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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-02-03 20:24:25 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-02-03 20:24:25 -0500
commit54e7b5b846dfd542af3c8a904a57fc5ccc44ecb5 (patch)
tree622a3d1670e12426e16df9eedb75ff6ad8c3cda8 /docs/release-notes.md
parente81e07594ca4863f9feb94c882b59ba7cc00a0ae (diff)
downloadSMAPI-54e7b5b846dfd542af3c8a904a57fc5ccc44ecb5.tar.gz
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enable aggressive memory optimizations by default (#757)
The new approach should be safe, and no errors were reported so far by alpha testers.
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## Upcoming release
* For players:
- * Added _aggressive memory optimization_ option. This is experimental and disabled by default; you can enable it in `smapi-internal/config.json` if you experience `OutOfMemoryException` crashes.
+ * Added more aggressive memory optimization which should eliminate many cases of `OutOfMemoryException` crashes.
* Fixed error running `install on Windows.bat` in very rare cases.
* For modders:
- * Fixed SMAPI toolkit defaulting the mod type to SMAPI if its `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
+ * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately.
## 3.9.1
Released 25 January 2021 for Stardew Valley 1.5.4 or later.