161115 /build/smapi.targets | |
parent | cb9efa4e8266b67ddb5c19a107af389cdedce49c (diff) | |
download | SMAPI-9db2bbc94168ea4770fb0714f51a6fa813bb9e04.tar.gz SMAPI-9db2bbc94168ea4770fb0714f51a6fa813bb9e04.tar.bz2 SMAPI-9db2bbc94168ea4770fb0714f51a6fa813bb9e04.zip |
no longer copy game binaries to build output
Diffstat (limited to 'build/smapi.targets')
-rw-r--r-- | build/smapi.targets | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/build/smapi.targets b/build/smapi.targets index 074581b4..0bd8e0ae 100644 --- a/build/smapi.targets +++ b/build/smapi.targets @@ -41,18 +41,27 @@ <When Condition="$(GamePlatform) == 'Windows'"> <!-- references --> <ItemGroup> - <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" /> - <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" /> - <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" /> + <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> + <Private>false</Private> + </Reference> + <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> + <Private>false</Private> + </Reference> + <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> + <Private>false</Private> + </Reference> <Reference Include="Stardew Valley"> <HintPath>$(GamePath)\Stardew Valley.exe</HintPath> + <Private>false</Private> </Reference> <Reference Include="StardewModdingAPI"> <HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath> + <Private>false</Private> </Reference> <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86"> - <SpecificVersion>False</SpecificVersion> <HintPath>$(GamePath)\xTile.dll</HintPath> + <Private>false</Private> + <SpecificVersion>False</SpecificVersion> </Reference> </ItemGroup> @@ -67,17 +76,21 @@ <!-- references --> <ItemGroup> <Reference Include="MonoGame.Framework"> - <SpecificVersion>False</SpecificVersion> <HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath> + <Private>false</Private> + <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="StardewValley"> <HintPath>$(GamePath)\StardewValley.exe</HintPath> + <Private>false</Private> </Reference> <Reference Include="StardewModdingAPI"> <HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath> + <Private>false</Private> </Reference> <Reference Include="xTile"> <HintPath>$(GamePath)\xTile.dll</HintPath> + <Private>false</Private> </Reference> </ItemGroup> </Otherwise> |