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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-05-25 01:13:28 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-05-25 01:13:28 -0400
commit2a7bcb28f6a390e165c2cb8817f333aad750a032 (patch)
treeade726327e2ee40a1644975f66d9261797d1612e /build
parent4e102cb27477778d1108ad67ca28af4b01652301 (diff)
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add empty toolkit project & fix misleading build configuration name (#532)
Diffstat (limited to 'build')
-rw-r--r--build/common.targets8
-rw-r--r--build/prepare-install-package.targets8
2 files changed, 13 insertions, 3 deletions
diff --git a/build/common.targets b/build/common.targets
index b382ea54..2ee24e52 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -25,7 +25,7 @@
<!-- add common references -->
<ItemGroup>
- <Reference Condition="'$(OS)' == 'Windows_NT'" Include="System.Management" />
+ <Reference Condition="'$(OS)' == 'Windows_NT' AND '$(MSBuildProjectName)' != 'StardewModdingAPI.Toolkit'" Include="System.Management" />
</ItemGroup>
<!-- add game references-->
@@ -95,7 +95,7 @@
<!-- copy files into game directory and enable debugging (only in debug mode) -->
<Target Name="AfterBuild">
- <CallTarget Targets="CopySMAPI;CopyDefaultMods" Condition="'$(Configuration)' == 'Debug'" />
+ <CallTarget Targets="CopySMAPI;CopyToolkit;CopyDefaultMods" Condition="'$(Configuration)' == 'Debug'" />
</Target>
<Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI'">
<Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" />
@@ -106,6 +106,10 @@
<Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)" />
<Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)" />
</Target>
+ <Target Name="CopyToolkit" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI.Toolkit'">
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" />
+ </Target>
<Target Name="CopyDefaultMods" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI.Mods.ConsoleCommands' OR '$(MSBuildProjectName)' == 'StardewModdingAPI.Mods.SaveBackup'">
<Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" />
<Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\$(AssemblyName)" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" />
diff --git a/build/prepare-install-package.targets b/build/prepare-install-package.targets
index 433078d7..9a5cde3f 100644
--- a/build/prepare-install-package.targets
+++ b/build/prepare-install-package.targets
@@ -7,7 +7,9 @@
-->
<Target Name="AfterBuild">
<PropertyGroup>
- <CompiledSmapiPath>$(SolutionDir)\..\bin\$(Configuration)\SMAPI</CompiledSmapiPath>
+ <CompiledRootPath>$(SolutionDir)\..\bin\$(Configuration)</CompiledRootPath>
+ <CompiledSmapiPath>$(CompiledRootPath)\SMAPI</CompiledSmapiPath>
+ <CompiledToolkitPath>$(CompiledRootPath)\SMAPI.Toolkit\net4.5</CompiledToolkitPath>
<PackagePath>$(SolutionDir)\..\bin\Packaged</PackagePath>
<PackageInternalPath>$(PackagePath)\internal</PackageInternalPath>
</PropertyGroup>
@@ -35,6 +37,8 @@
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\Mono" />
+ <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\Mono" />
<Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Mono\Mods\%(RecursiveDir)" />
<!-- copy SMAPI files for Windows -->
@@ -46,6 +50,8 @@
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Windows" />
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.metadata.json" DestinationFolder="$(PackageInternalPath)\Windows" />
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\Windows" />
+ <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\Windows" />
<Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Windows\Mods\%(RecursiveDir)" />
</Target>
</Project>