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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-14 00:24:24 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-04-14 00:24:24 -0400 |
commit | 6616c87c1806159ce6e751d4ccd54b5500d8b903 (patch) | |
tree | fb9f1aecf95c438db67a7774d969f3fddc65b827 /docs/release-notes.md | |
parent | 6d269621b28240a0da6de5fd5faa4c35553c15bb (diff) | |
download | SMAPI-6616c87c1806159ce6e751d4ccd54b5500d8b903.tar.gz SMAPI-6616c87c1806159ce6e751d4ccd54b5500d8b903.tar.bz2 SMAPI-6616c87c1806159ce6e751d4ccd54b5500d8b903.zip |
fix world_settime command sometimes breaking NPC schedules
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index f3e9af6f..e524ea65 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -6,6 +6,7 @@ * Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags. * Fixed SMAPI update checks not showing newer beta versions when using a beta version. * Fixed console color scheme on Mac or PowerShell, and added override option to `StardewModdingAPI.config.json`. + * Fixed `world_settime` console command sometimes breaking NPC schedules (e.g. so they stay in bed). * For modders: * Added code analysis to mod build config package to flag common issues as warnings. |