diff options
Diffstat (limited to 'build/smapi.targets')
-rw-r--r-- | build/smapi.targets | 23 |
1 files changed, 18 insertions, 5 deletions
diff --git a/build/smapi.targets b/build/smapi.targets index 074581b4..0bd8e0ae 100644 --- a/build/smapi.targets +++ b/build/smapi.targets @@ -41,18 +41,27 @@ <When Condition="$(GamePlatform) == 'Windows'"> <!-- references --> <ItemGroup> - <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" /> - <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" /> - <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" /> + <Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> + <Private>false</Private> + </Reference> + <Reference Include="Microsoft.Xna.Framework.Game, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> + <Private>false</Private> + </Reference> + <Reference Include="Microsoft.Xna.Framework.Graphics, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86"> + <Private>false</Private> + </Reference> <Reference Include="Stardew Valley"> <HintPath>$(GamePath)\Stardew Valley.exe</HintPath> + <Private>false</Private> </Reference> <Reference Include="StardewModdingAPI"> <HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath> + <Private>false</Private> </Reference> <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86"> - <SpecificVersion>False</SpecificVersion> <HintPath>$(GamePath)\xTile.dll</HintPath> + <Private>false</Private> + <SpecificVersion>False</SpecificVersion> </Reference> </ItemGroup> @@ -67,17 +76,21 @@ <!-- references --> <ItemGroup> <Reference Include="MonoGame.Framework"> - <SpecificVersion>False</SpecificVersion> <HintPath>$(GamePath)\MonoGame.Framework.dll</HintPath> + <Private>false</Private> + <SpecificVersion>False</SpecificVersion> </Reference> <Reference Include="StardewValley"> <HintPath>$(GamePath)\StardewValley.exe</HintPath> + <Private>false</Private> </Reference> <Reference Include="StardewModdingAPI"> <HintPath>$(GamePath)\StardewModdingAPI.exe</HintPath> + <Private>false</Private> </Reference> <Reference Include="xTile"> <HintPath>$(GamePath)\xTile.dll</HintPath> + <Private>false</Private> </Reference> </ItemGroup> </Otherwise> |