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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-30 18:14:40 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-08-30 18:14:40 -0400 |
commit | 4af0786ecb6b16826b2a23b1448c3ab8f5ccd569 (patch) | |
tree | 2d2f6292cbce5432e71c4aac643b3a157599c2e5 /build | |
parent | b5adfd8bce12afb885d6bb6a347d25e33be602af (diff) | |
download | SMAPI-4af0786ecb6b16826b2a23b1448c3ab8f5ccd569.tar.gz SMAPI-4af0786ecb6b16826b2a23b1448c3ab8f5ccd569.tar.bz2 SMAPI-4af0786ecb6b16826b2a23b1448c3ab8f5ccd569.zip |
fix assembly load security exceptions by restructuring installer and adding *.exe.config files (#582, #588)
Diffstat (limited to 'build')
-rw-r--r-- | build/prepare-install-package.targets | 77 |
1 files changed, 32 insertions, 45 deletions
diff --git a/build/prepare-install-package.targets b/build/prepare-install-package.targets index 35ff78a5..37ca2e69 100644 --- a/build/prepare-install-package.targets +++ b/build/prepare-install-package.targets @@ -11,62 +11,49 @@ <CompiledSmapiPath>$(CompiledRootPath)\SMAPI</CompiledSmapiPath> <CompiledToolkitPath>$(CompiledRootPath)\SMAPI.Toolkit\net4.5</CompiledToolkitPath> <PackagePath>$(SolutionDir)\..\bin\Packaged</PackagePath> - <PackageInternalPath>$(PackagePath)\internal</PackageInternalPath> + <PackageInternalPath Condition="$(OS) == 'Windows_NT'">$(PackagePath)\internal\Windows</PackageInternalPath> + <PackageInternalPath Condition="$(OS) != 'Windows_NT'">$(PackagePath)\internal\Mono</PackageInternalPath> </PropertyGroup> <ItemGroup> <CompiledMods Include="$(SolutionDir)\..\bin\$(Configuration)\Mods\**\*.*" /> </ItemGroup> + <!-- reset package directory --> <RemoveDir Directories="$(PackagePath)" /> <!-- copy installer files --> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackagePath)\install on Windows.exe" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackageInternalPath)\install.exe" /> + <Copy SourceFiles="$(TargetDir)\unix-launcher.sh" DestinationFiles="$(PackageInternalPath)\StardewModdingAPI" /> <Copy SourceFiles="$(TargetDir)\readme.txt" DestinationFiles="$(PackagePath)\README.txt" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(TargetDir)\unix-launcher.sh" DestinationFiles="$(PackageInternalPath)\Mono\StardewModdingAPI" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(TargetDir)\unix-install.sh" DestinationFiles="$(PackagePath)\install on Linux.sh" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(TargetDir)\unix-install.sh" DestinationFiles="$(PackagePath)\install on Mac.command" /> - - <!-- copy SMAPI files for Mono --> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFiles="$(PackageInternalPath)\Mono\install.exe" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)\Mono" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)\Mono" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)\Mono" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Mono" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Mono\Mods\%(RecursiveDir)" /> + <Copy SourceFiles="$(TargetDir)\unix-install.sh" DestinationFiles="$(PackagePath)\install on Linux.sh" /> + <Copy SourceFiles="$(TargetDir)\unix-install.sh" DestinationFiles="$(PackagePath)\install on Mac.command" /> + <Copy SourceFiles="$(TargetDir)\windows-install.bat" DestinationFiles="$(PackagePath)\install on Windows.bat" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\0Harmony.dll" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\0Harmony.pdb" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.metadata.json" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.xml" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.pdb" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> - <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.xml" DestinationFolder="$(PackageInternalPath)\Mono\smapi-internal" /> + <!--copy *.exe.config files (needed to avoid security errors when loading DLLs)--> + <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(TargetDir)\windows-exe-config.xml" DestinationFiles="$(PackageInternalPath)\install.exe.config" /> + <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(TargetDir)\windows-exe-config.xml" DestinationFiles="$(PackageInternalPath)\StardewModdingAPI.exe.config" /> - <!-- copy SMAPI files for Windows --> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)\Windows" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)\Windows" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)\Windows" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)\Windows" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Windows\Mods\%(RecursiveDir)" /> + <!-- copy SMAPI files --> + <Copy SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.exe" DestinationFolder="$(PackageInternalPath)" /> + <Copy SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.pdb" DestinationFolder="$(PackageInternalPath)" /> + <Copy SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.xml" DestinationFolder="$(PackageInternalPath)" /> + <Copy SourceFiles="$(CompiledSmapiPath)\steam_appid.txt" DestinationFolder="$(PackageInternalPath)" /> + <Copy SourceFiles="$(CompiledSmapiPath)\0Harmony.dll" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledSmapiPath)\0Harmony.pdb" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.metadata.json" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.xml" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.pdb" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.xml" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy SourceFiles="@(CompiledMods)" DestinationFolder="$(PackageInternalPath)\Mods\%(RecursiveDir)" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Mono.Cecil.dll" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\0Harmony.dll" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\0Harmony.pdb" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\Newtonsoft.Json.dll" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.config.json" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\StardewModdingAPI.metadata.json" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.dll" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.pdb" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.xml" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.dll" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.pdb" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> - <Copy Condition="$(OS) == 'Windows_NT'" SourceFiles="$(CompiledToolkitPath)\StardewModdingAPI.Toolkit.CoreInterfaces.xml" DestinationFolder="$(PackageInternalPath)\Windows\smapi-internal" /> + <!--copy SMAPI files for Linux/Mac only --> + <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Numerics.dll" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> + <Copy Condition="$(OS) != 'Windows_NT'" SourceFiles="$(CompiledSmapiPath)\System.Runtime.Caching.dll" DestinationFolder="$(PackageInternalPath)\smapi-internal" /> </Target> </Project> |