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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-10-24 10:51:54 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-10-24 10:51:54 -0400
commit9db2bbc94168ea4770fb0714f51a6fa813bb9e04 (patch)
tree0281cd3a905f342626441a5b37c0096d56161115 /build/smapi.targets
parentcb9efa4e8266b67ddb5c19a107af389cdedce49c (diff)
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no longer copy game binaries to build output
Diffstat (limited to 'build/smapi.targets')
-rw-r--r--build/smapi.targets23
1 files changed, 18 insertions, 5 deletions
diff --git a/build/smapi.targets b/build/smapi.targets
index 074581b4..0bd8e0ae 100644
--- a/build/smapi.targets
+++ b/build/smapi.targets
@@ -41,18 +41,27 @@
<When Condition="$(GamePlatform) == 'Windows'">
<!-- references -->
<ItemGroup>
- <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
- <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
+ <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>false</Private>
+ </Reference>
+ <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
+ <Private>false</Private>
+ </Reference>
<Reference Include="Stardew Valley">
<HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
+ <Private>false</Private>
</Reference>
<Reference Include="StardewModdingAPI">
<HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath>
+ <Private>false</Private>
</Reference>
<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
- <SpecificVersion>False</SpecificVersion>
<HintPath>$(GamePath)\xTile.dll</HintPath>
+ <Private>false</Private>
+ <SpecificVersion>False</SpecificVersion>
</Reference>
</ItemGroup>
@@ -67,17 +76,21 @@
<!-- references -->
<ItemGroup>
<Reference Include="MonoGame.Framework">
- <SpecificVersion>False</SpecificVersion>
<HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath>
+ <Private>false</Private>
+ <SpecificVersion>False</SpecificVersion>
</Reference>
<Reference Include="StardewValley">
<HintPath>$(GamePath)\StardewValley.exe</HintPath>
+ <Private>false</Private>
</Reference>
<Reference Include="StardewModdingAPI">
<HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath>
+ <Private>false</Private>
</Reference>
<Reference Include="xTile">
<HintPath>$(GamePath)\xTile.dll</HintPath>
+ <Private>false</Private>
</Reference>
</ItemGroup>
</Otherwise>