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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-11-01 17:42:18 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-11-01 17:42:18 -0400
commite0b72374cd14298aacc6f71dc391fdc9814be37c (patch)
tree2e5d85937c34539c1a0df48423b5136508693ca8 /build
parent79118316065a01322d8ea12a14589ec016794c32 (diff)
parent089e6de749ae7cb109af00164d2597c6644c255e (diff)
downloadSMAPI-e0b72374cd14298aacc6f71dc391fdc9814be37c.tar.gz
SMAPI-e0b72374cd14298aacc6f71dc391fdc9814be37c.tar.bz2
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Merge branch 'develop' into stable
Diffstat (limited to 'build')
-rw-r--r--build/GlobalAssemblyInfo.cs4
-rw-r--r--build/common.targets10
2 files changed, 7 insertions, 7 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs
index 196d67c5..9af704e0 100644
--- a/build/GlobalAssemblyInfo.cs
+++ b/build/GlobalAssemblyInfo.cs
@@ -2,5 +2,5 @@ using System.Reflection;
using System.Runtime.InteropServices;
[assembly: ComVisible(false)]
-[assembly: AssemblyVersion("2.0.0.0")]
-[assembly: AssemblyFileVersion("2.0.0.0")]
+[assembly: AssemblyVersion("2.1.0.0")]
+[assembly: AssemblyFileVersion("2.1.0.0")]
diff --git a/build/common.targets b/build/common.targets
index ee138524..aa11344e 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -78,7 +78,7 @@
<!-- copy files into game directory and enable debugging (only in debug mode) -->
<Target Name="AfterBuild">
- <CallTarget Targets="CopySMAPI;CopyTrainerMod" Condition="'$(Configuration)' == 'Debug'" />
+ <CallTarget Targets="CopySMAPI;CopyDefaultMod" Condition="'$(Configuration)' == 'Debug'" />
</Target>
<Target Name="CopySMAPI" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI'">
<Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" />
@@ -89,10 +89,10 @@
<Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)" />
<Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)" />
</Target>
- <Target Name="CopyTrainerMod" Condition="'$(MSBuildProjectName)' == 'TrainerMod'">
- <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\TrainerMod" />
- <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\TrainerMod" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" />
- <Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\TrainerMod" />
+ <Target Name="CopyDefaultMod" Condition="'$(MSBuildProjectName)' == 'StardewModdingAPI.Mods.ConsoleCommands'">
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).dll" DestinationFolder="$(GamePath)\Mods\ConsoleCommands" />
+ <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)\Mods\ConsoleCommands" Condition="Exists('$(TargetDir)\$(TargetName).pdb')" />
+ <Copy SourceFiles="$(TargetDir)\manifest.json" DestinationFolder="$(GamePath)\Mods\ConsoleCommands" />
</Target>
<!-- launch SMAPI on debug -->